/** * @file llaudiosourcevo.h * @author Douglas Soo, James Cook * @brief Audio sources attached to viewer objects * * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLAUDIOSOURCEVO_H #define LL_LLAUDIOSOURCEVO_H #include "llaudioengine.h" #include "llviewerobject.h" class LLViewerObject; class LLAudioSourceVO : public LLAudioSource { public: LLAudioSourceVO(const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain, LLViewerObject *objectp); virtual ~LLAudioSourceVO(); /*virtual*/ void update(); /*virtual*/ void setGain(const F32 gain); void checkCutOffRadius(); private: LLVector3d getPosGlobal() const; bool isInCutOffRadius(LLVector3d pos_global, const F32 cutoff) const; void updateMute(); private: LLPointer mObjectp; }; #endif // LL_LLAUDIOSOURCEVO_H