/** * @file llcontrolgroupreader.h * @brief Interface providing readonly access to LLControlGroup (intended for unit testing) * * $LicenseInfo:firstyear=2001&license=viewergpl$ * Copyright (c) 2001-2009, Linden Research, Inc. * $/LicenseInfo$ */ #ifndef LL_LLCONTROLGROUPREADER_H #define LL_LLCONTROLGROUPREADER_H #include "stdtypes.h" #include // Many of the types below are commented out because for the purposes of the early testing we're doing, // we don't need them and we don't want to pull in all the machinery to support them. // But the model is here for future unit test extensions. class LLControlGroupReader { public: LLControlGroupReader() {} virtual ~LLControlGroupReader() {} virtual std::string getString(const std::string& name) = 0; //virtual LLWString getWString(const std::string& name) = 0; virtual std::string getText(const std::string& name) = 0; //virtual LLVector3 getVector3(const std::string& name) = 0; //virtual LLVector3d getVector3d(const std::string& name) = 0; //virtual LLRect getRect(const std::string& name) = 0; virtual BOOL getBOOL(const std::string& name) = 0; virtual S32 getS32(const std::string& name) = 0; virtual F32 getF32(const std::string& name) = 0; virtual U32 getU32(const std::string& name) = 0; //virtual LLSD getLLSD(const std::string& name) = 0; //virtual LLColor4 getColor(const std::string& name) = 0; //virtual LLColor4U getColor4U(const std::string& name) = 0; //virtual LLColor4 getColor4(const std::string& name) = 0; //virtual LLColor3 getColor3(const std::string& name) = 0; }; #endif /* LL_LLCONTROLGROUPREADER_H */