# -*- cmake -*- project(viewer) include(00-Common) include(Boost) include(BuildVersion) include(DBusGlib) include(DirectX) include(ELFIO) include(FMOD) include(OPENAL) include(FindOpenGL) include(LLAddBuildTest) include(LLAudio) include(LLCharacter) include(LLCommon) include(LLImage) include(LLImageJ2COJ) include(LLInventory) include(LLMath) include(LLMedia) include(LLMessage) include(LLPrimitive) include(LLRender) include(LLUI) include(LLVFS) include(LLWindow) include(LLXML) include(LScript) include(Linking) include(Mozlib) include(NDOF) include(GooglePerfTools) include(TemplateCheck) include(UI) include(UnixInstall) include(LLKDU) include(ViewerMiscLibs) if (WINDOWS) include(CopyWinLibs) endif (WINDOWS) include_directories( ${DBUSGLIB_INCLUDE_DIRS} ${ELFIO_INCLUDE_DIR} ${LLAUDIO_INCLUDE_DIRS} ${LLCHARACTER_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ${LLINVENTORY_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMEDIA_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLPRIMITIVE_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} ${LLUI_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS}/lscript_compile ) set(viewer_SOURCE_FILES llagent.cpp llagentaccess.cpp llagentdata.cpp llagentlanguage.cpp llagentpilot.cpp llanimstatelabels.cpp llappviewer.cpp llassetuploadresponders.cpp llassetuploadqueue.cpp llaudiosourcevo.cpp llbbox.cpp llbox.cpp llcallbacklist.cpp llcallingcard.cpp llcaphttpsender.cpp llchatbar.cpp llclassifiedinfo.cpp llclassifiedstatsresponder.cpp llcloud.cpp llcolorscheme.cpp llcolorswatch.cpp llcommandhandler.cpp llcommandlineparser.cpp llcompass.cpp llcompilequeue.cpp llconfirmationmanager.cpp llconsole.cpp llcontainerview.cpp llcurrencyuimanager.cpp llcylinder.cpp lldebugmessagebox.cpp lldebugview.cpp lldelayedgestureerror.cpp lldirpicker.cpp lldrawable.cpp lldrawpoolalpha.cpp lldrawpoolavatar.cpp lldrawpoolbump.cpp lldrawpool.cpp lldrawpoolground.cpp lldrawpoolsimple.cpp lldrawpoolsky.cpp lldrawpoolterrain.cpp lldrawpooltree.cpp lldrawpoolwater.cpp lldrawpoolwlsky.cpp lldriverparam.cpp lldynamictexture.cpp llemote.cpp lleventinfo.cpp lleventnotifier.cpp lleventpoll.cpp llface.cpp llfasttimerview.cpp llfeaturemanager.cpp llfilepicker.cpp llfirstuse.cpp llflexibleobject.cpp llfloaterabout.cpp llfloateractivespeakers.cpp llfloateranimpreview.cpp llfloaterauction.cpp llfloateravatarinfo.cpp llfloateravatarpicker.cpp llfloateravatartextures.cpp llfloaterbeacons.cpp llfloaterbuildoptions.cpp llfloaterbulkpermission.cpp llfloaterbump.cpp llfloaterbuycontents.cpp llfloaterbuy.cpp llfloaterbuycurrency.cpp llfloaterbuyland.cpp llfloatercamera.cpp llfloaterchat.cpp llfloaterchatterbox.cpp llfloaterclassified.cpp llfloatercolorpicker.cpp llfloatercustomize.cpp llfloaterdaycycle.cpp llfloaterdirectory.cpp llfloatereditui.cpp llfloaterenvsettings.cpp llfloaterevent.cpp llfloaterfriends.cpp llfloaterfonttest.cpp llfloatergesture.cpp llfloatergodtools.cpp llfloatergroupinfo.cpp llfloatergroupinvite.cpp llfloatergroups.cpp llfloaterhandler.cpp llfloaterhardwaresettings.cpp llfloaterhtml.cpp llfloaterhtmlcurrency.cpp llfloaterhtmlhelp.cpp llfloaterhtmlsimple.cpp llfloaterhud.cpp llfloaterimagepreview.cpp llfloaterinspect.cpp llfloaterjoystick.cpp llfloaterlagmeter.cpp llfloaterland.cpp llfloaterlandholdings.cpp llfloaterlandmark.cpp llfloatermap.cpp llfloatermemleak.cpp llfloatermute.cpp llfloaternamedesc.cpp llfloaternewim.cpp llfloaternotificationsconsole.cpp llfloaterobjectiminfo.cpp llfloateropenobject.cpp llfloaterparcel.cpp llfloaterpermissionsmgr.cpp llfloaterperms.cpp llfloaterpostcard.cpp llfloaterpostprocess.cpp llfloaterpreference.cpp llfloaterproperties.cpp llfloaterregioninfo.cpp llfloaterreporter.cpp llfloaterscriptdebug.cpp llfloatersellland.cpp llfloatersettingsdebug.cpp llfloatersnapshot.cpp llfloaterstats.cpp llfloatertelehub.cpp llfloatertest.cpp llfloatertools.cpp llfloatertopobjects.cpp llfloatertos.cpp llfloaterurldisplay.cpp llfloaterurlentry.cpp llfloatervoicedevicesettings.cpp llfloaterwater.cpp llfloaterwindlight.cpp llfloaterworldmap.cpp llfolderview.cpp llfollowcam.cpp llframestats.cpp llframestatview.cpp llgesturemgr.cpp llgivemoney.cpp llglsandbox.cpp llgroupmgr.cpp llgroupnotify.cpp llhomelocationresponder.cpp llhoverview.cpp llhudeffectbeam.cpp llhudeffect.cpp llhudeffectlookat.cpp llhudeffectpointat.cpp llhudeffecttrail.cpp llhudicon.cpp llhudmanager.cpp llhudobject.cpp llhudrender.cpp llhudtext.cpp llhudview.cpp llimpanel.cpp llimview.cpp llinventoryactions.cpp llinventorybridge.cpp llinventoryclipboard.cpp llinventorymodel.cpp llinventoryview.cpp lljoystickbutton.cpp lllandmarklist.cpp lllogchat.cpp llloginhandler.cpp llmanip.cpp llmaniprotate.cpp llmanipscale.cpp llmaniptranslate.cpp llmapresponders.cpp llmediaremotectrl.cpp llmemoryview.cpp llmenucommands.cpp llmimetypes.cpp llmorphview.cpp llmoveview.cpp llmutelist.cpp llnamebox.cpp llnameeditor.cpp llnamelistctrl.cpp llnetmap.cpp llnotify.cpp lloverlaybar.cpp llpanelaudioprefs.cpp llpanelaudiovolume.cpp llpanelavatar.cpp llpanelclassified.cpp llpanelcontents.cpp llpaneldebug.cpp llpaneldirbrowser.cpp llpaneldirclassified.cpp llpaneldirevents.cpp llpaneldirfind.cpp llpaneldirgroups.cpp llpaneldirland.cpp llpaneldirpeople.cpp llpaneldirplaces.cpp llpaneldirpopular.cpp llpaneldisplay.cpp llpanelevent.cpp llpanelface.cpp llpanelgeneral.cpp llpanelgroup.cpp llpanelgroupgeneral.cpp llpanelgroupinvite.cpp llpanelgrouplandmoney.cpp llpanelgroupnotices.cpp llpanelgrouproles.cpp llpanelinput.cpp llpanelinventory.cpp llpanelland.cpp llpanellandmedia.cpp llpanellandobjects.cpp llpanellandoptions.cpp llpanellogin.cpp llpanelmorph.cpp llpanelmsgs.cpp llpanelnetwork.cpp llpanelobject.cpp llpanelpermissions.cpp llpanelpick.cpp llpanelplace.cpp llpanelskins.cpp llpanelvolume.cpp llpanelweb.cpp llparcelselection.cpp llpatchvertexarray.cpp llpolymesh.cpp llpolymorph.cpp llprefschat.cpp llprefsim.cpp llprefsvoice.cpp llpreviewanim.cpp llpreview.cpp llpreviewgesture.cpp llpreviewlandmark.cpp llpreviewnotecard.cpp llpreviewscript.cpp llpreviewsound.cpp llpreviewtexture.cpp llproductinforequest.cpp llprogressview.cpp llregionposition.cpp llremoteparcelrequest.cpp llsavedsettingsglue.cpp llselectmgr.cpp llsky.cpp llspatialpartition.cpp llsprite.cpp llsrv.cpp llstartup.cpp llstatbar.cpp llstatgraph.cpp llstatusbar.cpp llstatview.cpp llstylemap.cpp llsurface.cpp llsurfacepatch.cpp lltexlayer.cpp lltexturecache.cpp lltexturectrl.cpp lltexturefetch.cpp lltextureview.cpp lltoolbar.cpp lltoolbrush.cpp lltoolcomp.cpp lltool.cpp lltooldraganddrop.cpp lltoolface.cpp lltoolfocus.cpp lltoolgrab.cpp lltoolgun.cpp lltoolindividual.cpp lltoolmgr.cpp lltoolmorph.cpp lltoolobjpicker.cpp lltoolpie.cpp lltoolpipette.cpp lltoolplacer.cpp lltoolselect.cpp lltoolselectland.cpp lltoolselectrect.cpp lltoolview.cpp lltracker.cpp lltrans.cpp lluploaddialog.cpp llurl.cpp llurldispatcher.cpp llurlhistory.cpp llurlsimstring.cpp llurlwhitelist.cpp lluserauth.cpp llvectorperfoptions.cpp llvelocitybar.cpp llviewchildren.cpp llviewerassetstorage.cpp llvieweraudio.cpp llviewercamera.cpp llviewercontrol.cpp llviewerdisplay.cpp llviewergenericmessage.cpp llviewergesture.cpp llviewerimage.cpp llviewerimagelist.cpp llviewerinventory.cpp llviewerjointattachment.cpp llviewerjoint.cpp llviewerjointmesh.cpp llviewerjointmesh_sse2.cpp llviewerjointmesh_sse.cpp llviewerjointmesh_vec.cpp llviewerjoystick.cpp llviewerkeyboard.cpp llviewerlayer.cpp llviewermedia.cpp llviewermenu.cpp llviewermenufile.cpp llviewermessage.cpp llviewernetwork.cpp llviewerobject.cpp llviewerobjectlist.cpp llviewerparcelmedia.cpp llviewerparcelmediaautoplay.cpp llviewerparcelmgr.cpp llviewerparceloverlay.cpp llviewerpartsim.cpp llviewerpartsource.cpp llviewerregion.cpp llviewershadermgr.cpp llviewerstats.cpp llviewertexteditor.cpp llviewertextureanim.cpp llviewerthrottle.cpp llviewervisualparam.cpp llviewerwindow.cpp llvlcomposition.cpp llvlmanager.cpp llvoavatar.cpp llvoavatardefines.cpp llvocache.cpp llvoclouds.cpp llvograss.cpp llvoground.cpp llvoiceclient.cpp llvoiceremotectrl.cpp llvoicevisualizer.cpp llvoinventorylistener.cpp llvopartgroup.cpp llvosky.cpp llvosurfacepatch.cpp llvotextbubble.cpp llvotree.cpp llvovolume.cpp llvowater.cpp llvowlsky.cpp llwatchdog.cpp llwaterparammanager.cpp llwaterparamset.cpp llwearable.cpp llwearablelist.cpp llweb.cpp llwebbrowserctrl.cpp llwind.cpp llwlanimator.cpp llwldaycycle.cpp llwlparammanager.cpp llwlparamset.cpp llworld.cpp llworldmap.cpp llworldmapview.cpp llxmlrpctransaction.cpp noise.cpp pipeline.cpp ) set(VIEWER_BINARY_NAME "secondlife-bin" CACHE STRING "The name of the viewer executable to create.") if (LINUX) # We can't set these flags for Darwin, because they get passed to # the PPC compiler. Ugh. set_source_files_properties( llviewerjointmesh_sse.cpp PROPERTIES COMPILE_FLAGS "-msse -mfpmath=sse" ) set_source_files_properties( llviewerjointmesh_sse2.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mfpmath=sse" ) endif (LINUX) set(viewer_HEADER_FILES CMakeLists.txt ViewerInstall.cmake llagent.h llagentaccess.h llagentdata.h llagentlanguage.h llagentpilot.h llanimstatelabels.h llappearance.h llappviewer.h llassetuploadresponders.h llassetuploadqueue.h llaudiosourcevo.h llbbox.h llbox.h llcallbacklist.h llcallingcard.h llcaphttpsender.h llchatbar.h llclassifiedinfo.h llclassifiedstatsresponder.h llcloud.h llcolorscheme.h llcolorswatch.h llcommandhandler.h llcommandlineparser.h llcompass.h llcompilequeue.h llconfirmationmanager.h llconsole.h llcontainerview.h llcurrencyuimanager.h llcylinder.h lldebugmessagebox.h lldebugview.h lldelayedgestureerror.h lldirpicker.h lldrawable.h lldrawpool.h lldrawpoolalpha.h lldrawpoolavatar.h lldrawpoolbump.h lldrawpoolclouds.h lldrawpoolground.h lldrawpoolsimple.h lldrawpoolsky.h lldrawpoolterrain.h lldrawpooltree.h lldrawpoolwater.h lldrawpoolwlsky.h lldriverparam.h lldynamictexture.h llemote.h lleventinfo.h lleventnotifier.h lleventpoll.h llface.h llfasttimerview.h llfeaturemanager.h llfilepicker.h llfirstuse.h llflexibleobject.h llfloaterabout.h llfloateractivespeakers.h llfloateranimpreview.h llfloaterauction.h llfloateravatarinfo.h llfloateravatarpicker.h llfloateravatartextures.h llfloaterbeacons.h llfloaterbuildoptions.h llfloaterbulkpermission.h llfloaterbump.h llfloaterbuy.h llfloaterbuycontents.h llfloaterbuycurrency.h llfloaterbuyland.h llfloatercamera.h llfloaterchat.h llfloaterchatterbox.h llfloaterclassified.h llfloatercolorpicker.h llfloatercustomize.h llfloaterdaycycle.h llfloaterdirectory.h llfloatereditui.h llfloaterenvsettings.h llfloaterevent.h llfloaterfonttest.h llfloaterfriends.h llfloatergesture.h llfloatergodtools.h llfloatergroupinfo.h llfloatergroupinvite.h llfloatergroups.h llfloaterhandler.h llfloaterhardwaresettings.h llfloaterhtml.h llfloaterhtmlcurrency.h llfloaterhtmlhelp.h llfloaterhtmlsimple.h llfloaterhud.h llfloaterimagepreview.h llfloaterinspect.h llfloaterjoystick.h llfloaterlagmeter.h llfloaterland.h llfloaterlandholdings.h llfloaterlandmark.h llfloatermap.h llfloatermemleak.h llfloatermute.h llfloaternamedesc.h llfloaternewim.h llfloaternotificationsconsole.h llfloaterobjectiminfo.h llfloateropenobject.h llfloaterparcel.h llfloaterpermissionsmgr.h llfloaterpostcard.h llfloaterpostprocess.h llfloaterpreference.h llfloaterperms.h llfloaterproperties.h llfloaterregioninfo.h llfloaterreporter.h llfloaterscriptdebug.h llfloatersellland.h llfloatersettingsdebug.h llfloatersnapshot.h llfloaterstats.h llfloatertelehub.h llfloatertest.h llfloatertools.h llfloatertopobjects.h llfloatertos.h llfloaterurldisplay.h llfloaterurlentry.h llfloatervoicedevicesettings.h llfloaterwater.h llfloaterwindlight.h llfloaterworldmap.h llfolderview.h llfollowcam.h llframestats.h llframestatview.h llgesturemgr.h llgivemoney.h llgroupmgr.h llgroupnotify.h llhomelocationresponder.h llhoverview.h llhudeffect.h llhudeffectbeam.h llhudeffectlookat.h llhudeffectpointat.h llhudeffecttrail.h llhudicon.h llhudmanager.h llhudobject.h llhudrender.h llhudtext.h llhudview.h llimpanel.h llimview.h llinventorybridge.h llinventoryclipboard.h llinventorymodel.h llinventoryview.h lljoystickbutton.h lllandmarklist.h lllightconstants.h lllogchat.h llloginhandler.h llmanip.h llmaniprotate.h llmanipscale.h llmaniptranslate.h llmapresponders.h llmediaremotectrl.h llmemoryview.h llmenucommands.h llmimetypes.h llmorphview.h llmoveview.h llmutelist.h llnamebox.h llnameeditor.h llnamelistctrl.h llnetmap.h llnotify.h lloverlaybar.h llpanelaudioprefs.h llpanelaudiovolume.h llpanelavatar.h llpanelclassified.h llpanelcontents.h llpaneldebug.h llpaneldirbrowser.h llpaneldirclassified.h llpaneldirevents.h llpaneldirfind.h llpaneldirgroups.h llpaneldirland.h llpaneldirpeople.h llpaneldirplaces.h llpaneldirpopular.h llpaneldisplay.h llpanelevent.h llpanelface.h llpanelgeneral.h llpanelgroup.h llpanelgroupgeneral.h llpanelgroupinvite.h llpanelgrouplandmoney.h llpanelgroupnotices.h llpanelgrouproles.h llpanelinput.h llpanelinventory.h llpanelland.h llpanellandmedia.h llpanellandobjects.h llpanellandoptions.h llpanelLCD.h llpanellogin.h llpanelmorph.h llpanelmsgs.h llpanelnetwork.h llpanelobject.h llpanelpermissions.h llpanelpick.h llpanelplace.h llpanelskins.h llpanelvolume.h llpanelweb.h llparcelselection.h llpatchvertexarray.h llpolymesh.h llpolymorph.h llprefschat.h llprefsim.h llprefsvoice.h llpreview.h llpreviewanim.h llpreviewgesture.h llpreviewlandmark.h llpreviewnotecard.h llpreviewscript.h llpreviewsound.h llpreviewtexture.h llproductinforequest.h llprogressview.h llregionposition.h llremoteparcelrequest.h llresourcedata.h llsavedsettingsglue.h llselectmgr.h llsky.h llspatialpartition.h llsprite.h llsrv.h llstartup.h llstatbar.h llstatgraph.h llstatusbar.h llstatview.h llstylemap.h llsurface.h llsurfacepatch.h lltable.h lltexlayer.h lltexturecache.h lltexturectrl.h lltexturefetch.h lltextureview.h lltool.h lltoolbar.h lltoolbrush.h lltoolcomp.h lltooldraganddrop.h lltoolface.h lltoolfocus.h lltoolgrab.h lltoolgun.h lltoolindividual.h lltoolmgr.h lltoolmorph.h lltoolobjpicker.h lltoolpie.h lltoolpipette.h lltoolplacer.h lltoolselect.h lltoolselectland.h lltoolselectrect.h lltoolview.h lltracker.h lltrans.h lluiconstants.h lluploaddialog.h llurl.h llurldispatcher.h llurlhistory.h llurlsimstring.h llurlwhitelist.h lluserauth.h llvectorperfoptions.h llvelocitybar.h llviewchildren.h llviewerassetstorage.h llvieweraudio.h llviewerbuild.h llviewercamera.h llviewercontrol.h llviewerdisplay.h llviewergenericmessage.h llviewergesture.h llviewerimage.h llviewerimagelist.h llviewerinventory.h llviewerjoint.h llviewerjointattachment.h llviewerjointmesh.h llviewerjoystick.h llviewerkeyboard.h llviewerlayer.h llviewermedia.h llviewermenu.h llviewermenufile.h llviewermessage.h llviewernetwork.h llviewerobject.h llviewerobjectlist.h llviewerparcelmedia.h llviewerparcelmediaautoplay.h llviewerparcelmgr.h llviewerparceloverlay.h llviewerpartsim.h llviewerpartsource.h llviewerprecompiledheaders.h llviewerregion.h llviewershadermgr.h llviewerstats.h llviewertexteditor.h llviewertextureanim.h llviewerthrottle.h llviewervisualparam.h llviewerwindow.h llvlcomposition.h llvlmanager.h llvoavatar.h llvoavatardefines.h llvocache.h llvoclouds.h llvograss.h llvoground.h llvoiceclient.h llvoiceremotectrl.h llvoicevisualizer.h llvoinventorylistener.h llvopartgroup.h llvosky.h llvosurfacepatch.h llvotextbubble.h llvotree.h llvotreenew.h llvovolume.h llvowater.h llvowlsky.h llwatchdog.h llwaterparammanager.h llwaterparamset.h llwearable.h llwearablelist.h llweb.h llwebbrowserctrl.h llwind.h llwindebug.h llwlanimator.h llwldaycycle.h llwlparammanager.h llwlparamset.h llworld.h llworldmap.h llworldmapview.h llxmlrpctransaction.h macmain.h noise.h pipeline.h randgauss.h VertexCache.h VorbisFramework.h ) source_group("CMake Rules" FILES ViewerInstall.cmake) if (DARWIN) LIST(APPEND viewer_SOURCE_FILES llappviewermacosx.cpp) find_library(AGL_LIBRARY AGL) find_library(APPKIT_LIBRARY AppKit) find_library(COCOA_LIBRARY Cocoa) find_library(IOKIT_LIBRARY IOKit) set(viewer_LIBRARIES ${COCOA_LIBRARY} ${AGL_LIBRARY} ${IOKIT_LIBRARY} ) # Add resource files to the project. set(viewer_RESOURCE_FILES secondlife.icns macview.r gpu_table.txt Info-SecondLife.plist SecondLife.nib/ # CMake doesn't seem to support Xcode language variants well just yet English.lproj/InfoPlist.strings English.lproj/language.txt German.lproj/language.txt Japanese.lproj/language.txt Korean.lproj/language.txt ) set_source_files_properties( ${viewer_RESOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE #MACOSX_PACKAGE_LOCATION Resources #don't do this! this tells cmake to copy the files. ) SOURCE_GROUP("Resources" FILES ${viewer_RESOURCE_FILES}) list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) endif (DARWIN) if (LINUX) LIST(APPEND viewer_SOURCE_FILES llappviewerlinux.cpp) LIST(APPEND viewer_SOURCE_FILES llappviewerlinux_api_dbus.cpp) LIST(APPEND CMAKE_EXE_LINKER_FLAGS -Wl,--as-needed) set(viewer_LIBRARIES Xinerama ) endif (LINUX) if (WINDOWS) list(APPEND viewer_SOURCE_FILES llappviewerwin32.cpp llwindebug.cpp ) list(APPEND viewer_HEADER_FILES llappviewerwin32.h llwindebug.h ) # precompiled header configuration # llviewerprecompiledheaders.cpp generates # the .pch file. # All sources added to viewer_SOURCE_FILES # at this point use it. set_source_files_properties(llviewerprecompiledheaders.cpp PROPERTIES COMPILE_FLAGS "/Ycllviewerprecompiledheaders.h" ) foreach( src_file ${viewer_SOURCE_FILES} ) set_source_files_properties( ${src_file} PROPERTIES COMPILE_FLAGS "/Yullviewerprecompiledheaders.h" ) endforeach( src_file ${viewer_SOURCE_FILES} ) list(APPEND viewer_SOURCE_FILES llviewerprecompiledheaders.cpp) # Add resource files to the project. # viewerRes.rc is the only buildable file, but # the rest are all dependencies of it. set(viewer_RESOURCE_FILES res/arrow.cur res/arrowcop.cur res/arrowcopmulti.cur res/arrowdrag.cur res/circleandline.cur res/icon1.ico res/llarrow.cur res/llarrowdrag.cur res/llarrowdragmulti.cur res/llarrowlocked.cur res/llgrablocked.cur res/llno.cur res/llnolocked.cur res/lltoolcamera.cur res/lltoolcreate.cur res/lltoolfocus.cur res/lltoolgrab.cur res/lltoolland.cur res/lltoolpan.cur res/lltoolpipette.cur res/lltoolrotate.cur res/lltoolscale.cur res/lltooltranslate.cur res/lltoolzoomin.cur res/lltoolzoomout.cur res/ll_icon.BMP res/ll_icon.ico res/resource.h res/toolbuy.cur res/toolopen.cur res/toolpay.cur res/toolpickobject.cur res/toolpickobject2.cur res/toolpickobject3.cur res/toolpipette.cur res/toolsit.cur ) set_source_files_properties(${viewer_RESOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) set(viewer_RESOURCE_FILES res/viewerRes.rc ${viewer_RESOURCE_FILES} ) SOURCE_GROUP("Resource Files" FILES ${viewer_RESOURCE_FILES}) list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) find_library(DINPUT_LIBRARY dinput8 ${DIRECTX_LIBRARY_DIR}) find_library(DXGUID_LIBRARY dxguid ${DIRECTX_LIBRARY_DIR}) mark_as_advanced( DINPUT_LIBRARY DXGUID_LIBRARY ) set(viewer_LIBRARIES advapi32 comdlg32 ${DINPUT_LIBRARY} ${DXGUID_LIBRARY} fmodvc gdi32 kernel32 odbc32 odbccp32 ole32 oleaut32 opengl32 shell32 user32 Vfw32 winspool ) find_library(INTEL_MEMOPS_LIBRARY NAMES ll_intel_memops PATHS optimized ${ARCH_PREBUILT_DIRS_RELEASE} debug ${ARCH_PREBUILT_DIRS_DEBUG} ) mark_as_advanced(INTEL_MEMOPS_LIBRARY) if (INTEL_MEMOPS_LIBRARY) list(APPEND viewer_LIBRARIES ${INTEL_MEMOPS_LIBRARY}) endif (INTEL_MEMOPS_LIBRARY) use_prebuilt_binary(dbghelp) endif (WINDOWS) # Add the xui files. This is handy for searching for xui elements # from within the IDE. file(GLOB viewer_XUI_FILE_GLOB_LIST ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en-us/*.xml) set(viewer_XUI_FILES ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/colors.xml ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/colors_base.xml ) list(APPEND viewer_XUI_FILES ${viewer_XUI_FILE_GLOB_LIST}) list(SORT viewer_XUI_FILES) source_group("XUI Files" FILES ${viewer_XUI_FILES}) set_source_files_properties(${viewer_XUI_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_XUI_FILES}) set(viewer_APPSETTINGS_FILES app_settings/anim.ini app_settings/cmd_line.xml app_settings/grass.xml app_settings/high_graphics.xml app_settings/keys.ini app_settings/keywords.ini app_settings/logcontrol.xml app_settings/low_graphics.xml app_settings/mid_graphics.xml app_settings/settings.xml app_settings/settings_crash_behavior.xml app_settings/settings_files.xml app_settings/settings_per_account.xml app_settings/std_bump.ini app_settings/trees.xml app_settings/ultra_graphics.xml app_settings/viewerart.xml ${CMAKE_SOURCE_DIR}/../etc/message.xml ${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg ) use_prebuilt_binary(artwork-common) source_group("App Settings" FILES ${viewer_APPSETTINGS_FILES}) set_source_files_properties(${viewer_APPSETTINGS_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_APPSETTINGS_FILES}) set(viewer_CHARACTER_FILES character/attentions.xml character/attentionsN.xml character/avatar_lad.xml character/avatar_skeleton.xml character/genepool.xml ) source_group("Character File" FILES ${viewer_CHARACTER_FILES}) set_source_files_properties(${viewer_CHARACTER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_CHARACTER_FILES}) if (WINDOWS) file(GLOB viewer_INSTALLER_FILES installers/windows/*.nsi) source_group("Installer Files" FILES ${viewer_INSTALLER_FILES}) set_source_files_properties(${viewer_INSTALLER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_INSTALLER_FILES}) endif (WINDOWS) if (OPENAL) set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_OPENAL") endif (OPENAL) if (FMOD) set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMOD") if (NOT WINDOWS) set(fmodwrapper_SOURCE_FILES fmodwrapper.cpp) add_library(fmodwrapper SHARED ${fmodwrapper_SOURCE_FILES}) set(fmodwrapper_needed_LIBRARIES ${FMOD_LIBRARY}) if (DARWIN) list(APPEND fmodwrapper_needed_LIBRARIES ${CARBON_LIBRARY}) set_target_properties( fmodwrapper PROPERTIES BUILD_WITH_INSTALL_RPATH 1 INSTALL_NAME_DIR "@executable_path/../Resources" LINK_FLAGS "-unexported_symbols_list ${CMAKE_CURRENT_SOURCE_DIR}/fmod_hidden_symbols.exp" ) endif (DARWIN) set(FMODWRAPPER_LIBRARY fmodwrapper) target_link_libraries(fmodwrapper ${fmodwrapper_needed_LIBRARIES}) endif (NOT WINDOWS) endif (FMOD) set_source_files_properties(llstartup.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}") list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) set_source_files_properties(${viewer_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) add_executable(${VIEWER_BINARY_NAME} WIN32 MACOSX_BUNDLE ${viewer_SOURCE_FILES} ) check_message_template(${VIEWER_BINARY_NAME}) if (LLKDU_LIBRARY) add_dependencies(${VIEWER_BINARY_NAME} ${LLKDU_LIBRARY}) endif (LLKDU_LIBRARY) set(PACKAGE OFF CACHE BOOL "Add a package target that builds an installer package.") if (WINDOWS) if(MSVC71) set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map /MAPINFO:LINES") else(MSVC71) set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map") endif(MSVC71) set_target_properties(${VIEWER_BINARY_NAME} PROPERTIES LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS" LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\"" LINK_FLAGS_RELEASE ${release_flags} ) # sets the 'working directory' for debugging from visual studio. if (NOT UNATTENDED) add_custom_command( TARGET ${VIEWER_BINARY_NAME} PRE_BUILD COMMAND ${CMAKE_SOURCE_DIR}/tools/vstool/vstool.exe ARGS --solution ${CMAKE_BINARY_DIR}/${CMAKE_PROJECT_NAME}.sln --workingdir ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR} COMMENT "Setting the ${VIEWER_BINARY_NAME} working directory for debugging." ) endif (NOT UNATTENDED) add_custom_command( TARGET ${VIEWER_BINARY_NAME} PRE_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/../../scripts/messages/message_template.msg ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message_template.msg COMMENT "Copying message_template.msg to the runtime folder." ) add_custom_command( TARGET ${VIEWER_BINARY_NAME} PRE_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/../../etc/message.xml ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message.xml COMMENT "Copying message.xml to the runtime folder." ) add_dependencies(${VIEWER_BINARY_NAME} copy_win_libs) if (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts) endif (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) add_custom_command( OUTPUT ${CMAKE_CFG_INTDIR}/touched.bat COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --configuration=${CMAKE_CFG_INTDIR} --channel=${VIEWER_CHANNEL} --login_channel=${VIEWER_LOGIN_CHANNEL} --grid=${GRID} --source=${CMAKE_CURRENT_SOURCE_DIR} --artwork=${ARTWORK_DIR} --build=${CMAKE_CURRENT_BINARY_DIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/touched.bat DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) if (PACKAGE) add_custom_target(package ALL DEPENDS ${CMAKE_CFG_INTDIR}/touched.bat) add_dependencies(package windows-updater windows-crash-logger) endif (PACKAGE) endif (WINDOWS) target_link_libraries(${VIEWER_BINARY_NAME} ${LLAUDIO_LIBRARIES} ${LLCHARACTER_LIBRARIES} ${LLIMAGE_LIBRARIES} ${LLIMAGEJ2COJ_LIBRARIES} ${LLINVENTORY_LIBRARIES} ${LLMEDIA_LIBRARIES} ${LLMESSAGE_LIBRARIES} ${LLPRIMITIVE_LIBRARIES} ${LLRENDER_LIBRARIES} ${FREETYPE_LIBRARIES} ${LLUI_LIBRARIES} ${LLVFS_LIBRARIES} ${LLWINDOW_LIBRARIES} ${LLXML_LIBRARIES} ${LSCRIPT_LIBRARIES} ${LLMATH_LIBRARIES} ${LLCOMMON_LIBRARIES} ${NDOF_LIBRARY} ${viewer_LIBRARIES} ${BOOST_PROGRAM_OPTIONS_LIBRARY} ${BOOST_REGEX_LIBRARY} ${DBUSGLIB_LIBRARIES} ${OPENGL_LIBRARIES} ${FMODWRAPPER_LIBRARY} ${OPENGL_LIBRARIES} ${MOZLIB_LIBRARIES} ${SDL_LIBRARY} ${SMARTHEAP_LIBRARY} ${UI_LIBRARIES} ${QUICKTIME_LIBRARY} ${WINDOWS_LIBRARIES} ${XMLRPCEPI_LIBRARIES} ${ELFIO_LIBRARIES} ) build_version(viewer) set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH "Path to artwork files.") if (LINUX) add_custom_command( OUTPUT secondlife-stripped COMMAND strip ARGS --strip-debug -o secondlife-stripped ${VIEWER_BINARY_NAME} DEPENDS ${VIEWER_BINARY_NAME} ) set(product SecondLife-${ARCH}-${viewer_VERSION}) add_custom_command( OUTPUT ${product}.tar.bz2 COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --grid=${GRID} --channel=${VIEWER_CHANNEL} --login_channel=${VIEWER_LOGIN_CHANNEL} --installer_name=${product} --arch=${ARCH} --source=${CMAKE_CURRENT_SOURCE_DIR} --artwork=${ARTWORK_DIR} --build=${CMAKE_CURRENT_BINARY_DIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/packaged --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched DEPENDS secondlife-stripped ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) if (NOT INSTALL) add_custom_target(package ALL DEPENDS ${product}.tar.bz2) add_dependencies(package linux-crash-logger-strip-target) endif (NOT INSTALL) endif (LINUX) if (DARWIN) set(product "Second Life") set_target_properties( ${VIEWER_BINARY_NAME} PROPERTIES OUTPUT_NAME "${product}" MACOSX_BUNDLE_INFO_STRING "info string - localize me" MACOSX_BUNDLE_ICON_FILE "secondlife.icns" MACOSX_BUNDLE_GUI_IDENTIFIER "Second Life" MACOSX_BUNDLE_LONG_VERSION_STRING "ververver" MACOSX_BUNDLE_BUNDLE_NAME "Second Life" MACOSX_BUNDLE_SHORT_VERSION_STRING "asdf" MACOSX_BUNDLE_BUNDLE_VERSION "asdf" MACOSX_BUNDLE_COPYRIGHT "copyright linden lab 2007 - localize me and run me through a legal wringer" ) add_custom_command( TARGET ${VIEWER_BINARY_NAME} POST_BUILD COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --grid=${GRID} --actions=copy --configuration=${CMAKE_CFG_INTDIR} --source=${CMAKE_CURRENT_SOURCE_DIR} --artwork=${ARTWORK_DIR} --build=${CMAKE_CURRENT_BINARY_DIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) if (PACKAGE) add_custom_target(package ALL DEPENDS ${VIEWER_BINARY_NAME}) add_dependencies(package mac-updater mac-crash-logger) add_custom_command( TARGET package POST_BUILD COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --grid=${GRID} --configuration=${CMAKE_CFG_INTDIR} --channel=${VIEWER_CHANNEL} --login_channel=${VIEWER_LOGIN_CHANNEL} --source=${CMAKE_CURRENT_SOURCE_DIR} --artwork=${ARTWORK_DIR} --build=${CMAKE_CURRENT_BINARY_DIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) add_custom_command( TARGET package POST_BUILD COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --grid=${GRID} --configuration=${CMAKE_CFG_INTDIR} --channel=${VIEWER_CHANNEL} --login_channel=${VIEWER_LOGIN_CHANNEL} --source=${CMAKE_CURRENT_SOURCE_DIR} --artwork=${ARTWORK_DIR} --build=${CMAKE_CURRENT_BINARY_DIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) endif (PACKAGE) endif (DARWIN) if (INSTALL) include(${CMAKE_CURRENT_SOURCE_DIR}/ViewerInstall.cmake) endif (INSTALL) ADD_VIEWER_BUILD_TEST(llagentaccess viewer)