<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.0030000000260770321</real>
    <key>fresnelOffset</key>
        <real>0.57999998331069946</real>
    <key>fresnelScale</key>
        <real>0.099999994039535522</real>
    <key>normScale</key>
        <array>
            <real>10</real>
            <real>10</real>
            <real>10</real>
        </array>
    <key>normalMap</key>
        <uuid>470626e3-ac38-8554-d49b-90311c0176a9</uuid>
    <key>scaleAbove</key>
        <real>0.91999995708465576</real>
    <key>scaleBelow</key>
        <real>0.93999999761581421</real>
    <key>underWaterFogMod</key>
        <real>0.25</real>
    <key>waterFogColor</key>
        <array>
            <real>0.049999997019767761</real>
            <real>0.37999999523162842</real>
            <real>0.52999997138977051</real>
            <real>0.52999997138977051</real>
        </array>
    <key>waterFogDensity</key>
        <real>3.2000000476837158</real>
    <key>wave1Dir</key>
        <array>
            <real>0.5</real>
            <real>-0.17000000178813934</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>0.57999998331069946</real>
            <real>-0.67000001668930054</real>
        </array>
    </map>
</llsd>