/** * @file llavatariconctrl.cpp * @brief LLAvatarIconCtrl class implementation * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llavatariconctrl.h" #include // viewer includes #include "llagent.h" #include "llcallingcard.h" // for LLAvatarTracker #include "llavataractions.h" #include "llmenugl.h" #include "lluictrlfactory.h" #include "llagentdata.h" #include "llfloaterimsession.h" #include "llviewertexture.h" #include "llavatarappearancedefines.h" // library includes #include "llavatarnamecache.h" #define MENU_ITEM_VIEW_PROFILE 0 #define MENU_ITEM_SEND_IM 1 static LLDefaultChildRegistry::Register r("avatar_icon"); namespace LLInitParam { void TypeValues::declareValues() { declare("BottomLeft", LLAvatarIconCtrlEnums::BOTTOM_LEFT); declare("BottomRight", LLAvatarIconCtrlEnums::BOTTOM_RIGHT); declare("TopLeft", LLAvatarIconCtrlEnums::TOP_LEFT); declare("TopRight", LLAvatarIconCtrlEnums::TOP_RIGHT); } } bool LLAvatarIconIDCache::LLAvatarIconIDCacheItem::expired() { const F64 SEC_PER_DAY_PLUS_HOUR = (24.0 + 1.0) * 60.0 * 60.0; F64 delta = LLDate::now().secondsSinceEpoch() - cached_time.secondsSinceEpoch(); if (delta > SEC_PER_DAY_PLUS_HOUR) return true; return false; } void LLAvatarIconIDCache::load () { LL_INFOS() << "Loading avatar icon id cache." << LL_ENDL; // build filename for each user std::string resolved_filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, mFilename); llifstream file(resolved_filename.c_str()); if (!file.is_open()) return; // add each line in the file to the list int uuid_len = UUID_STR_LENGTH-1; std::string line; while (std::getline(file, line)) { LLUUID avatar_id; LLUUID icon_id; LLDate date; if (line.length()<=uuid_len*2) continue; // short line, bail out to prevent substr calls throwing exception. std::string avatar_id_str = line.substr(0,uuid_len); std::string icon_id_str = line.substr(uuid_len,uuid_len); std::string date_str = line.substr(uuid_len*2, line.length()-uuid_len*2); if(!avatar_id.set(avatar_id_str) || !icon_id.set(icon_id_str) || !date.fromString(date_str)) continue; LLAvatarIconIDCacheItem item = {icon_id,date}; mCache[avatar_id] = item; } file.close(); } void LLAvatarIconIDCache::save () { std::string resolved_filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, mFilename); // open a file for writing llofstream file (resolved_filename.c_str()); if (!file.is_open()) { LL_WARNS() << "can't open avatar icons cache file\"" << mFilename << "\" for writing" << LL_ENDL; return; } for(std::map::iterator it = mCache.begin();it!=mCache.end();++it) { if(!it->second.expired()) { file << it->first << it->second.icon_id << it->second.cached_time << std::endl; } } file.close(); } LLUUID* LLAvatarIconIDCache::get (const LLUUID& avatar_id) { std::map::iterator it = mCache.find(avatar_id); if(it==mCache.end()) return 0; if(it->second.expired()) return 0; return &it->second.icon_id; } void LLAvatarIconIDCache::add (const LLUUID& avatar_id,const LLUUID& icon_id) { LLAvatarIconIDCacheItem item = {icon_id,LLDate::now()}; mCache[avatar_id] = item; } void LLAvatarIconIDCache::remove (const LLUUID& avatar_id) { mCache.erase(avatar_id); } LLAvatarIconCtrl::Params::Params() : avatar_id("avatar_id"), draw_tooltip("draw_tooltip", true), default_icon_name("default_icon_name"), symbol_hpad("symbol_hpad"), symbol_vpad("symbol_vpad"), symbol_size("symbol_size", 1), symbol_pos("symbol_pos", LLAvatarIconCtrlEnums::BOTTOM_RIGHT) { changeDefault(min_width, 32); changeDefault(min_height, 32); } LLAvatarIconCtrl::LLAvatarIconCtrl(const LLAvatarIconCtrl::Params& p) : LLIconCtrl(p), LLAvatarPropertiesObserver(), mAvatarId(), mFullName(), mDrawTooltip(p.draw_tooltip), mDefaultIconName(p.default_icon_name), mAvatarNameCacheConnection(), mSymbolHpad(p.symbol_hpad), mSymbolVpad(p.symbol_vpad), mSymbolSize(p.symbol_size), mSymbolPos(p.symbol_pos) { mPriority = LLViewerFetchedTexture::BOOST_ICON; // don't request larger image then necessary to save gl memory, // but ensure that quality is sufficient LLRect rect = p.rect; mMaxHeight = llmax((S32)p.min_height, rect.getHeight()); mMaxWidth = llmax((S32)p.min_width, rect.getWidth()); if (p.avatar_id.isProvided()) { LLSD value(p.avatar_id); setValue(value); } else { LLIconCtrl::setValue(mDefaultIconName, LLViewerFetchedTexture::BOOST_UI); } } LLAvatarIconCtrl::~LLAvatarIconCtrl() { if (mAvatarId.notNull()) { LLAvatarPropertiesProcessor::getInstance()->removeObserver(mAvatarId, this); // Name callbacks will be automatically disconnected since LLUICtrl is trackable } if (mAvatarNameCacheConnection.connected()) { mAvatarNameCacheConnection.disconnect(); } } //virtual void LLAvatarIconCtrl::setValue(const LLSD& value) { if (value.isUUID()) { LLAvatarPropertiesProcessor* app = LLAvatarPropertiesProcessor::getInstance(); if (mAvatarId.notNull()) { app->removeObserver(mAvatarId, this); } if (mAvatarId != value.asUUID()) { mAvatarId = value.asUUID(); // *BUG: This will return stale icons if a user changes their // profile picture. However, otherwise we send too many upstream // AvatarPropertiesRequest messages. // to get fresh avatar icon use // LLAvatarIconIDCache::getInstance()->remove(avatar_id); // Check if cache already contains image_id for that avatar if (!updateFromCache()) { // *TODO: Consider getting avatar icon/badge directly from // People API, rather than sending AvatarPropertyRequest // messages. People API already hits the user table. LLIconCtrl::setValue(mDefaultIconName, LLViewerFetchedTexture::BOOST_UI); app->addObserver(mAvatarId, this); app->sendAvatarLegacyPropertiesRequest(mAvatarId); } else if (gAgentID == mAvatarId) { // Always track any changes to our own icon id app->addObserver(mAvatarId, this); } } } else { LLIconCtrl::setValue(value); } fetchAvatarName(); } void LLAvatarIconCtrl::fetchAvatarName() { if (mAvatarId.notNull()) { if (mAvatarNameCacheConnection.connected()) { mAvatarNameCacheConnection.disconnect(); } mAvatarNameCacheConnection = LLAvatarNameCache::get(mAvatarId, boost::bind(&LLAvatarIconCtrl::onAvatarNameCache, this, _1, _2)); } } bool LLAvatarIconCtrl::updateFromCache() { LLUUID* icon_id_ptr = LLAvatarIconIDCache::getInstance()->get(mAvatarId); if(!icon_id_ptr) return false; const LLUUID& icon_id = *icon_id_ptr; // Update the avatar if (icon_id.notNull()) { LLIconCtrl::setValue(icon_id); } else { LLIconCtrl::setValue(mDefaultIconName, LLViewerFetchedTexture::BOOST_UI); return false; } return true; } //virtual void LLAvatarIconCtrl::processProperties(void* data, EAvatarProcessorType type) { // Both APT_PROPERTIES_LEGACY and APT_PROPERTIES have icon data. // 'Legacy' is cheaper to request so LLAvatarIconCtrl issues that, // but own icon should track any source for the sake of timely updates. // // If this needs to change, make sure to update onCommitProfileImage // to issue right kind of request if (APT_PROPERTIES_LEGACY == type) { LLAvatarLegacyData* avatar_data = static_cast(data); if (avatar_data) { if (avatar_data->avatar_id != mAvatarId) { return; } LLAvatarIconIDCache::getInstance()->add(mAvatarId,avatar_data->image_id); updateFromCache(); } } else if (APT_PROPERTIES == type) { LLAvatarData* avatar_data = static_cast(data); if (avatar_data) { if (avatar_data->avatar_id != mAvatarId) { return; } LLAvatarIconIDCache::getInstance()->add(mAvatarId, avatar_data->image_id); updateFromCache(); } } } void LLAvatarIconCtrl::onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name) { mAvatarNameCacheConnection.disconnect(); if (agent_id == mAvatarId) { // Most avatar icon controls are next to a UI element that shows // a display name, so only show username. mFullName = av_name.getUserName(); if (mDrawTooltip) { setToolTip(mFullName); } else { setToolTip(std::string()); } } }