/** * @file llcolorswatch.cpp * @brief LLColorSwatch class implementation * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" // File include #include "llcolorswatch.h" // Linden library includes #include "v4color.h" #include "llwindow.h" // setCursor() // Project includes #include "llui.h" #include "llrender.h" #include "lluiconstants.h" #include "llviewercontrol.h" #include "llbutton.h" #include "lltextbox.h" #include "llfloatercolorpicker.h" #include "llviewborder.h" #include "llviewertexturelist.h" #include "llfocusmgr.h" static LLDefaultChildRegistry::Register r("color_swatch"); LLColorSwatchCtrl::Params::Params() : color("color", LLColor4::white), can_apply_immediately("can_apply_immediately", false), alpha_background_image("alpha_background_image"), border_color("border_color"), label_width("label_width", -1), caption_text("caption_text"), border("border") { name = "colorswatch"; } LLColorSwatchCtrl::LLColorSwatchCtrl(const Params& p) : LLUICtrl(p), mValid( TRUE ), mColor(p.color), mCanApplyImmediately(p.can_apply_immediately), mAlphaGradientImage(p.alpha_background_image), mOnCancelCallback(p.cancel_callback()), mOnSelectCallback(p.select_callback()), mBorderColor(p.border_color()), mLabelWidth(p.label_width) { LLTextBox::Params tp = p.caption_text; // label_width is specified, not -1 if(mLabelWidth!= -1) { tp.rect(LLRect( 0, BTN_HEIGHT_SMALL, mLabelWidth, 0 )); } else { tp.rect(LLRect( 0, BTN_HEIGHT_SMALL, getRect().getWidth(), 0 )); } tp.text(p.label); mCaption = LLUICtrlFactory::create(tp); addChild( mCaption ); LLRect border_rect = getLocalRect(); border_rect.mTop -= 1; border_rect.mRight -=1; border_rect.mBottom += BTN_HEIGHT_SMALL; LLViewBorder::Params params = p.border; params.rect(border_rect); mBorder = LLUICtrlFactory::create (params); addChild(mBorder); } LLColorSwatchCtrl::~LLColorSwatchCtrl () { // parent dialog is destroyed so we are too and we need to cancel selection LLFloaterColorPicker* pickerp = (LLFloaterColorPicker*)mPickerHandle.get(); if (pickerp) { pickerp->cancelSelection(); pickerp->closeFloater(); } } BOOL LLColorSwatchCtrl::handleDoubleClick(S32 x, S32 y, MASK mask) { return handleMouseDown(x, y, mask); } BOOL LLColorSwatchCtrl::handleHover(S32 x, S32 y, MASK mask) { getWindow()->setCursor(UI_CURSOR_HAND); return TRUE; } BOOL LLColorSwatchCtrl::handleUnicodeCharHere(llwchar uni_char) { if( ' ' == uni_char ) { showPicker(TRUE); } return LLUICtrl::handleUnicodeCharHere(uni_char); } // forces color of this swatch and any associated floater to the input value, if currently invalid void LLColorSwatchCtrl::setOriginal(const LLColor4& color) { mColor = color; LLFloaterColorPicker* pickerp = (LLFloaterColorPicker*)mPickerHandle.get(); if (pickerp) { pickerp->setOrigRgb(mColor.mV[VRED], mColor.mV[VGREEN], mColor.mV[VBLUE]); } } void LLColorSwatchCtrl::set(const LLColor4& color, BOOL update_picker, BOOL from_event) { mColor = color; LLFloaterColorPicker* pickerp = (LLFloaterColorPicker*)mPickerHandle.get(); if (pickerp && update_picker) { pickerp->setCurRgb(mColor.mV[VRED], mColor.mV[VGREEN], mColor.mV[VBLUE]); } if (!from_event) { setControlValue(mColor.getValue()); } } void LLColorSwatchCtrl::setLabel(const std::string& label) { mCaption->setText(label); } BOOL LLColorSwatchCtrl::handleMouseDown(S32 x, S32 y, MASK mask) { // Route future Mouse messages here preemptively. (Release on mouse up.) // No handler is needed for capture lost since this object has no state that depends on it. gFocusMgr.setMouseCapture( this ); return TRUE; } BOOL LLColorSwatchCtrl::handleMouseUp(S32 x, S32 y, MASK mask) { // We only handle the click if the click both started and ended within us if( hasMouseCapture() ) { // Release the mouse gFocusMgr.setMouseCapture( NULL ); // If mouseup in the widget, it's been clicked if ( pointInView(x, y) ) { llassert(getEnabled()); llassert(getVisible()); showPicker(FALSE); } } return TRUE; } // assumes GL state is set for 2D void LLColorSwatchCtrl::draw() { F32 alpha = getDrawContext().mAlpha; mBorder->setKeyboardFocusHighlight(hasFocus()); // Draw border LLRect border( 0, getRect().getHeight(), getRect().getWidth(), BTN_HEIGHT_SMALL ); gl_rect_2d( border, mBorderColor.get(), FALSE ); LLRect interior = border; interior.stretch( -1 ); // Check state if ( mValid ) { // Draw the color swatch gl_rect_2d_checkerboard( interior ); gl_rect_2d(interior, mColor, TRUE); LLColor4 opaque_color = mColor; opaque_color.mV[VALPHA] = 1.f; gGL.color4fv(opaque_color.mV); if (mAlphaGradientImage.notNull()) { gGL.pushMatrix(); { mAlphaGradientImage->draw(interior, mColor); } gGL.popMatrix(); } } else { if (!mFallbackImageName.empty()) { LLPointer fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); if( fallback_image->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior ); } gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), fallback_image, LLColor4::white % alpha); fallback_image->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); } else { // Draw grey and an X gl_rect_2d(interior, LLColor4::grey % alpha, TRUE); gl_draw_x(interior, LLColor4::black % alpha); } } LLUICtrl::draw(); } void LLColorSwatchCtrl::setEnabled( BOOL enabled ) { mCaption->setEnabled( enabled ); LLView::setEnabled( enabled ); if (!enabled) { LLFloaterColorPicker* pickerp = (LLFloaterColorPicker*)mPickerHandle.get(); if (pickerp) { pickerp->cancelSelection(); pickerp->closeFloater(); } } } void LLColorSwatchCtrl::setValue(const LLSD& value) { set(LLColor4(value), TRUE, TRUE); } ////////////////////////////////////////////////////////////////////////////// // called (infrequently) when the color changes so the subject of the swatch can be updated. void LLColorSwatchCtrl::onColorChanged ( void* data, EColorPickOp pick_op ) { LLColorSwatchCtrl* subject = ( LLColorSwatchCtrl* )data; if ( subject ) { LLFloaterColorPicker* pickerp = (LLFloaterColorPicker*)subject->mPickerHandle.get(); if (pickerp) { // move color across from selector to internal widget storage LLColor4 updatedColor ( pickerp->getCurR (), pickerp->getCurG (), pickerp->getCurB (), subject->mColor.mV[VALPHA] ); // keep current alpha subject->mColor = updatedColor; subject->setControlValue(updatedColor.getValue()); if (pick_op == COLOR_CANCEL && subject->mOnCancelCallback) { subject->mOnCancelCallback( subject, LLSD()); } else if (pick_op == COLOR_SELECT && subject->mOnSelectCallback) { subject->mOnSelectCallback( subject, LLSD() ); } else { // just commit change subject->onCommit (); } } } } void LLColorSwatchCtrl::setValid(BOOL valid ) { mValid = valid; LLFloaterColorPicker* pickerp = (LLFloaterColorPicker*)mPickerHandle.get(); if (pickerp) { pickerp->setActive(valid); } } void LLColorSwatchCtrl::showPicker(BOOL take_focus) { LLFloaterColorPicker* pickerp = (LLFloaterColorPicker*)mPickerHandle.get(); if (!pickerp) { pickerp = new LLFloaterColorPicker(this, mCanApplyImmediately); gFloaterView->getParentFloater(this)->addDependentFloater(pickerp); mPickerHandle = pickerp->getHandle(); } // initialize picker with current color pickerp->initUI ( mColor.mV [ VRED ], mColor.mV [ VGREEN ], mColor.mV [ VBLUE ] ); // display it pickerp->showUI (); if (take_focus) { pickerp->setFocus(TRUE); } }