/** * @file lldrawpoolpbropaque.cpp * @brief LLDrawPoolGLTFPBR class implementation * * $LicenseInfo:firstyear=2022&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2022, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lldrawpool.h" #include "lldrawpoolpbropaque.h" #include "llviewershadermgr.h" #include "pipeline.h" LLDrawPoolGLTFPBR::LLDrawPoolGLTFPBR() : LLRenderPass(POOL_GLTF_PBR) { } void LLDrawPoolGLTFPBR::renderDeferred(S32 pass) { const U32 types[] = { LLPipeline::RENDER_TYPE_PASS_GLTF_PBR, LLPipeline::RENDER_TYPE_PASS_GLTF_PBR_ALPHA_MASK }; for (U32 type : types) { gDeferredPBROpaqueProgram.bind(); pushGLTFBatches(type, getVertexDataMask()); gDeferredPBROpaqueProgram.bind(true); pushRiggedGLTFBatches(type+1, getVertexDataMask()); } LLGLSLShader::sCurBoundShaderPtr->unbind(); }