/** * @file llagentlanguage.cpp * @brief Transmit language information to server * * $LicenseInfo:firstyear=2006&license=viewergpl$ * * Copyright (c) 2006-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llagentlanguage.h" // viewer includes #include "llagent.h" #include "llviewercontrol.h" #include "llviewerregion.h" // library includes #include "llui.h" // getLanguage() LLAgentLanguage::LLAgentLanguage() { gSavedSettings.getControl("Language")->getSignal()->connect(boost::bind(&update)); gSavedSettings.getControl("InstallLanguage")->getSignal()->connect(boost::bind(&update)); gSavedSettings.getControl("SystemLanguage")->getSignal()->connect(boost::bind(&update)); gSavedSettings.getControl("LanguageIsPublic")->getSignal()->connect(boost::bind(&update)); } // send language settings to the sim // static bool LLAgentLanguage::update() { LLSD body; std::string url = gAgent.getRegion()->getCapability("UpdateAgentLanguage"); if (!url.empty()) { std::string language = LLUI::getLanguage(); body["language"] = language; body["language_is_public"] = gSavedSettings.getBOOL("LanguageIsPublic"); LLHTTPClient::post(url, body, new LLHTTPClient::Responder); } return true; }