# -*- cmake -*- project(viewer) include(00-Common) include(Boost) include(BuildVersion) include(DBusGlib) include(DirectX) include(ELFIO) include(FMOD) include(OPENAL) include(FindOpenGL) include(LLAudio) include(LLCharacter) include(LLCommon) include(LLImage) include(LLImageJ2COJ) include(LLInventory) include(LLMath) include(LLMedia) include(LLMessage) include(LLPrimitive) include(LLRender) include(LLUI) include(LLVFS) include(LLWindow) include(LLXML) include(LScript) include(Linking) include(Mozlib) include(NDOF) include(GooglePerfTools) include(TemplateCheck) include(UI) include(UnixInstall) include(LLKDU) include(ViewerMiscLibs) include(LLLogin) if (WINDOWS) include(CopyWinLibs) endif (WINDOWS) include_directories( ${DBUSGLIB_INCLUDE_DIRS} ${ELFIO_INCLUDE_DIR} ${LLAUDIO_INCLUDE_DIRS} ${LLCHARACTER_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ${LLINVENTORY_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMEDIA_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLPRIMITIVE_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} ${LLUI_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS}/lscript_compile ${LLLOGIN_INCLUDE_DIRS} ) set(viewer_SOURCE_FILES llaccordionpanel.cpp llagent.cpp llagentaccess.cpp llagentdata.cpp llagentlanguage.cpp llagentpilot.cpp llagentwearables.cpp llanimstatelabels.cpp llappviewer.cpp llassetuploadresponders.cpp llassetuploadqueue.cpp llaudiosourcevo.cpp llavatariconctrl.cpp llavatarlist.cpp llavatarlistitem.cpp llavatarpropertiesprocessor.cpp llbbox.cpp llbottomtray.cpp llbox.cpp llcallbacklist.cpp llcallingcard.cpp llcapabilitylistener.cpp llcaphttpsender.cpp llchatbar.cpp llchathistoryscroll.cpp llchiclet.cpp llclassifiedinfo.cpp llclassifiedstatsresponder.cpp llcloud.cpp llcollapsiblectrl.cpp llcolorswatch.cpp llcommandhandler.cpp llcommandlineparser.cpp llcompilequeue.cpp llconfirmationmanager.cpp llcurrencyuimanager.cpp llcylinder.cpp lldebugmessagebox.cpp lldebugview.cpp lldelayedgestureerror.cpp lldirpicker.cpp lldraggerbar.cpp lldrawable.cpp lldrawpoolalpha.cpp lldrawpoolavatar.cpp lldrawpoolbump.cpp lldrawpool.cpp lldrawpoolground.cpp lldrawpoolsimple.cpp lldrawpoolsky.cpp lldrawpoolterrain.cpp lldrawpooltree.cpp lldrawpoolwater.cpp lldrawpoolwlsky.cpp lldriverparam.cpp lldynamictexture.cpp llemote.cpp lleventinfo.cpp lleventnotifier.cpp lleventpoll.cpp llface.cpp llfasttimerview.cpp llfavoritesbar.cpp llfeaturemanager.cpp llfilepicker.cpp llfirstuse.cpp llflexibleobject.cpp llfloaterabout.cpp llfloateractivespeakers.cpp llfloateraddlandmark.cpp llfloateranimpreview.cpp llfloaterauction.cpp llfloateravatarinfo.cpp llfloateravatarpicker.cpp llfloateravatartextures.cpp llfloaterbeacons.cpp llfloaterbuildoptions.cpp llfloaterbulkpermission.cpp llfloaterbump.cpp llfloaterbuycontents.cpp llfloaterbuy.cpp llfloaterbuycurrency.cpp llfloaterbuyland.cpp llfloatercall.cpp llfloatercamera.cpp llfloaterchat.cpp llfloaterchatterbox.cpp llfloaterclassified.cpp llfloatercolorpicker.cpp llfloatercustomize.cpp llfloaterdaycycle.cpp llfloaterdirectory.cpp llfloaterenvsettings.cpp llfloaterevent.cpp llfloaterfriends.cpp llfloaterfonttest.cpp llfloatergesture.cpp llfloatergodtools.cpp llfloatergroupinfo.cpp llfloatergroupinvite.cpp llfloatergroups.cpp llfloaterhandler.cpp llfloaterhardwaresettings.cpp llfloaterhtml.cpp llfloaterhtmlcurrency.cpp llfloaterhtmlhelp.cpp llfloaterhtmlsimple.cpp llfloaterhud.cpp llfloaterimagepreview.cpp llfloaterinspect.cpp llfloaterjoystick.cpp llfloaterlagmeter.cpp llfloaterland.cpp llfloaterlandholdings.cpp llfloatermap.cpp llfloatermemleak.cpp llfloaterminiinspector.cpp llfloatermute.cpp llfloaternamedesc.cpp llfloaternotificationsconsole.cpp llfloaterobjectiminfo.cpp llfloateropenobject.cpp llfloaterparcel.cpp llfloaterperms.cpp llfloaterpostcard.cpp llfloaterpostprocess.cpp llfloaterpreference.cpp llfloaterproperties.cpp llfloaterregioninfo.cpp llfloaterreporter.cpp llfloaterscriptdebug.cpp llfloatersellland.cpp llfloatersettingsdebug.cpp llfloatersnapshot.cpp llfloatertelehub.cpp llfloatertools.cpp llfloatertopobjects.cpp llfloatertos.cpp llfloateruipreview.cpp llfloaterurldisplay.cpp llfloaterurlentry.cpp llfloatervoicedevicesettings.cpp llfloaterwater.cpp llfloaterwindlight.cpp llfloaterworldmap.cpp llfolderview.cpp llfollowcam.cpp llfriendactions.cpp llgesturemgr.cpp llgivemoney.cpp llglsandbox.cpp llgroupactions.cpp llgrouplist.cpp llgroupmgr.cpp llgroupnotify.cpp llhomelocationresponder.cpp llhoverview.cpp llhudeffectbeam.cpp llhudeffect.cpp llhudeffectlookat.cpp llhudeffectpointat.cpp llhudeffecttrail.cpp llhudicon.cpp llhudmanager.cpp llhudobject.cpp llhudrender.cpp llhudtext.cpp llhudview.cpp llimpanel.cpp llimview.cpp llimcontrolpanel.cpp llinventorybridge.cpp llinventoryclipboard.cpp llinventorymodel.cpp llinventoryview.cpp lljoystickbutton.cpp lllandmarklist.cpp lllocationhistory.cpp lllocationinputctrl.cpp lllogchat.cpp llloginhandler.cpp lllogininstance.cpp llmanip.cpp llmaniprotate.cpp llmanipscale.cpp llmaniptranslate.cpp llmapresponders.cpp llmediaremotectrl.cpp llmemoryview.cpp llmenucommands.cpp llmetricperformancetester.cpp llmimetypes.cpp llmorphview.cpp llmoveview.cpp llmutelist.cpp llnamebox.cpp llnameeditor.cpp llnamelistctrl.cpp llnavigationbar.cpp llnearbychathistory.cpp llnetmap.cpp llnotify.cpp lloutputmonitorctrl.cpp lloverlaybar.cpp llpanelavatar.cpp llpanelavatarrow.cpp llpanelclassified.cpp llpanelcontents.cpp llpaneldirbrowser.cpp llpaneldirclassified.cpp llpaneldirevents.cpp llpaneldirfind.cpp llpaneldirgroups.cpp llpaneldirland.cpp llpaneldirpeople.cpp llpaneldirplaces.cpp llpanelevent.cpp llpanelface.cpp llpanelgroup.cpp llpanelgroupgeneral.cpp llpanelgroupinvite.cpp llpanelgrouplandmoney.cpp llpanelgroupnotices.cpp llpanelgrouproles.cpp llpanelinventory.cpp llpanelland.cpp llpanellandmarks.cpp llpanellandmedia.cpp llpanellogin.cpp llpanelmeprofile.cpp llpanelobject.cpp llpanelpeople.cpp llpanelpermissions.cpp llpanelpick.cpp llpanelpicks.cpp llpanelplace.cpp llpanelplaceinfo.cpp llpanelshower.cpp llpanelplaces.cpp llpanelplacestab.cpp llpanelprofileview.cpp llpanelteleporthistory.cpp llpanelvolume.cpp llparcelselection.cpp llpatchvertexarray.cpp llpolymesh.cpp llpolymorph.cpp llpreviewanim.cpp llpreview.cpp llpreviewgesture.cpp llpreviewlandmark.cpp llpreviewnotecard.cpp llpreviewscript.cpp llpreviewsound.cpp llpreviewtexture.cpp llproductinforequest.cpp llprogressview.cpp llrecentpeople.cpp llregionposition.cpp llremoteparcelrequest.cpp llsavedsettingsglue.cpp llselectmgr.cpp llsidetray.cpp llsky.cpp llslurl.cpp llspatialpartition.cpp llsprite.cpp llstartup.cpp llstatusbar.cpp llstylemap.cpp llsurface.cpp llsurfacepatch.cpp llteleporthistory.cpp lltexglobalcolor.cpp lltexlayer.cpp lltexlayerparams.cpp lltexturecache.cpp lltexturectrl.cpp lltexturefetch.cpp lltextureview.cpp lltoolbar.cpp lltoolbrush.cpp lltoolcomp.cpp lltool.cpp lltooldraganddrop.cpp lltoolface.cpp lltoolfocus.cpp lltoolgrab.cpp lltoolgun.cpp lltoolindividual.cpp lltoolmgr.cpp lltoolmorph.cpp lltoolobjpicker.cpp lltoolpie.cpp lltoolpipette.cpp lltoolplacer.cpp lltoolselect.cpp lltoolselectland.cpp lltoolselectrect.cpp lltracker.cpp lluploaddialog.cpp llurl.cpp llurldispatcher.cpp llurlhistory.cpp llurlsimstring.cpp llurlwhitelist.cpp llvectorperfoptions.cpp llviewchildren.cpp llviewerassetstorage.cpp llvieweraudio.cpp llviewercamera.cpp llviewercontrol.cpp llviewerdisplay.cpp llviewerfloaterreg.cpp llviewergenericmessage.cpp llviewergesture.cpp llviewerimage.cpp llviewerimagelist.cpp llviewerinventory.cpp llviewerjointattachment.cpp llviewerjoint.cpp llviewerjointmesh.cpp llviewerjointmesh_sse2.cpp llviewerjointmesh_sse.cpp llviewerjointmesh_vec.cpp llviewerjoystick.cpp llviewerkeyboard.cpp llviewerlayer.cpp llviewermedia.cpp llviewermenu.cpp llviewermenufile.cpp llviewermessage.cpp llviewernetwork.cpp llviewerobject.cpp llviewerobjectlist.cpp llviewerparcelmedia.cpp llviewerparcelmediaautoplay.cpp llviewerparcelmgr.cpp llviewerparceloverlay.cpp llviewerpartsim.cpp llviewerpartsource.cpp llviewerregion.cpp llviewershadermgr.cpp llviewerstats.cpp llviewertexteditor.cpp llviewertextureanim.cpp llviewerthrottle.cpp llviewervisualparam.cpp llviewerwindow.cpp llvlcomposition.cpp llvlmanager.cpp llvoavatar.cpp llvoavatardefines.cpp llvoavatarself.cpp llvocache.cpp llvoclouds.cpp llvograss.cpp llvoground.cpp llvoiceclient.cpp llvoiceremotectrl.cpp llvoicevisualizer.cpp llvoicecontrolpanel.cpp llvoinventorylistener.cpp llvopartgroup.cpp llvosky.cpp llvosurfacepatch.cpp llvotextbubble.cpp llvotree.cpp llvovolume.cpp llvowater.cpp llvowlsky.cpp llwatchdog.cpp llwaterparammanager.cpp llwaterparamset.cpp llwearable.cpp llwearabledictionary.cpp llwearablelist.cpp llweb.cpp llwebbrowserctrl.cpp llwind.cpp llwlanimator.cpp llwldaycycle.cpp llwlparammanager.cpp llwlparamset.cpp llworld.cpp llworldmap.cpp llworldmapview.cpp llxmlrpclistener.cpp llxmlrpctransaction.cpp noise.cpp pipeline.cpp ) set(VIEWER_BINARY_NAME "secondlife-bin" CACHE STRING "The name of the viewer executable to create.") if (LINUX) # We can't set these flags for Darwin, because they get passed to # the PPC compiler. Ugh. set_source_files_properties( llviewerjointmesh_sse.cpp PROPERTIES COMPILE_FLAGS "-msse -mfpmath=sse" ) set_source_files_properties( llviewerjointmesh_sse2.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mfpmath=sse" ) endif (LINUX) set(viewer_HEADER_FILES CMakeLists.txt ViewerInstall.cmake llaccordionpanel.h llagent.h llagentaccess.h llagentdata.h llagentlanguage.h llagentpilot.h llagentwearables.h llanimstatelabels.h llappearance.h llappviewer.h llassetuploadresponders.h llassetuploadqueue.h llaudiosourcevo.h llavatariconctrl.h llavatarlist.h llavatarlistitem.h llavatarpropertiesprocessor.h llbbox.h llbottomtray.h llbox.h llcallbacklist.h llcallingcard.h llcapabilitylistener.h llcapabilityprovider.h llcaphttpsender.h llchatbar.h llchathistoryscroll.h llchiclet.h llclassifiedinfo.h llclassifiedstatsresponder.h llcloud.h llcollapsiblectrl.h llcolorswatch.h llcommandhandler.h llcommandlineparser.h llcompilequeue.h llconfirmationmanager.h llcurrencyuimanager.h llcylinder.h lldebugmessagebox.h lldebugview.h lldelayedgestureerror.h lldirpicker.h lldraggerbar.h lldrawable.h lldrawpool.h lldrawpoolalpha.h lldrawpoolavatar.h lldrawpoolbump.h lldrawpoolclouds.h lldrawpoolground.h lldrawpoolsimple.h lldrawpoolsky.h lldrawpoolterrain.h lldrawpooltree.h lldrawpoolwater.h lldrawpoolwlsky.h lldriverparam.h lldynamictexture.h llemote.h lleventinfo.h lleventnotifier.h lleventpoll.h llface.h llfasttimerview.h llfavoritesbar.h llfeaturemanager.h llfilepicker.h llfirstuse.h llflexibleobject.h llfloaterabout.h llfloateractivespeakers.h llfloateraddlandmark.h llfloateranimpreview.h llfloaterauction.h llfloateravatarinfo.h llfloateravatarpicker.h llfloateravatartextures.h llfloaterbeacons.h llfloaterbuildoptions.h llfloaterbulkpermission.h llfloaterbump.h llfloaterbuy.h llfloaterbuycontents.h llfloaterbuycurrency.h llfloaterbuyland.h llfloatercall.h llfloatercamera.h llfloaterchat.h llfloaterchatterbox.h llfloaterclassified.h llfloatercolorpicker.h llfloatercustomize.h llfloaterdaycycle.h llfloaterdirectory.h llfloaterenvsettings.h llfloaterevent.h llfloaterfonttest.h llfloaterfriends.h llfloatergesture.h llfloatergodtools.h llfloatergroupinfo.h llfloatergroupinvite.h llfloatergroups.h llfloaterhandler.h llfloaterhardwaresettings.h llfloaterhtml.h llfloaterhtmlcurrency.h llfloaterhtmlhelp.h llfloaterhtmlsimple.h llfloaterhud.h llfloaterimagepreview.h llfloaterinspect.h llfloaterjoystick.h llfloaterlagmeter.h llfloaterland.h llfloaterlandholdings.h llfloatermap.h llfloatermemleak.h llfloaterminiinspector.h llfloatermute.h llfloaternamedesc.h llfloaternotificationsconsole.h llfloaterobjectiminfo.h llfloateropenobject.h llfloaterparcel.h llfloaterpostcard.h llfloaterpostprocess.h llfloaterpreference.h llfloaterperms.h llfloaterproperties.h llfloaterregioninfo.h llfloaterreporter.h llfloaterscriptdebug.h llfloatersellland.h llfloatersettingsdebug.h llfloatersnapshot.h llfloatertelehub.h llfloatertools.h llfloatertopobjects.h llfloatertos.h llfloateruipreview.h llfloaterurldisplay.h llfloaterurlentry.h llfloatervoicedevicesettings.h llfloaterwater.h llfloaterwindlight.h llfloaterworldmap.h llfolderview.h llfollowcam.h llfriendactions.h llgesturemgr.h llgivemoney.h llgroupactions.h llgrouplist.h llgroupmgr.h llgroupnotify.h llhomelocationresponder.h llhoverview.h llhudeffect.h llhudeffectbeam.h llhudeffectlookat.h llhudeffectpointat.h llhudeffecttrail.h llhudicon.h llhudmanager.h llhudobject.h llhudrender.h llhudtext.h llhudview.h llimpanel.h llimview.h llimcontrolpanel.h llinventorybridge.h llinventoryclipboard.h llinventorymodel.h llinventoryview.h lljoystickbutton.h lllandmarklist.h lllightconstants.h lllocationhistory.h lllocationinputctrl.h lllogchat.h llloginhandler.h lllogininstance.h llmanip.h llmaniprotate.h llmanipscale.h llmaniptranslate.h llmapresponders.h llmediaremotectrl.h llmemoryview.h llmenucommands.h llmetricperformancetester.h llmimetypes.h llmorphview.h llmoveview.h llmutelist.h llnamebox.h llnameeditor.h llnamelistctrl.h llnavigationbar.h llnearbychathistory.h llnetmap.h llnotify.h lloutputmonitorctrl.h lloverlaybar.h llpanelavatar.h llpanelavatarrow.h llpanelclassified.h llpanelcontents.h llpaneldirbrowser.h llpaneldirclassified.h llpaneldirevents.h llpaneldirfind.h llpaneldirgroups.h llpaneldirland.h llpaneldirpeople.h llpaneldirplaces.h llpanelevent.h llpanelface.h llpanelgroup.h llpanelgroupgeneral.h llpanelgroupinvite.h llpanelgrouplandmoney.h llpanelgroupnotices.h llpanelgrouproles.h llpanelinventory.h llpanelland.h llpanellandmarks.h llpanellandmedia.h llpanellogin.h llpanelmeprofile.h llpanelobject.h llpanelpeople.h llpanelpermissions.h llpanelpick.h llpanelpicks.h llpanelplace.h llpanelplaceinfo.h llpanelshower.h llpanelplaces.h llpanelplacestab.h llpanelprofileview.h llpanelteleporthistory.h llpanelvolume.h llparcelselection.h llpatchvertexarray.h llpolymesh.h llpolymorph.h llpreview.h llpreviewanim.h llpreviewgesture.h llpreviewlandmark.h llpreviewnotecard.h llpreviewscript.h llpreviewsound.h llpreviewtexture.h llproductinforequest.h llprogressview.h llrecentpeople.h llregionposition.h llremoteparcelrequest.h llresourcedata.h llrootview.h llsavedsettingsglue.h llselectmgr.h llsidetray.h llsky.h llslurl.h llspatialpartition.h llsprite.h llstartup.h llstatusbar.h llstylemap.h llsurface.h llsurfacepatch.h lltable.h llteleporthistory.h lltexglobalcolor.h lltexlayer.h lltexlayerparams.h lltexturecache.h lltexturectrl.h lltexturefetch.h lltextureview.h lltool.h lltoolbar.h lltoolbrush.h lltoolcomp.h lltooldraganddrop.h lltoolface.h lltoolfocus.h lltoolgrab.h lltoolgun.h lltoolindividual.h lltoolmgr.h lltoolmorph.h lltoolobjpicker.h lltoolpie.h lltoolpipette.h lltoolplacer.h lltoolselect.h lltoolselectland.h lltoolselectrect.h lltracker.h lluiconstants.h lluploaddialog.h llurl.h llurldispatcher.h llurlhistory.h llurlsimstring.h llurlwhitelist.h llvectorperfoptions.h llviewchildren.h llviewerassetstorage.h llvieweraudio.h llviewerbuild.h llviewercamera.h llviewercontrol.h llviewerdisplay.h llviewerfloaterreg.h llviewergenericmessage.h llviewergesture.h llviewerimage.h llviewerimagelist.h llviewerinventory.h llviewerjoint.h llviewerjointattachment.h llviewerjointmesh.h llviewerjoystick.h llviewerkeyboard.h llviewerlayer.h llviewermedia.h llviewermenu.h llviewermenufile.h llviewermessage.h llviewernetwork.h llviewerobject.h llviewerobjectlist.h llviewerparcelmedia.h llviewerparcelmediaautoplay.h llviewerparcelmgr.h llviewerparceloverlay.h llviewerpartsim.h llviewerpartsource.h llviewerprecompiledheaders.h llviewerregion.h llviewershadermgr.h llviewerstats.h llviewertexteditor.h llviewertextureanim.h llviewerthrottle.h llviewervisualparam.h llviewerwindow.h llvlcomposition.h llvlmanager.h llvoavatar.h llvoavatardefines.h llvoavatarself.h llvocache.h llvoclouds.h llvograss.h llvoground.h llvoiceclient.h llvoiceremotectrl.h llvoicevisualizer.h llvoicecontrolpanel.h llvoinventorylistener.h llvopartgroup.h llvosky.h llvosurfacepatch.h llvotextbubble.h llvotree.h llvotreenew.h llvovolume.h llvowater.h llvowlsky.h llwatchdog.h llwaterparammanager.h llwaterparamset.h llwearable.h llwearabledictionary.h llwearablelist.h llweb.h llwebbrowserctrl.h llwind.h llwindebug.h llwlanimator.h llwldaycycle.h llwlparammanager.h llwlparamset.h llworld.h llworldmap.h llworldmapview.h llxmlrpclistener.h llxmlrpctransaction.h macmain.h noise.h pipeline.h randgauss.h VertexCache.h VorbisFramework.h ) source_group("CMake Rules" FILES ViewerInstall.cmake) if (DARWIN) LIST(APPEND viewer_SOURCE_FILES llappviewermacosx.cpp) find_library(AGL_LIBRARY AGL) find_library(APPKIT_LIBRARY AppKit) find_library(COCOA_LIBRARY Cocoa) find_library(IOKIT_LIBRARY IOKit) set(viewer_LIBRARIES ${COCOA_LIBRARY} ${AGL_LIBRARY} ${IOKIT_LIBRARY} ) # Add resource files to the project. set(viewer_RESOURCE_FILES secondlife.icns macview.r gpu_table.txt Info-SecondLife.plist SecondLife.nib/ # CMake doesn't seem to support Xcode language variants well just yet English.lproj/InfoPlist.strings English.lproj/language.txt German.lproj/language.txt Japanese.lproj/language.txt Korean.lproj/language.txt ) set_source_files_properties( ${viewer_RESOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE #MACOSX_PACKAGE_LOCATION Resources #don't do this! this tells cmake to copy the files. ) SOURCE_GROUP("Resources" FILES ${viewer_RESOURCE_FILES}) list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) endif (DARWIN) if (LINUX) LIST(APPEND viewer_SOURCE_FILES llappviewerlinux.cpp) LIST(APPEND viewer_SOURCE_FILES llappviewerlinux_api_dbus.cpp) LIST(APPEND CMAKE_EXE_LINKER_FLAGS -Wl,--as-needed) set(viewer_LIBRARIES Xinerama ) endif (LINUX) if (WINDOWS) list(APPEND viewer_SOURCE_FILES llappviewerwin32.cpp llwindebug.cpp ) list(APPEND viewer_HEADER_FILES llappviewerwin32.h llwindebug.h ) # precompiled header configuration # llviewerprecompiledheaders.cpp generates # the .pch file. # All sources added to viewer_SOURCE_FILES # at this point use it. set_source_files_properties(llviewerprecompiledheaders.cpp PROPERTIES COMPILE_FLAGS "/Ycllviewerprecompiledheaders.h" ) foreach( src_file ${viewer_SOURCE_FILES} ) set_source_files_properties( ${src_file} PROPERTIES COMPILE_FLAGS "/Yullviewerprecompiledheaders.h" ) endforeach( src_file ${viewer_SOURCE_FILES} ) list(APPEND viewer_SOURCE_FILES llviewerprecompiledheaders.cpp) # llstartup.cpp needs special symbols for audio libraries, so it resets # COMPILE_FLAGS below. Make sure it maintains precompiled header settings. set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} /Yullviewerprecompiledheaders.h") # Add resource files to the project. # viewerRes.rc is the only buildable file, but # the rest are all dependencies of it. set(viewer_RESOURCE_FILES res/arrow.cur res/arrowcop.cur res/arrowcopmulti.cur res/arrowdrag.cur res/circleandline.cur res/icon1.ico res/llarrow.cur res/llarrowdrag.cur res/llarrowdragmulti.cur res/llarrowlocked.cur res/llgrablocked.cur res/llno.cur res/llnolocked.cur res/lltoolcamera.cur res/lltoolcreate.cur res/lltoolfocus.cur res/lltoolgrab.cur res/lltoolland.cur res/lltoolpan.cur res/lltoolpipette.cur res/lltoolrotate.cur res/lltoolscale.cur res/lltooltranslate.cur res/lltoolzoomin.cur res/lltoolzoomout.cur res/ll_icon.BMP res/ll_icon.ico res/resource.h res/toolbuy.cur res/toolopen.cur res/toolpay.cur res/toolpickobject.cur res/toolpickobject2.cur res/toolpickobject3.cur res/toolpipette.cur res/toolsit.cur ) set_source_files_properties(${viewer_RESOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) set(viewer_RESOURCE_FILES res/viewerRes.rc ${viewer_RESOURCE_FILES} ) SOURCE_GROUP("Resource Files" FILES ${viewer_RESOURCE_FILES}) list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) find_library(DINPUT_LIBRARY dinput8 ${DIRECTX_LIBRARY_DIR}) find_library(DXGUID_LIBRARY dxguid ${DIRECTX_LIBRARY_DIR}) mark_as_advanced( DINPUT_LIBRARY DXGUID_LIBRARY ) set(viewer_LIBRARIES ${WINDOWS_LIBRARIES} comdlg32 ${DINPUT_LIBRARY} ${DXGUID_LIBRARY} fmodvc kernel32 odbc32 odbccp32 ole32 oleaut32 opengl32 shell32 Vfw32 winspool ) find_library(INTEL_MEMOPS_LIBRARY NAMES ll_intel_memops PATHS optimized ${ARCH_PREBUILT_DIRS_RELEASE} debug ${ARCH_PREBUILT_DIRS_DEBUG} ) mark_as_advanced(INTEL_MEMOPS_LIBRARY) if (INTEL_MEMOPS_LIBRARY) list(APPEND viewer_LIBRARIES ${INTEL_MEMOPS_LIBRARY}) endif (INTEL_MEMOPS_LIBRARY) use_prebuilt_binary(dbghelp) endif (WINDOWS) # Add the xui files. This is handy for searching for xui elements # from within the IDE. set(viewer_XUI_FILES skins/default/colors.xml skins/default/textures/textures.xml ) file(GLOB DEFAULT_XUI_FILE_GLOB_LIST ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en/*.xml) list(APPEND viewer_XUI_FILES ${DEFAULT_XUI_FILE_GLOB_LIST}) file(GLOB DEFAULT_WIDGET_FILE_GLOB_LIST ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en/widgets/*.xml) list(APPEND viewer_XUI_FILES ${DEFAULT_WIDGET_FILE_GLOB_LIST}) file(GLOB SILVER_XUI_FILE_GLOB_LIST ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/*.xml) list(APPEND viewer_XUI_FILES ${SILVER_XUI_FILE_GLOB_LIST}) # Cannot append empty lists in CMake, wait until we have files here. #file(GLOB SILVER_WIDGET_FILE_GLOB_LIST # ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/widgets/*.xml) #list(APPEND viewer_XUI_FILES ${SILVER_WIDGET_FILE_GLOB_LIST}) list(SORT viewer_XUI_FILES) source_group("XUI Files" FILES ${viewer_XUI_FILES}) set_source_files_properties(${viewer_XUI_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_XUI_FILES}) set(viewer_APPSETTINGS_FILES app_settings/anim.ini app_settings/cmd_line.xml app_settings/grass.xml app_settings/high_graphics.xml app_settings/keys.ini app_settings/keywords.ini app_settings/logcontrol.xml app_settings/low_graphics.xml app_settings/mid_graphics.xml app_settings/settings.xml app_settings/settings_crash_behavior.xml app_settings/settings_files.xml app_settings/settings_per_account.xml app_settings/std_bump.ini app_settings/trees.xml app_settings/ultra_graphics.xml app_settings/viewerart.xml ${CMAKE_SOURCE_DIR}/../etc/message.xml ${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg ) use_prebuilt_binary(artwork-common) source_group("App Settings" FILES ${viewer_APPSETTINGS_FILES}) set_source_files_properties(${viewer_APPSETTINGS_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_APPSETTINGS_FILES}) set(viewer_CHARACTER_FILES character/attentions.xml character/attentionsN.xml character/avatar_lad.xml character/avatar_skeleton.xml character/genepool.xml ) source_group("Character File" FILES ${viewer_CHARACTER_FILES}) set_source_files_properties(${viewer_CHARACTER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_CHARACTER_FILES}) if (WINDOWS) file(GLOB viewer_INSTALLER_FILES installers/windows/*.nsi) source_group("Installer Files" FILES ${viewer_INSTALLER_FILES}) set_source_files_properties(${viewer_INSTALLER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND viewer_SOURCE_FILES ${viewer_INSTALLER_FILES}) endif (WINDOWS) if (OPENAL) set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_OPENAL") endif (OPENAL) if (FMOD) set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMOD") if (NOT WINDOWS) set(fmodwrapper_SOURCE_FILES fmodwrapper.cpp) add_library(fmodwrapper SHARED ${fmodwrapper_SOURCE_FILES}) set(fmodwrapper_needed_LIBRARIES ${FMOD_LIBRARY}) if (DARWIN) list(APPEND fmodwrapper_needed_LIBRARIES ${CARBON_LIBRARY}) set_target_properties( fmodwrapper PROPERTIES BUILD_WITH_INSTALL_RPATH 1 INSTALL_NAME_DIR "@executable_path/../Resources" LINK_FLAGS "-unexported_symbols_list ${CMAKE_CURRENT_SOURCE_DIR}/fmod_hidden_symbols.exp" ) endif (DARWIN) set(FMODWRAPPER_LIBRARY fmodwrapper) target_link_libraries(fmodwrapper ${fmodwrapper_needed_LIBRARIES}) endif (NOT WINDOWS) endif (FMOD) set_source_files_properties(llstartup.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}") list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) set_source_files_properties(${viewer_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) add_executable(${VIEWER_BINARY_NAME} WIN32 MACOSX_BUNDLE ${viewer_SOURCE_FILES} ) check_message_template(${VIEWER_BINARY_NAME}) if (LLKDU_LIBRARY) add_dependencies(${VIEWER_BINARY_NAME} ${LLKDU_LIBRARY}) endif (LLKDU_LIBRARY) set(PACKAGE OFF CACHE BOOL "Add a package target that builds an installer package.") if (WINDOWS) if(MSVC71) set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map /MAPINFO:LINES") else(MSVC71) set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map") endif(MSVC71) set_target_properties(${VIEWER_BINARY_NAME} PROPERTIES # *TODO -reenable this once we get server usage sorted out #LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:\"__tcmalloc\"" LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS" LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO" LINK_FLAGS_RELEASE ${release_flags} ) # sets the 'working directory' for debugging from visual studio. if (NOT UNATTENDED) add_custom_command( TARGET ${VIEWER_BINARY_NAME} PRE_BUILD COMMAND ${CMAKE_SOURCE_DIR}/tools/vstool/vstool.exe ARGS --solution ${CMAKE_BINARY_DIR}/${CMAKE_PROJECT_NAME}.sln --workingdir ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR} COMMENT "Setting the ${VIEWER_BINARY_NAME} working directory for debugging." ) endif (NOT UNATTENDED) add_custom_command( TARGET ${VIEWER_BINARY_NAME} PRE_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/../../scripts/messages/message_template.msg ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message_template.msg COMMENT "Copying message_template.msg to the runtime folder." ) add_custom_command( TARGET ${VIEWER_BINARY_NAME} PRE_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/../../etc/message.xml ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message.xml COMMENT "Copying message.xml to the runtime folder." ) add_dependencies(${VIEWER_BINARY_NAME} copy_win_libs) if (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts) endif (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) add_custom_command( OUTPUT ${CMAKE_CFG_INTDIR}/touched.bat COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --configuration=${CMAKE_CFG_INTDIR} --channel=${VIEWER_CHANNEL} --login_channel=${VIEWER_LOGIN_CHANNEL} --grid=${GRID} --source=${CMAKE_CURRENT_SOURCE_DIR} --artwork=${ARTWORK_DIR} --build=${CMAKE_CURRENT_BINARY_DIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/touched.bat DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) if (PACKAGE) add_custom_target(package ALL DEPENDS ${CMAKE_CFG_INTDIR}/touched.bat) add_dependencies(package windows-updater windows-crash-logger) endif (PACKAGE) endif (WINDOWS) target_link_libraries(${VIEWER_BINARY_NAME} ${LLAUDIO_LIBRARIES} ${LLCHARACTER_LIBRARIES} ${LLIMAGE_LIBRARIES} ${LLIMAGEJ2COJ_LIBRARIES} ${LLINVENTORY_LIBRARIES} ${LLMEDIA_LIBRARIES} ${LLMESSAGE_LIBRARIES} ${LLPRIMITIVE_LIBRARIES} ${LLRENDER_LIBRARIES} ${FREETYPE_LIBRARIES} ${LLUI_LIBRARIES} ${LLVFS_LIBRARIES} ${LLWINDOW_LIBRARIES} ${LLXML_LIBRARIES} ${LSCRIPT_LIBRARIES} ${LLMATH_LIBRARIES} ${LLCOMMON_LIBRARIES} ${NDOF_LIBRARY} ${viewer_LIBRARIES} ${BOOST_PROGRAM_OPTIONS_LIBRARY} ${BOOST_REGEX_LIBRARY} ${DBUSGLIB_LIBRARIES} ${OPENGL_LIBRARIES} ${FMODWRAPPER_LIBRARY} ${OPENGL_LIBRARIES} ${MOZLIB_LIBRARIES} ${SDL_LIBRARY} ${SMARTHEAP_LIBRARY} ${UI_LIBRARIES} ${QUICKTIME_LIBRARY} ${WINDOWS_LIBRARIES} ${XMLRPCEPI_LIBRARIES} ${ELFIO_LIBRARIES} ${LLLOGIN_LIBRARIES} ${GOOGLE_PERFTOOLS_LIBRARIES} ) build_version(viewer) set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH "Path to artwork files.") if (LINUX) add_custom_command( OUTPUT secondlife-stripped COMMAND strip ARGS --strip-debug -o secondlife-stripped ${VIEWER_BINARY_NAME} DEPENDS ${VIEWER_BINARY_NAME} ) set(product SecondLife-${ARCH}-${viewer_VERSION}) add_custom_command( OUTPUT ${product}.tar.bz2 COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --grid=${GRID} --channel=${VIEWER_CHANNEL} --login_channel=${VIEWER_LOGIN_CHANNEL} --installer_name=${product} --arch=${ARCH} --source=${CMAKE_CURRENT_SOURCE_DIR} --artwork=${ARTWORK_DIR} --build=${CMAKE_CURRENT_BINARY_DIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/packaged --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched DEPENDS secondlife-stripped ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) if (NOT INSTALL) add_custom_target(package ALL DEPENDS ${product}.tar.bz2) add_dependencies(package linux-crash-logger-strip-target) endif (NOT INSTALL) endif (LINUX) if (DARWIN) set(product "Second Life") set_target_properties( ${VIEWER_BINARY_NAME} PROPERTIES OUTPUT_NAME "${product}" MACOSX_BUNDLE_INFO_STRING "info string - localize me" MACOSX_BUNDLE_ICON_FILE "secondlife.icns" MACOSX_BUNDLE_GUI_IDENTIFIER "Second Life" MACOSX_BUNDLE_LONG_VERSION_STRING "ververver" MACOSX_BUNDLE_BUNDLE_NAME "Second Life" MACOSX_BUNDLE_SHORT_VERSION_STRING "asdf" MACOSX_BUNDLE_BUNDLE_VERSION "asdf" MACOSX_BUNDLE_COPYRIGHT "copyright linden lab 2007 - localize me and run me through a legal wringer" ) add_custom_command( TARGET ${VIEWER_BINARY_NAME} POST_BUILD COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --grid=${GRID} --actions=copy --configuration=${CMAKE_CFG_INTDIR} --source=${CMAKE_CURRENT_SOURCE_DIR} --artwork=${ARTWORK_DIR} --build=${CMAKE_CURRENT_BINARY_DIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) if (PACKAGE) add_custom_target(package ALL DEPENDS ${VIEWER_BINARY_NAME}) add_dependencies(package mac-updater mac-crash-logger) add_custom_command( TARGET package POST_BUILD COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --grid=${GRID} --configuration=${CMAKE_CFG_INTDIR} --channel=${VIEWER_CHANNEL} --login_channel=${VIEWER_LOGIN_CHANNEL} --source=${CMAKE_CURRENT_SOURCE_DIR} --artwork=${ARTWORK_DIR} --build=${CMAKE_CURRENT_BINARY_DIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) add_custom_command( TARGET package POST_BUILD COMMAND ${PYTHON_EXECUTABLE} ARGS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py --grid=${GRID} --configuration=${CMAKE_CFG_INTDIR} --channel=${VIEWER_CHANNEL} --login_channel=${VIEWER_LOGIN_CHANNEL} --source=${CMAKE_CURRENT_SOURCE_DIR} --artwork=${ARTWORK_DIR} --build=${CMAKE_CURRENT_BINARY_DIR} --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ) endif (PACKAGE) endif (DARWIN) if (INSTALL) include(${CMAKE_CURRENT_SOURCE_DIR}/ViewerInstall.cmake) endif (INSTALL) include(LLAddBuildTest) SET(viewer_TEST_SOURCE_FILES llagentaccess.cpp # Not *actually* a unit test, it's an integration test. # Because it won't work in the new unit test iface, i've commented out # and notified Nat. Delete this when it's replaced! # + poppy & brad 2009-06-05 # llcapabilitylistener.cpp ) set_source_files_properties( ${viewer_TEST_SOURCE_FILES} PROPERTIES LL_TEST_ADDITIONAL_SOURCE_FILES llviewerprecompiledheaders.cpp ) LL_ADD_PROJECT_UNIT_TESTS(${VIEWER_BINARY_NAME} "${viewer_TEST_SOURCE_FILES}") #ADD_VIEWER_BUILD_TEST(llmemoryview viewer)