<?xml version="1.0" encoding="utf-8" standalone="yes"?> <settings version = "101"> <!--NO SHADERS--> <RenderAvatarCloth value="FALSE"/> <!--Default for now--> <RenderAvatarLODFactor value="1.0"/> <!--Default for now--> <RenderAvatarPhysicsLODFactor value="0.9"/> <!--NO SHADERS--> <RenderAvatarVP value="TRUE"/> <!--Short Range--> <RenderFarClip value="128"/> <!--Default for now--> <RenderFlexTimeFactor value="1"/> <!--256... but they do not use this--> <RenderGlowResolutionPow value="9"/> <!--Low number--> <RenderMaxPartCount value="4096"/> <!--bump okay--> <RenderObjectBump value="TRUE"/> <!--NO SHADERS--> <RenderReflectionDetail value="2"/> <!--Simple--> <RenderTerrainDetail value="1"/> <!--Default for now--> <RenderTerrainLODFactor value="2"/> <!--Default for now--> <RenderTreeLODFactor value="0.5"/> <!--Avater Impostors and Visual Muting Limits--> <RenderAvatarMaxNonImpostors value="20"/> <RenderAvatarMaxComplexity value="350000"/> <RenderAutoMuteSurfaceAreaLimit value="1250.0"/> <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> <VertexShaderEnable value="TRUE"/> <!--NO SHADERS--> <WindLightUseAtmosShaders value="TRUE"/> <!--Deferred Shading--> <RenderDeferred value="FALSE"/> <!--SSAO Disabled--> <RenderDeferredSSAO value="FALSE"/> <!--Sun Shadows--> <RenderShadowDetail value="0"/> </settings>