<llsd> <map> <key>blurMultiplier</key> <real>0.017000000923871994</real> <key>fresnelOffset</key> <real>0.37000000476837158</real> <key>fresnelScale</key> <real>0</real> <key>normScale</key> <array> <integer>2</integer> <integer>2</integer> <integer>2</integer> </array> <key>normalMap</key> <uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid> <key>scaleAbove</key> <real>0.079999998211860657</real> <key>scaleBelow</key> <real>0.20000000298023224</real> <key>underWaterFogMod</key> <real>0.85999995470046997</real> <key>waterFogColor</key> <array> <real>0.48999997973442078</real> <real>0</real> <real>0</real> <real>0.48999997973442078</real> </array> <key>waterFogDensity</key> <real>20</real> <key>wave1Dir</key> <array> <real>0.5</real> <real>-0.17000000178813934</real> </array> <key>wave2Dir</key> <array> <real>0.57999998331069946</real> <real>-0.67000001668930054</real> </array> </map> </llsd>