/** * @file llavatarlist.h * @brief Generic avatar list * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLAVATARLIST_H #define LL_LLAVATARLIST_H #include "llflatlistview.h" #include "llavatarlistitem.h" class LLTimer; class LLListContextMenu; /** * Generic list of avatars. * * Updates itself when it's dirty, using optional name filter. * To initiate update, modify the UUID list and call setDirty(). * * @see getIDs() * @see setDirty() * @see setNameFilter() */ class LLAvatarList : public LLFlatListViewEx { LOG_CLASS(LLAvatarList); public: struct Params : public LLInitParam::Block { Optional ignore_online_status, // show all items as online show_last_interaction_time, // show most recent interaction time. *HACK: move this to a derived class show_info_btn, show_profile_btn, show_speaking_indicator; Params(); }; LLAvatarList(const Params&); virtual ~LLAvatarList(); virtual void draw(); // from LLView virtual void clear(); virtual void setVisible(BOOL visible); void setNameFilter(const std::string& filter); void setDirty(bool val = true, bool force_refresh = false); uuid_vec_t& getIDs() { return mIDs; } bool contains(const LLUUID& id); void setContextMenu(LLListContextMenu* menu) { mContextMenu = menu; } void setSessionID(const LLUUID& session_id) { mSessionID = session_id; } const LLUUID& getSessionID() { return mSessionID; } void toggleIcons(); void setSpeakingIndicatorsVisible(bool visible); void sortByName(); void setShowIcons(std::string param_name); bool getIconsVisible() const { return mShowIcons; } const std::string getIconParamName() const{return mIconParamName;} virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); // Return true if filter has at least one match. bool filterHasMatches(); boost::signals2::connection setRefreshCompleteCallback(const commit_signal_t::slot_type& cb); boost::signals2::connection setItemDoubleClickCallback(const mouse_signal_t::slot_type& cb); virtual S32 notifyParent(const LLSD& info); void addAvalineItem(const LLUUID& item_id, const LLUUID& session_id, const std::string& item_name); void handleDisplayNamesOptionChanged(); protected: void refresh(); void addNewItem(const LLUUID& id, const std::string& name, BOOL is_online, EAddPosition pos = ADD_BOTTOM); void computeDifference( const uuid_vec_t& vnew, uuid_vec_t& vadded, uuid_vec_t& vremoved); void updateLastInteractionTimes(); void rebuildNames(); void onItemDoubleClicked(LLUICtrl* ctrl, S32 x, S32 y, MASK mask); void updateAvatarNames(); private: bool mIgnoreOnlineStatus; bool mShowLastInteractionTime; bool mDirty; bool mNeedUpdateNames; bool mShowIcons; bool mShowInfoBtn; bool mShowProfileBtn; bool mShowSpeakingIndicator; LLTimer* mLITUpdateTimer; // last interaction time update timer std::string mIconParamName; std::string mNameFilter; uuid_vec_t mIDs; LLUUID mSessionID; LLListContextMenu* mContextMenu; commit_signal_t mRefreshCompleteSignal; mouse_signal_t mItemDoubleClickSignal; }; /** Abstract comparator for avatar items */ class LLAvatarItemComparator : public LLFlatListView::ItemComparator { LOG_CLASS(LLAvatarItemComparator); public: LLAvatarItemComparator() {}; virtual ~LLAvatarItemComparator() {}; virtual bool compare(const LLPanel* item1, const LLPanel* item2) const; protected: /** * Returns true if avatar_item1 < avatar_item2, false otherwise * Implement this method in your particular comparator. * In Linux a compiler failed to build it using the name "compare", so it was renamed to doCompare */ virtual bool doCompare(const LLAvatarListItem* avatar_item1, const LLAvatarListItem* avatar_item2) const = 0; }; class LLAvatarItemNameComparator : public LLAvatarItemComparator { LOG_CLASS(LLAvatarItemNameComparator); public: LLAvatarItemNameComparator() {}; virtual ~LLAvatarItemNameComparator() {}; protected: virtual bool doCompare(const LLAvatarListItem* avatar_item1, const LLAvatarListItem* avatar_item2) const; }; class LLAvatarItemAgentOnTopComparator : public LLAvatarItemNameComparator { LOG_CLASS(LLAvatarItemAgentOnTopComparator); public: LLAvatarItemAgentOnTopComparator() {}; virtual ~LLAvatarItemAgentOnTopComparator() {}; protected: virtual bool doCompare(const LLAvatarListItem* avatar_item1, const LLAvatarListItem* avatar_item2) const; }; /** * Represents Avaline caller in Avatar list in Voice Control Panel and group chats. */ class LLAvalineListItem : public LLAvatarListItem { public: /** * Constructor * * @param hide_number - flag indicating if number should be hidden. * In this case It will be shown as "Avaline Caller 1", "Avaline Caller 1", etc. */ LLAvalineListItem(bool hide_number = true); /*virtual*/ BOOL postBuild(); /*virtual*/ void setName(const std::string& name); private: bool mIsHideNumber; }; #endif // LL_LLAVATARLIST_H