/** * @file llcallingcard.h * @brief Definition of the LLPreviewCallingCard class * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLCALLINGCARD_H #define LL_LLCALLINGCARD_H #include <map> #include <set> #include <string> #include <vector> #include "lluserrelations.h" #include "lluuid.h" #include "v3dmath.h" //class LLInventoryModel; //class LLInventoryObserver; class LLMessageSystem; class LLTrackingData; class LLFriendObserver { public: // This enumeration is a way to refer to what changed in a more // human readable format. You can mask the value provided by // chaged() to see if the observer is interested in the change. enum { NONE = 0, ADD = 1, REMOVE = 2, ONLINE = 4, POWERS = 8, ALL = 0xffffffff }; virtual ~LLFriendObserver() {} virtual void changed(U32 mask) = 0; }; /* struct LLBuddyInfo { bool mIsOnline; bool mIsEmpowered; LLBuddyInfo() : mIsOnline(false), mIsEmpowered(false) {} }; */ // This is used as a base class for doing operations on all buddies. class LLRelationshipFunctor { public: virtual ~LLRelationshipFunctor() {} virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy) = 0; }; class LLAvatarTracker { public: static LLAvatarTracker& instance() { return sInstance; } void track(const LLUUID& avatar_id, const std::string& name); void untrack(const LLUUID& avatar_id); bool isTrackedAgentValid() { return mTrackedAgentValid; } void setTrackedAgentValid(bool valid) { mTrackedAgentValid = valid; } void findAgent(); // coarse update information void setTrackedCoarseLocation(const LLVector3d& global_pos); // dealing with the tracked agent location bool haveTrackingInfo(); void getDegreesAndDist(F32& rot, F64& horiz_dist, F64& vert_dist); LLVector3d getGlobalPos(); // Get the name passed in, returns null string if uninitialized. const std::string& getName(); // Get the avatar being tracked, returns LLUUID::null if uninitialized const LLUUID& getAvatarID(); // Deal with inventory //void observe(LLInventoryModel* model); //void inventoryChanged(); // add or remove agents from buddy list. Each method takes a set // of buddies and returns how many were actually added or removed. typedef std::map<LLUUID, LLRelationship*> buddy_map_t; S32 addBuddyList(const buddy_map_t& buddies); //S32 removeBuddyList(const buddy_list_t& exes); void copyBuddyList(buddy_map_t& buddies) const; // deal with termination of friendhsip void terminateBuddy(const LLUUID& id); // get full info const LLRelationship* getBuddyInfo(const LLUUID& id) const; // online status void setBuddyOnline(const LLUUID& id, bool is_online); bool isBuddyOnline(const LLUUID& id) const; // simple empowered status void setBuddyEmpowered(const LLUUID& id, bool is_empowered); bool isBuddyEmpowered(const LLUUID& id) const; // set the empower bit & message the server. void empowerList(const buddy_map_t& list, bool grant); void empower(const LLUUID& id, bool grant); // wrapper for above // register callbacks void registerCallbacks(LLMessageSystem* msg); // Add/remove an observer. If the observer is destroyed, be sure // to remove it. On destruction of the tracker, it will delete any // observers left behind. void addObserver(LLFriendObserver* observer); void removeObserver(LLFriendObserver* observer); void notifyObservers(); // Apply the functor to every buddy. Do not actually modify the // buddy list in the functor or bad things will happen. void applyFunctor(LLRelationshipFunctor& f); static void formFriendship(const LLUUID& friend_id); protected: void deleteTrackingData(); void agentFound(const LLUUID& prey, const LLVector3d& estimated_global_pos); // Message system functionality static void processAgentFound(LLMessageSystem* msg, void**); static void processOnlineNotification(LLMessageSystem* msg, void**); static void processOfflineNotification(LLMessageSystem* msg, void**); //static void processGrantedProxies(LLMessageSystem* msg, void**); static void processTerminateFriendship(LLMessageSystem* msg, void**); static void processChangeUserRights(LLMessageSystem* msg, void**); void processNotify(LLMessageSystem* msg, bool online); void processChange(LLMessageSystem* msg); protected: static LLAvatarTracker sInstance; LLTrackingData* mTrackingData; bool mTrackedAgentValid; U32 mModifyMask; //LLInventoryModel* mInventory; //LLInventoryObserver* mInventoryObserver; buddy_map_t mBuddyInfo; typedef std::vector<LLFriendObserver*> observer_list_t; observer_list_t mObservers; private: // do not implement LLAvatarTracker(const LLAvatarTracker&); bool operator==(const LLAvatarTracker&); public: // don't you dare create or delete this object LLAvatarTracker(); ~LLAvatarTracker(); }; // collect set of LLUUIDs we're a proxy for class LLCollectProxyBuddies : public LLRelationshipFunctor { public: LLCollectProxyBuddies() {} virtual ~LLCollectProxyBuddies() {} virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy); typedef std::set<LLUUID> buddy_list_t; buddy_list_t mProxy; }; // collect dictionary sorted map of name -> agent_id for every online buddy class LLCollectMappableBuddies : public LLRelationshipFunctor { public: LLCollectMappableBuddies() {} virtual ~LLCollectMappableBuddies() {} virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy); typedef std::map<std::string, LLUUID, LLDictionaryLess> buddy_map_t; buddy_map_t mMappable; std::string mFirst; std::string mLast; }; // collect dictionary sorted map of name -> agent_id for every online buddy class LLCollectOnlineBuddies : public LLRelationshipFunctor { public: LLCollectOnlineBuddies() {} virtual ~LLCollectOnlineBuddies() {} virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy); typedef std::map<std::string, LLUUID, LLDictionaryLess> buddy_map_t; buddy_map_t mOnline; std::string mFirst; std::string mLast; }; // collect dictionary sorted map of name -> agent_id for every buddy, // one map is offline and the other map is online. class LLCollectAllBuddies : public LLRelationshipFunctor { public: LLCollectAllBuddies() {} virtual ~LLCollectAllBuddies() {} virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy); typedef std::map<std::string, LLUUID, LLDictionaryLess> buddy_map_t; buddy_map_t mOnline; buddy_map_t mOffline; std::string mFirst; std::string mLast; }; #endif // LL_LLCALLINGCARD_H