/** * @file llscriptresource.h * @brief LLScriptResource class definition * * $LicenseInfo:firstyear=2008&license=viewergpl$ * * Copyright (c) 2008-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLSCRIPTRESOURCE_H #define LL_LLSCRIPTRESOURCE_H #include "stdtypes.h" // An LLScriptResource is a limited resource per ID. class LLScriptResource { public: LLScriptResource(); // If amount resources are available will mark amount resouces // used and returns true // Otherwise returns false and doesn't mark any resources used. bool request(S32 amount = 1); // Release amount resources from use if at least amount resources are used and return true // If amount is more than currently used no resources are released and return false bool release(S32 amount = 1); // Returns how many resources are available S32 getAvailable() const; // Sets the total amount of available resources // It is possible to set the amount to less than currently used // Most likely to happen on parcel ownership change void setTotal(S32 amount); // Get the total amount of available resources S32 getTotal() const; // Get the number of resources used S32 getUsed() const; // true if more resources used than total available bool isOverLimit() const; private: S32 mTotal; // How many resources have been set aside S32 mUsed; // How many resources are currently in use }; #endif // LL_LLSCRIPTRESOURCE_H