<llsd> <map> <key>blurMultiplier</key> <real>0.040000002831220627</real> <key>fresnelOffset</key> <real>0.5</real> <key>fresnelScale</key> <real>0.39999997615814209</real> <key>normScale</key> <array> <integer>2</integer> <integer>2</integer> <integer>2</integer> </array> <key>normalMap</key> <uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid> <key>scaleAbove</key> <real>0.029999999329447746</real> <key>scaleBelow</key> <real>0.20000000298023224</real> <key>underWaterFogMod</key> <real>0.25</real> <key>waterFogColor</key> <array> <real>0.015686275437474251</real> <real>0.14901961386203766</real> <real>0.25098040699958801</real> <real>1</real> </array> <key>waterFogDensity</key> <real>16</real> <key>wave1Dir</key> <array> <real>1.0499997138977051</real> <real>-0.42000007629394531</real> </array> <key>wave2Dir</key> <array> <real>1.1099996566772461</real> <real>-1.1600000858306885</real> </array> </map> </llsd>