/** * @file glowV.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2007, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ uniform vec2 glowDelta; void main() { gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; gl_TexCoord[0].xy = gl_MultiTexCoord0.xy + glowDelta*(-3.5); gl_TexCoord[1].xy = gl_MultiTexCoord0.xy + glowDelta*(-2.5); gl_TexCoord[2].xy = gl_MultiTexCoord0.xy + glowDelta*(-1.5); gl_TexCoord[3].xy = gl_MultiTexCoord0.xy + glowDelta*(-0.5); gl_TexCoord[0].zw = gl_MultiTexCoord0.xy + glowDelta*(0.5); gl_TexCoord[1].zw = gl_MultiTexCoord0.xy + glowDelta*(1.5); gl_TexCoord[2].zw = gl_MultiTexCoord0.xy + glowDelta*(2.5); gl_TexCoord[3].zw = gl_MultiTexCoord0.xy + glowDelta*(3.5); }