/** * @file llcallingcard.h * @brief Definition of the LLPreviewCallingCard class * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLCALLINGCARD_H #define LL_LLCALLINGCARD_H #include #include #include #include #include "lluserrelations.h" #include "lluuid.h" #include "v3dmath.h" //class LLInventoryModel; //class LLInventoryObserver; class LLMessageSystem; class LLTrackingData; class LLFriendObserver { public: // This enumeration is a way to refer to what changed in a more // human readable format. You can mask the value provided by // changed() to see if the observer is interested in the change. enum { NONE = 0, ADD = 1, REMOVE = 2, ONLINE = 4, POWERS = 8, ALL = 0xffffffff }; virtual ~LLFriendObserver() {} virtual void changed(U32 mask) = 0; }; /* struct LLBuddyInfo { bool mIsOnline; bool mIsEmpowered; LLBuddyInfo() : mIsOnline(false), mIsEmpowered(false) {} }; */ // This is used as a base class for doing operations on all buddies. class LLRelationshipFunctor { public: virtual ~LLRelationshipFunctor() {} virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy) = 0; }; class LLAvatarTracker { public: static LLAvatarTracker& instance() { return sInstance; } void track(const LLUUID& avatar_id, const std::string& name); void untrack(const LLUUID& avatar_id); bool isTrackedAgentValid() { return mTrackedAgentValid; } void setTrackedAgentValid(bool valid) { mTrackedAgentValid = valid; } void findAgent(); // coarse update information void setTrackedCoarseLocation(const LLVector3d& global_pos); // dealing with the tracked agent location bool haveTrackingInfo(); void getDegreesAndDist(F32& rot, F64& horiz_dist, F64& vert_dist); LLVector3d getGlobalPos(); // Get the name passed in, returns null string if uninitialized. const std::string& getName(); // Get the avatar being tracked, returns LLUUID::null if uninitialized const LLUUID& getAvatarID(); // Deal with inventory //void observe(LLInventoryModel* model); //void inventoryChanged(); // add or remove agents from buddy list. Each method takes a set // of buddies and returns how many were actually added or removed. typedef std::map buddy_map_t; S32 addBuddyList(const buddy_map_t& buddies); //S32 removeBuddyList(const buddy_list_t& exes); void copyBuddyList(buddy_map_t& buddies) const; // deal with termination of friendhsip void terminateBuddy(const LLUUID& id); // get full info const LLRelationship* getBuddyInfo(const LLUUID& id) const; // Is this person a friend/buddy/calling card holder? bool isBuddy(const LLUUID& id) const; // online status void setBuddyOnline(const LLUUID& id, bool is_online); bool isBuddyOnline(const LLUUID& id) const; // simple empowered status void setBuddyEmpowered(const LLUUID& id, bool is_empowered); bool isBuddyEmpowered(const LLUUID& id) const; // set the empower bit & message the server. void empowerList(const buddy_map_t& list, bool grant); void empower(const LLUUID& id, bool grant); // wrapper for above // register callbacks void registerCallbacks(LLMessageSystem* msg); // Add/remove an observer. If the observer is destroyed, be sure // to remove it. On destruction of the tracker, it will delete any // observers left behind. void addObserver(LLFriendObserver* observer); void removeObserver(LLFriendObserver* observer); void idleNotifyObservers(); void notifyObservers(); // Observers interested in updates of a particular avatar. // On destruction these observers are NOT deleted. void addParticularFriendObserver(const LLUUID& buddy_id, LLFriendObserver* observer); void removeParticularFriendObserver(const LLUUID& buddy_id, LLFriendObserver* observer); void notifyParticularFriendObservers(const LLUUID& buddy_id); /** * Stores flag for change and id of object change applies to * * This allows outsiders to tell the AvatarTracker if something has * been changed 'under the hood', * and next notification will have exact avatar IDs have been changed. */ void addChangedMask(U32 mask, const LLUUID& referent); const std::set& getChangedIDs() { return mChangedBuddyIDs; } // Apply the functor to every buddy. Do not actually modify the // buddy list in the functor or bad things will happen. void applyFunctor(LLRelationshipFunctor& f); static void formFriendship(const LLUUID& friend_id); protected: void deleteTrackingData(); void agentFound(const LLUUID& prey, const LLVector3d& estimated_global_pos); // Message system functionality static void processAgentFound(LLMessageSystem* msg, void**); static void processOnlineNotification(LLMessageSystem* msg, void**); static void processOfflineNotification(LLMessageSystem* msg, void**); //static void processGrantedProxies(LLMessageSystem* msg, void**); static void processTerminateFriendship(LLMessageSystem* msg, void**); static void processChangeUserRights(LLMessageSystem* msg, void**); void processNotify(LLMessageSystem* msg, bool online); void processChange(LLMessageSystem* msg); protected: static LLAvatarTracker sInstance; LLTrackingData* mTrackingData; bool mTrackedAgentValid; U32 mModifyMask; //LLInventoryModel* mInventory; //LLInventoryObserver* mInventoryObserver; buddy_map_t mBuddyInfo; typedef std::set changed_buddy_t; changed_buddy_t mChangedBuddyIDs; typedef std::vector observer_list_t; observer_list_t mObservers; typedef std::set observer_set_t; typedef std::map observer_map_t; observer_map_t mParticularFriendObserverMap; private: // do not implement LLAvatarTracker(const LLAvatarTracker&); bool operator==(const LLAvatarTracker&); bool mIsNotifyObservers; public: // don't you dare create or delete this object LLAvatarTracker(); ~LLAvatarTracker(); }; // collect set of LLUUIDs we're a proxy for class LLCollectProxyBuddies : public LLRelationshipFunctor { public: LLCollectProxyBuddies() {} virtual ~LLCollectProxyBuddies() {} virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy); typedef std::set buddy_list_t; buddy_list_t mProxy; }; // collect dictionary sorted map of name -> agent_id for every online buddy class LLCollectMappableBuddies : public LLRelationshipFunctor { public: LLCollectMappableBuddies() {} virtual ~LLCollectMappableBuddies() {} virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy); typedef std::map buddy_map_t; buddy_map_t mMappable; std::string mFullName; }; // collect dictionary sorted map of name -> agent_id for every online buddy class LLCollectOnlineBuddies : public LLRelationshipFunctor { public: LLCollectOnlineBuddies() {} virtual ~LLCollectOnlineBuddies() {} virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy); typedef std::map buddy_map_t; buddy_map_t mOnline; std::string mFullName; }; // collect dictionary sorted map of name -> agent_id for every buddy, // one map is offline and the other map is online. class LLCollectAllBuddies : public LLRelationshipFunctor { public: LLCollectAllBuddies() {} virtual ~LLCollectAllBuddies() {} virtual bool operator()(const LLUUID& buddy_id, LLRelationship* buddy); typedef std::map buddy_map_t; buddy_map_t mOnline; buddy_map_t mOffline; std::string mFullName; }; #endif // LL_LLCALLINGCARD_H