/** * @file llxmltree.h * @author Aaron Yonas, Richard Nelson * @brief LLXmlTree class definition * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLXMLTREE_H #define LL_LLXMLTREE_H #include #include #include "llstring.h" #include "llxmlparser.h" #include "string_table.h" class LLColor4; class LLColor4U; class LLQuaternion; class LLUUID; class LLVector3; class LLVector3d; class LLXmlTreeNode; class LLXmlTreeParser; ////////////////////////////////////////////////////////////// // LLXmlTree class LLXmlTree { friend class LLXmlTreeNode; public: LLXmlTree(); virtual ~LLXmlTree(); void cleanup(); virtual BOOL parseFile(const std::string &path, BOOL keep_contents = TRUE); LLXmlTreeNode* getRoot() { return mRoot; } void dump(); void dumpNode( LLXmlTreeNode* node, const LLString &prefix ); static LLStdStringHandle addAttributeString( const std::string& name) { return sAttributeKeys.addString( name ); } public: // global static LLStdStringTable sAttributeKeys; protected: LLXmlTreeNode* mRoot; // local LLStdStringTable mNodeNames; }; ////////////////////////////////////////////////////////////// // LLXmlTreeNode class LLXmlTreeNode { friend class LLXmlTree; friend class LLXmlTreeParser; protected: // Protected since nodes are only created and destroyed by friend classes and other LLXmlTreeNodes LLXmlTreeNode( const std::string& name, LLXmlTreeNode* parent, LLXmlTree* tree ); public: virtual ~LLXmlTreeNode(); const std::string& getName() { return mName; } BOOL hasName( const std::string& name ) { return mName == name; } BOOL hasAttribute( const std::string& name ); // Fast versions use cannonical_name handlee to entru in LLXmlTree::sAttributeKeys string table BOOL getFastAttributeBOOL( LLStdStringHandle cannonical_name, BOOL& value ); BOOL getFastAttributeU8( LLStdStringHandle cannonical_name, U8& value ); BOOL getFastAttributeS8( LLStdStringHandle cannonical_name, S8& value ); BOOL getFastAttributeU16( LLStdStringHandle cannonical_name, U16& value ); BOOL getFastAttributeS16( LLStdStringHandle cannonical_name, S16& value ); BOOL getFastAttributeU32( LLStdStringHandle cannonical_name, U32& value ); BOOL getFastAttributeS32( LLStdStringHandle cannonical_name, S32& value ); BOOL getFastAttributeF32( LLStdStringHandle cannonical_name, F32& value ); BOOL getFastAttributeF64( LLStdStringHandle cannonical_name, F64& value ); BOOL getFastAttributeColor( LLStdStringHandle cannonical_name, LLColor4& value ); BOOL getFastAttributeColor4( LLStdStringHandle cannonical_name, LLColor4& value ); BOOL getFastAttributeColor4U( LLStdStringHandle cannonical_name, LLColor4U& value ); BOOL getFastAttributeVector3( LLStdStringHandle cannonical_name, LLVector3& value ); BOOL getFastAttributeVector3d( LLStdStringHandle cannonical_name, LLVector3d& value ); BOOL getFastAttributeQuat( LLStdStringHandle cannonical_name, LLQuaternion& value ); BOOL getFastAttributeUUID( LLStdStringHandle cannonical_name, LLUUID& value ); BOOL getFastAttributeString( LLStdStringHandle cannonical_name, LLString& value ); // Normal versions find 'name' in LLXmlTree::sAttributeKeys then call fast versions virtual BOOL getAttributeBOOL( const std::string& name, BOOL& value ); virtual BOOL getAttributeU8( const std::string& name, U8& value ); virtual BOOL getAttributeS8( const std::string& name, S8& value ); virtual BOOL getAttributeU16( const std::string& name, U16& value ); virtual BOOL getAttributeS16( const std::string& name, S16& value ); virtual BOOL getAttributeU32( const std::string& name, U32& value ); virtual BOOL getAttributeS32( const std::string& name, S32& value ); virtual BOOL getAttributeF32( const std::string& name, F32& value ); virtual BOOL getAttributeF64( const std::string& name, F64& value ); virtual BOOL getAttributeColor( const std::string& name, LLColor4& value ); virtual BOOL getAttributeColor4( const std::string& name, LLColor4& value ); virtual BOOL getAttributeColor4U( const std::string& name, LLColor4U& value ); virtual BOOL getAttributeVector3( const std::string& name, LLVector3& value ); virtual BOOL getAttributeVector3d( const std::string& name, LLVector3d& value ); virtual BOOL getAttributeQuat( const std::string& name, LLQuaternion& value ); virtual BOOL getAttributeUUID( const std::string& name, LLUUID& value ); virtual BOOL getAttributeString( const std::string& name, LLString& value ); const LLString& getContents() { return mContents; } LLString getTextContents(); LLXmlTreeNode* getParent() { return mParent; } LLXmlTreeNode* getFirstChild(); LLXmlTreeNode* getNextChild(); S32 getChildCount() { return (S32)mChildList.size(); } LLXmlTreeNode* getChildByName( const std::string& name ); // returns first child with name, NULL if none LLXmlTreeNode* getNextNamedChild(); // returns next child with name, NULL if none protected: const LLString* getAttribute( LLStdStringHandle name) { attribute_map_t::iterator iter = mAttributes.find(name); return (iter == mAttributes.end()) ? 0 : iter->second; } private: void addAttribute( const std::string& name, const std::string& value ); void appendContents( const std::string& str ); void addChild( LLXmlTreeNode* child ); void dump( const LLString& prefix ); protected: typedef std::map attribute_map_t; attribute_map_t mAttributes; private: LLString mName; LLString mContents; typedef std::list child_list_t; child_list_t mChildList; child_list_t::iterator mChildListIter; typedef std::multimap child_map_t; child_map_t mChildMap; // for fast name lookups child_map_t::iterator mChildMapIter; child_map_t::iterator mChildMapEndIter; LLXmlTreeNode* mParent; LLXmlTree* mTree; }; ////////////////////////////////////////////////////////////// // LLXmlTreeParser class LLXmlTreeParser : public LLXmlParser { public: LLXmlTreeParser(LLXmlTree* tree); virtual ~LLXmlTreeParser(); BOOL parseFile(const std::string &path, LLXmlTreeNode** root, BOOL keep_contents ); protected: const std::string& tabs(); // Overrides from LLXmlParser virtual void startElement(const char *name, const char **attributes); virtual void endElement(const char *name); virtual void characterData(const char *s, int len); virtual void processingInstruction(const char *target, const char *data); virtual void comment(const char *data); virtual void startCdataSection(); virtual void endCdataSection(); virtual void defaultData(const char *s, int len); virtual void unparsedEntityDecl( const char* entity_name, const char* base, const char* system_id, const char* public_id, const char* notation_name); //template method pattern virtual LLXmlTreeNode* CreateXmlTreeNode(const std::string& name, LLXmlTreeNode* parent); protected: LLXmlTree* mTree; LLXmlTreeNode* mRoot; LLXmlTreeNode* mCurrent; BOOL mDump; // Dump parse tree to llinfos as it is read. BOOL mKeepContents; }; #endif // LL_LLXMLTREE_H