/** * @file llbottomtray.cpp * @brief LLBottomTray class implementation * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" // must be first include #define LLBOTTOMTRAY_CPP #include "llbottomtray.h" // library includes #include "llfloaterreg.h" #include "llfloatersidepanelcontainer.h" #include "llflyoutbutton.h" #include "lllayoutstack.h" #include "llnotifications.h" #include "llnotificationsutil.h" #include "lltexteditor.h" // newview includes #include "llagent.h" #include "llagentcamera.h" #include "llavataractions.h" #include "llchiclet.h" #include "llfloatercamera.h" #include "llhints.h" #include "llimfloater.h" // for LLIMFloater #include "llnearbychatbar.h" #include "llnearbychatbarlistener.h" #include "llspeakbutton.h" #include "llsplitbutton.h" #include "llsyswellwindow.h" #include "lltoolmgr.h" #include "llviewerparcelmgr.h" #include "llviewerwindow.h" #include "llsdserialize.h" #include "llfirstuse.h" // Distance from mouse down on which drag'n'drop should be started. #define DRAG_START_DISTANCE 3 static const std::string SORTING_DATA_FILE_NAME = "bottomtray_buttons_order.xml"; LLDefaultChildRegistry::Register bottomtray_button("bottomtray_button"); // LLBottomtrayButton methods // virtual BOOL LLBottomtrayButton::handleHover(S32 x, S32 y, MASK mask) { if (mCanDrag) { // pass hover to bottomtray S32 screenX, screenY; localPointToScreen(x, y, &screenX, &screenY); LLBottomTray::getInstance()->onDraggableButtonHover(screenX, screenY); return TRUE; } else { return LLButton::handleHover(x, y, mask); } } //virtual BOOL LLBottomtrayButton::handleMouseUp(S32 x, S32 y, MASK mask) { if (mCanDrag) { S32 screenX, screenY; localPointToScreen(x, y, &screenX, &screenY); // pass mouse up to bottomtray LLBottomTray::getInstance()->onDraggableButtonMouseUp(this, screenX, screenY); } return LLButton::handleMouseUp(x, y, mask); } //virtual BOOL LLBottomtrayButton::handleMouseDown(S32 x, S32 y, MASK mask) { if (mCanDrag) { S32 screenX, screenY; localPointToScreen(x, y, &screenX, &screenY); // pass mouse up to bottomtray LLBottomTray::getInstance()->onDraggableButtonMouseDown(this, screenX, screenY); } return LLButton::handleMouseDown(x, y, mask); } static void update_build_button_enable_state() { bool can_edit = LLToolMgr::getInstance()->canEdit(); LLBottomTray::getInstance()->getChildView("build_btn")->setEnabled(can_edit); } // Build time optimization, generate extern template once in .cpp file template class LLBottomTray* LLSingleton::getInstance(); namespace { const std::string& PANEL_CHICLET_NAME = "chiclet_list_panel"; S32 get_panel_min_width(LLLayoutStack* stack, LLView* panel) { S32 minimal_width = 0; llassert(stack); if ( stack && panel && panel->getVisible() ) { stack->getPanelMinSize(panel->getName(), &minimal_width); } return minimal_width; } S32 get_panel_max_width(LLLayoutStack* stack, LLPanel* panel) { S32 max_width = 0; llassert(stack); if ( stack && panel && panel->getVisible() ) { stack->getPanelMaxSize(panel->getName(), &max_width); } return max_width; } S32 get_curr_width(LLUICtrl* ctrl) { S32 cur_width = 0; if ( ctrl && ctrl->getVisible() ) { cur_width = ctrl->getRect().getWidth(); } return cur_width; } } class LLBottomTrayLite : public LLPanel { public: LLBottomTrayLite() : mNearbyChatBar(NULL), mChatBarContainer(NULL), mGesturePanel(NULL) { //mFactoryMap["chat_bar"] = LLCallbackMap(LLBottomTray::createNearbyChatBar, NULL); buildFromFile("panel_bottomtray_lite.xml"); } BOOL postBuild() { //mNearbyChatBar = findChild("chat_bar"); mChatBarContainer = getChild("chat_bar_layout_panel"); mGesturePanel = getChild("gesture_panel"); // Hide "show_nearby_chat" button if (mNearbyChatBar) { LLLineEditor* chat_box = mNearbyChatBar->getChatBox(); LLUICtrl* show_btn = mNearbyChatBar->getChild("show_nearby_chat"); S32 delta_width = show_btn->getRect().getWidth(); show_btn->setVisible(FALSE); chat_box->reshape(chat_box->getRect().getWidth() + delta_width, chat_box->getRect().getHeight()); } return TRUE; } void onFocusLost() { if (gAgentCamera.cameraMouselook()) { LLBottomTray::getInstance()->setVisible(FALSE); } } LLNearbyChatBar* mNearbyChatBar; LLLayoutPanel* mChatBarContainer; LLPanel* mGesturePanel; }; LLBottomTray::LLBottomTray(const LLSD&) : mDesiredNearbyChatWidth(0), mChicletPanel(NULL), mSpeakPanel(NULL), mSpeakBtn(NULL), mNearbyChatBar(NULL), mChatBarContainer(NULL), mNearbyCharResizeHandlePanel(NULL), mToolbarStack(NULL), mMovementButton(NULL), mResizeState(RS_NORESIZE), mBottomTrayContextMenu(NULL), mCamButton(NULL), mBottomTrayLite(NULL), mIsInLiteMode(false), mDragStarted(false), mDraggedItem(NULL), mLandingTab(NULL), mCheckForDrag(false) { // Firstly add our self to IMSession observers, so we catch session events // before chiclets do that. LLIMMgr::getInstance()->addSessionObserver(this); //mFactoryMap["chat_bar"] = LLCallbackMap(LLBottomTray::createNearbyChatBar, NULL); buildFromFile("panel_bottomtray.xml"); LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("CameraPresets.ChangeView", boost::bind(&LLFloaterCamera::onClickCameraItem, _2)); //this is to fix a crash that occurs because LLBottomTray is a singleton //and thus is deleted at the end of the viewers lifetime, but to be cleanly //destroyed LLBottomTray requires some subsystems that are long gone //LLUI::getRootView()->addChild(this); { mBottomTrayLite = new LLBottomTrayLite(); mBottomTrayLite->setFollowsAll(); mBottomTrayLite->setVisible(FALSE); } mImageDragIndication = LLUI::getUIImage(getString("DragIndicationImageName")); mDesiredNearbyChatWidth = mNearbyChatBar ? mNearbyChatBar->getRect().getWidth() : 0; } LLBottomTray::~LLBottomTray() { if (!LLSingleton::destroyed()) { LLIMMgr::getInstance()->removeSessionObserver(this); } if (mNearbyChatBar) { // store custom width of chatbar panel. S32 custom_width = mChatBarContainer->getRect().getWidth(); gSavedSettings.setS32("ChatBarCustomWidth", custom_width); } // emulate previous floater behavior to be hidden on startup. // override effect of save_visibility=true. // this attribute is necessary to button.initial_callback=Button.SetFloaterToggle works properly: // i.g when floater changes its visibility - button changes its toggle state. getChild("build_btn")->setControlValue(false); getChild("search_btn")->setControlValue(false); getChild("world_map_btn")->setControlValue(false); } // *TODO Vadim: why void* ? void* LLBottomTray::createNearbyChatBar(void* userdata) { //return new LLNearbyChatBar(); return NULL; } LLNearbyChatBar* LLBottomTray::getNearbyChatBar() { return mIsInLiteMode ? mBottomTrayLite->mNearbyChatBar : mNearbyChatBar; } LLIMChiclet* LLBottomTray::createIMChiclet(const LLUUID& session_id) { LLIMChiclet::EType im_chiclet_type = LLIMChiclet::getIMSessionType(session_id); switch (im_chiclet_type) { case LLIMChiclet::TYPE_IM: return getChicletPanel()->createChiclet(session_id); case LLIMChiclet::TYPE_GROUP: return getChicletPanel()->createChiclet(session_id); case LLIMChiclet::TYPE_AD_HOC: return getChicletPanel()->createChiclet(session_id); case LLIMChiclet::TYPE_UNKNOWN: break; } return NULL; } //virtual void LLBottomTray::sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id) { if (!getChicletPanel()) return; LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(session_id); if (!session) return; // no need to spawn chiclets for participants in P2P calls called through Avaline if (session->isP2P() && session->isOtherParticipantAvaline()) return; if (getChicletPanel()->findChiclet(session_id)) return; LLIMChiclet* chiclet = createIMChiclet(session_id); if(chiclet) { chiclet->setIMSessionName(name); chiclet->setOtherParticipantId(other_participant_id); LLIMFloater::onIMChicletCreated(session_id); } else { llerrs << "Could not create chiclet" << llendl; } } //virtual void LLBottomTray::sessionRemoved(const LLUUID& session_id) { if(getChicletPanel()) { // IM floater should be closed when session removed and associated chiclet closed LLIMFloater* iMfloater = LLFloaterReg::findTypedInstance( "impanel", session_id); if (iMfloater != NULL) { iMfloater->closeFloater(); } getChicletPanel()->removeChiclet(session_id); } } void LLBottomTray::sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id) { //this is only needed in case of outgoing ad-hoc/group chat sessions LLChicletPanel* chiclet_panel = getChicletPanel(); if (chiclet_panel) { //it should be ad-hoc im chiclet or group im chiclet LLChiclet* chiclet = chiclet_panel->findChiclet(old_session_id); if (chiclet) chiclet->setSessionId(new_session_id); } } S32 LLBottomTray::getTotalUnreadIMCount() { return getChicletPanel()->getTotalUnreadIMCount(); } // virtual void LLBottomTray::onChange(EStatusType status, const std::string &channelURI, bool proximal) { // Time it takes to connect to voice channel might be pretty long, // so don't expect user login or STATUS_VOICE_ENABLED to be followed by STATUS_JOINED. BOOL enable = FALSE; switch (status) { // Do not add STATUS_VOICE_ENABLED because voice chat is // inactive until STATUS_JOINED case STATUS_JOINED: enable = TRUE; break; default: enable = FALSE; break; } // We have to enable/disable right and left parts of speak button separately (EXT-4648) getChild("speak_btn")->setEnabled(enable); // skipped to avoid button blinking if (status != STATUS_JOINING && status!= STATUS_LEFT_CHANNEL) { bool voice_status = LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking(); gAgent.setVoiceConnected(voice_status); getChild("speak_flyout_btn")->setEnabled(voice_status); gMenuBarView->getChild("Nearby Voice")->setEnabled(voice_status); if (voice_status) { LLFirstUse::speak(true); } } } void LLBottomTray::onMouselookModeOut() { mIsInLiteMode = false; mBottomTrayLite->setVisible(FALSE); //mNearbyChatBar->getChatBox()->setText(mBottomTrayLite->mNearbyChatBar->getChatBox()->getText()); setVisible(TRUE); } void LLBottomTray::onMouselookModeIn() { setVisible(FALSE); // Attach the lite bottom tray if (getParent() && mBottomTrayLite->getParent() != getParent()) getParent()->addChild(mBottomTrayLite); mBottomTrayLite->setShape(getLocalRect()); //mBottomTrayLite->mNearbyChatBar->getChatBox()->setText(mNearbyChatBar->getChatBox()->getText()); //mBottomTrayLite->mGesturePanel->setVisible(gSavedSettings.getBOOL("ShowGestureButton")); mIsInLiteMode = true; } //virtual // setVisible used instead of onVisibilityChange, since LLAgent calls it on entering/leaving mouselook mode. // If bottom tray is already visible in mouselook mode, then onVisibilityChange will not be called from setVisible(true), void LLBottomTray::setVisible(BOOL visible) { if (mIsInLiteMode) { mBottomTrayLite->setVisible(visible); } else { LLPanel::setVisible(visible); } } S32 LLBottomTray::notifyParent(const LLSD& info) { if(info.has("well_empty")) // implementation of EXT-3397 { const std::string chiclet_name = info["well_name"]; // only "im_well" or "notification_well" names are expected. // They are set in panel_bottomtray.xml in & llassert("im_well" == chiclet_name || "notification_well" == chiclet_name); BOOL should_be_visible = !info["well_empty"]; showWellButton("im_well" == chiclet_name ? RS_IM_WELL : RS_NOTIFICATION_WELL, should_be_visible); return 1; } if (info.has("action") && info["action"] == "resize") { const std::string& name = info["view_name"]; // expected only resize of nearby chatbar if (mChatBarContainer->getName() != name) return LLPanel::notifyParent(info); const S32 new_width = info["new_width"]; processChatbarCustomization(new_width); return 2; } return LLPanel::notifyParent(info); } void LLBottomTray::showBottomTrayContextMenu(S32 x, S32 y, MASK mask) { // We should show BottomTrayContextMenu in last turn if (mBottomTrayContextMenu && !LLMenuGL::sMenuContainer->getVisibleMenu()) { //there are no other context menu (IM chiclet etc ), so we can show BottomTrayContextMenu updateContextMenu(x, y, mask); mBottomTrayContextMenu->buildDrawLabels(); mBottomTrayContextMenu->updateParent(LLMenuGL::sMenuContainer); LLMenuGL::showPopup(this, mBottomTrayContextMenu, x, y); } } void LLBottomTray::updateContextMenu(S32 x, S32 y, MASK mask) { LLUICtrl* edit_box = mNearbyChatBar->getChild("chat_box"); S32 local_x = x - mChatBarContainer->getRect().mLeft - edit_box->getRect().mLeft; S32 local_y = y - mChatBarContainer->getRect().mBottom - edit_box->getRect().mBottom; bool in_edit_box = edit_box->pointInView(local_x, local_y); mBottomTrayContextMenu->setItemVisible("Separator", in_edit_box); mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Cut", in_edit_box); mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Copy", in_edit_box); mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Paste", in_edit_box); mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Delete", in_edit_box); mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Select_All", in_edit_box); } void LLBottomTray::showSpeakButton(bool visible) { // Show/hide the button setTrayButtonVisible(RS_BUTTON_SPEAK, visible); // and adjust other panels according to the occupied/freed space. const S32 panel_width = mSpeakPanel->getRect().getWidth(); if (visible) { processWidthDecreased(-panel_width); } else { processWidthIncreased(panel_width); } } void LLBottomTray::toggleMovementControls() { if (mMovementButton) mMovementButton->onCommit(); } void LLBottomTray::toggleCameraControls() { if (mCamButton) mCamButton->onCommit(); } BOOL LLBottomTray::postBuild() { LLHints::registerHintTarget("bottom_tray", LLView::getHandle()); LLHints::registerHintTarget("dest_guide_btn", getChild("destination_btn")->getHandle()); LLHints::registerHintTarget("avatar_picker_btn", getChild("avatar_btn")->getHandle()); LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("NearbyChatBar.Action", boost::bind(&LLBottomTray::onContextMenuItemClicked, this, _2)); LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("NearbyChatBar.EnableMenuItem", boost::bind(&LLBottomTray::onContextMenuItemEnabled, this, _2)); mBottomTrayContextMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_bottomtray.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); gMenuHolder->addChild(mBottomTrayContextMenu); //mNearbyChatBar = findChild("chat_bar"); //LLHints::registerHintTarget("chat_bar", mNearbyChatBar->LLView::getHandle()); //mListener.reset(new LLNearbyChatBarListener(*mNearbyChatBar)); mChatBarContainer = getChild("chat_bar_layout_panel"); mNearbyCharResizeHandlePanel = getChild("chat_bar_resize_handle_panel"); mToolbarStack = getChild("toolbar_stack"); mMovementButton = getChild("movement_btn"); LLHints::registerHintTarget("move_btn", mMovementButton->getHandle()); mCamButton = getChild("camera_btn"); setRightMouseDownCallback(boost::bind(&LLBottomTray::showBottomTrayContextMenu,this, _2, _3,_4)); mSpeakPanel = getChild("speak_panel"); mSpeakBtn = findChild("talk"); if (mSpeakBtn) { LLHints::registerHintTarget("speak_btn", mSpeakBtn->getHandle()); // Localization tool doesn't understand custom buttons like mSpeakBtn->setSpeakToolTip( getString("SpeakBtnToolTip") ); mSpeakBtn->setShowToolTip( getString("VoiceControlBtnToolTip") ); } else { LLTransientFloaterMgr::getInstance()->addControlView(getChild("speak_btn")); LLTransientFloaterMgr::getInstance()->addControlView(getChild("flyout_btn")); } // Both parts of speak button should be initially disabled because // it takes some time between logging in to world and connecting to voice channel. getChild("speak_btn")->setEnabled(false); getChild("speak_flyout_btn")->setEnabled(false); gMenuBarView->getChild("Nearby Voice")->setEnabled(false); // Registering Chat Bar to receive Voice client status change notifications. LLVoiceClient::getInstance()->addObserver(this); //mNearbyChatBar->getChatBox()->setContextMenu(NULL); mChicletPanel = getChild("chiclet_list"); initResizeStateContainers(); setButtonsControlsAndListeners(); initButtonsVisibility(); // update wells visibility: showWellButton(RS_IM_WELL, !LLIMWellWindow::getInstance()->isWindowEmpty()); showWellButton(RS_NOTIFICATION_WELL, !LLNotificationWellWindow::getInstance()->isWindowEmpty()); loadButtonsOrder(); LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(boost::bind(&update_build_button_enable_state)); return TRUE; } //Drag-n-drop void LLBottomTray::onDraggableButtonMouseDown(LLUICtrl* ctrl, S32 x, S32 y) { if (ctrl == NULL) return; LLView* parent_view = ctrl->getParent(); if(parent_view != NULL) { // we actually drag'n'drop panel (not button) in code, so have to find a parent // of button which called this method on mouse down. LLPanel* parent = dynamic_cast(parent_view); // It may happen that we clicked not usual button, but button inside widget(speak, gesture) // so we'll need to get a level higher to reach layout panel as a parent. if(parent == NULL) parent = dynamic_cast(parent_view->getParent()); if (parent && parent->getVisible()) { mDraggedItem = parent; mCheckForDrag = true; mStartX = x; mStartY = y; } } } LLPanel* LLBottomTray::findChildPanelByLocalCoords(S32 x, S32 y) { LLPanel* ctrl = 0; S32 screenX, screenY; const child_list_t* list = mToolbarStack->getChildList(); localPointToScreen(x, y, &screenX, &screenY); // look for a child panel which contains the point (screenX, screenY) in it's rectangle for (child_list_const_iter_t i = list->begin(); i != list->end(); ++i) { LLRect rect; localRectToScreen((*i)->getRect(), &rect); if (rect.pointInRect(screenX, screenY)) { ctrl = dynamic_cast(*i); break; } } return ctrl; } void LLBottomTray::onDraggableButtonHover(S32 x, S32 y) { // if mouse down on draggable item was done, check whether we should start DnD if (mCheckForDrag) { // Start drag'n'drop if mouse cursor was dragged away frome mouse down location enough if(sqrt((float)((mStartX-x)*(mStartX-x)+(mStartY-y)*(mStartY-y))) > DRAG_START_DISTANCE) { mDragStarted = true; mCheckForDrag = false; } } if (mDragStarted) { // Check whether the cursor is over draggable area, find which panel it is and set is as // landing tab for drag'n'drop if(isCursorOverDraggableArea(x, y)) { LLPanel* panel = findChildPanelByLocalCoords(x,y); if (panel && panel != mDraggedItem) mLandingTab = panel; gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROWDRAG); } else { gViewerWindow->getWindow()->setCursor(UI_CURSOR_NO); } } else { // Reset cursor in case you move your mouse from the drag handle to a button. getWindow()->setCursor(UI_CURSOR_ARROW); } } bool LLBottomTray::isCursorOverDraggableArea(S32 x, S32 y) { // Draggable area lasts from the nearby chat input resize handle // to the chiclet area (exlusively). bool result = getRect().pointInRect(x, y); result = result && mNearbyCharResizeHandlePanel->calcScreenRect().mRight < x; result = result && mChicletPanel->calcScreenRect().mRight > x; return result; } void LLBottomTray::updateButtonsOrdersAfterDnD() { // *TODO: change implementation of this method to support simplify it // (and according to future possible changes in the way button order is saved between sessions). state_object_map_t::const_iterator it = mStateProcessedObjectMap.begin(); state_object_map_t::const_iterator it_end = mStateProcessedObjectMap.end(); EResizeState dragged_state = RS_NORESIZE; EResizeState landing_state = RS_NORESIZE; bool landing_state_found = false; // Find states for dragged item and landing tab for (; it != it_end; ++it) { if (it->second == mDraggedItem) { dragged_state = it->first; } else if (it->second == mLandingTab) { landing_state = it->first; landing_state_found = true; } } if (dragged_state == RS_NORESIZE) { llwarns << "Cannot determine what button is being dragged" << llendl; llassert(dragged_state != RS_NORESIZE); return; } lldebugs << "Will place " << resizeStateToString(dragged_state) << " before " << resizeStateToString(landing_state) << llendl; // Update order of buttons according to drag'n'drop mButtonsOrder.erase(std::find(mButtonsOrder.begin(), mButtonsOrder.end(), dragged_state)); if (!landing_state_found && mLandingTab == getChild(PANEL_CHICLET_NAME)) { mButtonsOrder.push_back(dragged_state); } else { if (!landing_state_found) landing_state = RS_BUTTON_SPEAK; // just a random fallback mButtonsOrder.insert(std::find(mButtonsOrder.begin(), mButtonsOrder.end(), landing_state), dragged_state); } // Synchronize button process order with their order resize_state_vec_t::const_iterator it1 = mButtonsOrder.begin(); const resize_state_vec_t::const_iterator it_end1 = mButtonsOrder.end(); resize_state_vec_t::iterator it2 = mButtonsProcessOrder.begin(); for (; it1 != it_end1; ++it1) { // Skip Speak because it is not in mButtonsProcessOrder(it's the reason why mButtonsOrder was introduced). // If any other draggable items will be added to bottomtray later, they should also be skipped here. if (*it1 != RS_BUTTON_SPEAK) { *it2 = *it1; ++it2; } } saveButtonsOrder(); } void LLBottomTray::saveButtonsOrder() { if (!gSavedSettings.getBOOL("AllowBottomTrayButtonReordering")) return; std::string user_dir = gDirUtilp->getLindenUserDir(); if (user_dir.empty()) return; std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME); LLSD settings_llsd; int i = 0; const resize_state_vec_t::const_iterator it_end = mButtonsOrder.end(); // we use numbers as keys for map which is saved in file and contains resize states as its values for (resize_state_vec_t::const_iterator it = mButtonsOrder.begin(); it != it_end; ++it, i++) { std::string str = llformat("%d", i); settings_llsd[str] = *it; } llofstream file; file.open(filename); LLSDSerialize::toPrettyXML(settings_llsd, file); } void LLBottomTray::loadButtonsOrder() { if (!gSavedSettings.getBOOL("AllowBottomTrayButtonReordering")) return; // load per-resident sorting information std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME); LLSD settings_llsd; llifstream file; file.open(filename); if (!file.is_open()) return; LLSDSerialize::fromXML(settings_llsd, file); mButtonsOrder.clear(); mButtonsProcessOrder.clear(); int i = 0; // getting button order from file for (LLSD::map_const_iterator iter = settings_llsd.beginMap(); iter != settings_llsd.endMap(); ++iter, ++i) { std::string str = llformat("%d", i); EResizeState state = (EResizeState)settings_llsd[str].asInteger(); mButtonsOrder.push_back(state); // RS_BUTTON_SPEAK is skipped, because it shouldn't be in mButtonsProcessOrder (it does not hide or shrink). if (state != RS_BUTTON_SPEAK) { mButtonsProcessOrder.push_back(state); } } // There are other panels in layout stack order of which is not saved. Also, panels order of which is saved, // are already in layout stack but in wrong order. The most convenient way to place them is moving them // to front one by one (because in this case we don't have to pass the panel before which we want to insert our // panel to movePanel()). So panels are moved in order from the end of mButtonsOrder vector(reverse iterator is used). const resize_state_vec_t::const_reverse_iterator it_end = mButtonsOrder.rend(); // placing panels in layout stack according to button order which we loaded in previous for for (resize_state_vec_t::const_reverse_iterator it = mButtonsOrder.rbegin(); it != it_end; ++it, ++i) { LLPanel* panel_to_move = getButtonPanel(*it); mToolbarStack->movePanel(panel_to_move, NULL, true); // prepend } // Nearbychat is not stored in order settings file, but it must be the first of the panels, so moving it // (along with its drag handle) manually here. mToolbarStack->movePanel(getChild("chat_bar_resize_handle_panel"), NULL, true); mToolbarStack->movePanel(mChatBarContainer, NULL, true); } void LLBottomTray::onDraggableButtonMouseUp(LLUICtrl* ctrl, S32 x, S32 y) { //if mouse up happened over area where drop is possible, change order of buttons if (mLandingTab != NULL && mDraggedItem != NULL && mDragStarted) { if(isCursorOverDraggableArea(x, y)) { // change order of panels in layout stack mToolbarStack->movePanel(mDraggedItem, (LLPanel*)mLandingTab); // change order of buttons in order vectors updateButtonsOrdersAfterDnD(); } } gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); mDragStarted = false; mDraggedItem = NULL; mLandingTab = NULL; mCheckForDrag = false; } void LLBottomTray::draw() { LLPanel::draw(); if (mLandingTab) { static S32 w = mImageDragIndication->getWidth(); static S32 h = mImageDragIndication->getHeight(); LLRect rect = mLandingTab->calcScreenRect(); mImageDragIndication->draw(rect.mLeft - w/2, rect.getHeight(), w, h); } getChild("show_profile_btn")->setToggleState(LLAvatarActions::profileVisible(gAgent.getID())); LLPanel* panel = LLFloaterSidePanelContainer::getPanel("people", "panel_people"); if (panel && panel->isInVisibleChain()) { getChild("show_people_button")->setToggleState(true); } else { getChild("show_people_button")->setToggleState(false); } LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser")); bool help_floater_visible = (help_browser && help_browser->isInVisibleChain()); getChild("show_help_btn")->setToggleState(help_floater_visible); bool openmic = LLVoiceClient::getInstance()->getUserPTTState(); bool voiceenabled = LLVoiceClient::getInstance()->voiceEnabled(); getChild("speak_btn")->setToggleState(openmic && voiceenabled); getChild("chat_zone_indicator")->setIsMuted(!voiceenabled); } bool LLBottomTray::onContextMenuItemEnabled(const LLSD& userdata) { std::string item = userdata.asString(); /* LLLineEditor* edit_box = mNearbyChatBar->findChild("chat_box"); if (item == "can_cut") { return edit_box->canCut(); } else if (item == "can_copy") { return edit_box->canCopy(); } else if (item == "can_paste") { return edit_box->canPaste(); } else if (item == "can_delete") { return edit_box->canDoDelete(); } else if (item == "can_select_all") { return edit_box->canSelectAll() && (edit_box->getLength()>0); }*/ return true; } void LLBottomTray::onContextMenuItemClicked(const LLSD& userdata) {/* std::string item = userdata.asString(); LLLineEditor* edit_box = mNearbyChatBar->findChild("chat_box"); if (item == "cut") { edit_box->cut(); } else if (item == "copy") { edit_box->copy(); } else if (item == "paste") { edit_box->paste(); edit_box->setFocus(TRUE); } else if (item == "delete") { edit_box->doDelete(); } else if (item == "select_all") { edit_box->selectAll(); }*/ } void LLBottomTray::log(LLView* panel, const std::string& descr) { if (NULL == panel) return; LLView* layout = panel->getParent(); LL_DEBUGS("Bottom Tray Rects") << descr << ": " << "panel: " << panel->getName() << ", rect: " << panel->getRect() << " layout: " << layout->getName() << ", rect: " << layout->getRect() << LL_ENDL; } void LLBottomTray::reshape(S32 width, S32 height, BOOL called_from_parent) { static S32 debug_calling_number = 0; lldebugs << "**************************************** " << ++debug_calling_number << llendl; S32 current_width = getRect().getWidth(); S32 delta_width = width - current_width; lldebugs << "Reshaping: " << ", width: " << width << ", cur width: " << current_width << ", delta_width: " << delta_width << ", called_from_parent: " << called_from_parent << llendl; if (mNearbyChatBar) log(mNearbyChatBar, "before"); if (mChicletPanel) log(mChicletPanel, "before"); // Difference between bottom tray width required to fit its children and the actual width. (see EXT-991) // Positive value means that bottom tray is not wide enough. // Negative value means that there is free space. static S32 extra_shrink_width = 0; bool should_be_reshaped = true; if (mChicletPanel && mToolbarStack && mNearbyChatBar) { // Firstly, update layout stack to ensure we deal with correct panel sizes. { BOOL saved_anim = mToolbarStack->getAnimate(); // Set chiclet panel to be autoresized by default. mToolbarStack->updatePanelAutoResize(PANEL_CHICLET_NAME, TRUE); // Disable animation to prevent layout updating in several frames. mToolbarStack->setAnimate(FALSE); // Force the updating of layout to reset panels collapse factor. mToolbarStack->updateLayout(); // Restore animate state. mToolbarStack->setAnimate(saved_anim); } // bottom tray is narrowed if (delta_width < 0) { if (extra_shrink_width > 0) // not enough space { extra_shrink_width += llabs(delta_width); should_be_reshaped = false; } else { extra_shrink_width = processWidthDecreased(delta_width); // increase new width to extra_shrink_width value to not reshape less than bottom tray minimum width += extra_shrink_width; } } // bottom tray is widened else { if (extra_shrink_width > delta_width) { // Still not enough space. // Only subtract the delta from the required delta and don't reshape. extra_shrink_width -= delta_width; should_be_reshaped = false; } else { if (extra_shrink_width > 0) { // If we have some extra shrink width let's reduce delta_width & width delta_width -= extra_shrink_width; width -= extra_shrink_width; extra_shrink_width = 0; } processWidthIncreased(delta_width); } } } if (should_be_reshaped) { lldebugs << "Reshape all children with width: " << width << llendl; LLPanel::reshape(width, height, called_from_parent); } if (mNearbyChatBar) log(mNearbyChatBar, "after"); if (mChicletPanel) log(mChicletPanel, "after"); // Restore width of the chatbar on first reshape. // we can not to do this from postBuild because reshape is called from parent view on startup // creation after it and reset width according to resize logic. static bool needs_restore_custom_state = true; if (mChatBarContainer && needs_restore_custom_state) { // restore custom width of chatbar panel. S32 new_width = gSavedSettings.getS32("ChatBarCustomWidth"); if (new_width > 0) { mDesiredNearbyChatWidth = new_width; processChatbarCustomization(new_width); lldebugs << "Setting nearby chat bar width to " << new_width << " px" << llendl; mChatBarContainer->reshape(new_width, mChatBarContainer->getRect().getHeight()); } needs_restore_custom_state = false; } } S32 LLBottomTray::processWidthDecreased(S32 delta_width) { bool still_should_be_processed = true; const S32 chiclet_panel_shrink_headroom = getChicletPanelShrinkHeadroom(); // There are four steps of processing width decrease. If in one of them required width was reached, // further are not needed. // 1. Decreasing width of chiclet panel. if (chiclet_panel_shrink_headroom > 0) { // we have some space to decrease chiclet panel S32 shrink_by = llmin(-delta_width, chiclet_panel_shrink_headroom); lldebugs << "delta_width: " << delta_width << ", panel_delta_min: " << chiclet_panel_shrink_headroom << ", shrink_by: " << shrink_by << llendl; // is chiclet panel wide enough to process resizing? delta_width += chiclet_panel_shrink_headroom; still_should_be_processed = delta_width < 0; lldebugs << "Shrinking chiclet panel by " << shrink_by << " px" << llendl; mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - shrink_by, mChicletPanel->getParent()->getRect().getHeight()); log(mChicletPanel, "after processing panel decreasing via chiclet panel"); lldebugs << "RS_CHICLET_PANEL" << ", delta_width: " << delta_width << llendl; } S32 buttons_freed_width = 0; // 2. Decreasing width of buttons. if (still_should_be_processed) { processShrinkButtons(delta_width, buttons_freed_width); still_should_be_processed = delta_width < 0; } // 3. Decreasing width of nearby chat. const S32 chatbar_panel_min_width = get_panel_min_width(mToolbarStack, mChatBarContainer); const S32 chatbar_panel_width = mChatBarContainer->getRect().getWidth(); if (still_should_be_processed && chatbar_panel_width > chatbar_panel_min_width) { // we have some space to decrease chatbar panel S32 chatbar_shrink_headroom = chatbar_panel_width - chatbar_panel_min_width; S32 shrink_by = llmin(-delta_width, chatbar_shrink_headroom); // is chatbar panel wide enough to process resizing? delta_width += chatbar_shrink_headroom; still_should_be_processed = delta_width < 0; // chatbar should only be shrunk here, not stretched if (shrink_by > 0) { //lldebugs << "Shrinking nearby chat bar by " << delta_panel << " px " << llendl; //mChatBarContainer->reshape(mNearbyChatBar->getRect().getWidth() - delta_panel, mChatBarContainer->getRect().getHeight()); } log(mNearbyChatBar, "after processing panel decreasing via nearby chatbar panel"); lldebugs << "RS_CHATBAR_INPUT" << ", shrink_by: " << shrink_by << ", delta_width: " << delta_width << llendl; } S32 extra_shrink_width = 0; // 4. Hiding buttons if needed. if (still_should_be_processed) { processHideButtons(delta_width, buttons_freed_width); if (delta_width < 0) { extra_shrink_width = -delta_width; llwarns << "There is no enough width to reshape all children: " << extra_shrink_width << llendl; } if (buttons_freed_width > 0) { S32 nearby_needed_width = mDesiredNearbyChatWidth; if ( 0) { S32 compensative_width = nearby_needed_width > buttons_freed_width ? buttons_freed_width : nearby_needed_width; log(mNearbyChatBar, "before applying compensative width"); lldebugs << "Extending nearby chat bar by " << compensative_width << " px" << llendl; mChatBarContainer->reshape(mChatBarContainer->getRect().getWidth() + compensative_width, mChatBarContainer->getRect().getHeight() ); log(mNearbyChatBar, "after applying compensative width"); lldebugs << buttons_freed_width << llendl; } } } return extra_shrink_width; } void LLBottomTray::processWidthIncreased(S32 delta_width) { if (delta_width <= 0) return; // how much room we have to show hidden buttons S32 available_width = delta_width + getChicletPanelShrinkHeadroom(); lldebugs << "Distributing (" << getChicletPanelShrinkHeadroom() << " + " << delta_width << ") = " << available_width << " px" << llendl; // 1. Try showing buttons that have been auto-hidden. S32 processed_width = processShowButtons(available_width); lldebugs << "processed_width = " << processed_width << ", delta_width = " << delta_width << llendl; lldebugs << "Available_width after showing buttons: " << available_width << llendl; // If the newly shown buttons have consumed more than delta_width pixels, // shrink the chiclet panel. if (processed_width > delta_width) { // 1. use delta width of resizing S32 shrink_by = processed_width - delta_width; // 2. use width available via decreasing of chiclet panel if (shrink_by > 0) { lldebugs << "Shrinking chiclet panel by " << shrink_by << " px" << llendl; mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - shrink_by, mChicletPanel->getParent()->getRect().getHeight()); log(mChicletPanel, "after applying compensative width for chiclets: "); lldebugs << shrink_by << llendl; } // shown buttons take some space, rest should be processed by nearby chatbar & chiclet panels delta_width -= processed_width; } // 2. Expand the nearby chat bar if needed. S32 chatbar_panel_width = mChatBarContainer->getRect().getWidth(); lldebugs << "delta_width = " << delta_width << ", chatbar_panel_width = " << chatbar_panel_width << ", mDesiredNearbyChatWidth = " << mDesiredNearbyChatWidth << llendl; if (delta_width > 0 && chatbar_panel_width < mDesiredNearbyChatWidth) { S32 extend_by_max = mDesiredNearbyChatWidth - chatbar_panel_width; S32 extend_by = llmin(delta_width, extend_by_max); lldebugs << "Unprocessed delta width: " << delta_width << " px, chatbar can be extended by " << extend_by_max << " px, extending it by " << extend_by << " px" << llendl; delta_width -= extend_by_max; lldebugs << "Extending nearby chat bar by " << extend_by << " px " << llendl; mChatBarContainer->reshape(chatbar_panel_width + extend_by, mChatBarContainer->getRect().getHeight()); log(mNearbyChatBar, "applied unprocessed delta width"); } // 3. Expand buttons that have been auto-shrunk, // if we haven't yet consumed all the available headroom. if (delta_width > 0) { S32 available_width = delta_width + getChicletPanelShrinkHeadroom(); processExtendButtons(available_width); } } S32 LLBottomTray::processShowButtons(S32& available_width) { lldebugs << "Distributing " << available_width << " px" << llendl; S32 original_available_width = available_width; // process buttons from left to right resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin(); const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end(); for (; it != it_end; ++it) { // is there available space? if (available_width <= 0) break; // try to show next button processShowButton(*it, available_width); } return original_available_width - available_width; } bool LLBottomTray::processShowButton(EResizeState shown_object_type, S32& available_width) { // Check if the button was previously auto-hidden (due to lack of space). if (!isAutoHidden(shown_object_type)) { return false; } // Ok. Try showing the button. return showButton(shown_object_type, available_width); } void LLBottomTray::processHideButtons(S32& required_width, S32& buttons_freed_width) { // process buttons from right to left resize_state_vec_t::const_reverse_iterator it = mButtonsProcessOrder.rbegin(); const resize_state_vec_t::const_reverse_iterator it_end = mButtonsProcessOrder.rend(); for (; it != it_end; ++it) { // is it still necessary to hide a button? if (required_width >= 0) break; // try to hide next button processHideButton(*it, required_width, buttons_freed_width); } } void LLBottomTray::processHideButton(EResizeState processed_object_type, S32& required_width, S32& buttons_freed_width) { lldebugs << "Trying to hide object type: " << processed_object_type << llendl; LLPanel* panel = getButtonPanel(processed_object_type); if (NULL == panel) { return; } if (panel->getVisible()) { required_width += panel->getRect().getWidth(); if (required_width > 0) { buttons_freed_width += required_width; } setTrayButtonVisible(processed_object_type, false); setAutoHidden(processed_object_type, true); lldebugs << "processing object type: " << processed_object_type << ", buttons_freed_width: " << buttons_freed_width << llendl; } } void LLBottomTray::processShrinkButtons(S32& required_width, S32& buttons_freed_width) { // process buttons from right to left resize_state_vec_t::const_reverse_iterator it = mButtonsProcessOrder.rbegin(); const resize_state_vec_t::const_reverse_iterator it_end = mButtonsProcessOrder.rend(); // iterate through buttons in the mButtonsProcessOrder first for (; it != it_end; ++it) { // is it still necessary to hide a button? if (required_width >= 0) break; // try to shrink next button processShrinkButton(*it, required_width); } // then shrink Speak button if (required_width < 0) { S32 panel_min_width = 0; std::string panel_name = mSpeakPanel->getName(); bool success = mToolbarStack->getPanelMinSize(panel_name, &panel_min_width); if (!success) { lldebugs << "Panel was not found to get its min width: " << panel_name << llendl; } else { S32 panel_width = mSpeakPanel->getRect().getWidth(); S32 possible_shrink_width = panel_width - panel_min_width; if (possible_shrink_width > 0) { if (mSpeakBtn) { mSpeakBtn->setLabelVisible(false); } mSpeakPanel->reshape(panel_width - possible_shrink_width, mSpeakPanel->getRect().getHeight()); required_width += possible_shrink_width; if (required_width > 0) { buttons_freed_width += required_width; } lldebugs << "Shrunk Speak button panel: " << panel_name << ", shrunk width: " << possible_shrink_width << ", rest width to process: " << required_width << llendl; } } } } void LLBottomTray::processShrinkButton(EResizeState processed_object_type, S32& required_width) { LLPanel* panel = getButtonPanel(processed_object_type); if (NULL == panel) { return; } if (panel->getVisible()) { S32 panel_width = panel->getRect().getWidth(); S32 panel_min_width = 0; std::string panel_name = panel->getName(); bool success = mToolbarStack->getPanelMinSize(panel_name, &panel_min_width); S32 possible_shrink_width = panel_width - panel_min_width; if (!success) { lldebugs << "Panel was not found to get its min width: " << panel_name << llendl; } // we have some space to free by shrinking the button else if (possible_shrink_width > 0) { // let calculate real width to shrink // 1. apply all possible width required_width += possible_shrink_width; // 2. it it is too much... if (required_width > 0) { // reduce applied shrunk width to the excessive value. possible_shrink_width -= required_width; required_width = 0; } panel->reshape(panel_width - possible_shrink_width, panel->getRect().getHeight()); lldebugs << "Shrunk panel: " << panel_name << ", shrunk width: " << possible_shrink_width << ", rest width to process: " << required_width << llendl; } } } void LLBottomTray::processExtendButtons(S32& available_width) { // do not allow extending any buttons if we have some buttons hidden via resize if (isAutoHidden(RS_BUTTONS_CAN_BE_HIDDEN)) return; lldebugs << "Distributing " << available_width << " px" << llendl; // First try extending the Speak button. if (available_width > 0) { if (!processExtendSpeakButton(available_width)) { // The Speak button needs extension but lacks some space. // Don't extend other buttons in this case: the Speak button // should consume the available headroom first. return; } } // Then process the other buttons from left to right. if (available_width > 0) { resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin(); const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end(); // iterate through buttons in the mButtonsProcessOrder first for (; it != it_end; ++it) { // is there available space? if (available_width <= 0) break; // try to extend next button processExtendButton(*it, available_width); } } } bool LLBottomTray::processExtendSpeakButton(S32& available_width) { if (available_width <= 0) { llassert(available_width > 0); return true; } const S32 panel_max_width = mObjectDefaultWidthMap[RS_BUTTON_SPEAK]; const S32 panel_width = mSpeakPanel->getRect().getWidth(); const S32 required_headroom = panel_max_width - panel_width; if (panel_width < panel_max_width) // if the button isn't extended already { if (available_width < required_headroom) // not enough space { lldebugs << "Need (" << required_headroom << " - " << available_width << ") = " << (required_headroom - available_width) << " more px" << " to extend the Speak button"<< llendl; return false; // Don't extend other buttons until we extend Speak. } // Reshape the Speak button to its maximum width. if (mSpeakBtn) mSpeakBtn->setLabelVisible(true); mSpeakPanel->reshape(panel_max_width, mSpeakPanel->getRect().getHeight()); available_width -= required_headroom; llassert(available_width >= 0); lldebugs << "Extending Speak button panel: " << mSpeakPanel->getName() << ", extended width: " << required_headroom << ", rest width to process: " << available_width << llendl; } return true; } void LLBottomTray::processExtendButton(EResizeState processed_object_type, S32& available_width) { llassert(available_width >= 0); LLPanel* panel = getButtonPanel(processed_object_type); if (NULL == panel) { return; } if (!panel->getVisible()) return; // Widen the button up to its maximum width, but by not more than px. S32 panel_max_width = mObjectDefaultWidthMap[processed_object_type]; S32 panel_width = panel->getRect().getWidth(); S32 required_headroom = panel_max_width - panel_width; S32 extend_by = llmin(available_width, required_headroom); if (extend_by > 0) { panel->reshape(panel_width + extend_by, panel->getRect().getHeight()); // Decrease amount of headroom available for other panels. available_width -= extend_by; lldebugs << "Extending " << panel->getName() << " by " << extend_by << " px; remaining available width: " << available_width << llendl; } } bool LLBottomTray::canButtonBeShown(EResizeState processed_object_type) const { // Check that all buttons (that can be hidden on resize) // to the left of the given one are already shown. // process buttons in direct order (from left to right) resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin(); const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end(); MASK buttons_before_mask = RS_NORESIZE; for (; it != it_end; ++it) { const EResizeState button_type = *it; if (button_type == processed_object_type) break; buttons_before_mask |= button_type; } return !isAutoHidden(buttons_before_mask); } void LLBottomTray::initResizeStateContainers() { // init map with objects should be processed for each type mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SPEAK, getChild("speak_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_GESTURES, getChild("gesture_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_MOVEMENT, getChild("movement_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_CAMERA, getChild("cam_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_DESTINATIONS, getChild("destinations_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_AVATARS, getChild("avatar_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SNAPSHOT, getChild("snapshot_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_BUILD, getChild("build_btn_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SEARCH, getChild("search_btn_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_WORLD_MAP, getChild("world_map_btn_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_MINI_MAP, getChild("mini_map_btn_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SPLITTER_1, getChild("splitter_panel_1"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_PEOPLE, getChild("people_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_PROFILE, getChild("profile_panel"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SPLITTER_2, getChild("splitter_panel_2"))); mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_HOWTO, getChild("howto_panel"))); // init an order of processed buttons mButtonsProcessOrder.push_back(RS_BUTTON_DESTINATIONS); mButtonsProcessOrder.push_back(RS_BUTTON_AVATARS); mButtonsProcessOrder.push_back(RS_BUTTON_SNAPSHOT); mButtonsProcessOrder.push_back(RS_BUTTON_BUILD); mButtonsProcessOrder.push_back(RS_BUTTON_SEARCH); mButtonsProcessOrder.push_back(RS_BUTTON_WORLD_MAP); mButtonsProcessOrder.push_back(RS_BUTTON_MINI_MAP); mButtonsProcessOrder.push_back(RS_BUTTON_SPLITTER_1); mButtonsProcessOrder.push_back(RS_BUTTON_PEOPLE); mButtonsProcessOrder.push_back(RS_BUTTON_PROFILE); mButtonsProcessOrder.push_back(RS_BUTTON_SPLITTER_2); mButtonsProcessOrder.push_back(RS_BUTTON_HOWTO); mButtonsProcessOrder.push_back(RS_BUTTON_MOVEMENT); mButtonsProcessOrder.push_back(RS_BUTTON_CAMERA); mButtonsProcessOrder.push_back(RS_BUTTON_GESTURES); mButtonsOrder.push_back(RS_BUTTON_SPEAK); mButtonsOrder.insert(mButtonsOrder.end(), mButtonsProcessOrder.begin(), mButtonsProcessOrder.end()); // init default widths // process buttons that can be hidden on resize... resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin(); const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end(); for (; it != it_end; ++it) { const EResizeState button_type = *it; // is there an appropriate object? LLPanel* button_panel = getButtonPanel(button_type); if (!button_panel) continue; // set default width for it. mObjectDefaultWidthMap[button_type] = button_panel->getRect().getWidth(); } // ... and add Speak button because it also can be shrunk. mObjectDefaultWidthMap[RS_BUTTON_SPEAK] = mSpeakPanel->getRect().getWidth(); } // this method must be called before restoring of the chat entry field on startup // because it resets chatbar's width according to resize logic. void LLBottomTray::initButtonsVisibility() { setVisibleAndFitWidths(RS_BUTTON_SPEAK, gSavedSettings.getBOOL("EnableVoiceChat") || !mSpeakBtn ); setVisibleAndFitWidths(RS_BUTTON_GESTURES, gSavedSettings.getBOOL("ShowGestureButton")); setVisibleAndFitWidths(RS_BUTTON_MOVEMENT, gSavedSettings.getBOOL("ShowMoveButton")); setVisibleAndFitWidths(RS_BUTTON_CAMERA, gSavedSettings.getBOOL("ShowCameraButton")); setVisibleAndFitWidths(RS_BUTTON_SNAPSHOT, gSavedSettings.getBOOL("ShowSnapshotButton")); setVisibleAndFitWidths(RS_BUTTON_BUILD, gSavedSettings.getBOOL("ShowBuildButton")); setVisibleAndFitWidths(RS_BUTTON_SEARCH, gSavedSettings.getBOOL("ShowSearchButton")); setVisibleAndFitWidths(RS_BUTTON_WORLD_MAP, gSavedSettings.getBOOL("ShowWorldMapButton")); setVisibleAndFitWidths(RS_BUTTON_MINI_MAP, gSavedSettings.getBOOL("ShowMiniMapButton")); lldebugs << "mResizeState = " << resizeStateMaskToString(mResizeState) << llendl; } void LLBottomTray::setButtonsControlsAndListeners() { // always show the speak panel if using the basic skin if (mSpeakBtn) { gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SPEAK, _2)); } gSavedSettings.getControl("ShowGestureButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_GESTURES, _2)); gSavedSettings.getControl("ShowMoveButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_MOVEMENT, _2)); gSavedSettings.getControl("ShowCameraButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_CAMERA, _2)); gSavedSettings.getControl("ShowSnapshotButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SNAPSHOT, _2)); gSavedSettings.getControl("ShowBuildButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_BUILD, _2)); gSavedSettings.getControl("ShowSearchButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SEARCH, _2)); gSavedSettings.getControl("ShowWorldMapButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_WORLD_MAP, _2)); gSavedSettings.getControl("ShowMiniMapButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_MINI_MAP, _2)); LLButton* build_btn = getChild("build_btn"); // set control name for Build button. It is not enough to link it with Button.SetFloaterToggle in xml std::string vis_control_name = LLFloaterReg::declareVisibilityControl("build"); // Set the button control value (toggle state) to the floater visibility control (Sets the value as well) build_btn->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name)); } bool LLBottomTray::toggleShowButton(LLBottomTray::EResizeState button_type, const LLSD& new_visibility) { if (LLBottomTray::instanceExists()) { LLBottomTray::getInstance()->setTrayButtonVisibleIfPossible(button_type, new_visibility.asBoolean()); } return true; } bool LLBottomTray::showButton(EResizeState button_type, S32& available_width) { LLPanel* panel = getButtonPanel(button_type); if (NULL == panel) { return false; } if (panel->getVisible()) { return false; } // Check if none of the buttons to the left of the given one was auto-hidden. // (we auto-show the buttons left to right). if (!canButtonBeShown(button_type)) { return false; } // Make sure we have enough room to show this button. const S32 required_width = panel->getRect().getWidth(); if (available_width < required_width) { lldebugs << "Need " << (required_width - available_width) << " more px to show " << resizeStateToString(button_type) << llendl; return false; } // All good. Show the button. setTrayButtonVisible(button_type, true); // Let the caller know that there is now less available space. available_width -= required_width; lldebugs << "Showing button " << resizeStateToString(button_type) << ", remaining available width: " << available_width << llendl; setAutoHidden(button_type, false); return true; } void LLBottomTray::setTrayButtonVisible(EResizeState shown_object_type, bool visible) { LLPanel* panel = getButtonPanel(shown_object_type); if (NULL == panel) { return; } panel->setVisible(visible); } void LLBottomTray::setTrayButtonVisibleIfPossible(EResizeState shown_object_type, bool visible, bool raise_notification) { if (!setVisibleAndFitWidths(shown_object_type, visible) && visible && raise_notification) { LLNotificationsUtil::add("BottomTrayButtonCanNotBeShown", LLSD(), LLSD(), LLNotificationFunctorRegistry::instance().DONOTHING); } } bool LLBottomTray::setVisibleAndFitWidths(EResizeState object_type, bool visible) { // The Speak button is treated specially: if voice is enabled, // the button should be displayed no matter how much space we've got. if (object_type == RS_BUTTON_SPEAK) { showSpeakButton(visible); return true; } LLPanel* cur_panel = getButtonPanel(object_type); if (NULL == cur_panel) { return false; } bool is_set = true; if (visible) { // Assume that only chiclet panel can be auto-resized const S32 available_width = getChicletPanelShrinkHeadroom(); S32 preferred_width = mObjectDefaultWidthMap[object_type]; S32 current_width = cur_panel->getRect().getWidth(); S32 result_width = 0; bool decrease_width = false; if (preferred_width > 0 && available_width >= preferred_width) { result_width = preferred_width; } else if (available_width >= current_width) { result_width = current_width; } else { // Calculate the possible shrunk width as difference between current and minimal widths const S32 chatbar_shrunk_width = mChatBarContainer->getRect().getWidth() - get_panel_min_width(mToolbarStack, mChatBarContainer); S32 sum_of_min_widths = get_panel_min_width(mToolbarStack, mSpeakPanel); S32 sum_of_curr_widths = get_curr_width(mSpeakPanel); resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin(); const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end(); for (; it != it_end; ++it) { LLPanel* cur_panel = getButtonPanel(*it); sum_of_min_widths += get_panel_min_width(mToolbarStack, cur_panel); sum_of_curr_widths += get_curr_width(cur_panel); } const S32 possible_shrunk_width = chatbar_shrunk_width + (sum_of_curr_widths - sum_of_min_widths); // Minimal width of current panel S32 minimal_width = 0; mToolbarStack->getPanelMinSize(cur_panel->getName(), &minimal_width); if ( (available_width + possible_shrunk_width) >= minimal_width) { // There is enough space for minimal width, but set the result_width // to preferred_width so buttons widths decreasing will be done in predefined order result_width = (preferred_width > 0) ? preferred_width : current_width; decrease_width = true; } else { lldebugs << "Need " << (minimal_width - available_width - possible_shrunk_width) << " more px to show " << resizeStateToString(object_type) << llendl; // Make the button uppear when we have more available space. setAutoHidden(object_type, true); return false; } } if (result_width != current_width) { cur_panel->reshape(result_width, cur_panel->getRect().getHeight()); current_width = result_width; } is_set = showButton(object_type, current_width); // Shrink buttons if needed if (is_set && decrease_width) { processWidthDecreased( -result_width); } } else { const S32 delta_width = get_curr_width(cur_panel); setTrayButtonVisible(object_type, false); // Mark button NOT to show while future bottom tray extending lldebugs << "Removing " << resizeStateToString(object_type) << " from mResizeState" << llendl; setAutoHidden(object_type, false); // Extend other buttons if need if (delta_width) { processWidthIncreased(delta_width); } } return is_set; } LLPanel* LLBottomTray::getButtonPanel(EResizeState button_type) { // Don't use the operator[] because it inserts a NULL value if the key is not found. if (mStateProcessedObjectMap.count(button_type) == 0) { llwarns << "Cannot find a panel for " << resizeStateToString(button_type) << llendl; llassert(mStateProcessedObjectMap.count(button_type) == 1); return NULL; } return mStateProcessedObjectMap[button_type]; } void LLBottomTray::showWellButton(EResizeState object_type, bool visible) { llassert( ((RS_NOTIFICATION_WELL | RS_IM_WELL) & object_type) == object_type ); const std::string panel_name = RS_IM_WELL == object_type ? "im_well_panel" : "notification_well_panel"; LLView * panel = getChild(panel_name); // if necessary visibility is set nothing to do here if (panel->getVisible() == (BOOL)visible) return; S32 panel_width = panel->getRect().getWidth(); panel->setVisible(visible); if (visible) { // method assumes that input param is a negative value processWidthDecreased(-panel_width); } else { processWidthIncreased(panel_width); } } void LLBottomTray::processChatbarCustomization(S32 new_width) { if (NULL == mNearbyChatBar) return; const S32 delta_width = mChatBarContainer->getRect().getWidth() - new_width; if (delta_width == 0) return; { static unsigned dbg_cnt = 0; lldebugs << llformat("*** (%03d) ************************************* %d", delta_width, ++dbg_cnt) << llendl; } mDesiredNearbyChatWidth = new_width; const S32 available_chiclet_shrink_width = getChicletPanelShrinkHeadroom(); llassert(available_chiclet_shrink_width >= 0); if (delta_width > 0) // panel gets narrowly { S32 total_possible_width = delta_width + available_chiclet_shrink_width; processShowButtons(total_possible_width); processExtendButtons(total_possible_width); } // here (delta_width < 0) // panel gets wider else //if (-delta_width > available_chiclet_shrink_width) { S32 required_width = delta_width + available_chiclet_shrink_width; S32 buttons_freed_width = 0; processShrinkButtons(required_width, buttons_freed_width); processHideButtons(required_width, buttons_freed_width); } } S32 LLBottomTray::getChicletPanelShrinkHeadroom() const { static const S32 min_width = mChicletPanel->getMinWidth(); const S32 cur_width = mChicletPanel->getParent()->getRect().getWidth(); S32 shrink_headroom = cur_width - min_width; llassert(shrink_headroom >= 0); // the panel cannot get narrower than the minimum return shrink_headroom; } // static std::string LLBottomTray::resizeStateToString(EResizeState state) { const char *rs_string = "UNKNOWN_BUTTON"; switch (state) { case RS_NORESIZE: rs_string = "RS_NORESIZE"; break; case RS_CHICLET_PANEL: rs_string = "RS_CHICLET_PANEL"; break; case RS_CHATBAR_INPUT: rs_string = "RS_CHATBAR_INPUT"; break; case RS_BUTTON_SNAPSHOT: rs_string = "RS_BUTTON_SNAPSHOT"; break; case RS_BUTTON_CAMERA: rs_string = "RS_BUTTON_CAMERA"; break; case RS_BUTTON_MOVEMENT: rs_string = "RS_BUTTON_MOVEMENT"; break; case RS_BUTTON_GESTURES: rs_string = "RS_BUTTON_GESTURES"; break; case RS_BUTTON_SPEAK: rs_string = "RS_BUTTON_SPEAK"; break; case RS_IM_WELL: rs_string = "RS_IM_WELL"; break; case RS_NOTIFICATION_WELL: rs_string = "RS_NOTIFICATION_WELL"; break; case RS_BUTTON_BUILD: rs_string = "RS_BUTTON_BUILD"; break; case RS_BUTTON_SEARCH: rs_string = "RS_BUTTON_SEARCH"; break; case RS_BUTTON_WORLD_MAP: rs_string = "RS_BUTTON_WORLD_MAP"; break; case RS_BUTTON_MINI_MAP: rs_string = "RS_BUTTON_MINI_MAP"; break; case RS_BUTTON_DESTINATIONS: rs_string = "RS_BUTTON_DESTINATIONS"; break; case RS_BUTTON_AVATARS: rs_string = "RS_BUTTON_AVATARS"; break; case RS_BUTTON_PEOPLE: rs_string = "RS_BUTTON_PEOPLE"; break; case RS_BUTTON_PROFILE: rs_string = "RS_BUTTON_PROFILE"; break; case RS_BUTTON_HOWTO: rs_string = "RS_BUTTON_HOWTO"; break; case RS_BUTTON_SPLITTER_1: rs_string = "RS_BUTTON_SPLITTER_1"; break; case RS_BUTTON_SPLITTER_2: rs_string = "RS_BUTTON_SPLITTER_2"; break; case RS_BUTTONS_CAN_BE_HIDDEN: rs_string = "RS_BUTTONS_CAN_BE_HIDDEN"; break; // No default to track additions. } return rs_string; } // static std::string LLBottomTray::resizeStateMaskToString(MASK mask) { std::string res; bool add_delimiter = false; for (U32 i = 0; i < 16; i++) { EResizeState state = (EResizeState) (1 << i); if (mask & state) { if (!add_delimiter) { add_delimiter = true; } else { res += ", "; } res += resizeStateToString(state); } } if (res.empty()) { res = resizeStateToString(RS_NORESIZE); } res += llformat(" (0x%X)", mask); return res; } bool LLBottomTray::isAutoHidden(MASK button_types) const { return (mResizeState & button_types) != 0; } void LLBottomTray::setAutoHidden(MASK button_types, bool hide) { if (hide) { mResizeState |= button_types; } else { mResizeState &= ~button_types; } } //EOF