/** * @file windows_volume_catcher.cpp * @brief A Windows implementation of volume level control of all audio channels opened by a process. * * @cond * $LicenseInfo:firstyear=2010&license=viewergpl$ * * Copyright (c) 2010, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ * @endcond */ #include "volume_catcher.h" #include #include "llsingleton.h" class VolumeCatcherImpl : public LLSingleton { friend LLSingleton; public: void setVolume(F32 volume); void setPan(F32 pan); private: // This is a singleton class -- both callers and the component implementation should use getInstance() to find the instance. VolumeCatcherImpl(); ~VolumeCatcherImpl(); typedef void (WINAPI *set_volume_func_t)(F32); typedef void (WINAPI *set_mute_func_t)(bool); set_volume_func_t mSetVolumeFunc; set_mute_func_t mSetMuteFunc; F32 mVolume; F32 mPan; }; VolumeCatcherImpl::VolumeCatcherImpl() : mVolume(1.0f), // default volume is max mPan(0.f) // default pan is centered { HMODULE handle = ::LoadLibrary(L"winmm.dll"); if(handle) { mSetVolumeFunc = (set_volume_func_t)::GetProcAddress(handle, "setPluginVolume"); mSetMuteFunc = (set_mute_func_t)::GetProcAddress(handle, "setPluginMute"); } } VolumeCatcherImpl::~VolumeCatcherImpl() { } void VolumeCatcherImpl::setVolume(F32 volume) { mVolume = volume; if (mSetMuteFunc) { mSetMuteFunc(volume == 0.f); } if (mSetVolumeFunc) { mSetVolumeFunc(mVolume); } } void VolumeCatcherImpl::setPan(F32 pan) { // remember pan for calculating individual channel levels later mPan = pan; } ///////////////////////////////////////////////////// VolumeCatcher::VolumeCatcher() { pimpl = VolumeCatcherImpl::getInstance(); } VolumeCatcher::~VolumeCatcher() { // Let the instance persist until exit. } void VolumeCatcher::setVolume(F32 volume) { pimpl->setVolume(volume); } void VolumeCatcher::setPan(F32 pan) { pimpl->setPan(pan); } void VolumeCatcher::pump() { // No periodic tasks are necessary for this implementation. }