/** * @file llxmlnode.h * @brief LLXMLNode definition * * Copyright (c) 2000-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLXMLNODE_H #define LL_LLXMLNODE_H #define XML_STATIC #include "expat/expat.h" #include #include "indra_constants.h" #include "llmemory.h" #include "llthread.h" #include "llstring.h" #include "llstringtable.h" struct CompareAttributes { bool operator()(const LLStringTableEntry* const lhs, const LLStringTableEntry* const rhs) const { if (lhs == NULL) return TRUE; if (rhs == NULL) return FALSE; return strcmp(lhs->mString, rhs->mString) < 0; } }; // Defines a simple node hierarchy for reading and writing task objects class LLXMLNode; typedef LLPointer LLXMLNodePtr; typedef std::multimap LLXMLNodeList; typedef std::multimap LLXMLChildList; typedef std::map LLXMLAttribList; struct LLXMLChildren { LLXMLChildList map; // Map of children names->pointers LLXMLNodePtr head; // Head of the double-linked list LLXMLNodePtr tail; // Tail of the double-linked list }; class LLXMLNode : public LLThreadSafeRefCount { public: enum ValueType { TYPE_CONTAINER, // A node which contains nodes TYPE_UNKNOWN, // A node loaded from file without a specified type TYPE_BOOLEAN, // "true" or "false" TYPE_INTEGER, // any integer type: U8, U32, S32, U64, etc. TYPE_FLOAT, // any floating point type: F32, F64 TYPE_STRING, // a string TYPE_UUID, // a UUID TYPE_NODEREF, // the ID of another node in the hierarchy to reference }; enum Encoding { ENCODING_DEFAULT = 0, ENCODING_DECIMAL, ENCODING_HEX, // ENCODING_BASE32, // Not implemented yet }; protected: virtual ~LLXMLNode(); public: LLXMLNode(); LLXMLNode(const LLString& name, BOOL is_attribute); LLXMLNode(LLStringTableEntry* name, BOOL is_attribute); BOOL isNull(); BOOL deleteChild(LLXMLNode* child); void addChild(LLXMLNodePtr new_parent); void setParent(LLXMLNodePtr new_parent); // reparent if necessary // Serialization static bool parseFile( LLString filename, LLXMLNodePtr& node, LLXMLNode* defaults_tree); static bool parseBuffer( U8* buffer, U32 length, LLXMLNodePtr& node, LLXMLNode* defaults); static bool updateNode( LLXMLNodePtr& node, LLXMLNodePtr& update_node); static void writeHeaderToFile(FILE *fOut); void writeToFile(FILE *fOut, LLString indent = ""); void writeToOstream(std::ostream& output_stream, const LLString& indent = ""); // Utility void findName(const LLString& name, LLXMLNodeList &results); void findName(LLStringTableEntry* name, LLXMLNodeList &results); void findID(const LLString& id, LLXMLNodeList &results); virtual LLXMLNodePtr createChild(const LLString& name, BOOL is_attribute); virtual LLXMLNodePtr createChild(LLStringTableEntry* name, BOOL is_attribute); // Getters U32 getBoolValue(U32 expected_length, BOOL *array); U32 getByteValue(U32 expected_length, U8 *array, Encoding encoding = ENCODING_DEFAULT); U32 getIntValue(U32 expected_length, S32 *array, Encoding encoding = ENCODING_DEFAULT); U32 getUnsignedValue(U32 expected_length, U32 *array, Encoding encoding = ENCODING_DEFAULT); U32 getLongValue(U32 expected_length, U64 *array, Encoding encoding = ENCODING_DEFAULT); U32 getFloatValue(U32 expected_length, F32 *array, Encoding encoding = ENCODING_DEFAULT); U32 getDoubleValue(U32 expected_length, F64 *array, Encoding encoding = ENCODING_DEFAULT); U32 getStringValue(U32 expected_length, LLString *array); U32 getUUIDValue(U32 expected_length, LLUUID *array); U32 getNodeRefValue(U32 expected_length, LLXMLNode **array); BOOL hasAttribute(const LLString& name ); BOOL getAttributeBOOL(const LLString& name, BOOL& value ); BOOL getAttributeU8(const LLString& name, U8& value ); BOOL getAttributeS8(const LLString& name, S8& value ); BOOL getAttributeU16(const LLString& name, U16& value ); BOOL getAttributeS16(const LLString& name, S16& value ); BOOL getAttributeU32(const LLString& name, U32& value ); BOOL getAttributeS32(const LLString& name, S32& value ); BOOL getAttributeF32(const LLString& name, F32& value ); BOOL getAttributeF64(const LLString& name, F64& value ); BOOL getAttributeColor(const LLString& name, LLColor4& value ); BOOL getAttributeColor4(const LLString& name, LLColor4& value ); BOOL getAttributeColor4U(const LLString& name, LLColor4U& value ); BOOL getAttributeVector3(const LLString& name, LLVector3& value ); BOOL getAttributeVector3d(const LLString& name, LLVector3d& value ); BOOL getAttributeQuat(const LLString& name, LLQuaternion& value ); BOOL getAttributeUUID(const LLString& name, LLUUID& value ); BOOL getAttributeString(const LLString& name, LLString& value ); const ValueType& getType() const { return mType; } const U32 getLength() const { return mLength; } const U32 getPrecision() const { return mPrecision; } const LLString& getValue() const { return mValue; } LLString getTextContents() const; const LLStringTableEntry* getName() const { return mName; } const BOOL hasName(LLString name) const { return mName == gStringTable.checkStringEntry(name); } const LLString& getID() const { return mID; } U32 getChildCount() const; // getChild returns a Null LLXMLNode (not a NULL pointer) if there is no such child. // This child has no value so any getTYPEValue() calls on it will return 0. bool getChild(const LLString& name, LLXMLNodePtr& node, BOOL use_default_if_missing = TRUE); bool getChild(const LLStringTableEntry* name, LLXMLNodePtr& node, BOOL use_default_if_missing = TRUE); void getChildren(const LLString& name, LLXMLNodeList &children, BOOL use_default_if_missing = TRUE) const; void getChildren(const LLStringTableEntry* name, LLXMLNodeList &children, BOOL use_default_if_missing = TRUE) const; bool getAttribute(const LLString& name, LLXMLNodePtr& node, BOOL use_default_if_missing = TRUE); bool getAttribute(const LLStringTableEntry* name, LLXMLNodePtr& node, BOOL use_default_if_missing = TRUE); // The following skip over attributes LLXMLNodePtr getFirstChild(); LLXMLNodePtr getNextSibling(); LLXMLNodePtr getRoot(); // Setters bool setAttributeString(const LLString& attr, const LLString& value); void setBoolValue(const BOOL value) { setBoolValue(1, &value); } void setByteValue(const U8 value, Encoding encoding = ENCODING_DEFAULT) { setByteValue(1, &value, encoding); } void setIntValue(const S32 value, Encoding encoding = ENCODING_DEFAULT) { setIntValue(1, &value, encoding); } void setUnsignedValue(const U32 value, Encoding encoding = ENCODING_DEFAULT) { setUnsignedValue(1, &value, encoding); } void setLongValue(const U64 value, Encoding encoding = ENCODING_DEFAULT) { setLongValue(1, &value, encoding); } void setFloatValue(const F32 value, Encoding encoding = ENCODING_DEFAULT, U32 precision = 0) { setFloatValue(1, &value, encoding); } void setDoubleValue(const F64 value, Encoding encoding = ENCODING_DEFAULT, U32 precision = 0) { setDoubleValue(1, &value, encoding); } void setStringValue(const LLString value) { setStringValue(1, &value); } void setUUIDValue(const LLUUID value) { setUUIDValue(1, &value); } void setNodeRefValue(const LLXMLNode *value) { setNodeRefValue(1, &value); } void setBoolValue(U32 length, const BOOL *array); void setByteValue(U32 length, const U8 *array, Encoding encoding = ENCODING_DEFAULT); void setIntValue(U32 length, const S32 *array, Encoding encoding = ENCODING_DEFAULT); void setUnsignedValue(U32 length, const U32* array, Encoding encoding = ENCODING_DEFAULT); void setLongValue(U32 length, const U64 *array, Encoding encoding = ENCODING_DEFAULT); void setFloatValue(U32 length, const F32 *array, Encoding encoding = ENCODING_DEFAULT, U32 precision = 0); void setDoubleValue(U32 length, const F64 *array, Encoding encoding = ENCODING_DEFAULT, U32 precision = 0); void setStringValue(U32 length, const LLString *array); void setUUIDValue(U32 length, const LLUUID *array); void setNodeRefValue(U32 length, const LLXMLNode **array); void setValue(const LLString& value); void setName(const LLString& name); void setName(LLStringTableEntry* name); // Escapes " (quot) ' (apos) & (amp) < (lt) > (gt) // TomY TODO: Make this private static LLString escapeXML(const LLString& xml); // Set the default node corresponding to this default node void setDefault(LLXMLNode *default_node); // Find the node within defaults_list which corresponds to this node void findDefault(LLXMLNode *defaults_list); void updateDefault(); // Delete any child nodes that aren't among the tree's children, recursive void scrubToTree(LLXMLNode *tree); BOOL deleteChildren(const LLString& name); BOOL deleteChildren(LLStringTableEntry* name); void setAttributes(ValueType type, U32 precision, Encoding encoding, U32 length); void appendValue(const LLString& value); // Unit Testing void createUnitTest(S32 max_num_children); BOOL performUnitTest(LLString &error_buffer); protected: BOOL removeChild(LLXMLNode* child); public: LLString mID; // The ID attribute of this node XML_Parser *mParser; // Temporary pointer while loading BOOL mIsAttribute; // Flag is only used for output formatting U32 mVersionMajor; // Version of this tag to use U32 mVersionMinor; U32 mLength; // If the length is nonzero, then only return arrays of this length U32 mPrecision; // The number of BITS per array item ValueType mType; // The value type Encoding mEncoding; // The value encoding LLXMLNode* mParent; // The parent node LLXMLChildren* mChildren; // The child nodes LLXMLAttribList mAttributes; // The attribute nodes LLXMLNodePtr mPrev; // Double-linked list previous node LLXMLNodePtr mNext; // Double-linked list next node static BOOL sStripEscapedStrings; static BOOL sStripWhitespaceValues; protected: LLStringTableEntry *mName; // The name of this node LLString mValue; // The value of this node (use getters/setters only) LLXMLNodePtr mDefault; // Mirror node in the default tree static const char *skipWhitespace(const char *str); static const char *skipNonWhitespace(const char *str); static const char *parseInteger(const char *str, U64 *dest, BOOL *is_negative, U32 precision, Encoding encoding); static const char *parseFloat(const char *str, F64 *dest, U32 precision, Encoding encoding); BOOL isFullyDefault(); }; #endif // LL_LLXMLNODE