/** * @file llavatarlistitem.h * @avatar list item header file * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLAVATARLISTITEM_H #define LL_LLAVATARLISTITEM_H #include "llpanel.h" #include "lloutputmonitorctrl.h" #include "llbutton.h" #include "lltextbox.h" class LLAvatarIconCtrl; class LLAvatarListItem : public LLPanel { public: class ContextMenu { public: virtual void show(LLView* spawning_view, const LLUUID& id, S32 x, S32 y) = 0; }; LLAvatarListItem(); virtual ~LLAvatarListItem() {}; virtual BOOL postBuild(); virtual void onMouseLeave(S32 x, S32 y, MASK mask); virtual void onMouseEnter(S32 x, S32 y, MASK mask); virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); virtual void setValue(const LLSD& value); void setStatus(const std::string& status); void setName(const std::string& name); void setAvatarId(const LLUUID& id); const LLUUID& getAvatarId() const; const std::string getAvatarName() const; void onInfoBtnClick(); void onProfileBtnClick(); void showSpeakingIndicator(bool show) { mSpeakingIndicator->setVisible(show); } void showInfoBtn(bool show_info_btn) {mInfoBtn->setVisible(show_info_btn); } void showStatus(bool show_status); void setContextMenu(ContextMenu* menu) { mContextMenu = menu; } private: void onNameCache(const std::string& first_name, const std::string& last_name); LLAvatarIconCtrl*mAvatarIcon; LLTextBox* mAvatarName; LLTextBox* mStatus; LLOutputMonitorCtrl* mSpeakingIndicator; LLButton* mInfoBtn; LLButton* mProfileBtn; ContextMenu* mContextMenu; LLUUID mAvatarId; }; #endif //LL_LLAVATARLISTITEM_H