/** * @file llappviewermacosx.cpp * @brief The LLAppViewerMacOSX class definitions * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #if !defined LL_DARWIN #error "Use only with Mac OS X" #endif #define LL_CARBON_CRASH_HANDLER 1 #include "llwindowmacosx.h" #include "llappviewermacosx-objc.h" #include "llappviewermacosx.h" #include "llappviewermacosx-for-objc.h" #include "llwindowmacosx-objc.h" #include "llcommandlineparser.h" #include "llviewernetwork.h" #include "llviewercontrol.h" #include "llmd5.h" #include "llfloaterworldmap.h" #include "llurldispatcher.h" #include #ifdef LL_CARBON_CRASH_HANDLER #include #endif #include #include #include "lldir.h" #include #include // for systemwide mute class LLMediaCtrl; // for LLURLDispatcher namespace { // The command line args stored. // They are not used immediately by the app. int gArgC; char** gArgV; LLAppViewerMacOSX* gViewerAppPtr = NULL; void (*gOldTerminateHandler)() = NULL; std::string gHandleSLURL; } static void exceptionTerminateHandler() { // reinstall default terminate() handler in case we re-terminate. if (gOldTerminateHandler) std::set_terminate(gOldTerminateHandler); // treat this like a regular viewer crash, with nice stacktrace etc. long *null_ptr; null_ptr = 0; *null_ptr = 0xDEADBEEF; //Force an exception that will trigger breakpad. //LLAppViewer::handleViewerCrash(); // we've probably been killed-off before now, but... gOldTerminateHandler(); // call old terminate() handler } bool initViewer() { // Set the working dir to /Contents/Resources if (chdir(gDirUtilp->getAppRODataDir().c_str()) == -1) { LL_WARNS() << "Could not change directory to " << gDirUtilp->getAppRODataDir() << ": " << strerror(errno) << LL_ENDL; } gViewerAppPtr = new LLAppViewerMacOSX(); // install unexpected exception handler gOldTerminateHandler = std::set_terminate(exceptionTerminateHandler); gViewerAppPtr->setErrorHandler(LLAppViewer::handleViewerCrash); bool ok = gViewerAppPtr->init(); if(!ok) { LL_WARNS() << "Application init failed." << LL_ENDL; } else if (!gHandleSLURL.empty()) { dispatchUrl(gHandleSLURL); gHandleSLURL = ""; } return ok; } void handleQuit() { LLAppViewer::instance()->userQuit(); } // This function is called pumpMainLoop() rather than runMainLoop() because // it passes control to the viewer's main-loop logic for a single frame. Like // LLAppViewer::frame(), it returns 'true' when it's done. Until then, it // expects to be called again by the timer in LLAppDelegate // (llappdelegate-objc.mm). bool pumpMainLoop() { bool ret = LLApp::isQuitting(); if (!ret && gViewerAppPtr != NULL) { ret = gViewerAppPtr->frame(); } else { ret = true; } return ret; } void cleanupViewer() { if(!LLApp::isError()) { if (gViewerAppPtr) gViewerAppPtr->cleanup(); } delete gViewerAppPtr; gViewerAppPtr = NULL; } std::string getOldLogFilePathname() { return gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "SecondLife.old"); } void infos(const std::string& message) { LL_INFOS() << message << LL_ENDL; } int main( int argc, char **argv ) { // Store off the command line args for use later. gArgC = argc; gArgV = argv; return createNSApp(argc, (const char**)argv); } LLAppViewerMacOSX::LLAppViewerMacOSX() { } LLAppViewerMacOSX::~LLAppViewerMacOSX() { } bool LLAppViewerMacOSX::init() { bool success = LLAppViewer::init(); #if LL_SEND_CRASH_REPORTS if (success) { LLAppViewer* pApp = LLAppViewer::instance(); pApp->initCrashReporting(); } #endif return success; } // MacOSX may add and addition command line arguement for the process serial number. // The option takes a form like '-psn_0_12345'. The following method should be able to recognize // and either ignore or return a pair of values for the option. // look for this method to be added to the parser in parseAndStoreResults. std::pair parse_psn(const std::string& s) { if (s.find("-psn_") == 0) { // *FIX:Mani Not sure that the value makes sense. // fix it once the actual -psn_XXX syntax is known. return std::make_pair("psn", s.substr(5)); } else { return std::make_pair(std::string(), std::string()); } } bool LLAppViewerMacOSX::initParseCommandLine(LLCommandLineParser& clp) { // The next two lines add the support for parsing the mac -psn_XXX arg. clp.addOptionDesc("psn", NULL, 1, "MacOSX process serial number"); clp.setCustomParser(parse_psn); // parse the user's command line if(clp.parseCommandLine(gArgC, gArgV) == false) { return false; } // Get the user's preferred language string based on the Mac OS localization mechanism. // To add a new localization: // go to the "Resources" section of the project // get info on "language.txt" // in the "General" tab, click the "Add Localization" button // create a new localization for the language you're adding // set the contents of the new localization of the file to the string corresponding to our localization // (i.e. "en", "ja", etc. Use the existing ones as a guide.) CFURLRef url = CFBundleCopyResourceURL(CFBundleGetMainBundle(), CFSTR("language"), CFSTR("txt"), NULL); char path[MAX_PATH]; if(CFURLGetFileSystemRepresentation(url, false, (UInt8 *)path, sizeof(path))) { std::string lang; if(_read_file_into_string(lang, path)) /* Flawfinder: ignore*/ { LLControlVariable* c = gSavedSettings.getControl("SystemLanguage"); if(c) { c->setValue(lang, false); } } } CFRelease(url); return true; } // *FIX:Mani It would be nice to provide a clean interface to get the // default_unix_signal_handler for the LLApp class. extern void default_unix_signal_handler(int, siginfo_t *, void *); bool LLAppViewerMacOSX::restoreErrorTrap() { // This method intends to reinstate signal handlers. // *NOTE:Mani It was found that the first execution of a shader was overriding // our initial signal handlers somehow. // This method will be called (at least) once per mainloop execution. // *NOTE:Mani The signals used below are copied over from the // setup_signals() func in LLApp.cpp // LLApp could use some way of overriding that func, but for this viewer // fix I opt to avoid affecting the server code. // Set up signal handlers that may result in program termination // struct sigaction act; struct sigaction old_act; act.sa_sigaction = default_unix_signal_handler; sigemptyset( &act.sa_mask ); act.sa_flags = SA_SIGINFO; unsigned int reset_count = 0; #define SET_SIG(S) sigaction(SIGABRT, &act, &old_act); \ if(act.sa_sigaction != old_act.sa_sigaction) \ ++reset_count; // Synchronous signals SET_SIG(SIGABRT) SET_SIG(SIGALRM) SET_SIG(SIGBUS) SET_SIG(SIGFPE) SET_SIG(SIGHUP) SET_SIG(SIGILL) SET_SIG(SIGPIPE) SET_SIG(SIGSEGV) SET_SIG(SIGSYS) SET_SIG(LL_HEARTBEAT_SIGNAL) SET_SIG(LL_SMACKDOWN_SIGNAL) // Asynchronous signals that are normally ignored SET_SIG(SIGCHLD) SET_SIG(SIGUSR2) // Asynchronous signals that result in attempted graceful exit SET_SIG(SIGHUP) SET_SIG(SIGTERM) SET_SIG(SIGINT) // Asynchronous signals that result in core SET_SIG(SIGQUIT) #undef SET_SIG return reset_count == 0; } void LLAppViewerMacOSX::initCrashReporting(bool reportFreeze) { std::string command_str = "mac-crash-logger.app"; std::stringstream pid_str; pid_str << LLApp::getPid(); std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, ""); std::string appname = gDirUtilp->getExecutableFilename(); std::string str[] = { "-pid", pid_str.str(), "-dumpdir", logdir, "-procname", appname.c_str() }; std::vector< std::string > args( str, str + ( sizeof ( str ) / sizeof ( std::string ) ) ); LL_WARNS() << "about to launch mac-crash-logger" << pid_str.str() << " " << logdir << " " << appname << LL_ENDL; launchApplication(&command_str, &args); } std::string LLAppViewerMacOSX::generateSerialNumber() { char serial_md5[MD5HEX_STR_SIZE]; // Flawfinder: ignore serial_md5[0] = 0; // JC: Sample code from http://developer.apple.com/technotes/tn/tn1103.html CFStringRef serialNumber = NULL; io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice")); if (platformExpert) { serialNumber = (CFStringRef) IORegistryEntryCreateCFProperty(platformExpert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0); IOObjectRelease(platformExpert); } if (serialNumber) { char buffer[MAX_STRING]; // Flawfinder: ignore if (CFStringGetCString(serialNumber, buffer, MAX_STRING, kCFStringEncodingASCII)) { LLMD5 md5( (unsigned char*)buffer ); md5.hex_digest(serial_md5); } CFRelease(serialNumber); } return serial_md5; } static AudioDeviceID get_default_audio_output_device(void) { AudioDeviceID device = 0; UInt32 size = sizeof(device); AudioObjectPropertyAddress device_address = { kAudioHardwarePropertyDefaultOutputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; OSStatus err = AudioObjectGetPropertyData(kAudioObjectSystemObject, &device_address, 0, NULL, &size, &device); if(err != noErr) { LL_DEBUGS("SystemMute") << "Couldn't get default audio output device (0x" << std::hex << err << ")" << LL_ENDL; } return device; } //virtual void LLAppViewerMacOSX::setMasterSystemAudioMute(bool new_mute) { AudioDeviceID device = get_default_audio_output_device(); if(device != 0) { UInt32 mute = new_mute; AudioObjectPropertyAddress device_address = { kAudioDevicePropertyMute, kAudioDevicePropertyScopeOutput, kAudioObjectPropertyElementMaster }; OSStatus err = AudioObjectSetPropertyData(device, &device_address, 0, NULL, sizeof(mute), &mute); if(err != noErr) { LL_INFOS("SystemMute") << "Couldn't set audio mute property (0x" << std::hex << err << ")" << LL_ENDL; } } } //virtual bool LLAppViewerMacOSX::getMasterSystemAudioMute() { // Assume the system isn't muted UInt32 mute = 0; AudioDeviceID device = get_default_audio_output_device(); if(device != 0) { UInt32 size = sizeof(mute); AudioObjectPropertyAddress device_address = { kAudioDevicePropertyMute, kAudioDevicePropertyScopeOutput, kAudioObjectPropertyElementMaster }; OSStatus err = AudioObjectGetPropertyData(device, &device_address, 0, NULL, &size, &mute); if(err != noErr) { LL_DEBUGS("SystemMute") << "Couldn't get audio mute property (0x" << std::hex << err << ")" << LL_ENDL; } } return (mute != 0); } void handleUrl(const char* url_utf8) { if (url_utf8 && gViewerAppPtr) { gHandleSLURL = ""; dispatchUrl(url_utf8); } else if (url_utf8) { gHandleSLURL = url_utf8; } } void dispatchUrl(std::string url) { // Safari 3.2 silently mangles secondlife:///app/ URLs into // secondlife:/app/ (only one leading slash). // Fix them up to meet the URL specification. JC const std::string prefix = "secondlife:/app/"; std::string test_prefix = url.substr(0, prefix.length()); LLStringUtil::toLower(test_prefix); if (test_prefix == prefix) { url.replace(0, prefix.length(), "secondlife:///app/"); } LLMediaCtrl* web = NULL; const bool trusted_browser = false; LLURLDispatcher::dispatch(url, "", web, trusted_browser); }