/** * @file llassetuploadresponders.h * @brief Processes responses received for asset upload requests. * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLASSETUPLOADRESPONDER_H #define LL_LLASSETUPLOADRESPONDER_H #include "llhttpclient.h" // Abstract class for supporting asset upload // via capabilities class LLAssetUploadResponder : public LLHTTPClient::Responder { public: LLAssetUploadResponder(const LLSD& post_data, const LLUUID& vfile_id, LLAssetType::EType asset_type); LLAssetUploadResponder(const LLSD& post_data, const std::string& file_name, LLAssetType::EType asset_type); ~LLAssetUploadResponder(); virtual void error(U32 statusNum, const std::string& reason); virtual void result(const LLSD& content); virtual void uploadUpload(const LLSD& content); virtual void uploadComplete(const LLSD& content); virtual void uploadFailure(const LLSD& content); protected: LLSD mPostData; LLAssetType::EType mAssetType; LLUUID mVFileID; std::string mFileName; }; class LLNewAgentInventoryResponder : public LLAssetUploadResponder { public: LLNewAgentInventoryResponder(const LLSD& post_data, const LLUUID& vfile_id, LLAssetType::EType asset_type); LLNewAgentInventoryResponder(const LLSD& post_data, const std::string& file_name, LLAssetType::EType asset_type); virtual void uploadComplete(const LLSD& content); }; struct LLBakedUploadData; class LLSendTexLayerResponder : public LLAssetUploadResponder { public: LLSendTexLayerResponder(const LLSD& post_data, const LLUUID& vfile_id, LLAssetType::EType asset_type, LLBakedUploadData * baked_upload_data); ~LLSendTexLayerResponder(); virtual void uploadComplete(const LLSD& content); virtual void error(U32 statusNum, const std::string& reason); LLBakedUploadData * mBakedUploadData; }; class LLUpdateAgentInventoryResponder : public LLAssetUploadResponder { public: LLUpdateAgentInventoryResponder(const LLSD& post_data, const LLUUID& vfile_id, LLAssetType::EType asset_type); LLUpdateAgentInventoryResponder(const LLSD& post_data, const std::string& file_name, LLAssetType::EType asset_type); virtual void uploadComplete(const LLSD& content); }; class LLUpdateTaskInventoryResponder : public LLAssetUploadResponder { public: LLUpdateTaskInventoryResponder(const LLSD& post_data, const LLUUID& vfile_id, LLAssetType::EType asset_type); LLUpdateTaskInventoryResponder(const LLSD& post_data, const std::string& file_name, LLAssetType::EType asset_type); LLUpdateTaskInventoryResponder(const LLSD& post_data, const std::string& file_name, const LLUUID& queue_id, LLAssetType::EType asset_type); virtual void uploadComplete(const LLSD& content); private: LLUUID mQueueId; }; #endif // LL_LLASSETUPLOADRESPONDER_H