/** * @file llagentpicksinfo.h * @brief LLAgentPicksInfo class header file * * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLAGENTPICKS_H #define LL_LLAGENTPICKS_H #include "llsingleton.h" struct LLAvatarPicks; /** * Class that provides information about Agent Picks */ class LLAgentPicksInfo : public LLSingleton<LLAgentPicksInfo> { class LLAgentPicksObserver; public: LLAgentPicksInfo(); virtual ~LLAgentPicksInfo(); /** * Requests number of picks from server. * * Number of Picks is requested from server, thus it is not available immediately. */ void requestNumberOfPicks(); /** * Returns number of Picks. */ S32 getNumberOfPicks() { return mNumberOfPicks; } /** * Returns maximum number of Picks. */ S32 getMaxNumberOfPicks() { return mMaxNumberOfPicks; } /** * Returns TRUE if Agent has maximum allowed number of Picks. */ bool isPickLimitReached(); /** * After creating or deleting a Pick we can assume operation on server will be * completed successfully. Incrementing/decrementing number of picks makes new number * of picks available immediately. Actual number of picks will be updated when we receive * response from server. */ void incrementNumberOfPicks() { ++mNumberOfPicks; } void decrementNumberOfPicks() { --mNumberOfPicks; } private: void onServerRespond(LLAvatarPicks* picks); /** * Sets number of Picks. */ void setNumberOfPicks(S32 number) { mNumberOfPicks = number; } /** * Sets maximum number of Picks. */ void setMaxNumberOfPicks(S32 max_picks) { mMaxNumberOfPicks = max_picks; } private: LLAgentPicksObserver* mAgentPicksObserver; S32 mMaxNumberOfPicks; S32 mNumberOfPicks; }; #endif //LL_LLAGENTPICKS_H