/** * @file llbuycurrencyhtml.h * @brief Manages Buy Currency HTML floater * * $LicenseInfo:firstyear=2010&license=viewergpl$ * * Copyright (c) 2006-2010, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLBUYCURRENCYHTML_H #define LL_LLBUYCURRENCYHTML_H #include "llsingleton.h" class LLFloaterBuyCurrencyHTML; class LLBuyCurrencyHTML { public: // choke point for opening a legacy or new currency floater - this overload is when the L$ sum is not required static void openCurrencyFloater(); // choke point for opening a legacy or new currency floater - this overload is when the L$ sum is required static void openCurrencyFloater( const std::string& message, S32 sum ); // show and give focus to actual currency floater - this is used for both cases // where the sum is required and where it is not static void showDialog( bool specific_sum_requested, const std::string& message, S32 sum ); // close (and destroy) the currency floater static void closeDialog(); }; #endif // LL_LLBUYCURRENCYHTML_H