# -*- cmake -*- project(media_plugin_quicktime) include(00-Common) include(LLCommon) include(LLImage) include(LLPlugin) include(LLMath) include(LLRender) include(LLWindow) include(Linking) include(PluginAPI) include(MediaPluginBase) include(OpenGL) include(QuickTimePlugin) include_directories( ${LLPLUGIN_INCLUDE_DIRS} ${MEDIA_PLUGIN_BASE_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) include_directories(SYSTEM ${LLCOMMON_SYSTEM_INCLUDE_DIRS} ) if (DARWIN) include(CMakeFindFrameworks) find_library(CARBON_LIBRARY Carbon) endif (DARWIN) ### media_plugin_quicktime set(media_plugin_quicktime_SOURCE_FILES media_plugin_quicktime.cpp ) add_library(media_plugin_quicktime SHARED ${media_plugin_quicktime_SOURCE_FILES} ) target_link_libraries(media_plugin_quicktime ${LLPLUGIN_LIBRARIES} ${MEDIA_PLUGIN_BASE_LIBRARIES} ${LLCOMMON_LIBRARIES} ${QUICKTIME_LIBRARY} ${PLUGIN_API_WINDOWS_LIBRARIES} ) add_dependencies(media_plugin_quicktime ${LLPLUGIN_LIBRARIES} ${MEDIA_PLUGIN_BASE_LIBRARIES} ${LLCOMMON_LIBRARIES} ) if (WINDOWS) set_target_properties( media_plugin_quicktime PROPERTIES LINK_FLAGS "/MANIFEST:NO" ) endif (WINDOWS) if (QUICKTIME) add_definitions(-DLL_QUICKTIME_ENABLED=1) if (DARWIN) # Don't prepend 'lib' to the executable name, and don't embed a full path in the library's install name set_target_properties( media_plugin_quicktime PROPERTIES PREFIX "" BUILD_WITH_INSTALL_RPATH 1 INSTALL_NAME_DIR "@executable_path" LINK_FLAGS "-exported_symbols_list ${CMAKE_CURRENT_SOURCE_DIR}/../base/media_plugin_base.exp" ) # We use a bunch of deprecated system APIs. set_source_files_properties( media_plugin_quicktime.cpp PROPERTIES COMPILE_FLAGS -Wno-deprecated-declarations ) find_library(CARBON_LIBRARY Carbon) target_link_libraries(media_plugin_quicktime ${CARBON_LIBRARY}) endif (DARWIN) endif (QUICKTIME)