/** * @file transportF.glsl * * Copyright (c) 2005-$CurrentYear$, Linden Research, Inc. * $License$ */ vec3 atmosTransport(vec3 light) { /* stub function for fallback compatibility on class1 hardware */ return light; } vec3 fullbrightAtmosTransport(vec3 light) { /* stub function for fallback compatibility on class1 hardware */ return light; } vec3 fullbrightShinyAtmosTransport(vec3 light) { /* stub function for fallback compatibility on class1 hardware */ return light; }