/** * @file llscriptresourceconsumer.h * @brief An interface for a script resource consumer. * * $LicenseInfo:firstyear=2008&license=internal$ * * Copyright (c) 2008, Linden Research, Inc. * * The following source code is PROPRIETARY AND CONFIDENTIAL. Use of * this source code is governed by the Linden Lab Source Code Disclosure * Agreement ("Agreement") previously entered between you and Linden * Lab. By accessing, using, copying, modifying or distributing this * software, you acknowledge that you have been informed of your * obligations under the Agreement and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLSCRIPTRESOURCECONSUMER_H #define LL_LLSCRIPTRESOURCECONSUMER_H #include "linden_common.h" class LLScriptResourcePool; // Entities that use limited script resources // should implement this interface class LLScriptResourceConsumer { public: LLScriptResourceConsumer(); virtual ~LLScriptResourceConsumer() { } // Get the number of public urls used by this consumer. virtual S32 getUsedPublicURLs() const = 0; // Get the resource pool this consumer is currently using. LLScriptResourcePool& getScriptResourcePool(); const LLScriptResourcePool& getScriptResourcePool() const; bool switchScriptResourcePools(LLScriptResourcePool& new_pool); bool canUseScriptResourcePool(const LLScriptResourcePool& resource_pool); bool isInPool(const LLScriptResourcePool& resource_pool); protected: virtual void setScriptResourcePool(LLScriptResourcePool& pool); LLScriptResourcePool* mScriptResourcePool; }; #endif // LL_LLSCRIPTRESOURCECONSUMER_H