/** * @file llchatbar.h * @brief LLChatBar class definition * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLCHATBAR_H #define LL_LLCHATBAR_H #include "llpanel.h" #include "llframetimer.h" #include "llchat.h" class LLLineEditor; class LLMessageSystem; class LLUICtrl; class LLUUID; class LLFrameTimer; class LLChatBarGestureObserver; class LLComboBox; class LLChatBar : public LLPanel { public: // constructor for inline chat-bars (e.g. hosted in chat history window) LLChatBar(); ~LLChatBar(); virtual BOOL postBuild(); virtual BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent); void refresh(); void refreshGestures(); // Move cursor into chat input field. void setKeyboardFocus(BOOL b); // Ignore arrow keys for chat bar void setIgnoreArrowKeys(BOOL b); BOOL inputEditorHasFocus(); LLString getCurrentChat(); // since chat bar logic is reused for chat history // gesture combo box might not be a direct child void setGestureCombo(LLComboBox* combo); // Send a chat (after stripping /20foo channel chats). // "Animate" means the nodding animation for regular text. void sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate); void sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate); // If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20. // Otherwise returns input and channel 0. LLWString stripChannelNumber(const LLWString &mesg, S32* channel); // callbacks static void onClickSay( LLUICtrl*, void* userdata ); static void onTabClick( void* userdata ); static void onInputEditorKeystroke(LLLineEditor* caller, void* userdata); static void onInputEditorFocusLost(LLFocusableElement* caller,void* userdata); static void onInputEditorGainFocus(LLFocusableElement* caller,void* userdata); static void onCommitGesture(LLUICtrl* ctrl, void* data); static void startChat(void*); static void stopChat(); protected: void sendChat(EChatType type); void updateChat(); protected: LLLineEditor* mInputEditor; LLFrameTimer mGestureLabelTimer; // Which non-zero channel did we last chat on? S32 mLastSpecialChatChannel; BOOL mIsBuilt; LLComboBox* mGestureCombo; LLChatBarGestureObserver* mObserver; }; extern LLChatBar *gChatBar; #endif