<?xml version="1.0" encoding="utf-8" standalone="yes"?> <settings version = "101"> <!--NO SHADERS--> <RenderAvatarCloth value="FALSE"/> <!--Default for now--> <RenderAvatarLODFactor value="0.5"/> <!--Default for now--> <RenderAvatarPhysicsLODFactor value="0.0"/> <!--NO SHADERS--> <RenderAvatarVP value="FALSE"/> <!--Short Range--> <RenderFarClip value="64"/> <!--Default for now--> <RenderFlexTimeFactor value="0.5"/> <!--256... but they do not use this--> <RenderGlowResolutionPow value="8"/> <!--Low number--> <RenderMaxPartCount value="1024"/> <!--bump okay--> <RenderObjectBump value="FALSE"/> <!--NO SHADERS--> <RenderReflectionDetail value="0"/> <!--Simple--> <RenderTerrainDetail value="0"/> <!--Default for now--> <RenderTerrainLODFactor value="1.0"/> <!--Default for now--> <RenderTreeLODFactor value="0.5"/> <!--Avater Impostors and Visual Muting Limits--> <RenderAvatarMaxNonImpostors value="12"/> <RenderAvatarMaxComplexity value="80000"/> <RenderAutoMuteSurfaceAreaLimit value="750.0"/> <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> <VertexShaderEnable value="FALSE"/> <!--NO SHADERS--> <WindLightUseAtmosShaders value="FALSE"/> <!--No Deferred Shading--> <RenderDeferred value="FALSE"/> <!--SSAO Disabled--> <RenderDeferredSSAO value="FALSE"/> <!--No Shadows--> <RenderShadowDetail value="0"/> </settings>