/** * @file llscriptresource.h * @brief LLScriptResource class definition * * $LicenseInfo:firstyear=2008&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLSCRIPTRESOURCE_H #define LL_LLSCRIPTRESOURCE_H #include "stdtypes.h" // An LLScriptResource is a limited resource per ID. class LLScriptResource { public: LLScriptResource(); // If amount resources are available will mark amount resouces // used and returns true // Otherwise returns false and doesn't mark any resources used. bool request(S32 amount = 1); // Release amount resources from use if at least amount resources are used and return true // If amount is more than currently used no resources are released and return false bool release(S32 amount = 1); // Returns how many resources are available S32 getAvailable() const; // Sets the total amount of available resources // It is possible to set the amount to less than currently used // Most likely to happen on parcel ownership change void setTotal(S32 amount); // Get the total amount of available resources S32 getTotal() const; // Get the number of resources used S32 getUsed() const; // true if more resources used than total available bool isOverLimit() const; private: S32 mTotal; // How many resources have been set aside S32 mUsed; // How many resources are currently in use }; #endif // LL_LLSCRIPTRESOURCE_H