/** * @file llconversationmodel.h * @brief Implementation of conversations list * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLCONVERSATIONMODEL_H #define LL_LLCONVERSATIONMODEL_H #include #include "llavatarname.h" #include "../llui/llfolderviewitem.h" #include "../llui/llfolderviewmodel.h" #include "llviewerfoldertype.h" // Implementation of conversations list class LLConversationItem; class LLConversationItemSession; class LLConversationItemParticipant; typedef std::map conversations_items_map; typedef std::map conversations_widgets_map; typedef std::vector menuentry_vec_t; // Conversation items: we hold a list of those and create an LLFolderViewItem widget for each // that we tuck into the mConversationsListPanel. class LLConversationItem : public LLFolderViewModelItemCommon { public: enum EConversationType { CONV_UNKNOWN = 0, CONV_PARTICIPANT = 1, CONV_SESSION_NEARBY = 2, // The order counts here as it is used to sort sessions by type CONV_SESSION_1_ON_1 = 3, CONV_SESSION_AD_HOC = 4, CONV_SESSION_GROUP = 5, CONV_SESSION_UNKNOWN = 6 }; LLConversationItem(std::string display_name, const LLUUID& uuid, LLFolderViewModelInterface& root_view_model); LLConversationItem(const LLUUID& uuid, LLFolderViewModelInterface& root_view_model); LLConversationItem(LLFolderViewModelInterface& root_view_model); virtual ~LLConversationItem(); // Stub those things we won't really be using in this conversation context virtual const std::string& getName() const { return mName; } virtual const std::string& getDisplayName() const { return mName; } virtual const std::string& getSearchableName() const { return mName; } virtual const LLUUID& getUUID() const { return mUUID; } virtual time_t getCreationDate() const { return 0; } virtual LLPointer getIcon() const { return NULL; } virtual LLPointer getOpenIcon() const { return getIcon(); } virtual LLFontGL::StyleFlags getLabelStyle() const { return LLFontGL::NORMAL; } virtual std::string getLabelSuffix() const { return LLStringUtil::null; } virtual BOOL isItemRenameable() const { return TRUE; } virtual BOOL renameItem(const std::string& new_name) { mName = new_name; mNeedsRefresh = true; return TRUE; } virtual BOOL isItemMovable( void ) const { return FALSE; } virtual BOOL isItemRemovable( void ) const { return FALSE; } virtual BOOL isItemInTrash( void) const { return FALSE; } virtual BOOL removeItem() { return FALSE; } virtual void removeBatch(std::vector& batch) { } virtual void move( LLFolderViewModelItem* parent_listener ) { } virtual BOOL isItemCopyable() const { return FALSE; } virtual BOOL copyToClipboard() const { return FALSE; } virtual BOOL cutToClipboard() const { return FALSE; } virtual BOOL isClipboardPasteable() const { return FALSE; } virtual void pasteFromClipboard() { } virtual void pasteLinkFromClipboard() { } virtual void buildContextMenu(LLMenuGL& menu, U32 flags) { } virtual BOOL isUpToDate() const { return TRUE; } virtual bool hasChildren() const { return FALSE; } virtual bool potentiallyVisible() { return true; } virtual bool filter( LLFolderViewFilter& filter) { return false; } virtual bool descendantsPassedFilter(S32 filter_generation = -1) { return true; } virtual void setPassedFilter(bool passed, S32 filter_generation, std::string::size_type string_offset = std::string::npos, std::string::size_type string_size = 0) { } virtual bool passedFilter(S32 filter_generation = -1) { return true; } // The action callbacks virtual void performAction(LLInventoryModel* model, std::string action); virtual void openItem( void ); virtual void closeItem( void ); virtual void previewItem( void ); virtual void selectItem(void) { } virtual void showProperties(void); // Methods used in sorting (see LLConversationSort::operator()) EConversationType const getType() const { return mConvType; } virtual const bool getTime(F64& time) const { time = mLastActiveTime; return (time > 0.1); } virtual const bool getDistanceToAgent(F64& distance) const { return false; } // This method will be called to determine if a drop can be // performed, and will set drop to TRUE if a drop is // requested. // Returns TRUE if a drop is possible/happened, FALSE otherwise. virtual BOOL dragOrDrop(MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, std::string& tooltip_msg) { return FALSE; } // bool hasSameValues(std::string name, const LLUUID& uuid) { return ((name == mName) && (uuid == mUUID)); } bool hasSameValue(const LLUUID& uuid) { return (uuid == mUUID); } void resetRefresh() { mNeedsRefresh = false; } bool needsRefresh() { return mNeedsRefresh; } void postEvent(const std::string& event_type, LLConversationItemSession* session, LLConversationItemParticipant* participant); void buildParticipantMenuOptions(menuentry_vec_t& items, U32 flags); void fetchAvatarName(bool isParticipant = true); // fetch and update the avatar name protected: virtual void onAvatarNameCache(const LLAvatarName& av_name) {} std::string mName; // Name of the session or the participant LLUUID mUUID; // UUID of the session or the participant EConversationType mConvType; // Type of conversation item bool mNeedsRefresh; // Flag signaling to the view that something changed for this item F64 mLastActiveTime; bool mDisplayModeratorOptions; boost::signals2::connection mAvatarNameCacheConnection; }; class LLConversationItemSession : public LLConversationItem { public: LLConversationItemSession(std::string display_name, const LLUUID& uuid, LLFolderViewModelInterface& root_view_model); LLConversationItemSession(const LLUUID& uuid, LLFolderViewModelInterface& root_view_model); /*virtual*/ bool hasChildren() const; LLPointer getIcon() const { return NULL; } void setSessionID(const LLUUID& session_id) { mUUID = session_id; mNeedsRefresh = true; } void addParticipant(LLConversationItemParticipant* participant); void updateName(LLConversationItemParticipant* participant); void removeParticipant(LLConversationItemParticipant* participant); void removeParticipant(const LLUUID& participant_id); void clearParticipants(); LLConversationItemParticipant* findParticipant(const LLUUID& participant_id); void setParticipantIsMuted(const LLUUID& participant_id, bool is_muted); void setParticipantIsModerator(const LLUUID& participant_id, bool is_moderator); void setTimeNow(const LLUUID& participant_id); void setDistance(const LLUUID& participant_id, F64 dist); bool isLoaded() { return mIsLoaded; } void buildContextMenu(LLMenuGL& menu, U32 flags); void addVoiceOptions(menuentry_vec_t& items); virtual const bool getTime(F64& time) const; void dumpDebugData(bool dump_children = false); private: /*virtual*/ void onAvatarNameCache(const LLAvatarName& av_name); bool mIsLoaded; // true if at least one participant has been added to the session, false otherwise }; class LLConversationItemParticipant : public LLConversationItem { public: LLConversationItemParticipant(std::string display_name, const LLUUID& uuid, LLFolderViewModelInterface& root_view_model); LLConversationItemParticipant(const LLUUID& uuid, LLFolderViewModelInterface& root_view_model); virtual const std::string& getDisplayName() const { return mDisplayName; } bool isVoiceMuted(); bool isModerator() const { return mIsModerator; } void muteVoice(bool mute_voice); void setIsModerator(bool is_moderator) { mIsModerator = is_moderator; mNeedsRefresh = true; } void setTimeNow() { mLastActiveTime = LLFrameTimer::getElapsedSeconds(); mNeedsRefresh = true; } void setDistance(F64 dist) { mDistToAgent = dist; mNeedsRefresh = true; } void buildContextMenu(LLMenuGL& menu, U32 flags); virtual const bool getDistanceToAgent(F64& dist) const { dist = mDistToAgent; return (dist >= 0.0); } void updateName(); // get from the cache (do *not* fetch) and update the avatar name LLConversationItemSession* getParentSession(); void dumpDebugData(); void setModeratorOptionsVisible(bool visible) { mDisplayModeratorOptions = visible; } void setDisplayModeratorRole(bool displayRole); private: void onAvatarNameCache(const LLAvatarName& av_name); // callback used by fetchAvatarName void updateName(const LLAvatarName& av_name); bool mIsMuted; // default is false bool mIsModerator; // default is false bool mDisplayModeratorLabel; // default is false std::string mDisplayName; F64 mDistToAgent; // Distance to the agent. A negative (meaningless) value means the distance has not been set. boost::signals2::connection mAvatarNameCacheConnection; }; // We don't want to ever filter conversations but we need to declare that class to create a conversation view model. // We just stubb everything for the moment. class LLConversationFilter : public LLFolderViewFilter { public: enum ESortOrderType { SO_NAME = 0, // Sort by name SO_DATE = 0x1, // Sort by date (most recent) SO_SESSION_TYPE = 0x2, // Sort by type (valid only for sessions) SO_DISTANCE = 0x3, // Sort by distance (valid only for participants in nearby chat) }; // Default sort order is by type for sessions and by date for participants static const U32 SO_DEFAULT = (SO_SESSION_TYPE << 16) | (SO_DATE); LLConversationFilter() { mEmpty = ""; } ~LLConversationFilter() {} bool check(const LLFolderViewModelItem* item) { return true; } bool checkFolder(const LLFolderViewModelItem* folder) const { return true; } void setEmptyLookupMessage(const std::string& message) { } std::string getEmptyLookupMessage() const { return mEmpty; } bool showAllResults() const { return true; } std::string::size_type getStringMatchOffset(LLFolderViewModelItem* item) const { return std::string::npos; } std::string::size_type getFilterStringSize() const { return 0; } bool isActive() const { return false; } bool isModified() const { return false; } void clearModified() { } const std::string& getName() const { return mEmpty; } const std::string& getFilterText() { return mEmpty; } void setModified(EFilterModified behavior = FILTER_RESTART) { } void setFilterCount(S32 count) { } S32 getFilterCount() const { return 0; } void decrementFilterCount() { } void resetTime(S32 timeout) { } bool isTimedOut() { return false; } void incrementFilterCount() { } // Temp! bool isDefault() const { return true; } bool isNotDefault() const { return false; } void markDefault() { } void resetDefault() { } S32 getCurrentGeneration() const { return 0; } S32 getFirstSuccessGeneration() const { return 0; } S32 getFirstRequiredGeneration() const { return 0; } private: std::string mEmpty; }; class LLConversationSort { public: LLConversationSort(U32 order = LLConversationFilter::SO_DEFAULT) : mSortOrder(order) { } // 16 LSB bits used for participants, 16 MSB bits for sessions U32 getSortOrderSessions() const { return ((mSortOrder >> 16) & 0xFFFF); } U32 getSortOrderParticipants() const { return (mSortOrder & 0xFFFF); } void setSortOrderSessions(LLConversationFilter::ESortOrderType session) { mSortOrder = ((session & 0xFFFF) << 16) | (mSortOrder & 0xFFFF); } void setSortOrderParticipants(LLConversationFilter::ESortOrderType participant) { mSortOrder = (mSortOrder & 0xFFFF0000) | (participant & 0xFFFF); } bool operator()(const LLConversationItem* const& a, const LLConversationItem* const& b) const; operator U32() const { return mSortOrder; } private: // Note: we're treating this value as a sort order bitmask as done in other places in the code (e.g. inventory) U32 mSortOrder; }; class LLConversationViewModel : public LLFolderViewModel { public: typedef LLFolderViewModel base_t; void sort(LLFolderViewFolder* folder); bool contentsReady() { return true; } // *TODO : we need to check that participants names are available somewhat bool startDrag(std::vector& items) { return false; } // We do not allow drag of conversation items private: }; // Utility function to hide all entries except those in the list // Can be called multiple times on the same menu (e.g. if multiple items // are selected). If "append" is false, then only common enabled items // are set as enabled. //(defined in inventorybridge.cpp) //TODO: Gilbert Linden - Refactor to make this function non-global void hide_context_entries(LLMenuGL& menu, const menuentry_vec_t &entries_to_show, const menuentry_vec_t &disabled_entries); #endif // LL_LLCONVERSATIONMODEL_H