<llsd> <map> <key>blurMultiplier</key> <real>0.0030000000260770321</real> <key>fresnelOffset</key> <real>0.57999998331069946</real> <key>fresnelScale</key> <real>0.099999994039535522</real> <key>normScale</key> <array> <real>10</real> <real>10</real> <real>10</real> </array> <key>normalMap</key> <uuid>470626e3-ac38-8554-d49b-90311c0176a9</uuid> <key>scaleAbove</key> <real>0.91999995708465576</real> <key>scaleBelow</key> <real>0.93999999761581421</real> <key>underWaterFogMod</key> <real>0.25</real> <key>waterFogColor</key> <array> <real>0.049999997019767761</real> <real>0.37999999523162842</real> <real>0.52999997138977051</real> <real>0.52999997138977051</real> </array> <key>waterFogDensity</key> <real>3.2000000476837158</real> <key>wave1Dir</key> <array> <real>0.5</real> <real>-0.17000000178813934</real> </array> <key>wave2Dir</key> <array> <real>0.57999998331069946</real> <real>-0.67000001668930054</real> </array> </map> </llsd>