/** * @file llblocklist.cpp * @brief List of the blocked avatars and objects. * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llblocklist.h" #include "llavataractions.h" #include "llblockedlistitem.h" #include "llfloatersidepanelcontainer.h" #include "llviewermenu.h" static LLDefaultChildRegistry::Register r("block_list"); static const LLBlockListNameComparator NAME_COMPARATOR; static const LLBlockListNameTypeComparator NAME_TYPE_COMPARATOR; LLBlockList::LLBlockList(const Params& p) : LLFlatListViewEx(p), mDirty(true), mShouldAddAll(true), mActionType(NONE), mMuteListSize(0) { LLMuteList::getInstance()->addObserver(this); mMuteListSize = LLMuteList::getInstance()->getMutes().size(); // Set up context menu. LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; registrar.add ("Block.Action", boost::bind(&LLBlockList::onCustomAction, this, _2)); enable_registrar.add("Block.Enable", boost::bind(&LLBlockList::isActionEnabled, this, _2)); enable_registrar.add("Block.Check", boost::bind(&LLBlockList::isMenuItemChecked, this, _2)); enable_registrar.add("Block.Visible", boost::bind(&LLBlockList::isMenuItemVisible, this, _2)); LLToggleableMenu* context_menu = LLUICtrlFactory::getInstance()->createFromFile( "menu_people_blocked_gear.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); if(context_menu) { mContextMenu = context_menu->getHandle(); } } LLBlockList::~LLBlockList() { if (mContextMenu.get()) { mContextMenu.get()->die(); } LLMuteList::getInstance()->removeObserver(this); } void LLBlockList::createList() { std::vector mutes = LLMuteList::instance().getMutes(); std::vector::const_iterator mute_it = mutes.begin(); for (; mute_it != mutes.end(); ++mute_it) { addNewItem(&*mute_it); } } BlockListActionType LLBlockList::getCurrentMuteListActionType() { BlockListActionType type = NONE; U32 curSize = LLMuteList::getInstance()->getMutes().size(); if( curSize > mMuteListSize) type = ADD; else if(curSize < mMuteListSize) type = REMOVE; return type; } void LLBlockList::onChangeDetailed(const LLMute &mute) { mActionType = getCurrentMuteListActionType(); mCurItemId = mute.mID; mCurItemName = mute.mName; mCurItemType = mute.mType; mCurItemFlags = mute.mFlags; refresh(); } BOOL LLBlockList::handleRightMouseDown(S32 x, S32 y, MASK mask) { BOOL handled = LLUICtrl::handleRightMouseDown(x, y, mask); LLToggleableMenu* context_menu = mContextMenu.get(); if (context_menu && size()) { context_menu->buildDrawLabels(); context_menu->updateParent(LLMenuGL::sMenuContainer); LLMenuGL::showPopup(this, context_menu, x, y); } return handled; } void LLBlockList::removeListItem(const LLMute* mute) { removeItemByUUID(mute->mID); } void LLBlockList::hideListItem(LLBlockedListItem* item, bool show) { item->setVisible(show); } void LLBlockList::setNameFilter(const std::string& filter) { std::string filter_upper = filter; LLStringUtil::toUpper(filter_upper); if (mNameFilter != filter_upper) { mNameFilter = filter_upper; setDirty(); } } void LLBlockList::sortByName() { setComparator(&NAME_COMPARATOR); sort(); } void LLBlockList::sortByType() { setComparator(&NAME_TYPE_COMPARATOR); sort(); } void LLBlockList::draw() { if (mDirty) { refresh(); } LLFlatListView::draw(); } void LLBlockList::addNewItem(const LLMute* mute) { LLBlockedListItem* item = new LLBlockedListItem(mute); if (!mNameFilter.empty()) { item->highlightName(mNameFilter); } addItem(item, item->getUUID(), ADD_BOTTOM); } void LLBlockList::refresh() { bool have_filter = !mNameFilter.empty(); // save selection to restore it after list rebuilt LLUUID selected = getSelectedUUID(), next_selected; if(mShouldAddAll) // creating list of blockers { clear(); createList(); mShouldAddAll = false; } else { // handle remove/add functionality LLMute mute(mCurItemId, mCurItemName, mCurItemType, mCurItemFlags); if(mActionType == ADD) { addNewItem(&mute); } else if(mActionType == REMOVE) { if(selected == mute.mID) { // we are going to remove currently selected item, so select next item and save the selection to restore it if (!selectNextItemPair(false, true)) { selectNextItemPair(true, true); } next_selected = getSelectedUUID(); } removeListItem(&mute); } mActionType = NONE; } // handle filter functionality if(have_filter || (!have_filter && !mPrevNameFilter.empty())) { // we should update visibility of our items if previous filter was not empty std::vector < LLPanel* > allItems; getItems(allItems); std::vector < LLPanel* >::iterator it = allItems.begin(); for(; it != allItems.end() ; ++it) { LLBlockedListItem * curItem = dynamic_cast (*it); if(curItem) { hideListItem(curItem, findInsensitive(curItem->getName(), mNameFilter)); } } } mPrevNameFilter = mNameFilter; if (getItemPair(selected)) { // restore previously selected item selectItemPair(getItemPair(selected), true); } else if (getItemPair(next_selected)) { // previously selected item was removed, so select next item selectItemPair(getItemPair(next_selected), true); } mMuteListSize = LLMuteList::getInstance()->getMutes().size(); // Sort the list. sort(); setDirty(false); } bool LLBlockList::findInsensitive(std::string haystack, const std::string& needle_upper) { LLStringUtil::toUpper(haystack); return haystack.find(needle_upper) != std::string::npos; } LLBlockedListItem* LLBlockList::getBlockedItem() const { LLPanel* panel = LLFlatListView::getSelectedItem(); LLBlockedListItem* item = dynamic_cast(panel); return item; } bool LLBlockList::isActionEnabled(const LLSD& userdata) { bool action_enabled = true; const std::string command_name = userdata.asString(); if ("profile_item" == command_name || "block_voice" == command_name || "block_text" == command_name || "block_particles" == command_name || "block_obj_sounds" == command_name) { LLBlockedListItem* item = getBlockedItem(); action_enabled = item && (LLMute::AGENT == item->getType()); } if ("unblock_item" == command_name) { action_enabled = getSelectedItem() != NULL; } return action_enabled; } void LLBlockList::onCustomAction(const LLSD& userdata) { if (!isActionEnabled(userdata)) { return; } LLBlockedListItem* item = getBlockedItem(); const std::string command_name = userdata.asString(); if ("unblock_item" == command_name) { LLMute mute(item->getUUID(), item->getName()); LLMuteList::getInstance()->remove(mute); } else if ("profile_item" == command_name) { switch(item->getType()) { case LLMute::AGENT: LLAvatarActions::showProfile(item->getUUID()); break; default: break; } } else if ("block_voice" == command_name) { toggleMute(LLMute::flagVoiceChat); } else if ("block_text" == command_name) { toggleMute(LLMute::flagTextChat); } else if ("block_particles" == command_name) { toggleMute(LLMute::flagParticles); } else if ("block_obj_sounds" == command_name) { toggleMute(LLMute::flagObjectSounds); } } bool LLBlockList::isMenuItemChecked(const LLSD& userdata) { LLBlockedListItem* item = getBlockedItem(); if (!item) { return false; } const std::string command_name = userdata.asString(); if ("block_voice" == command_name) { return LLMuteList::getInstance()->isMuted(item->getUUID(), LLMute::flagVoiceChat); } else if ("block_text" == command_name) { return LLMuteList::getInstance()->isMuted(item->getUUID(), LLMute::flagTextChat); } else if ("block_particles" == command_name) { return LLMuteList::getInstance()->isMuted(item->getUUID(), LLMute::flagParticles); } else if ("block_obj_sounds" == command_name) { return LLMuteList::getInstance()->isMuted(item->getUUID(), LLMute::flagObjectSounds); } return false; } bool LLBlockList::isMenuItemVisible(const LLSD& userdata) { LLBlockedListItem* item = getBlockedItem(); const std::string command_name = userdata.asString(); if ("block_voice" == command_name || "block_text" == command_name || "block_particles" == command_name || "block_obj_sounds" == command_name) { return item && (LLMute::AGENT == item->getType()); } return false; } void LLBlockList::toggleMute(U32 flags) { LLBlockedListItem* item = getBlockedItem(); LLMute mute(item->getUUID(), item->getName(), item->getType()); if (!LLMuteList::getInstance()->isMuted(item->getUUID(), flags)) { LLMuteList::getInstance()->add(mute, flags); } else { LLMuteList::getInstance()->remove(mute, flags); } } bool LLBlockListItemComparator::compare(const LLPanel* item1, const LLPanel* item2) const { const LLBlockedListItem* blocked_item1 = dynamic_cast(item1); const LLBlockedListItem* blocked_item2 = dynamic_cast(item2); if (!blocked_item1 || !blocked_item2) { LL_ERRS() << "blocked_item1 and blocked_item2 cannot be null" << LL_ENDL; return true; } return doCompare(blocked_item1, blocked_item2); } bool LLBlockListNameComparator::doCompare(const LLBlockedListItem* blocked_item1, const LLBlockedListItem* blocked_item2) const { std::string name1 = blocked_item1->getName(); std::string name2 = blocked_item2->getName(); LLStringUtil::toUpper(name1); LLStringUtil::toUpper(name2); return name1 < name2; } bool LLBlockListNameTypeComparator::doCompare(const LLBlockedListItem* blocked_item1, const LLBlockedListItem* blocked_item2) const { LLMute::EType type1 = blocked_item1->getType(); LLMute::EType type2 = blocked_item2->getType(); // if mute type is LLMute::BY_NAME or LLMute::OBJECT it means that this mute is an object bool both_mutes_are_objects = (LLMute::OBJECT == type1 || LLMute::BY_NAME == type1) && (LLMute::OBJECT == type2 || LLMute::BY_NAME == type2); // mute types may be different, but since both LLMute::BY_NAME and LLMute::OBJECT types represent objects // it's needed to perform additional checking of both_mutes_are_objects variable if (type1 != type2 && !both_mutes_are_objects) { // objects in block list go first, so return true if mute type is not an avatar return LLMute::AGENT != type1; } return NAME_COMPARATOR.compare(blocked_item1, blocked_item2); }