/** * @file llagentwearablesinitialfetch.h * @brief LLAgentWearablesInitialFetch class header file * * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLAGENTWEARABLESINITIALFETCH_H #define LL_LLAGENTWEARABLESINITIALFETCH_H #include "llinventoryobserver.h" #include "llwearabletype.h" #include "lluuid.h" //-------------------------------------------------------------------- // InitialWearablesFetch // // This grabs contents from the COF and processes them. // The processing is handled in idle(), i.e. outside of done(), // to avoid gInventory.notifyObservers recursion. //-------------------------------------------------------------------- class LLInitialWearablesFetch : public LLInventoryFetchDescendentsObserver { public: LLInitialWearablesFetch(const LLUUID& cof_id); ~LLInitialWearablesFetch(); virtual void done(); struct InitialWearableData { LLWearableType::EType mType; LLUUID mItemID; LLUUID mAssetID; InitialWearableData(LLWearableType::EType type, LLUUID& itemID, LLUUID& assetID) : mType(type), mItemID(itemID), mAssetID(assetID) {} }; void add(InitialWearableData &data); protected: void processWearablesMessage(); void processContents(); private: typedef std::vector<InitialWearableData> initial_wearable_data_vec_t; initial_wearable_data_vec_t mAgentInitialWearables; // Wearables from the old agent wearables msg }; //-------------------------------------------------------------------- // InitialWearablesFetch // // This grabs outfits from the Library and copies those over to the user's // outfits folder, typically during first-ever login. //-------------------------------------------------------------------- class LLLibraryOutfitsFetch : public LLInventoryFetchDescendentsObserver { public: enum ELibraryOutfitFetchStep { LOFS_FOLDER = 0, LOFS_OUTFITS, LOFS_LIBRARY, LOFS_IMPORTED, LOFS_CONTENTS }; LLLibraryOutfitsFetch(const LLUUID& my_outfits_id); ~LLLibraryOutfitsFetch(); virtual void done(); void doneIdle(); LLUUID mMyOutfitsID; void importedFolderFetch(); protected: void folderDone(); void outfitsDone(); void libraryDone(); void importedFolderDone(); void contentsDone(); enum ELibraryOutfitFetchStep mCurrFetchStep; uuid_vec_t mLibraryClothingFolders; uuid_vec_t mImportedClothingFolders; bool mOutfitsPopulated; LLUUID mClothingID; LLUUID mLibraryClothingID; LLUUID mImportedClothingID; std::string mImportedClothingName; }; #endif // LL_AGENTWEARABLESINITIALFETCH_H