/** * @file llblocklist.h * @brief List of the blocked avatars and objects. * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LLBLOCKLIST_H_ #define LLBLOCKLIST_H_ #include "llflatlistview.h" #include "lllistcontextmenu.h" #include "llmutelist.h" #include "lltoggleablemenu.h" class LLBlockedListItem; class LLMute; enum BlockListActionType {NONE, ADD, REMOVE}; /** * List of blocked avatars and objects. * This list represents contents of the LLMuteList. * Each change in LLMuteList leads to rebuilding this list, so * it's always in actual state. */ class LLBlockList: public LLFlatListViewEx, public LLMuteListObserver { LOG_CLASS(LLBlockList); public: struct Params : public LLInitParam::Block<Params, LLFlatListViewEx::Params> { Params(){}; }; LLBlockList(const Params& p); virtual ~LLBlockList(); virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); LLToggleableMenu* getContextMenu() const { return mContextMenu.get(); } LLBlockedListItem* getBlockedItem() const; virtual void onChange() { } virtual void onChangeDetailed(const LLMute& ); virtual void draw(); void setNameFilter(const std::string& filter); void sortByName(); void sortByType(); void refresh(); private: void addNewItem(const LLMute* mute); void removeListItem(const LLMute* mute); void hideListItem(LLBlockedListItem* item, bool show); void setDirty(bool dirty = true) { mDirty = dirty; } bool findInsensitive(std::string haystack, const std::string& needle_upper); bool isActionEnabled(const LLSD& userdata); void onCustomAction (const LLSD& userdata); void createList(); BlockListActionType getCurrentMuteListActionType(); LLHandle<LLToggleableMenu> mContextMenu; std::string mNameFilter; bool mDirty; bool mShouldAddAll; BlockListActionType mActionType; U32 mMuteListSize; // This data is used to save information about item that currently changed(added or removed) LLUUID mCurItemId; std::string mCurItemName; LLMute::EType mCurItemType; U32 mCurItemFlags; std::string mPrevNameFilter; }; /* * Abstract comparator for blocked items */ class LLBlockListItemComparator : public LLFlatListView::ItemComparator { LOG_CLASS(LLBlockListItemComparator); public: LLBlockListItemComparator() {}; virtual ~LLBlockListItemComparator() {}; virtual bool compare(const LLPanel* item1, const LLPanel* item2) const; protected: virtual bool doCompare(const LLBlockedListItem* blocked_item1, const LLBlockedListItem* blocked_item2) const = 0; }; /* * Compares items by name */ class LLBlockListNameComparator : public LLBlockListItemComparator { LOG_CLASS(LLBlockListNameComparator); public: LLBlockListNameComparator() {}; virtual ~LLBlockListNameComparator() {}; protected: virtual bool doCompare(const LLBlockedListItem* blocked_item1, const LLBlockedListItem* blocked_item2) const; }; /* * Compares items by type and then by name within type * Objects come first then avatars */ class LLBlockListNameTypeComparator : public LLBlockListItemComparator { LOG_CLASS(LLBlockListNameTypeComparator); public: LLBlockListNameTypeComparator() {}; virtual ~LLBlockListNameTypeComparator() {}; protected: virtual bool doCompare(const LLBlockedListItem* blocked_item1, const LLBlockedListItem* blocked_item2) const; }; #endif /* LLBLOCKLIST_H_ */