<llsd> <map> <key>AvatarSitRotation</key> <map> <key>Comment</key> <string>Avatar real sitting rotation used in preset</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>LLSD</string> <key>Value</key> <array> <real>0</real> <real>0</real> <real>0</real> <real>1</real> </array> </map> <key>CameraAngle</key> <map> <key>Comment</key> <string>Camera field of view angle (Radians)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>1.047197551</real> </map> <key>CameraOffsetBuild</key> <map> <key>Comment</key> <string>Default camera position relative to focus point when entering build mode</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Vector3</string> <key>Value</key> <array> <real>-6</real> <real>0</real> <real>6</real> </array> </map> <key>CameraOffsetRearView</key> <map> <key>Comment</key> <string>Initial camera offset from avatar in Side View</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Vector3</string> <key>Value</key> <array> <real>-1.0</real> <real>0.7</real> <real>0.5</real> </array> </map> <key>CameraOffsetScale</key> <map> <key>Comment</key> <string>Scales the default offset</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>1</real> </map> <key>CameraZoomFraction</key> <map> <key>Comment</key> <string>Mousewheel driven fraction of zoom</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>0.90322577953338623</real> </map> <key>FocusOffsetRearView</key> <map> <key>Comment</key> <string>Initial focus point offset relative to avatar for the camera preset Side View (x-axis is forward)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Vector3D</string> <key>Value</key> <array> <real>1.5</real> <real>0.7</real> <real>1.0</real> </array> </map> <key>PresetCameraActive</key> <map> <key>Comment</key> <string>Name of currently selected preference</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string>Default</string> </map> <key>TrackFocusObject</key> <map> <key>Comment</key> <string>Camera tracks last object zoomed on</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>1</integer> </map> </map> </llsd>