/** * @file transportF.glsl * * $LicenseInfo:firstyear=2005&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2005, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ uniform int no_atmo; vec3 atmosFragTransport(vec3 light, vec3 atten, vec3 additive) { /* stub function for fallback compatibility on class1 hardware */ return light; } vec3 fullbrightFragAtmosTransport(vec3 light, vec3 atten, vec3 additive) { /* stub function for fallback compatibility on class1 hardware */ return light; } vec3 fullbrightFragShinyAtmosTransport(vec3 light, vec3 atten, vec3 additive) { /* stub function for fallback compatibility on class1 hardware */ return light; } vec3 atmosTransport(vec3 light) { /* stub function for fallback compatibility on class1 hardware */ return atmosFragTransport(light, vec3(1), vec3(0)); } vec3 fullbrightAtmosTransport(vec3 light) { return fullbrightFragAtmosTransport(light, vec3(1), vec3(0)); } vec3 fullbrightShinyAtmosTransport(vec3 light) { return fullbrightFragShinyAtmosTransport(light, vec3(1), vec3(0)); }