/** * @file llscriptresource.cpp * @brief LLScriptResource class implementation for managing limited resources * * $LicenseInfo:firstyear=2008&license=viewergpl$ * * Copyright (c) 2008-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #include "llscriptresource.h" #include "llerror.h" LLScriptResource::LLScriptResource() : mTotal(0), mUsed(0) { } bool LLScriptResource::request(S32 amount /* = 1 */) { if (mUsed + amount <= mTotal) { mUsed += amount; return true; } return false; } bool LLScriptResource::release(S32 amount /* = 1 */) { if (mUsed >= amount) { mUsed -= amount; return true; } return false; } S32 LLScriptResource::getAvailable() const { if (mUsed > mTotal) { // It is possible after a parcel ownership change for more than total to be used // In this case the user of this class just wants to know // whether or not they can use a resource return 0; } return (mTotal - mUsed); } void LLScriptResource::setTotal(S32 amount) { // This may cause this resource to be over spent // such that more are in use than total allowed // Until those resources are released getAvailable will return 0. mTotal = amount; } S32 LLScriptResource::getTotal() const { return mTotal; } S32 LLScriptResource::getUsed() const { return mUsed; } bool LLScriptResource::isOverLimit() const { return (mUsed > mTotal); }