/** * @file llxmlnode.h * @brief LLXMLNode definition * * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLXMLNODE_H #define LL_LLXMLNODE_H #ifndef XML_STATIC #define XML_STATIC #endif #ifdef LL_USESYSTEMLIBS #include #else #include "expat/expat.h" #endif #include #include "indra_constants.h" #include "llrefcount.h" #include "llpointer.h" #include "llstring.h" #include "llstringtable.h" #include "llfile.h" #include "lluuid.h" class LLVector3; class LLVector3d; class LLQuaternion; class LLColor4; class LLColor4U; struct CompareAttributes { bool operator()(const LLStringTableEntry* const lhs, const LLStringTableEntry* const rhs) const { if (lhs == NULL) return true; if (rhs == NULL) return true; return strcmp(lhs->mString, rhs->mString) < 0; } }; // Defines a simple node hierarchy for reading and writing task objects class LLXMLNode; typedef LLPointer LLXMLNodePtr; typedef std::multimap LLXMLNodeList; typedef std::multimap LLXMLChildList; typedef std::map LLXMLAttribList; class LLColor4; class LLColor4U; class LLQuaternion; class LLVector3; class LLVector3d; class LLVector4; class LLVector4U; struct LLXMLChildren : public LLThreadSafeRefCount { LLXMLChildList map; // Map of children names->pointers LLXMLNodePtr head; // Head of the double-linked list LLXMLNodePtr tail; // Tail of the double-linked list }; typedef LLPointer LLXMLChildrenPtr; class LLXMLNode : public LLThreadSafeRefCount { public: enum ValueType { TYPE_CONTAINER, // A node which contains nodes TYPE_UNKNOWN, // A node loaded from file without a specified type TYPE_BOOLEAN, // "true" or "false" TYPE_INTEGER, // any integer type: U8, U32, S32, U64, etc. TYPE_FLOAT, // any floating point type: F32, F64 TYPE_STRING, // a string TYPE_UUID, // a UUID TYPE_NODEREF, // the ID of another node in the hierarchy to reference }; enum Encoding { ENCODING_DEFAULT = 0, ENCODING_DECIMAL, ENCODING_HEX, // ENCODING_BASE32, // Not implemented yet }; protected: ~LLXMLNode(); public: LLXMLNode(); LLXMLNode(const char* name, bool is_attribute); LLXMLNode(LLStringTableEntry* name, bool is_attribute); LLXMLNode(const LLXMLNode& rhs); LLXMLNodePtr deepCopy(); bool isNull(); bool deleteChild(LLXMLNode* child); void addChild(LLXMLNodePtr& new_child); void setParent(LLXMLNodePtr& new_parent); // reparent if necessary // Deserialization static bool parseFile( const std::string& filename, LLXMLNodePtr& node, LLXMLNode* defaults = nullptr); static bool parseBuffer( const char* buffer, U64 length, LLXMLNodePtr& node, LLXMLNode* defaults = nullptr); static bool parseStream( std::istream& str, LLXMLNodePtr& node, LLXMLNode* defaults = nullptr); static bool updateNode( LLXMLNodePtr& node, LLXMLNodePtr& update_node); static bool getLayeredXMLNode(LLXMLNodePtr& root, const std::vector& paths); // Write standard XML file header: // static void writeHeaderToFile(LLFILE *out_file); // Write XML to file with one attribute per line. // XML escapes values as they are written. void writeToFile(LLFILE *out_file, const std::string& indent = std::string(), bool use_type_decorations=true); void writeToOstream(std::ostream& output_stream, const std::string& indent = std::string(), bool use_type_decorations=true); // Utility void findName(const std::string& name, LLXMLNodeList &results); void findName(LLStringTableEntry* name, LLXMLNodeList &results); void findID(const std::string& id, LLXMLNodeList &results); virtual LLXMLNodePtr createChild(const char* name, bool is_attribute); virtual LLXMLNodePtr createChild(LLStringTableEntry* name, bool is_attribute); // Getters U32 getBoolValue(U32 expected_length, bool *array); U32 getByteValue(U32 expected_length, U8 *array, Encoding encoding = ENCODING_DEFAULT); U32 getIntValue(U32 expected_length, S32 *array, Encoding encoding = ENCODING_DEFAULT); U32 getUnsignedValue(U32 expected_length, U32 *array, Encoding encoding = ENCODING_DEFAULT); U32 getLongValue(U32 expected_length, U64 *array, Encoding encoding = ENCODING_DEFAULT); U32 getFloatValue(U32 expected_length, F32 *array, Encoding encoding = ENCODING_DEFAULT); U32 getDoubleValue(U32 expected_length, F64 *array, Encoding encoding = ENCODING_DEFAULT); U32 getStringValue(U32 expected_length, std::string *array); U32 getUUIDValue(U32 expected_length, LLUUID *array); U32 getNodeRefValue(U32 expected_length, LLXMLNode **array); bool hasAttribute(const char* name ); bool getAttributeBOOL(const char* name, bool& value ); bool getAttributeU8(const char* name, U8& value ); bool getAttributeS8(const char* name, S8& value ); bool getAttributeU16(const char* name, U16& value ); bool getAttributeS16(const char* name, S16& value ); bool getAttributeU32(const char* name, U32& value ); bool getAttributeS32(const char* name, S32& value ); bool getAttributeF32(const char* name, F32& value ); bool getAttributeF64(const char* name, F64& value ); bool getAttributeColor(const char* name, LLColor4& value ); bool getAttributeColor4(const char* name, LLColor4& value ); bool getAttributeColor4U(const char* name, LLColor4U& value ); bool getAttributeVector3(const char* name, LLVector3& value ); bool getAttributeVector3d(const char* name, LLVector3d& value ); bool getAttributeQuat(const char* name, LLQuaternion& value ); bool getAttributeUUID(const char* name, LLUUID& value ); bool getAttributeString(const char* name, std::string& value ); const ValueType& getType() const { return mType; } U32 getLength() const { return mLength; } U32 getPrecision() const { return mPrecision; } const std::string& getValue() const { return mValue; } std::string getSanitizedValue() const; std::string getTextContents() const; const LLStringTableEntry* getName() const { return mName; } bool hasName(const char* name) const { return mName == gStringTable.checkStringEntry(name); } bool hasName(const std::string& name) const { return mName == gStringTable.checkStringEntry(name.c_str()); } const std::string& getID() const { return mID; } U32 getChildCount() const; // getChild returns a Null LLXMLNode (not a NULL pointer) if there is no such child. // This child has no value so any getTYPEValue() calls on it will return 0. bool getChild(const char* name, LLXMLNodePtr& node, bool use_default_if_missing = true); bool getChild(const LLStringTableEntry* name, LLXMLNodePtr& node, bool use_default_if_missing = true); void getChildren(const char* name, LLXMLNodeList &children, bool use_default_if_missing = true) const; void getChildren(const LLStringTableEntry* name, LLXMLNodeList &children, bool use_default_if_missing = true) const; // recursively finds all children at any level matching name void getDescendants(const LLStringTableEntry* name, LLXMLNodeList &children) const; bool getAttribute(const char* name, LLXMLNodePtr& node, bool use_default_if_missing = true); bool getAttribute(const LLStringTableEntry* name, LLXMLNodePtr& node, bool use_default_if_missing = true); S32 getLineNumber(); // The following skip over attributes LLXMLNodePtr getFirstChild() const; LLXMLNodePtr getNextSibling() const; LLXMLNodePtr getRoot(); // Setters bool setAttributeString(const char* attr, const std::string& value); void setBoolValue(const bool value) { setBoolValue(1, &value); } void setByteValue(const U8 value, Encoding encoding = ENCODING_DEFAULT) { setByteValue(1, &value, encoding); } void setIntValue(const S32 value, Encoding encoding = ENCODING_DEFAULT) { setIntValue(1, &value, encoding); } void setUnsignedValue(const U32 value, Encoding encoding = ENCODING_DEFAULT) { setUnsignedValue(1, &value, encoding); } void setLongValue(const U64 value, Encoding encoding = ENCODING_DEFAULT) { setLongValue(1, &value, encoding); } void setFloatValue(const F32 value, Encoding encoding = ENCODING_DEFAULT, U32 precision = 0) { setFloatValue(1, &value, encoding); } void setDoubleValue(const F64 value, Encoding encoding = ENCODING_DEFAULT, U32 precision = 0) { setDoubleValue(1, &value, encoding); } void setStringValue(const std::string& value) { setStringValue(1, &value); } void setUUIDValue(const LLUUID value) { setUUIDValue(1, &value); } void setNodeRefValue(const LLXMLNode *value) { setNodeRefValue(1, &value); } void setBoolValue(U32 length, const bool *array); void setByteValue(U32 length, const U8 *array, Encoding encoding = ENCODING_DEFAULT); void setIntValue(U32 length, const S32 *array, Encoding encoding = ENCODING_DEFAULT); void setUnsignedValue(U32 length, const U32* array, Encoding encoding = ENCODING_DEFAULT); void setLongValue(U32 length, const U64 *array, Encoding encoding = ENCODING_DEFAULT); void setFloatValue(U32 length, const F32 *array, Encoding encoding = ENCODING_DEFAULT, U32 precision = 0); void setDoubleValue(U32 length, const F64 *array, Encoding encoding = ENCODING_DEFAULT, U32 precision = 0); void setStringValue(U32 length, const std::string *array); void setUUIDValue(U32 length, const LLUUID *array); void setNodeRefValue(U32 length, const LLXMLNode **array); void setValue(const std::string& value); void setName(const std::string& name); void setName(LLStringTableEntry* name); void setLineNumber(S32 line_number); // Escapes " (quot) ' (apos) & (amp) < (lt) > (gt) static std::string escapeXML(const std::string& xml); // Set the default node corresponding to this default node void setDefault(LLXMLNode *default_node); // Find the node within defaults_list which corresponds to this node void findDefault(LLXMLNode *defaults_list); void updateDefault(); // Delete any child nodes that aren't among the tree's children, recursive void scrubToTree(LLXMLNode *tree); bool deleteChildren(const std::string& name); bool deleteChildren(LLStringTableEntry* name); void setAttributes(ValueType type, U32 precision, Encoding encoding, U32 length); // void appendValue(const std::string& value); // Unused // Unit Testing void createUnitTest(S32 max_num_children); bool performUnitTest(std::string &error_buffer); protected: bool removeChild(LLXMLNode* child); public: std::string mID; // The ID attribute of this node XML_Parser *mParser; // Temporary pointer while loading bool mIsAttribute; // Flag is only used for output formatting U32 mVersionMajor; // Version of this tag to use U32 mVersionMinor; U32 mLength; // If the length is nonzero, then only return arrays of this length U32 mPrecision; // The number of BITS per array item ValueType mType; // The value type Encoding mEncoding; // The value encoding S32 mLineNumber; // line number in source file, if applicable LLXMLNode* mParent; // The parent node LLXMLChildrenPtr mChildren; // The child nodes LLXMLAttribList mAttributes; // The attribute nodes LLXMLNodePtr mPrev; // Double-linked list previous node LLXMLNodePtr mNext; // Double-linked list next node static bool sStripEscapedStrings; static bool sStripWhitespaceValues; protected: LLStringTableEntry *mName; // The name of this node // The value of this node (use getters/setters only) // Values are not XML-escaped in memory // They may contain " (quot) ' (apos) & (amp) < (lt) > (gt) std::string mValue; LLXMLNodePtr mDefault; // Mirror node in the default tree static const char *skipWhitespace(const char *str); static const char *skipNonWhitespace(const char *str); static const char *parseInteger(const char *str, U64 *dest, bool *is_negative, U32 precision, Encoding encoding); static const char *parseFloat(const char *str, F64 *dest, U32 precision, Encoding encoding); bool isFullyDefault(); }; #endif // LL_LLXMLNODE