/** * @file llviewerobjectlistitem.h * @brief viewer object list item header file * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LLVIEWEROBJECTLISTITEM_H_ #define LLVIEWEROBJECTLISTITEM_H_ #include "llmutelist.h" #include "llpanel.h" #include "llstyle.h" #include "lltextbox.h" #include "lliconctrl.h" /** * This class represents items of LLBlockList, which represents * contents of LLMuteList. LLMuteList "consists" of LLMute items. * Each LLMute represents either blocked avatar or object and * stores info about mute type (avatar or object) * * Each item consists if object/avatar icon and object/avatar name * * To create a blocked list item just need to pass LLMute pointer * and appropriate block list item will be created depending on * LLMute type (LLMute::EType) and other LLMute's info */ class LLBlockedListItem : public LLPanel { public: LLBlockedListItem(const LLMute* item); virtual bool postBuild(); void onMouseEnter(S32 x, S32 y, MASK mask); void onMouseLeave(S32 x, S32 y, MASK mask); virtual void setValue(const LLSD& value); void highlightName(const std::string& highlited_text); const std::string& getName() const { return mItemName; } const LLMute::EType& getType() const { return mMuteType; } const LLUUID& getUUID() const { return mItemID; } private: LLTextBox* mTitleCtrl; const LLUUID mItemID; std::string mItemName; LLMute::EType mMuteType; }; #endif /* LLVIEWEROBJECTLISTITEM_H_ */