/** * @file llagentpilot.h * @brief LLAgentPilot class definition * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLAGENTPILOT_H #define LL_LLAGENTPILOT_H #include "stdtypes.h" #include "lltimer.h" #include "v3dmath.h" // Class that drives the agent around according to a "script". class LLAgentPilot { public: enum EActionType { STRAIGHT, TURN }; LLAgentPilot(); virtual ~LLAgentPilot(); void load(); void loadTxt(const std::string& filename); void loadXML(const std::string& filename); void save(); void saveTxt(const std::string& filename); void saveXML(const std::string& filename); void startRecord(); void stopRecord(); void addAction(enum EActionType action); void startPlayback(); void stopPlayback(); bool isRecording() { return mRecording; } bool isPlaying() { return mPlaying; } bool getOverrideCamera() { return mOverrideCamera; } void updateTarget(); void addWaypoint(); void moveCamera(); void setReplaySession(bool new_val) { mReplaySession = new_val; } bool getReplaySession() { return mReplaySession; } void setLoop(bool new_val) { mLoop = new_val; } bool getLoop() { return mLoop; } void setQuitAfterRuns(bool quit_val) { mQuitAfterRuns = quit_val; } void setNumRuns(S32 num_runs) { mNumRuns = num_runs; } private: bool mLoop; bool mReplaySession; S32 mNumRuns; bool mQuitAfterRuns; void setAutopilotTarget(const S32 id); bool mRecording; F32 mLastRecordTime; bool mStarted; bool mPlaying; S32 mCurrentAction; bool mOverrideCamera; class Action { public: EActionType mType; LLVector3d mTarget; F64 mTime; F32 mCameraView; LLVector3 mCameraOrigin; LLVector3 mCameraXAxis; LLVector3 mCameraYAxis; LLVector3 mCameraZAxis; }; std::vector mActions; LLTimer mTimer; }; extern LLAgentPilot gAgentPilot; #endif // LL_LLAGENTPILOT_H