# -*- cmake -*- project(viewer) include(00-Common) # DON'T move Linking.cmake to its place in the alphabetized list below: it # sets variables on which the 3p .cmake files depend. include(Linking) include(Boost) if (BUGSPLAT_DB) include(bugsplat) endif (BUGSPLAT_DB) include(BuildPackagesInfo) include(BuildVersion) include(CMakeCopyIfDifferent) include(DBusGlib) include(DragDrop) include(EXPAT) include(FMODSTUDIO) include(GLOD) include(Hunspell) include(JsonCpp) include(LLAppearance) include(LLAudio) include(LLCA) include(LLCharacter) include(LLCommon) include(LLCoreHttp) include(LLImage) include(LLImageJ2COJ) include(LLInventory) include(LLKDU) include(LLLogin) include(LLMath) include(LLMeshOptimizer) include(LLMessage) include(LLPhysicsExtensions) include(LLPlugin) include(LLPrimitive) include(LLRender) include(LLUI) include(LLVFS) include(LLWindow) include(LLXML) include(NDOF) include(NVAPI) include(OPENAL) include(OpenGL) include(OpenSSL) include(PNG) include(TemplateCheck) include(UI) include(UnixInstall) include(ViewerMiscLibs) include(ViewerManager) include(VisualLeakDetector) include(ZLIB) include(URIPARSER) if (NOT HAVOK_TPV) # When using HAVOK_TPV, the library is precompiled, so no need for this add_subdirectory(${LLPHYSICSEXTENSIONS_SRC_DIR} llphysicsextensions) endif (NOT HAVOK_TPV) if(FMODSTUDIO) include_directories(${FMODSTUDIO_INCLUDE_DIR}) endif(FMODSTUDIO) include_directories( ${DBUSGLIB_INCLUDE_DIRS} ${JSONCPP_INCLUDE_DIR} ${GLOD_INCLUDE_DIR} ${LLAUDIO_INCLUDE_DIRS} ${LLCHARACTER_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ${LLCOREHTTP_INCLUDE_DIRS} ${LLPHYSICS_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ${LLKDU_INCLUDE_DIRS} ${LLINVENTORY_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMESHOPTIMIZER_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLPLUGIN_INCLUDE_DIRS} ${LLPRIMITIVE_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} ${LLUI_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ${LLLOGIN_INCLUDE_DIRS} ${LIBS_PREBUILT_DIR}/include/collada ${LIBS_PREBUILD_DIR}/include/hunspell ${OPENAL_LIB_INCLUDE_DIRS} ${LIBS_PREBUILT_DIR}/include/collada/1.4 ${LLAPPEARANCE_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR} ) if (BUGSPLAT_DB) include_directories( ${BUGSPLAT_INCLUDE_DIR} ) endif (BUGSPLAT_DB) include_directories(SYSTEM ${LLCOMMON_SYSTEM_INCLUDE_DIRS} ${LLXML_SYSTEM_INCLUDE_DIRS} ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} ) set(viewer_SOURCE_FILES groupchatlistener.cpp llaccountingcostmanager.cpp llaisapi.cpp llagent.cpp llagentaccess.cpp llagentbenefits.cpp llagentcamera.cpp llagentdata.cpp llagentlanguage.cpp llagentlistener.cpp llagentpicksinfo.cpp llagentpilot.cpp llagentui.cpp llagentwearables.cpp llanimstatelabels.cpp llappcorehttp.cpp llappearancemgr.cpp llappviewer.cpp llappviewerlistener.cpp llattachmentsmgr.cpp llaudiosourcevo.cpp llautoreplace.cpp llavataractions.cpp llavatariconctrl.cpp llavatarlist.cpp llavatarlistitem.cpp llavatarrenderinfoaccountant.cpp llavatarrendernotifier.cpp llavatarpropertiesprocessor.cpp llblockedlistitem.cpp llblocklist.cpp llbox.cpp llbreadcrumbview.cpp llbrowsernotification.cpp llbuycurrencyhtml.cpp llcallingcard.cpp llchannelmanager.cpp llchatbar.cpp llchathistory.cpp llchatitemscontainerctrl.cpp llchatmsgbox.cpp llchiclet.cpp llchicletbar.cpp llclassifiedinfo.cpp llcofwearables.cpp llcolorswatch.cpp llcommanddispatcherlistener.cpp llcommandhandler.cpp llcommandlineparser.cpp llcommunicationchannel.cpp llcompilequeue.cpp llconfirmationmanager.cpp llcontrolavatar.cpp llconversationlog.cpp llconversationloglist.cpp llconversationloglistitem.cpp llconversationmodel.cpp llconversationview.cpp llcurrencyuimanager.cpp llcylinder.cpp lldateutil.cpp lldebugmessagebox.cpp lldebugview.cpp lldeferredsounds.cpp lldelayedgestureerror.cpp lldirpicker.cpp lldonotdisturbnotificationstorage.cpp lldndbutton.cpp lldrawable.cpp lldrawpool.cpp lldrawpoolalpha.cpp lldrawpoolavatar.cpp lldrawpoolbump.cpp lldrawpoolground.cpp lldrawpoolmaterials.cpp lldrawpoolsimple.cpp lldrawpoolsky.cpp lldrawpoolterrain.cpp lldrawpooltree.cpp lldrawpoolwater.cpp lldrawpoolwlsky.cpp lldynamictexture.cpp llemote.cpp llenvironment.cpp llestateinfomodel.cpp lleventnotifier.cpp lleventpoll.cpp llexpandabletextbox.cpp llexperiencelog.cpp llexternaleditor.cpp llface.cpp llfasttimerview.cpp llfavoritesbar.cpp llfeaturemanager.cpp llfilepicker.cpp llfilteredwearablelist.cpp llfirstuse.cpp llflexibleobject.cpp llfloaterabout.cpp llfloaterbvhpreview.cpp llfloateraddpaymentmethod.cpp llfloaterauction.cpp llfloaterautoreplacesettings.cpp llfloateravatar.cpp llfloateravatarpicker.cpp llfloateravatarrendersettings.cpp llfloateravatartextures.cpp llfloaterbanduration.cpp llfloaterbeacons.cpp llfloaterbigpreview.cpp llfloaterbuildoptions.cpp llfloaterbulkpermission.cpp llfloaterbump.cpp llfloaterbuy.cpp llfloaterbuycontents.cpp llfloaterbuycurrency.cpp llfloaterbuycurrencyhtml.cpp llfloaterbuyland.cpp llfloatercamera.cpp llfloatercamerapresets.cpp llfloaterchatvoicevolume.cpp llfloatercolorpicker.cpp llfloaterconversationlog.cpp llfloaterconversationpreview.cpp llfloatercreatelandmark.cpp llfloaterdeleteprefpreset.cpp llfloaterdestinations.cpp llfloatereditenvironmentbase.cpp llfloatereditextdaycycle.cpp llfloaterenvironmentadjust.cpp llfloaterevent.cpp llfloaterexperiencepicker.cpp llfloaterexperienceprofile.cpp llfloaterexperiences.cpp llfloaterfixedenvironment.cpp llfloaterfonttest.cpp llfloaterforgetuser.cpp llfloatergesture.cpp llfloatergodtools.cpp llfloatergotoline.cpp llfloatergridstatus.cpp llfloatergroupbulkban.cpp llfloatergroupinvite.cpp llfloatergroups.cpp llfloaterhandler.cpp llfloaterhelpbrowser.cpp llfloaterhoverheight.cpp llfloaterhowto.cpp llfloaterhud.cpp llfloaterimagepreview.cpp llfloaterimsessiontab.cpp llfloaterimsession.cpp llfloaterimcontainer.cpp llfloaterinspect.cpp llfloaterjoystick.cpp llfloaterlagmeter.cpp llfloaterland.cpp llfloaterlandholdings.cpp llfloaterlinkreplace.cpp llfloaterloadprefpreset.cpp llfloatermarketplacelistings.cpp llfloatermap.cpp llfloatermediasettings.cpp llfloatermemleak.cpp llfloatermodelpreview.cpp llfloatermodeluploadbase.cpp llfloatermyscripts.cpp llfloatermyenvironment.cpp llfloaternamedesc.cpp llfloaternotificationsconsole.cpp llfloaternotificationstabbed.cpp llfloateroutfitphotopreview.cpp llfloateroutfitsnapshot.cpp llfloaterobjectweights.cpp llfloateropenobject.cpp llfloaterpathfindingcharacters.cpp llfloaterpathfindingconsole.cpp llfloaterpathfindinglinksets.cpp llfloaterpathfindingobjects.cpp llfloaterpay.cpp llfloaterperms.cpp llfloaterpostprocess.cpp llfloaterpreference.cpp llfloaterpreferenceviewadvanced.cpp llfloaterpreviewtrash.cpp llfloaterproperties.cpp llfloaterregiondebugconsole.cpp llfloaterregioninfo.cpp llfloaterreporter.cpp llfloaterregionrestarting.cpp llfloatersavecamerapreset.cpp llfloatersaveprefpreset.cpp llfloatersceneloadstats.cpp llfloaterscriptdebug.cpp llfloaterscriptedprefs.cpp llfloaterscriptlimits.cpp llfloatersearch.cpp llfloatersellland.cpp llfloatersettingsdebug.cpp llfloatersidepanelcontainer.cpp llfloatersnapshot.cpp llfloatersounddevices.cpp llfloaterspellchecksettings.cpp llfloatertelehub.cpp llfloatertestinspectors.cpp llfloatertestlistview.cpp llfloatertexturefetchdebugger.cpp llfloatertools.cpp llfloatertopobjects.cpp llfloatertos.cpp llfloatertoybox.cpp llfloatertranslationsettings.cpp llfloateruipreview.cpp llfloaterurlentry.cpp llfloatervoiceeffect.cpp llfloatervoicevolume.cpp llfloaterwebcontent.cpp llfloaterwebprofile.cpp llfloaterwhitelistentry.cpp llfloaterwindowsize.cpp llfloaterworldmap.cpp llfolderviewmodelinventory.cpp llfollowcam.cpp llfriendcard.cpp llflyoutcombobtn.cpp llgesturelistener.cpp llgesturemgr.cpp llgiveinventory.cpp llglsandbox.cpp llgroupactions.cpp llgroupiconctrl.cpp llgrouplist.cpp llgroupmgr.cpp llhasheduniqueid.cpp llhints.cpp llhttpretrypolicy.cpp llhudeffect.cpp llhudeffectbeam.cpp llhudeffectlookat.cpp llhudeffectpointat.cpp llhudeffecttrail.cpp llhudeffectblob.cpp llhudicon.cpp llhudmanager.cpp llhudnametag.cpp llhudobject.cpp llhudrender.cpp llhudtext.cpp llhudview.cpp llimagefiltersmanager.cpp llimhandler.cpp llimprocessing.cpp llimview.cpp llinspect.cpp llinspectavatar.cpp llinspectgroup.cpp llinspectobject.cpp llinspectremoteobject.cpp llinspecttoast.cpp llinventorybridge.cpp llinventoryfilter.cpp llinventoryfunctions.cpp llinventoryicon.cpp llinventoryitemslist.cpp llinventorylistitem.cpp llinventorymodel.cpp llinventorymodelbackgroundfetch.cpp llinventoryobserver.cpp llinventorypanel.cpp lljoystickbutton.cpp llkeyconflict.cpp lllandmarkactions.cpp lllandmarklist.cpp lllegacyatmospherics.cpp lllistbrowser.cpp lllistcontextmenu.cpp lllistview.cpp lllocalbitmaps.cpp lllocationhistory.cpp lllocationinputctrl.cpp lllogchat.cpp llloginhandler.cpp lllogininstance.cpp llmachineid.cpp llmainlooprepeater.cpp llmanip.cpp llmaniprotate.cpp llmanipscale.cpp llmaniptranslate.cpp llmarketplacefunctions.cpp llmarketplacenotifications.cpp llmaterialmgr.cpp llmediactrl.cpp llmediadataclient.cpp llmenuoptionpathfindingrebakenavmesh.cpp llmeshrepository.cpp llmimetypes.cpp llmodelpreview.cpp llmorphview.cpp llmoveview.cpp llmutelist.cpp llnamebox.cpp llnameeditor.cpp llnamelistctrl.cpp llnavigationbar.cpp llfloaterimnearbychat.cpp llfloaterimnearbychathandler.cpp llfloaterimnearbychatlistener.cpp llnetmap.cpp llnotificationalerthandler.cpp llnotificationgrouphandler.cpp llnotificationhandlerutil.cpp llnotificationhinthandler.cpp llnotificationlistitem.cpp llnotificationlistview.cpp llnotificationmanager.cpp llnotificationofferhandler.cpp llnotificationscripthandler.cpp llnotificationstorage.cpp llnotificationtiphandler.cpp lloutfitgallery.cpp lloutfitslist.cpp lloutfitobserver.cpp lloutputmonitorctrl.cpp llpanelappearancetab.cpp llpanelavatar.cpp llpanelavatartag.cpp llpanelblockedlist.cpp llpanelclassified.cpp llpanelcontents.cpp llpaneleditsky.cpp llpaneleditwater.cpp llpaneleditwearable.cpp llpanelenvironment.cpp llpanelexperiencelisteditor.cpp llpanelexperiencelog.cpp llpanelexperiencepicker.cpp llpanelexperiences.cpp llpanelface.cpp llpanelgenerictip.cpp llpanelgroup.cpp llpanelgroupcreate.cpp llpanelgroupbulk.cpp llpanelgroupbulkban.cpp llpanelgroupexperiences.cpp llpanelgroupgeneral.cpp llpanelgroupinvite.cpp llpanelgrouplandmoney.cpp llpanelgroupnotices.cpp llpanelgrouproles.cpp llpanelhome.cpp llpanelland.cpp llpanellandaudio.cpp llpanellandmarkinfo.cpp llpanellandmarks.cpp llpanellandmedia.cpp llpanellogin.cpp llpanelloginlistener.cpp llpanelmaininventory.cpp llpanelmarketplaceinbox.cpp llpanelmarketplaceinboxinventory.cpp llpanelmediasettingsgeneral.cpp llpanelmediasettingspermissions.cpp llpanelmediasettingssecurity.cpp llpanelme.cpp llpanelnearbymedia.cpp llpanelobject.cpp llpanelobjectinventory.cpp llpanelonlinestatus.cpp llpaneloutfitedit.cpp llpaneloutfitsinventory.cpp llpanelpeople.cpp llpanelpeoplemenus.cpp llpanelpermissions.cpp llpanelpick.cpp llpanelpicks.cpp llpanelplaceinfo.cpp llpanelplaceprofile.cpp llpanelplaces.cpp llpanelplacestab.cpp llpanelpresetscamerapulldown.cpp llpanelpresetspulldown.cpp llpanelprimmediacontrols.cpp llpanelprofile.cpp llpanelsnapshot.cpp llpanelsnapshotinventory.cpp llpanelsnapshotlocal.cpp llpanelsnapshotoptions.cpp llpanelsnapshotpostcard.cpp llpanelsnapshotprofile.cpp llpanelteleporthistory.cpp llpaneltiptoast.cpp llpanelvoiceeffect.cpp llpaneltopinfobar.cpp llpanelpulldown.cpp llpanelvoicedevicesettings.cpp llpanelvolume.cpp llpanelvolumepulldown.cpp llpanelwearing.cpp llparcelselection.cpp llparticipantlist.cpp llpatchvertexarray.cpp llpathfindingcharacter.cpp llpathfindingcharacterlist.cpp llpathfindinglinkset.cpp llpathfindinglinksetlist.cpp llpathfindingmanager.cpp llpathfindingnavmesh.cpp llpathfindingnavmeshstatus.cpp llpathfindingnavmeshzone.cpp llpathfindingobject.cpp llpathfindingobjectlist.cpp llpathfindingpathtool.cpp llpersistentnotificationstorage.cpp llphysicsmotion.cpp llphysicsshapebuilderutil.cpp llpipelinelistener.cpp llplacesinventorybridge.cpp llplacesinventorypanel.cpp llplacesfolderview.cpp llpopupview.cpp llpostcard.cpp llpresetsmanager.cpp llpreview.cpp llpreviewanim.cpp llpreviewgesture.cpp llpreviewnotecard.cpp llpreviewscript.cpp llpreviewsound.cpp llpreviewtexture.cpp llproductinforequest.cpp llprogressview.cpp llrecentpeople.cpp llregioninfomodel.cpp llregionposition.cpp llremoteparcelrequest.cpp llsavedsettingsglue.cpp llsaveoutfitcombobtn.cpp llscenemonitor.cpp llsceneview.cpp llscreenchannel.cpp llscripteditor.cpp llscriptfloater.cpp llscrollingpanelparam.cpp llscrollingpanelparambase.cpp llsculptidsize.cpp llsearchableui.cpp llsearchcombobox.cpp llsearchhistory.cpp llsecapi.cpp llsechandler_basic.cpp llselectmgr.cpp llsetkeybinddialog.cpp llsettingspicker.cpp llsettingsvo.cpp llshareavatarhandler.cpp llsidepanelappearance.cpp llsidepanelinventory.cpp llsidepanelinventorysubpanel.cpp llsidepaneliteminfo.cpp llsidepaneltaskinfo.cpp llsidetraypanelcontainer.cpp llskinningutil.cpp llsky.cpp llslurl.cpp llsnapshotlivepreview.cpp llspatialpartition.cpp llspeakers.cpp llspeakingindicatormanager.cpp llsplitbutton.cpp llsprite.cpp llstartup.cpp llstartuplistener.cpp llstatusbar.cpp llstylemap.cpp llsurface.cpp llsurfacepatch.cpp llsyntaxid.cpp llsyswellitem.cpp llsyswellwindow.cpp lltelemetry.cpp llteleporthistory.cpp llteleporthistorystorage.cpp lltextureatlas.cpp lltextureatlasmanager.cpp lltexturecache.cpp lltexturectrl.cpp lltexturefetch.cpp lltextureinfo.cpp lltextureinfodetails.cpp lltexturestats.cpp lltextureview.cpp lltoast.cpp lltoastalertpanel.cpp lltoastgroupnotifypanel.cpp lltoastimpanel.cpp lltoastnotifypanel.cpp lltoastpanel.cpp lltoastscripttextbox.cpp lltoastscriptquestion.cpp lltool.cpp lltoolbarview.cpp lltoolbrush.cpp lltoolcomp.cpp lltooldraganddrop.cpp lltoolface.cpp lltoolfocus.cpp lltoolgrab.cpp lltoolgun.cpp lltoolindividual.cpp lltoolmgr.cpp lltoolmorph.cpp lltoolobjpicker.cpp lltoolpie.cpp lltoolpipette.cpp lltoolplacer.cpp lltoolselect.cpp lltoolselectland.cpp lltoolselectrect.cpp lltracker.cpp lltrackpicker.cpp lltransientdockablefloater.cpp lltransientfloatermgr.cpp lltranslate.cpp lluiavatar.cpp lluilistener.cpp lluploaddialog.cpp llurl.cpp llurldispatcher.cpp llurldispatcherlistener.cpp llurlfloaterdispatchhandler.cpp llurlhistory.cpp llurllineeditorctrl.cpp llurlwhitelist.cpp llvectorperfoptions.cpp llversioninfo.cpp llviewchildren.cpp llviewerassetstats.cpp llviewerassetstorage.cpp llviewerassettype.cpp llviewerassetupload.cpp llviewerattachmenu.cpp llvieweraudio.cpp llviewercamera.cpp llviewerchat.cpp llviewercontrol.cpp llviewercontrollistener.cpp llviewerdisplay.cpp llviewerfloaterreg.cpp llviewerfoldertype.cpp llviewergenericmessage.cpp llviewergesture.cpp llviewerhelp.cpp llviewerhelputil.cpp llviewerhome.cpp llviewerinventory.cpp llviewerjoint.cpp llviewerjointattachment.cpp llviewerjointmesh.cpp llviewerjoystick.cpp llviewerinput.cpp llviewerlayer.cpp llviewermedia.cpp llviewermedia_streamingaudio.cpp llviewermediafocus.cpp llviewermenu.cpp llviewermenufile.cpp llviewermessage.cpp llviewernetwork.cpp llviewerobject.cpp llviewerobjectlist.cpp llvieweroctree.cpp llviewerparcelaskplay.cpp llviewerparcelmedia.cpp llviewerparcelmediaautoplay.cpp llviewerparcelmgr.cpp llviewerparceloverlay.cpp llviewerpartsim.cpp llviewerpartsource.cpp llviewerregion.cpp llviewershadermgr.cpp llviewerstats.cpp llviewerstatsrecorder.cpp llviewertexlayer.cpp llviewertexteditor.cpp llviewertexture.cpp llviewertextureanim.cpp llviewertexturelist.cpp llviewerthrottle.cpp llviewerwearable.cpp llviewerwindow.cpp llviewerwindowlistener.cpp llvlcomposition.cpp llvlmanager.cpp llvoavatar.cpp llvoavatarself.cpp llvocache.cpp llvograss.cpp llvoground.cpp llvoicecallhandler.cpp llvoicechannel.cpp llvoiceclient.cpp llvoicevisualizer.cpp llvoicevivox.cpp llvoinventorylistener.cpp llvopartgroup.cpp llvosky.cpp llvosurfacepatch.cpp llvotree.cpp llvovolume.cpp llvowater.cpp llvowlsky.cpp llwatchdog.cpp llwearableitemslist.cpp llwearablelist.cpp llweb.cpp llwebprofile.cpp llwind.cpp llwindowlistener.cpp llwlhandlers.cpp llworld.cpp llworldmap.cpp llworldmapmessage.cpp llworldmipmap.cpp llworldmapview.cpp llxmlrpclistener.cpp llxmlrpctransaction.cpp noise.cpp pipeline.cpp ) set(VIEWER_BINARY_NAME "secondlife-bin" CACHE STRING "The name of the viewer executable to create.") set(viewer_HEADER_FILES CMakeLists.txt ViewerInstall.cmake groupchatlistener.h llaccountingcost.h llaccountingcostmanager.h llaisapi.h llagent.h llagentaccess.h llagentbenefits.h llagentcamera.h llagentdata.h llagentlanguage.h llagentlistener.h llagentpicksinfo.h llagentpilot.h llagentui.h llagentwearables.h llanimstatelabels.h llappcorehttp.h llappearance.h llappearancemgr.h llappviewer.h llappviewerlistener.h llattachmentsmgr.h llaudiosourcevo.h llautoreplace.h llavataractions.h llavatariconctrl.h llavatarlist.h llavatarlistitem.h llavatarpropertiesprocessor.h llavatarrenderinfoaccountant.h llavatarrendernotifier.h llblockedlistitem.h llblocklist.h llbox.h llbreadcrumbview.h llbuycurrencyhtml.h llcallingcard.h llcapabilityprovider.h llchannelmanager.h llchatbar.h llchathistory.h llchatitemscontainerctrl.h llchatmsgbox.h llchiclet.h llchicletbar.h llclassifiedinfo.h llcofwearables.h llcolorswatch.h llcommanddispatcherlistener.h llcommandhandler.h llcommandlineparser.h llcommunicationchannel.h llcompilequeue.h llconfirmationmanager.h llcontrolavatar.h llconversationlog.h llconversationloglist.h llconversationloglistitem.h llconversationmodel.h llconversationview.h llcurrencyuimanager.h llcylinder.h lldateutil.h lldebugmessagebox.h lldebugview.h lldeferredsounds.h lldelayedgestureerror.h lldirpicker.h lldonotdisturbnotificationstorage.h lldndbutton.h lldrawable.h lldrawpool.h lldrawpoolalpha.h lldrawpoolavatar.h lldrawpoolbump.h lldrawpoolmaterials.h lldrawpoolground.h lldrawpoolsimple.h lldrawpoolsky.h lldrawpoolterrain.h lldrawpooltree.h lldrawpoolwater.h lldrawpoolwlsky.h lldynamictexture.h llemote.h llenvironment.h llestateinfomodel.h lleventnotifier.h lleventpoll.h llexpandabletextbox.h llexperiencelog.h llexternaleditor.h llface.h llfasttimerview.h llfavoritesbar.h llfeaturemanager.h llfilepicker.h llfilteredwearablelist.h llfirstuse.h llflexibleobject.h llfloaterabout.h llfloaterbvhpreview.h llfloateraddpaymentmethod.h llfloaterauction.h llfloaterautoreplacesettings.h llfloateravatar.h llfloateravatarpicker.h llfloateravatarrendersettings.h llfloateravatartextures.h llfloaterbanduration.h llfloaterbeacons.h llfloaterbigpreview.h llfloaterbuildoptions.h llfloaterbulkpermission.h llfloaterbump.h llfloaterbuy.h llfloaterbuycontents.h llfloaterbuycurrency.h llfloaterbuycurrencyhtml.h llfloaterbuyland.h llfloatercamerapresets.h llfloatercamera.h llfloaterchatvoicevolume.h llfloatercolorpicker.h llfloaterconversationlog.h llfloaterconversationpreview.h llfloatercreatelandmark.h llfloaterdeleteprefpreset.h llfloaterdestinations.h llfloatereditenvironmentbase.h llfloatereditextdaycycle.h llfloaterenvironmentadjust.h llfloaterevent.h llfloaterexperiencepicker.h llfloaterexperienceprofile.h llfloaterexperiences.h llfloaterfixedenvironment.h llfloaterfonttest.h llfloaterforgetuser.h llfloatergesture.h llfloatergodtools.h llfloatergotoline.h llfloatergridstatus.h llfloatergroupbulkban.h llfloatergroupinvite.h llfloatergroups.h llfloaterhandler.h llfloaterhelpbrowser.h llfloaterhoverheight.h llfloaterhowto.h llfloaterhud.h llfloaterimagepreview.h llfloaterimnearbychat.h llfloaterimnearbychathandler.h llfloaterimnearbychatlistener.h llfloaterimsessiontab.h llfloaterimsession.h llfloaterimcontainer.h llfloaterinspect.h llfloaterjoystick.h llfloaterlagmeter.h llfloaterland.h llfloaterlandholdings.h llfloaterlinkreplace.h llfloaterloadprefpreset.h llfloatermap.h llfloatermarketplacelistings.h llfloatermediasettings.h llfloatermemleak.h llfloatermodelpreview.h llfloatermodeluploadbase.h llfloatermyscripts.h llfloatermyenvironment.h llfloaternamedesc.h llfloaternotificationsconsole.h llfloaternotificationstabbed.h llfloateroutfitphotopreview.h llfloateroutfitsnapshot.h llfloaterobjectweights.h llfloateropenobject.h llfloaterpathfindingcharacters.h llfloaterpathfindingconsole.h llfloaterpathfindinglinksets.h llfloaterpathfindingobjects.h llfloaterpay.h llfloaterperms.h llfloaterpostprocess.h llfloaterpreference.h llfloaterpreferenceviewadvanced.h llfloaterpreviewtrash.h llfloaterproperties.h llfloaterregiondebugconsole.h llfloaterregioninfo.h llfloaterreporter.h llfloaterregionrestarting.h llfloatersavecamerapreset.h llfloatersaveprefpreset.h llfloatersceneloadstats.h llfloaterscriptdebug.h llfloaterscriptedprefs.h llfloaterscriptlimits.h llfloatersearch.h llfloatersellland.h llfloatersettingsdebug.h llfloatersidepanelcontainer.h llfloatersnapshot.h llfloatersounddevices.h llfloaterspellchecksettings.h llfloatertelehub.h llfloatertestinspectors.h llfloatertestlistview.h llfloatertexturefetchdebugger.h llfloatertools.h llfloatertopobjects.h llfloatertos.h llfloatertoybox.h llfloatertranslationsettings.h llfloateruipreview.h llfloaterurlentry.h llfloatervoiceeffect.h llfloatervoicevolume.h llfloaterwebcontent.h llfloaterwebprofile.h llfloaterwhitelistentry.h llfloaterwindowsize.h llfloaterworldmap.h llfolderviewmodelinventory.h llfollowcam.h llfriendcard.h llflyoutcombobtn.h llgesturelistener.h llgesturemgr.h llgiveinventory.h llgroupactions.h llgroupiconctrl.h llgrouplist.h llgroupmgr.h llhasheduniqueid.h llhints.h llhttpretrypolicy.h llhudeffect.h llhudeffectbeam.h llhudeffectlookat.h llhudeffectpointat.h llhudeffecttrail.h llhudeffectblob.h llhudicon.h llhudmanager.h llhudnametag.h llhudobject.h llhudrender.h llhudtext.h llhudview.h llimagefiltersmanager.h llimprocessing.h llimview.h llinspect.h llinspectavatar.h llinspectgroup.h llinspectobject.h llinspectremoteobject.h llinspecttoast.h llinventorybridge.h llinventoryfilter.h llinventoryfunctions.h llinventoryicon.h llinventoryitemslist.h llinventorylistitem.h llinventorymodel.h llinventorymodelbackgroundfetch.h llinventoryobserver.h llinventorypanel.h lljoystickbutton.h llkeyconflict.h lllandmarkactions.h lllandmarklist.h lllightconstants.h lllistbrowser.h lllistcontextmenu.h lllistview.h lllocalbitmaps.h lllocationhistory.h lllocationinputctrl.h lllogchat.h llloginhandler.h lllogininstance.h llmachineid.h llmainlooprepeater.h llmanip.h llmaniprotate.h llmanipscale.h llmaniptranslate.h llmarketplacefunctions.h llmarketplacenotifications.h llmaterialmgr.h llmediactrl.h llmediadataclient.h llmenuoptionpathfindingrebakenavmesh.h llmeshrepository.h llmimetypes.h llmodelpreview.h llmorphview.h llmoveview.h llmutelist.h llnamebox.h llnameeditor.h llnamelistctrl.h llnavigationbar.h llnetmap.h llnotificationhandler.h llnotificationlistitem.h llnotificationlistview.h llnotificationmanager.h llnotificationstorage.h lloutfitgallery.h lloutfitslist.h lloutfitobserver.h lloutputmonitorctrl.h llpanelappearancetab.h llpanelavatar.h llpanelavatartag.h llpanelblockedlist.h llpanelclassified.h llpanelcontents.h llpaneleditsky.h llpaneleditwater.h llpaneleditwearable.h llpanelenvironment.h llpanelexperiencelisteditor.h llpanelexperiencelog.h llpanelexperiencepicker.h llpanelexperiences.h llpanelface.h llpanelgenerictip.h llpanelgroup.h llpanelgroupcreate.h llpanelgroupbulk.h llpanelgroupbulkimpl.h llpanelgroupbulkban.h llpanelgroupexperiences.h llpanelgroupgeneral.h llpanelgroupinvite.h llpanelgrouplandmoney.h llpanelgroupnotices.h llpanelgrouproles.h llpanelhome.h llpanelland.h llpanellandaudio.h llpanellandmarkinfo.h llpanellandmarks.h llpanellandmedia.h llpanellogin.h llpanelloginlistener.h llpanelmaininventory.h llpanelmarketplaceinbox.h llpanelmarketplaceinboxinventory.h llpanelmediasettingsgeneral.h llpanelmediasettingspermissions.h llpanelmediasettingssecurity.h llpanelme.h llpanelnearbymedia.h llpanelobject.h llpanelobjectinventory.h llpanelonlinestatus.h llpaneloutfitedit.h llpaneloutfitsinventory.h llpanelpeople.h llpanelpeoplemenus.h llpanelpermissions.h llpanelpick.h llpanelpicks.h llpanelplaceinfo.h llpanelplaceprofile.h llpanelplaces.h llpanelplacestab.h llpanelpresetscamerapulldown.h llpanelpresetspulldown.h llpanelprimmediacontrols.h llpanelprofile.h llpanelsnapshot.h llpanelteleporthistory.h llpaneltiptoast.h llpanelpulldown.h llpanelvoicedevicesettings.h llpanelvoiceeffect.h llpaneltopinfobar.h llpanelvolume.h llpanelvolumepulldown.h llpanelwearing.h llparcelselection.h llparticipantlist.h llpatchvertexarray.h llpathfindingcharacter.h llpathfindingcharacterlist.h llpathfindinglinkset.h llpathfindinglinksetlist.h llpathfindingmanager.h llpathfindingnavmesh.h llpathfindingnavmeshstatus.h llpathfindingnavmeshzone.h llpathfindingobject.h llpathfindingobjectlist.h llpathfindingpathtool.h llpersistentnotificationstorage.h llphysicsmotion.h llphysicsshapebuilderutil.h llpipelinelistener.h llplacesinventorybridge.h llplacesinventorypanel.h llplacesfolderview.h llpopupview.h llpostcard.h llpresetsmanager.h llpreview.h llpreviewanim.h llpreviewgesture.h llpreviewnotecard.h llpreviewscript.h llpreviewsound.h llpreviewtexture.h llproductinforequest.h llprogressview.h llrecentpeople.h llregioninfomodel.h llregionposition.h llremoteparcelrequest.h llresourcedata.h llrootview.h llsavedsettingsglue.h llsaveoutfitcombobtn.h llscenemonitor.h llsceneview.h llscreenchannel.h llscripteditor.h llscriptfloater.h llscriptruntimeperms.h llscrollingpanelparam.h llscrollingpanelparambase.h llsculptidsize.h llsearchableui.h llsearchcombobox.h llsearchhistory.h llsecapi.h llsechandler_basic.h llselectmgr.h llsetkeybinddialog.h llsettingspicker.h llsettingsvo.h llsidepanelappearance.h llsidepanelinventory.h llsidepanelinventorysubpanel.h llsidepaneliteminfo.h llsidepaneltaskinfo.h llsidetraypanelcontainer.h llskinningutil.h llsky.h llslurl.h llsnapshotlivepreview.h llsnapshotmodel.h llspatialpartition.h llspeakers.h llspeakingindicatormanager.h llsplitbutton.h llsprite.h llstartup.h llstartuplistener.h llstatusbar.h llstylemap.h llsurface.h llsurfacepatch.h llsyntaxid.h llsyswellitem.h llsyswellwindow.h lltable.h llteleporthistory.h llteleporthistorystorage.h lltextureatlas.h lltextureatlasmanager.h lltexturecache.h lltexturectrl.h lltexturefetch.h lltextureinfo.h lltextureinfodetails.h lltexturestats.h lltextureview.h lltoast.h lltoastalertpanel.h lltoastgroupnotifypanel.h lltoastimpanel.h lltoastnotifypanel.h lltoastpanel.h lltoastscripttextbox.h lltoastscriptquestion.h lltool.h lltoolbarview.h lltoolbrush.h lltoolcomp.h lltooldraganddrop.h lltoolface.h lltoolfocus.h lltoolgrab.h lltoolgun.h lltoolindividual.h lltoolmgr.h lltoolmorph.h lltoolobjpicker.h lltoolpie.h lltoolpipette.h lltoolplacer.h lltoolselect.h lltoolselectland.h lltoolselectrect.h lltracker.h lltrackpicker.h lltransientdockablefloater.h lltransientfloatermgr.h lltranslate.h lluiconstants.h lluiavatar.h lluilistener.h lluploaddialog.h lluploadfloaterobservers.h llurl.h llurldispatcher.h llurldispatcherlistener.h llurlfloaterdispatchhandler.h llurlhistory.h llurllineeditorctrl.h llurlwhitelist.h llvectorperfoptions.h llversioninfo.h llviewchildren.h llviewerassetstats.h llviewerassetstorage.h llviewerassettype.h llviewerassetupload.h llviewerattachmenu.h llvieweraudio.h llviewercamera.h llviewerchat.h llviewercontrol.h llviewercontrollistener.h llviewerdisplay.h llviewerfloaterreg.h llviewerfoldertype.h llviewergenericmessage.h llviewergesture.h llviewerhelp.h llviewerhome.h llviewerinventory.h llviewerjoint.h llviewerjointattachment.h llviewerjointmesh.h llviewerjoystick.h llviewerinput.h llviewerlayer.h llviewermedia.h llviewermediafocus.h llviewermediaobserver.h llviewermenu.h llviewermenufile.h llviewermessage.h llviewernetwork.h llviewerobject.h llviewerobjectlist.h llvieweroctree.h llviewerparcelaskplay.h llviewerparcelmedia.h llviewerparcelmediaautoplay.h llviewerparcelmgr.h llviewerparceloverlay.h llviewerpartsim.h llviewerpartsource.h llviewerprecompiledheaders.h llviewerregion.h llviewershadermgr.h llviewerstats.h llviewerstatsrecorder.h llviewertexlayer.h llviewertexteditor.h llviewertexture.h llviewertextureanim.h llviewertexturelist.h llviewerthrottle.h llviewerwearable.h llviewerwindow.h llviewerwindowlistener.h llvlcomposition.h llvlmanager.h llvoavatar.h llvoavatarself.h llvocache.h llvograss.h llvoground.h llvoicechannel.h llvoiceclient.h llvoicevisualizer.h llvoicevivox.h llvoinventorylistener.h llvopartgroup.h llvosky.h llvosurfacepatch.h llvotree.h llvovolume.h llvowater.h llvowlsky.h llwatchdog.h llwearableitemslist.h llwearablelist.h llweb.h llwebprofile.h llwind.h llwindowlistener.h llwlhandlers.h llworld.h llworldmap.h llworldmapmessage.h llworldmipmap.h llworldmapview.h llxmlrpclistener.h llxmlrpctransaction.h macmain.h noise.h pipeline.h roles_constants.h VertexCache.h VorbisFramework.h ) source_group("CMake Rules" FILES ViewerInstall.cmake) #build_data.json creation moved to viewer_manifest.py MAINT-6413 # the viewer_version.txt file created here is for passing to viewer_manifest and autobuild file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/viewer_version.txt" "${VIEWER_SHORT_VERSION}.${VIEWER_VERSION_REVISION}\n") set_source_files_properties( llversioninfo.cpp tests/llversioninfo_test.cpp PROPERTIES COMPILE_DEFINITIONS "${VIEWER_CHANNEL_VERSION_DEFINES}" # see BuildVersion.cmake ) if (DARWIN) LIST(APPEND viewer_SOURCE_FILES llappviewermacosx.cpp) LIST(APPEND viewer_SOURCE_FILES llappviewermacosx-objc.mm) LIST(APPEND viewer_SOURCE_FILES llappviewermacosx-objc.h) LIST(APPEND viewer_SOURCE_FILES llfilepicker_mac.mm) LIST(APPEND viewer_HEADER_FILES llfilepicker_mac.h) # This should be compiled with the viewer. LIST(APPEND viewer_SOURCE_FILES llappdelegate-objc.mm) set_source_files_properties( llappdelegate-objc.mm PROPERTIES COMPILE_DEFINITIONS "${VIEWER_CHANNEL_VERSION_DEFINES}" # BugsplatMac is a module, imported with @import. That language feature # demands these -f switches. # Xcode 10.2 requires that Objective-C++ headers declare nullability of # pointer variables. As of 2019-06-26, the BugsplatMac version we're using # does not yet do so in its own header files. This -W flag prevents fatal # warnings. COMPILE_FLAGS "-fmodules -fcxx-modules -Wno-nullability-completeness" ) find_library(AGL_LIBRARY AGL) find_library(APPKIT_LIBRARY AppKit) find_library(COCOA_LIBRARY Cocoa) find_library(IOKIT_LIBRARY IOKit) find_library(COREAUDIO_LIBRARY CoreAudio) set(viewer_LIBRARIES ${COCOA_LIBRARY} ${AGL_LIBRARY} ${IOKIT_LIBRARY} ${COREAUDIO_LIBRARY} ) if (BUGSPLAT_DB) list(APPEND viewer_LIBRARIES ${BUGSPLAT_LIBRARIES} ) endif (BUGSPLAT_DB) # Add resource files to the project. set(viewer_RESOURCE_FILES secondlife.icns macview.r Info-SecondLife.plist SecondLife.xib/ # CMake doesn't seem to support Xcode language variants well just yet English.lproj/InfoPlist.strings English.lproj/language.txt German.lproj/language.txt Japanese.lproj/language.txt Korean.lproj/language.txt ) set_source_files_properties( ${viewer_RESOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE #MACOSX_PACKAGE_LOCATION Resources #don't do this! this tells cmake to copy the files. ) SOURCE_GROUP("Resources" FILES ${viewer_RESOURCE_FILES}) list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) endif (DARWIN) if (LINUX) LIST(APPEND viewer_SOURCE_FILES llappviewerlinux.cpp) set_source_files_properties( llappviewerlinux.cpp PROPERTIES COMPILE_DEFINITIONS "${VIEWER_CHANNEL_VERSION_DEFINES}" ) LIST(APPEND viewer_SOURCE_FILES llappviewerlinux_api_dbus.cpp) SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--as-needed") set(viewer_LIBRARIES Xinerama ) if (OPENAL) LIST(APPEND viewer_LIBRARIES ${OPENAL_LIBRARIES}) endif (OPENAL) endif (LINUX) if (WINDOWS) list(APPEND viewer_SOURCE_FILES llappviewerwin32.cpp llwindebug.cpp ) set_source_files_properties( llappviewerwin32.cpp PROPERTIES COMPILE_DEFINITIONS "${VIEWER_CHANNEL_VERSION_DEFINES}" ) list(APPEND viewer_HEADER_FILES llappviewerwin32.h llwindebug.h ) # precompiled header configuration # llviewerprecompiledheaders.cpp generates # the .pch file. # All sources added to viewer_SOURCE_FILES # at this point use it. if(USE_PRECOMPILED_HEADERS) set_source_files_properties(llviewerprecompiledheaders.cpp PROPERTIES COMPILE_FLAGS "/Ycllviewerprecompiledheaders.h" ) set(viewer_SOURCE_FILES "${viewer_SOURCE_FILES}" llviewerprecompiledheaders.cpp) endif(USE_PRECOMPILED_HEADERS) # Replace the icons with the appropriate ones for the channel # ('test' is the default) set(ICON_PATH "test") set(VIEWER_MACOSX_PHASE "d") string(TOLOWER ${VIEWER_CHANNEL} channel_lower) if(channel_lower MATCHES "^second life release") set(ICON_PATH "release") set(VIEWER_MACOSX_PHASE "f") elseif(channel_lower MATCHES "^second life beta") set(ICON_PATH "beta") set(VIEWER_MACOSX_PHASE "b") elseif(channel_lower MATCHES "^second life project") set(ICON_PATH "project") set(VIEWER_MACOSX_PHASE "a") endif() message(STATUS "Copying icons for ${ICON_PATH}") execute_process( COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/icons/${ICON_PATH}/secondlife.ico" "${CMAKE_CURRENT_SOURCE_DIR}/res/ll_icon.ico" ) execute_process( COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/icons/${ICON_PATH}/secondlife_256.BMP" "${CMAKE_CURRENT_SOURCE_DIR}/res/ll_icon.BMP" ) execute_process( COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/icons/${ICON_PATH}/secondlife_256.BMP" "${CMAKE_CURRENT_SOURCE_DIR}/res-sdl/ll_icon.BMP" ) # Add resource files to the project. # viewerRes.rc is the only buildable file, but # the rest are all dependencies of it. set(viewer_RESOURCE_FILES res/arrow.cur res/arrowcop.cur res/arrowcopmulti.cur res/arrowdrag.cur res/circleandline.cur res/icon1.ico res/llarrow.cur res/llarrowdrag.cur res/llarrowdragmulti.cur res/llarrowlocked.cur res/llgrablocked.cur res/llno.cur res/llnolocked.cur res/lltoolcamera.cur res/lltoolcreate.cur res/lltoolfocus.cur res/lltoolgrab.cur res/lltoolland.cur res/lltoolpan.cur res/lltoolpathfinding.cur res/lltoolpathfindingpathend.cur res/lltoolpathfindingpathendadd.cur res/lltoolpathfindingpathstart.cur res/lltoolpathfindingpathstartadd.cur res/lltoolpipette.cur res/lltoolrotate.cur res/lltoolscale.cur res/lltooltranslate.cur res/lltoolzoomin.cur res/lltoolzoomout.cur res-sdl/ll_icon.BMP res/ll_icon.BMP res/ll_icon.ico res/resource.h res/toolpickobject.cur res/toolpickobject2.cur res/toolpickobject3.cur res/toolpipette.cur res/toolbuy.cur res/toolopen.cur res/toolsit.cur ) set_source_files_properties(${viewer_RESOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/res/viewerRes.rc ${CMAKE_CURRENT_BINARY_DIR}/viewerRes.rc ) set(viewer_RESOURCE_FILES ${CMAKE_CURRENT_BINARY_DIR}/viewerRes.rc ${viewer_RESOURCE_FILES} ) set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/viewerRes.rc PROPERTIES COMPILE_FLAGS "-I${CMAKE_CURRENT_SOURCE_DIR}/res" ) SOURCE_GROUP("Resource Files" FILES ${viewer_RESOURCE_FILES}) if (NOT USESYSTEMLIBS) list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) endif (NOT USESYSTEMLIBS) # see EXP-1765 - theory is opengl32.lib needs to be included before gdi32.lib (windows libs) set(viewer_LIBRARIES opengl32 ${WINDOWS_LIBRARIES} comdlg32 dxguid kernel32 odbc32 odbccp32 oleaut32 shell32 Vfw32 wer winspool ) find_library(INTEL_MEMOPS_LIBRARY NAMES ll_intel_memops PATHS optimized ${ARCH_PREBUILT_DIRS_RELEASE} debug ${ARCH_PREBUILT_DIRS_DEBUG} ) mark_as_advanced(INTEL_MEMOPS_LIBRARY) if (INTEL_MEMOPS_LIBRARY) list(APPEND viewer_LIBRARIES ${INTEL_MEMOPS_LIBRARY}) endif (INTEL_MEMOPS_LIBRARY) if (ADDRESS_SIZE EQUAL 64) # We deliberately omit this from the 32bit build because it declares that # the viewer is compatible with Windows 10; we need that to properly detect # the Windows version, but doing so causes systems with certain HD video # cards to fail because Windows 10 does not support them. Leaving this out # causes those systems to run in a Windows 8 compatibility mode, which works. LIST(APPEND viewer_SOURCE_FILES windows.manifest) endif (ADDRESS_SIZE EQUAL 64) if (OPENAL) LIST(APPEND viewer_LIBRARIES ${OPENAL_LIBRARIES}) endif (OPENAL) endif (WINDOWS) # Add the xui files. This is handy for searching for xui elements # from within the IDE. set(viewer_XUI_FILES skins/default/colors.xml skins/default/default_languages.xml skins/default/textures/textures.xml ) file(GLOB DEFAULT_XUI_FILE_GLOB_LIST ${CMAKE_CURRENT_SOURCE_DIR}/skins/*/xui/en/*.xml) list(APPEND viewer_XUI_FILES ${DEFAULT_XUI_FILE_GLOB_LIST}) file(GLOB DEFAULT_WIDGET_FILE_GLOB_LIST ${CMAKE_CURRENT_SOURCE_DIR}/skins/*/xui/en/widgets/*.xml) list(APPEND viewer_XUI_FILES ${DEFAULT_WIDGET_FILE_GLOB_LIST}) # Cannot append empty lists in CMake, wait until we have files here. #file(GLOB SILVER_WIDGET_FILE_GLOB_LIST # ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/widgets/*.xml) #list(APPEND viewer_XUI_FILES ${SILVER_WIDGET_FILE_GLOB_LIST}) list(SORT viewer_XUI_FILES) source_group("XUI Files" FILES ${viewer_XUI_FILES}) set_source_files_properties(${viewer_XUI_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_XUI_FILES}) set(viewer_APPSETTINGS_FILES app_settings/anim.ini app_settings/cmd_line.xml app_settings/commands.xml app_settings/grass.xml app_settings/high_graphics.xml app_settings/ignorable_dialogs.xml app_settings/key_bindings.xml app_settings/keywords_lsl_default.xml app_settings/logcontrol.xml app_settings/low_graphics.xml app_settings/mid_graphics.xml app_settings/settings.xml app_settings/settings_crash_behavior.xml app_settings/settings_files.xml app_settings/settings_per_account.xml app_settings/std_bump.ini app_settings/toolbars.xml app_settings/trees.xml app_settings/ultra_graphics.xml app_settings/viewerart.xml ${CMAKE_SOURCE_DIR}/../etc/message.xml ${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg packages-info.txt ) source_group("App Settings" FILES ${viewer_APPSETTINGS_FILES}) set_source_files_properties(${viewer_APPSETTINGS_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_APPSETTINGS_FILES}) set(viewer_CHARACTER_FILES character/attentions.xml character/attentionsN.xml character/avatar_lad.xml character/avatar_skeleton.xml character/genepool.xml ) source_group("Character File" FILES ${viewer_CHARACTER_FILES}) set_source_files_properties(${viewer_CHARACTER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) if (NOT USESYSTEMLIBS) list(APPEND viewer_SOURCE_FILES ${viewer_CHARACTER_FILES}) endif (NOT USESYSTEMLIBS) if (WINDOWS) file(GLOB viewer_INSTALLER_FILES installers/windows/*.nsi) source_group("Installer Files" FILES ${viewer_INSTALLER_FILES}) set_source_files_properties(${viewer_INSTALLER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_INSTALLER_FILES}) endif (WINDOWS) if (OPENAL) set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_OPENAL") endif (OPENAL) if (FMODSTUDIO) set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMODSTUDIO") set(FMODWRAPPER_LIBRARY ${FMODSTUDIO_LIBRARY}) endif (FMODSTUDIO) set_source_files_properties(llstartup.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}") if (HAVOK OR HAVOK_TPV) set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_HAVOK") endif (HAVOK OR HAVOK_TPV) # progress view disables/enables icons based on available packages set_source_files_properties(llprogressview.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}") list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) set_source_files_properties(${viewer_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) add_executable(${VIEWER_BINARY_NAME} WIN32 MACOSX_BUNDLE ${viewer_SOURCE_FILES} ) if (SDL_FOUND) set_property(TARGET ${VIEWER_BINARY_NAME} PROPERTY COMPILE_DEFINITIONS LL_SDL=1 ) endif (SDL_FOUND) if (BUGSPLAT_DB) set_property(TARGET ${VIEWER_BINARY_NAME} PROPERTY COMPILE_DEFINITIONS "LL_BUGSPLAT") endif (BUGSPLAT_DB) # add package files file(GLOB EVENT_HOST_SCRIPT_GLOB_LIST ${CMAKE_CURRENT_SOURCE_DIR}/../viewer_components/*.py) list(APPEND EVENT_HOST_SCRIPTS ${EVENT_HOST_SCRIPT_GLOB_LIST}) set(PACKAGE ON CACHE BOOL "Add a package target that builds an installer package.") if (WINDOWS) set_target_properties(${VIEWER_BINARY_NAME} PROPERTIES # *TODO -reenable this once we get server usage sorted out LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /LARGEADDRESSAWARE" LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO /LARGEADDRESSAWARE" LINK_FLAGS_RELEASE "/FORCE:MULTIPLE /MAP\"secondlife-bin.MAP\" /OPT:REF /LARGEADDRESSAWARE" ) if(USE_PRECOMPILED_HEADERS) set_target_properties( ${VIEWER_BINARY_NAME} PROPERTIES COMPILE_FLAGS "/Yullviewerprecompiledheaders.h" ) endif(USE_PRECOMPILED_HEADERS) # If adding a file to viewer_manifest.py in the WindowsManifest.construct() method, be sure to add the dependency # here. # *NOTE:Mani - This is a crappy hack to have important dependencies for the viewer_manifest copy action # be met. I'm looking forward to a source-code split-up project next year that will address this kind of thing. # In the meantime, if you have any ideas on how to easily maintain one list, either here or in viewer_manifest.py # and have the build deps get tracked *please* tell me about it. # nat: https://cmake.org/cmake/help/v3.14/command/file.html # "For example, the code # file(STRINGS myfile.txt myfile) # stores a list in the variable myfile in which each item is a line from the input file." # And of course it's straightforward to read a text file in Python. set(COPY_INPUT_DEPENDENCIES # The following commented dependencies are determined at variably at build time. Can't do this here. ${CMAKE_SOURCE_DIR}/../etc/message.xml ${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/llcommon.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/libapr-1.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/libaprutil-1.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/libapriconv-1.dll ${SHARED_LIB_STAGING_DIR}/Release/glod.dll ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/glod.dll ${SHARED_LIB_STAGING_DIR}/Debug/glod.dll ${SHARED_LIB_STAGING_DIR}/Release/libcollada14dom22.dll ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/libcollada14dom22.dll ${SHARED_LIB_STAGING_DIR}/Debug/libcollada14dom22-d.dll ${SHARED_LIB_STAGING_DIR}/Release/openjpeg.dll ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/openjpeg.dll ${SHARED_LIB_STAGING_DIR}/Debug/openjpegd.dll ${SHARED_LIB_STAGING_DIR}/Release/libhunspell.dll ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/libhunspell.dll ${SHARED_LIB_STAGING_DIR}/Debug/libhunspell.dll ${SHARED_LIB_STAGING_DIR}/Release/uriparser.dll ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/uriparser.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/SLVoice.exe ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/libsndfile-1.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/vivoxoal.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/ca-bundle.crt ${GOOGLE_PERF_TOOLS_SOURCE} ${CMAKE_CURRENT_SOURCE_DIR}/licenses-win32.txt ${CMAKE_CURRENT_SOURCE_DIR}/featuretable.txt ${CMAKE_CURRENT_SOURCE_DIR}/featuretable_xp.txt ${ARCH_PREBUILT_DIRS_RELEASE}/libeay32.dll ${ARCH_PREBUILT_DIRS_RELEASE}/ssleay32.dll ${ARCH_PREBUILT_DIRS_DEBUG}/libeay32.dll ${ARCH_PREBUILT_DIRS_DEBUG}/ssleay32.dll ${viewer_APPSETTINGS_FILES} SLPlugin media_plugin_cef media_plugin_libvlc media_plugin_example winmm_shim windows-crash-logger ) if (ADDRESS_SIZE EQUAL 64) list(APPEND COPY_INPUT_DEPENDENCIES ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/vivoxsdk_x64.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/ortp_x64.dll ) else (ADDRESS_SIZE EQUAL 64) list(APPEND COPY_INPUT_DEPENDENCIES ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/vivoxsdk.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/ortp.dll ) endif (ADDRESS_SIZE EQUAL 64) if (FMODSTUDIO) list(APPEND COPY_INPUT_DEPENDENCIES ${SHARED_LIB_STAGING_DIR}/Release/fmod.dll ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/fmod.dll ${SHARED_LIB_STAGING_DIR}/Debug/fmodL.dll ) endif (FMODSTUDIO) if (OPENAL) list(APPEND COPY_INPUT_DEPENDENCIES ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/OpenAL32.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/alut.dll ) endif (OPENAL) add_custom_command( OUTPUT ${CMAKE_CFG_INTDIR}/copy_touched.bat COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --actions=copy --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" "--fmodstudio=${FMODSTUDIO}" "--openal=${OPENAL}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} "--channel=${VIEWER_CHANNEL}" --configuration=${CMAKE_CFG_INTDIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} --grid=${GRID} --source=${CMAKE_CURRENT_SOURCE_DIR} --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/copy_touched.bat --versionfile=${CMAKE_CURRENT_BINARY_DIR}/viewer_version.txt DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py stage_third_party_libs ${COPY_INPUT_DEPENDENCIES} COMMENT "Performing viewer_manifest copy" ) add_custom_target(copy_w_viewer_manifest ALL DEPENDS ${CMAKE_CFG_INTDIR}/copy_touched.bat) add_dependencies(${VIEWER_BINARY_NAME} stage_third_party_libs llcommon copy_w_viewer_manifest) if (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts) endif (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) add_dependencies(${VIEWER_BINARY_NAME} SLPlugin windows-crash-logger ) # sets the 'working directory' for debugging from visual studio. # Condition for version can be moved to requirements once build agents will be updated (see TOOL-3865) if (NOT UNATTENDED) set_property( TARGET ${VIEWER_BINARY_NAME} PROPERTY VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" ) endif (NOT UNATTENDED) if (PACKAGE) add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2 COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py ${CMAKE_CURRENT_SOURCE_DIR}/.. ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CFG_INTDIR} DEPENDS lleventhost ${EVENT_HOST_SCRIPTS} ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py ) add_custom_command( OUTPUT ${CMAKE_CFG_INTDIR}/touched.bat COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" "--fmodstudio=${FMODSTUDIO}" "--openal=${OPENAL}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} "--channel=${VIEWER_CHANNEL}" --configuration=${CMAKE_CFG_INTDIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} --grid=${GRID} --source=${CMAKE_CURRENT_SOURCE_DIR} --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/touched.bat --versionfile=${CMAKE_CURRENT_BINARY_DIR}/viewer_version.txt DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ${CMAKE_CURRENT_BINARY_DIR}/viewer_version.txt ${COPY_INPUT_DEPENDENCIES} ) add_custom_target(llpackage ALL DEPENDS ${CMAKE_CFG_INTDIR}/touched.bat windows-setup-build-all ) # temporarily disable packaging of event_host until hg subrepos get # sorted out on the parabuild cluster... #${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2) endif (PACKAGE) elseif (DARWIN) set_target_properties(${VIEWER_BINARY_NAME} PROPERTIES LINK_FLAGS_RELEASE "${LINK_FLAGS_RELEASE} -Xlinker -dead_strip -Xlinker -map -Xlinker ${CMAKE_CURRENT_BINARY_DIR}/${VIEWER_BINARY_NAME}.MAP" ) else (WINDOWS) # Linux set_target_properties(${VIEWER_BINARY_NAME} PROPERTIES LINK_FLAGS_RELEASE "${LINK_FLAGS_RELEASE} -Wl,--Map=${VIEWER_BINARY_NAME}.MAP" ) endif (WINDOWS) # *NOTE: - this list is very sensitive to ordering, test carefully on all # platforms if you change the relative order of the entries here. # In particular, cmake 2.6.4 (when building with linux/makefile generators) # appears to sometimes de-duplicate redundantly listed dependencies improperly. # To work around this, higher level modules should be listed before the modules # that they depend upon. -brad # # *NOTE: On mixing system shared libraries and updated static archives. # We use a number of libraries that have an existence as system libraries, # internal-use libraries and applications libraries. The most-referenced # one of these being libz where you can find four or more versions in play # at once. On Linux, libz can be found at link and run time via a number # of paths: # # => -lfreetype # => libz.so.1 (on install machine, not build) # => -lSDL # => libz.so.1 (on install machine, not build) # => -lgdk-x11-2.0 # => libz.so.1 # => -lz # # We generally want the newest version of the library to provide all symbol # resolution. To that end, when using static archives, the *_PRELOAD_ARCHIVES # variables, PNG_PRELOAD_ARCHIVES and ZLIB_PRELOAD_ARCHIVES, get the archives # dumped into the target binary and runtime lookup will find the most # modern version. target_link_libraries(${VIEWER_BINARY_NAME} ${LEGACY_STDIO_LIBS} ${PNG_PRELOAD_ARCHIVES} ${ZLIB_PRELOAD_ARCHIVES} ${URIPARSER_PRELOAD_ARCHIVES} ${GOOGLE_PERFTOOLS_LIBRARIES} ${LLAUDIO_LIBRARIES} ${LLCHARACTER_LIBRARIES} ${LLIMAGE_LIBRARIES} ${LLINVENTORY_LIBRARIES} ${LLMESHOPTIMIZER_LIBRARIES} ${LLMESSAGE_LIBRARIES} ${LLPLUGIN_LIBRARIES} ${LLPRIMITIVE_LIBRARIES} ${LLRENDER_LIBRARIES} ${FREETYPE_LIBRARIES} ${LLUI_LIBRARIES} ${LLVFS_LIBRARIES} ${LLWINDOW_LIBRARIES} ${LLXML_LIBRARIES} ${LLMATH_LIBRARIES} ${LLCOREHTTP_LIBRARIES} ${LLCOMMON_LIBRARIES} ${NDOF_LIBRARY} ${NVAPI_LIBRARY} ${HUNSPELL_LIBRARY} ${viewer_LIBRARIES} ${BOOST_PROGRAM_OPTIONS_LIBRARY} ${BOOST_REGEX_LIBRARY} ${BOOST_FIBER_LIBRARY} ${BOOST_CONTEXT_LIBRARY} ${DBUSGLIB_LIBRARIES} ${OPENGL_LIBRARIES} ${FMODWRAPPER_LIBRARY} # must come after LLAudio ${GLOD_LIBRARIES} ${OPENGL_LIBRARIES} ${JSONCPP_LIBRARIES} ${SDL_LIBRARY} ${SMARTHEAP_LIBRARY} ${UI_LIBRARIES} ${WINDOWS_LIBRARIES} ${EXPAT_LIBRARIES} ${XMLRPCEPI_LIBRARIES} ${OPENSSL_LIBRARIES} ${CRYPTO_LIBRARIES} ${LLLOGIN_LIBRARIES} ${LLPHYSICS_LIBRARIES} ${LLPHYSICSEXTENSIONS_LIBRARIES} ${LLAPPEARANCE_LIBRARIES} ) if (BUGSPLAT_DB) target_link_libraries(${VIEWER_BINARY_NAME} ${BUGSPLAT_LIBRARIES} ) endif (BUGSPLAT_DB) set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH "Path to artwork files.") if (LINUX) set(product SecondLife-${ARCH}-${VIEWER_SHORT_VERSION}.${VIEWER_VERSION_REVISION}) # These are the generated targets that are copied to package/ set(COPY_INPUT_DEPENDENCIES ${VIEWER_BINARY_NAME} linux-crash-logger SLPlugin media_plugin_gstreamer010 media_plugin_libvlc llcommon ) add_custom_command( OUTPUT ${product}.tar.bz2 COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" "--fmodstudio=${FMODSTUDIO}" "--openal=${OPENAL}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} "--channel=${VIEWER_CHANNEL}" --configuration=${CMAKE_CFG_INTDIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/packaged --grid=${GRID} --source=${CMAKE_CURRENT_SOURCE_DIR} --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched --versionfile=${CMAKE_CURRENT_BINARY_DIR}/viewer_version.txt DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ${COPY_INPUT_DEPENDENCIES} ) if (PACKAGE) endif (PACKAGE) add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.copy_touched COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --actions=copy --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" "--fmodstudio=${FMODSTUDIO}" "--openal=${OPENAL}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} "--channel=${VIEWER_CHANNEL}" --configuration=${CMAKE_CFG_INTDIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/packaged --grid=${GRID} --source=${CMAKE_CURRENT_SOURCE_DIR} --versionfile=${CMAKE_CURRENT_BINARY_DIR}/viewer_version.txt DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ${COPY_INPUT_DEPENDENCIES} COMMENT "Performing viewer_manifest copy" ) add_custom_target(copy_l_viewer_manifest ALL DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.copy_touched) if (PACKAGE) add_custom_target(llpackage ALL DEPENDS ${product}.tar.bz2) # Make sure we don't run two instances of viewer_manifest.py at the same time. add_dependencies(llpackage copy_l_viewer_manifest) check_message_template(llpackage) endif (PACKAGE) endif (LINUX) if (DARWIN) # These all get set with PROPERTIES. It's not that the property names are # magically known to CMake -- it's that these names are referenced in the # Info-SecondLife.plist file in the configure_file() directive below. set(product "${VIEWER_CHANNEL}") set(MACOSX_EXECUTABLE_NAME "${VIEWER_CHANNEL}") set(MACOSX_BUNDLE_INFO_STRING "${VIEWER_CHANNEL}") set(MACOSX_BUNDLE_ICON_FILE "secondlife.icns") set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.secondlife.indra.viewer") set(MACOSX_BUNDLE_LONG_VERSION_STRING "${VIEWER_CHANNEL} ${VIEWER_SHORT_VERSION}.${VIEWER_VERSION_REVISION}") set(MACOSX_BUNDLE_BUNDLE_NAME "SecondLife") set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${VIEWER_SHORT_VERSION}.${VIEWER_VERSION_REVISION}") set(MACOSX_BUNDLE_BUNDLE_VERSION "${VIEWER_SHORT_VERSION}${VIEWER_MACOSX_PHASE}${VIEWER_REVISION}") set(MACOSX_BUNDLE_COPYRIGHT "Copyright © Linden Research, Inc. 2020") set(MACOSX_BUNDLE_NSMAIN_NIB_FILE "SecondLife.nib") set(MACOSX_BUNDLE_NSPRINCIPAL_CLASS "LLApplication") # https://blog.kitware.com/upcoming-in-cmake-2-8-12-osx-rpath-support/ set(CMAKE_MACOSX_RPATH 1) set_target_properties( ${VIEWER_BINARY_NAME} PROPERTIES OUTPUT_NAME "${product}" # From Contents/MacOS/SecondLife, look in Contents/Frameworks INSTALL_RPATH "@loader_path/../Frameworks" # SIGH, as of 2018-05-24 (cmake 3.11.1) the INSTALL_RPATH property simply # does not work. Try this: LINK_FLAGS "-rpath @loader_path/../Frameworks" MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Info-SecondLife.plist" ) set(VIEWER_APP_BUNDLE "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app") set(VIEWER_APP_EXE "${VIEWER_APP_BUNDLE}/Contents/MacOS/${product}") set(VIEWER_APP_DSYM "${VIEWER_APP_EXE}.dSYM") set(VIEWER_APP_XCARCHIVE "${VIEWER_APP_BUNDLE}/../${product}.xcarchive.zip") configure_file( "${CMAKE_CURRENT_SOURCE_DIR}/Info-SecondLife.plist" "${VIEWER_APP_BUNDLE}/Contents/Info.plist" ) add_custom_command( TARGET ${VIEWER_BINARY_NAME} POST_BUILD COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --actions=copy --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" "--fmodstudio=${FMODSTUDIO}" "--openal=${OPENAL}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} --bundleid=${MACOSX_BUNDLE_GUI_IDENTIFIER} "--channel=${VIEWER_CHANNEL}" --configuration=${CMAKE_CFG_INTDIR} --dest=${VIEWER_APP_BUNDLE} --grid=${GRID} --source=${CMAKE_CURRENT_SOURCE_DIR} --versionfile=${CMAKE_CURRENT_BINARY_DIR}/viewer_version.txt DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_libvlc media_plugin_cef mac-crash-logger) add_dependencies(${VIEWER_BINARY_NAME} mac-crash-logger) if (ENABLE_SIGNING) set(SIGNING_SETTING "--signature=${SIGNING_IDENTITY}") else (ENABLE_SIGNING) set(SIGNING_SETTING "") endif (ENABLE_SIGNING) if (PACKAGE) add_custom_target(llpackage ALL DEPENDS ${VIEWER_BINARY_NAME}) add_custom_command( TARGET llpackage POST_BUILD COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" "--fmodstudio=${FMODSTUDIO}" "--openal=${OPENAL}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} "--channel=${VIEWER_CHANNEL}" --configuration=${CMAKE_CFG_INTDIR} --dest=${VIEWER_APP_BUNDLE} --grid=${GRID} --source=${CMAKE_CURRENT_SOURCE_DIR} --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched --versionfile=${CMAKE_CURRENT_BINARY_DIR}/viewer_version.txt ${SIGNING_SETTING} DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) endif (PACKAGE) endif (DARWIN) if (INSTALL) include(${CMAKE_CURRENT_SOURCE_DIR}/ViewerInstall.cmake) endif (INSTALL) # Note that the conventional VIEWER_SYMBOL_FILE is set by ../../build.sh if (PACKAGE AND (RELEASE_CRASH_REPORTING OR NON_RELEASE_CRASH_REPORTING) AND VIEWER_SYMBOL_FILE) if (NOT BUGSPLAT_DB) # Breakpad symbol-file generation set(SYMBOL_SEARCH_DIRS "") if (WINDOWS) list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}") # slplugin.exe failing symbols dump - need to debug, might have to do with updated version of google breakpad # set(VIEWER_EXE_GLOBS "${VIEWER_BINARY_NAME}${CMAKE_EXECUTABLE_SUFFIX} slplugin.exe") set(VIEWER_EXE_GLOBS "${VIEWER_BINARY_NAME}${CMAKE_EXECUTABLE_SUFFIX}") set(VIEWER_LIB_GLOB "*${CMAKE_SHARED_MODULE_SUFFIX}") set(VIEWER_COPY_MANIFEST copy_w_viewer_manifest) endif (WINDOWS) if (DARWIN) list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}") # *TODO: Generate these search dirs in the cmake files related to each binary. list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_BINARY_DIR}/llplugin/slplugin/${CMAKE_CFG_INTDIR}") list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_BINARY_DIR}/mac_crash_logger/${CMAKE_CFG_INTDIR}") list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_BINARY_DIR}/media_plugins/gstreamer010/${CMAKE_CFG_INTDIR}") set(VIEWER_EXE_GLOBS "'${product}' SLPlugin mac-crash-logger") set(VIEWER_EXE_GLOBS "'${product}' mac-crash-logger") set(VIEWER_LIB_GLOB "*.dylib") endif (DARWIN) if (LINUX) list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_CURRENT_BINARY_DIR}/packaged") set(VIEWER_EXE_GLOBS "do-not-directly-run-secondlife-bin SLPlugin") set(VIEWER_EXE_GLOBS "do-not-directly-run-secondlife-bin") set(VIEWER_LIB_GLOB "*${CMAKE_SHARED_MODULE_SUFFIX}*") set(VIEWER_COPY_MANIFEST copy_l_viewer_manifest) endif (LINUX) if(CMAKE_CFG_INTDIR STREQUAL ".") set(LLBUILD_CONFIG ${CMAKE_BUILD_TYPE}) else(CMAKE_CFG_INTDIR STREQUAL ".") # set LLBUILD_CONFIG to be a shell variable evaluated at build time # reflecting the configuration we are currently building. set(LLBUILD_CONFIG ${CMAKE_CFG_INTDIR}) endif(CMAKE_CFG_INTDIR STREQUAL ".") add_custom_command(OUTPUT "${VIEWER_SYMBOL_FILE}" COMMAND "${PYTHON_EXECUTABLE}" ARGS "${CMAKE_CURRENT_SOURCE_DIR}/generate_breakpad_symbols.py" "${LLBUILD_CONFIG}" "${SYMBOL_SEARCH_DIRS}" "${VIEWER_EXE_GLOBS}" "${VIEWER_LIB_GLOB}" "${AUTOBUILD_INSTALL_DIR}/bin/dump_syms" "${VIEWER_SYMBOL_FILE}" DEPENDS generate_breakpad_symbols.py VERBATIM) add_custom_target(generate_symbols DEPENDS "${VIEWER_SYMBOL_FILE}" ${VIEWER_BINARY_NAME} "${VIEWER_COPY_MANIFEST}") add_dependencies(generate_symbols ${VIEWER_BINARY_NAME}) if (WINDOWS OR LINUX) add_dependencies(generate_symbols "${VIEWER_COPY_MANIFEST}") endif (WINDOWS OR LINUX) else (NOT BUGSPLAT_DB) # BugSplat symbol-file generation if (WINDOWS) # Just pack up a tarball containing only the .pdb file for the # executable. Because we intend to use cygwin tar, we must render # VIEWER_SYMBOL_FILE in cygwin path syntax. execute_process(COMMAND "cygpath" "-u" "${VIEWER_SYMBOL_FILE}" OUTPUT_VARIABLE VIEWER_SYMBOL_FILE_CYGWIN OUTPUT_STRIP_TRAILING_WHITESPACE) execute_process(COMMAND "cygpath" "-u" "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}" OUTPUT_VARIABLE PARENT_DIRECTORY_CYGWIN OUTPUT_STRIP_TRAILING_WHITESPACE) add_custom_command(OUTPUT "${VIEWER_SYMBOL_FILE}" # Use of 'tar ...j' here assumes VIEWER_SYMBOL_FILE endswith .tar.bz2; # testing a string suffix is painful enough in CMake language that # we'll continue assuming it until forced to generalize. COMMAND "tar" ARGS "cjf" "${VIEWER_SYMBOL_FILE_CYGWIN}" "-C" "${PARENT_DIRECTORY_CYGWIN}" "secondlife-bin.pdb" DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/secondlife-bin.pdb" COMMENT "Packing viewer PDB into ${VIEWER_SYMBOL_FILE_CYGWIN}" ) add_custom_target(generate_symbols DEPENDS "${VIEWER_SYMBOL_FILE}" ${VIEWER_BINARY_NAME}) add_dependencies(generate_symbols ${VIEWER_BINARY_NAME}) endif (WINDOWS) if (DARWIN) # Have to run dsymutil first, then pack up the resulting .dSYM directory add_custom_command(OUTPUT "${VIEWER_APP_DSYM}" COMMAND "dsymutil" ARGS ${VIEWER_APP_EXE} COMMENT "Generating ${VIEWER_APP_DSYM}" ) add_custom_target(dsym_generate DEPENDS "${VIEWER_APP_DSYM}") add_dependencies(dsym_generate ${VIEWER_BINARY_NAME}) add_custom_command(OUTPUT "${VIEWER_SYMBOL_FILE}" # See above comments about "tar ...j" COMMAND "tar" ARGS "cjf" "${VIEWER_SYMBOL_FILE}" "-C" "${VIEWER_APP_DSYM}/.." "${product}.dSYM" DEPENDS "${VIEWER_APP_DSYM}" COMMENT "Packing dSYM into ${VIEWER_SYMBOL_FILE}" ) add_custom_target(dsym_tarball DEPENDS "${VIEWER_SYMBOL_FILE}") add_dependencies(dsym_tarball dsym_generate) add_custom_command(OUTPUT "${VIEWER_APP_XCARCHIVE}" COMMAND "zip" ARGS "-r" "${VIEWER_APP_XCARCHIVE}" "." WORKING_DIRECTORY "${VIEWER_APP_DSYM}/.." DEPENDS "${VIEWER_APP_DSYM}" COMMENT "Generating xcarchive.zip for upload to BugSplat" ) add_custom_target(dsym_xcarchive DEPENDS "${VIEWER_APP_XCARCHIVE}") add_dependencies(dsym_xcarchive dsym_generate) # Have to create a stamp file, and depend on it, to force CMake to run # the cleanup step. add_custom_command(OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/dsym.stamp" COMMAND rm -rf "${VIEWER_APP_DSYM}" COMMAND touch "${CMAKE_CURRENT_BINARY_DIR}/dsym.stamp" DEPENDS "${VIEWER_SYMBOL_FILE}" "${VIEWER_APP_XCARCHIVE}" COMMENT "Cleaning up dSYM" ) add_custom_target(generate_symbols DEPENDS "${VIEWER_APP_DSYM}" "${VIEWER_SYMBOL_FILE}" "${VIEWER_APP_XCARCHIVE}" "${CMAKE_CURRENT_BINARY_DIR}/dsym.stamp" ) add_dependencies(generate_symbols dsym_tarball dsym_xcarchive) endif (DARWIN) if (LINUX) # TBD endif (LINUX) endif (NOT BUGSPLAT_DB) # for both BUGSPLAT_DB and Breakpad add_dependencies(llpackage generate_symbols) endif () if (LL_TESTS) # To add a viewer unit test, just add the test .cpp file below # This creates a separate test project per file listed. include(LLAddBuildTest) SET(viewer_TEST_SOURCE_FILES llagentaccess.cpp lldateutil.cpp # llmediadataclient.cpp lllogininstance.cpp # llremoteparcelrequest.cpp llviewerhelputil.cpp llversioninfo.cpp llworldmap.cpp llworldmipmap.cpp ) set_source_files_properties( llworldmap.cpp llworldmipmap.cpp PROPERTIES LL_TEST_ADDITIONAL_SOURCE_FILES tests/llviewertexture_stub.cpp #llviewertexturelist.cpp ) set(test_libs ${LLCOMMON_LIBRARIES} ${JSONCPP_LIBRARIES} ${CURL_LIBRARIES} ${NGHTTP2_LIBRARIES} ) set_source_files_properties( llmediadataclient.cpp PROPERTIES LL_TEST_ADDITIONAL_LIBRARIES "${test_libs}" ) set_source_files_properties( llviewerhelputil.cpp PROPERTIES LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}" ) set_source_files_properties( llremoteparcelrequest.cpp PROPERTIES LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}" ) set_source_files_properties( llworldmap.cpp llworldmipmap.cpp PROPERTIES LL_TEST_ADDITIONAL_SOURCE_FILES tests/llviewertexture_stub.cpp #llviewertexturelist.cpp LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}" ) set_source_files_properties( llmediadataclient.cpp PROPERTIES LL_TEST_ADDITIONAL_LIBRARIES "${LLPRIMITIVE_LIBRARIES}" ) set_source_files_properties( llagentaccess.cpp PROPERTIES LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}" ) set_source_files_properties( lllogininstance.cpp PROPERTIES LL_TEST_ADDITIONAL_SOURCE_FILES llversioninfo.cpp LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}" ) ################################################## # DISABLING PRECOMPILED HEADERS USAGE FOR TESTS ################################################## # if(USE_PRECOMPILED_HEADERS) # set_source_files_properties( # ${viewer_TEST_SOURCE_FILES} # PROPERTIES # LL_TEST_ADDITIONAL_SOURCE_FILES llviewerprecompiledheaders.cpp # ) # endif(USE_PRECOMPILED_HEADERS) LL_ADD_PROJECT_UNIT_TESTS(${VIEWER_BINARY_NAME} "${viewer_TEST_SOURCE_FILES}") #set(TEST_DEBUG on) ################################################## # DISABLING PRECOMPILED HEADERS USAGE FOR TESTS ################################################## # if(USE_PRECOMPILED_HEADERS) # set(test_sources "${test_sources}" llviewerprecompiledheaders.cpp) # endif(USE_PRECOMPILED_HEADERS) set(test_libs ${LLMESSAGE_LIBRARIES} ${WINDOWS_LIBRARIES} ${LLVFS_LIBRARIES} ${LLMATH_LIBRARIES} ${LLCOMMON_LIBRARIES} ${GOOGLEMOCK_LIBRARIES} ) if (LINUX) # llcommon uses `clock_gettime' which is provided by librt on linux. set(LIBRT_LIBRARY rt ) endif (LINUX) set(test_libs ${WINDOWS_LIBRARIES} ${LLVFS_LIBRARIES} ${LLMATH_LIBRARIES} ${LLCOMMON_LIBRARIES} ${LLMESSAGE_LIBRARIES} ${LLCOREHTTP_LIBRARIES} ${GOOGLEMOCK_LIBRARIES} ${OPENSSL_LIBRARIES} ${CRYPTO_LIBRARIES} ${LIBRT_LIBRARY} ${BOOST_FIBER_LIBRARY} ${BOOST_CONTEXT_LIBRARY} ) LL_ADD_INTEGRATION_TEST(llsechandler_basic llsechandler_basic.cpp "${test_libs}" ) LL_ADD_INTEGRATION_TEST(llsecapi llsecapi.cpp "${test_libs}" ) set(llslurl_test_sources llslurl.cpp llviewernetwork.cpp ) LL_ADD_INTEGRATION_TEST(llslurl "${llslurl_test_sources}" "${test_libs}" ) LL_ADD_INTEGRATION_TEST(llviewernetwork llviewernetwork.cpp "${test_libs}" ) LL_ADD_INTEGRATION_TEST(llviewerassetstats llviewerassetstats.cpp "${test_libs}" ) # LL_ADD_INTEGRATION_TEST(llhttpretrypolicy "llhttpretrypolicy.cpp" "${test_libs}") #ADD_VIEWER_BUILD_TEST(llmemoryview viewer) #ADD_VIEWER_BUILD_TEST(llagentaccess viewer) #ADD_VIEWER_BUILD_TEST(lltextureinfo viewer) #ADD_VIEWER_BUILD_TEST(lltextureinfodetails viewer) include(LLAddBuildTest) SET(viewer_TEST_SOURCE_FILES llagentaccess.cpp ) set_source_files_properties( ${viewer_TEST_SOURCE_FILES} PROPERTIES LL_TEST_ADDITIONAL_SOURCE_FILES llviewerprecompiledheaders.cpp ) endif (LL_TESTS) check_message_template(${VIEWER_BINARY_NAME})