/** * @file llcontrol.cpp * @brief Holds global state for viewer. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #include <iostream> #include <fstream> #include <algorithm> #include "llcontrol.h" #include "llstl.h" #include "llstring.h" #include "v3math.h" #include "v3dmath.h" #include "v4coloru.h" #include "v4color.h" #include "v3color.h" #include "llrect.h" #include "llxmltree.h" #include "llsdserialize.h" #if LL_RELEASE_WITH_DEBUG_INFO || LL_DEBUG #define CONTROL_ERRS LL_ERRS("ControlErrors") #else #define CONTROL_ERRS LL_WARNS("ControlErrors") #endif template <> eControlType get_control_type<U32>(); template <> eControlType get_control_type<S32>(); template <> eControlType get_control_type<F32>(); template <> eControlType get_control_type<bool>(); // Yay BOOL, its really an S32. //template <> eControlType get_control_type<BOOL> () ; template <> eControlType get_control_type<std::string>(); template <> eControlType get_control_type<LLVector3>(); template <> eControlType get_control_type<LLVector3d>(); template <> eControlType get_control_type<LLRect>(); template <> eControlType get_control_type<LLColor4>(); template <> eControlType get_control_type<LLColor3>(); template <> eControlType get_control_type<LLColor4U>(); template <> eControlType get_control_type<LLSD>(); template <> LLSD convert_to_llsd<U32>(const U32& in); template <> LLSD convert_to_llsd<LLVector3>(const LLVector3& in); template <> LLSD convert_to_llsd<LLVector3d>(const LLVector3d& in); template <> LLSD convert_to_llsd<LLRect>(const LLRect& in); template <> LLSD convert_to_llsd<LLColor4>(const LLColor4& in); template <> LLSD convert_to_llsd<LLColor3>(const LLColor3& in); template <> LLSD convert_to_llsd<LLColor4U>(const LLColor4U& in); template <> bool convert_from_llsd<bool>(const LLSD& sd, eControlType type, const std::string& control_name); template <> S32 convert_from_llsd<S32>(const LLSD& sd, eControlType type, const std::string& control_name); template <> U32 convert_from_llsd<U32>(const LLSD& sd, eControlType type, const std::string& control_name); template <> F32 convert_from_llsd<F32>(const LLSD& sd, eControlType type, const std::string& control_name); template <> std::string convert_from_llsd<std::string>(const LLSD& sd, eControlType type, const std::string& control_name); template <> LLWString convert_from_llsd<LLWString>(const LLSD& sd, eControlType type, const std::string& control_name); template <> LLVector3 convert_from_llsd<LLVector3>(const LLSD& sd, eControlType type, const std::string& control_name); template <> LLVector3d convert_from_llsd<LLVector3d>(const LLSD& sd, eControlType type, const std::string& control_name); template <> LLRect convert_from_llsd<LLRect>(const LLSD& sd, eControlType type, const std::string& control_name); template <> LLColor4 convert_from_llsd<LLColor4>(const LLSD& sd, eControlType type, const std::string& control_name); template <> LLColor4U convert_from_llsd<LLColor4U>(const LLSD& sd, eControlType type, const std::string& control_name); template <> LLColor3 convert_from_llsd<LLColor3>(const LLSD& sd, eControlType type, const std::string& control_name); template <> LLSD convert_from_llsd<LLSD>(const LLSD& sd, eControlType type, const std::string& control_name); //this defines the current version of the settings file const S32 CURRENT_VERSION = 101; bool LLControlVariable::llsd_compare(const LLSD& a, const LLSD & b) { bool result = false; switch (mType) { case TYPE_U32: case TYPE_S32: result = a.asInteger() == b.asInteger(); break; case TYPE_BOOLEAN: result = a.asBoolean() == b.asBoolean(); break; case TYPE_F32: result = a.asReal() == b.asReal(); break; case TYPE_VEC3: case TYPE_VEC3D: result = LLVector3d(a) == LLVector3d(b); break; case TYPE_RECT: result = LLRect(a) == LLRect(b); break; case TYPE_COL4: result = LLColor4(a) == LLColor4(b); break; case TYPE_COL3: result = LLColor3(a) == LLColor3(b); break; case TYPE_STRING: result = a.asString() == b.asString(); break; default: break; } return result; } LLControlVariable::LLControlVariable(const std::string& name, eControlType type, LLSD initial, const std::string& comment, bool persist, bool hidefromsettingseditor) : mName(name), mComment(comment), mType(type), mPersist(persist), mHideFromSettingsEditor(hidefromsettingseditor) { if (mPersist && mComment.empty()) { llerrs << "Must supply a comment for control " << mName << llendl; } //Push back versus setValue'ing here, since we don't want to call a signal yet mValues.push_back(initial); } LLControlVariable::~LLControlVariable() { } LLSD LLControlVariable::getComparableValue(const LLSD& value) { // *FIX:MEP - The following is needed to make the LLSD::ImplString // work with boolean controls... LLSD storable_value; if(TYPE_BOOLEAN == type() && value.isString()) { BOOL temp; if(LLStringUtil::convertToBOOL(value.asString(), temp)) { storable_value = (bool)temp; } else { storable_value = false; } } else { storable_value = value; } return storable_value; } void LLControlVariable::setValue(const LLSD& new_value, bool saved_value) { if (mValidateSignal(this, new_value) == false) { // can not set new value, exit return; } LLSD storable_value = getComparableValue(new_value); bool value_changed = llsd_compare(getValue(), storable_value) == FALSE; if(saved_value) { // If we're going to save this value, return to default but don't fire resetToDefault(false); if (llsd_compare(mValues.back(), storable_value) == FALSE) { mValues.push_back(storable_value); } } else { // This is an unsaved value. Its needs to reside at // mValues[2] (or greater). It must not affect // the result of getSaveValue() if (llsd_compare(mValues.back(), storable_value) == FALSE) { while(mValues.size() > 2) { // Remove any unsaved values. mValues.pop_back(); } if(mValues.size() < 2) { // Add the default to the 'save' value. mValues.push_back(mValues[0]); } // Add the 'un-save' value. mValues.push_back(storable_value); } } if(value_changed) { mCommitSignal(this, storable_value); } } void LLControlVariable::setDefaultValue(const LLSD& value) { // Set the control variables value and make it // the default value. If the active value is changed, // send the signal. // *NOTE: Default values are not saved, only read. LLSD comparable_value = getComparableValue(value); bool value_changed = (llsd_compare(getValue(), comparable_value) == FALSE); resetToDefault(false); mValues[0] = comparable_value; if(value_changed) { firePropertyChanged(); } } void LLControlVariable::setPersist(bool state) { mPersist = state; } void LLControlVariable::setHiddenFromSettingsEditor(bool hide) { mHideFromSettingsEditor = hide; } void LLControlVariable::setComment(const std::string& comment) { mComment = comment; } void LLControlVariable::resetToDefault(bool fire_signal) { //The first setting is always the default //Pop to it and fire off the listener while(mValues.size() > 1) { mValues.pop_back(); } if(fire_signal) { firePropertyChanged(); } } bool LLControlVariable::isSaveValueDefault() { return (mValues.size() == 1) || ((mValues.size() > 1) && llsd_compare(mValues[1], mValues[0])); } LLSD LLControlVariable::getSaveValue() const { //The first level of the stack is default //We assume that the second level is user preferences that should be saved if(mValues.size() > 1) return mValues[1]; return mValues[0]; } LLPointer<LLControlVariable> LLControlGroup::getControl(const std::string& name) { ctrl_name_table_t::iterator iter = mNameTable.find(name); return iter == mNameTable.end() ? LLPointer<LLControlVariable>() : iter->second; } //////////////////////////////////////////////////////////////////////////// LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker<LLControlGroup, std::string>(name) { mTypeString[TYPE_U32] = "U32"; mTypeString[TYPE_S32] = "S32"; mTypeString[TYPE_F32] = "F32"; mTypeString[TYPE_BOOLEAN] = "Boolean"; mTypeString[TYPE_STRING] = "String"; mTypeString[TYPE_VEC3] = "Vector3"; mTypeString[TYPE_VEC3D] = "Vector3D"; mTypeString[TYPE_RECT] = "Rect"; mTypeString[TYPE_COL4] = "Color4"; mTypeString[TYPE_COL3] = "Color3"; mTypeString[TYPE_LLSD] = "LLSD"; } LLControlGroup::~LLControlGroup() { cleanup(); } void LLControlGroup::cleanup() { mNameTable.clear(); } eControlType LLControlGroup::typeStringToEnum(const std::string& typestr) { for(int i = 0; i < (int)TYPE_COUNT; ++i) { if(mTypeString[i] == typestr) return (eControlType)i; } return (eControlType)-1; } std::string LLControlGroup::typeEnumToString(eControlType typeenum) { return mTypeString[typeenum]; } BOOL LLControlGroup::declareControl(const std::string& name, eControlType type, const LLSD initial_val, const std::string& comment, BOOL persist, BOOL hidefromsettingseditor) { LLControlVariable* existing_control = getControl(name); if (existing_control) { if (persist && existing_control->isType(type)) { if (!existing_control->llsd_compare(existing_control->getDefault(), initial_val)) { // Sometimes we need to declare a control *after* it has been loaded from a settings file. LLSD cur_value = existing_control->getValue(); // get the current value existing_control->setDefaultValue(initial_val); // set the default to the declared value existing_control->setValue(cur_value); // now set to the loaded value } } else { llwarns << "Control named " << name << " already exists, ignoring new declaration." << llendl; } return TRUE; } // if not, create the control and add it to the name table LLControlVariable* control = new LLControlVariable(name, type, initial_val, comment, persist, hidefromsettingseditor); mNameTable[name] = control; return TRUE; } BOOL LLControlGroup::declareU32(const std::string& name, const U32 initial_val, const std::string& comment, BOOL persist) { return declareControl(name, TYPE_U32, (LLSD::Integer) initial_val, comment, persist); } BOOL LLControlGroup::declareS32(const std::string& name, const S32 initial_val, const std::string& comment, BOOL persist) { return declareControl(name, TYPE_S32, initial_val, comment, persist); } BOOL LLControlGroup::declareF32(const std::string& name, const F32 initial_val, const std::string& comment, BOOL persist) { return declareControl(name, TYPE_F32, initial_val, comment, persist); } BOOL LLControlGroup::declareBOOL(const std::string& name, const BOOL initial_val, const std::string& comment, BOOL persist) { return declareControl(name, TYPE_BOOLEAN, initial_val, comment, persist); } BOOL LLControlGroup::declareString(const std::string& name, const std::string& initial_val, const std::string& comment, BOOL persist) { return declareControl(name, TYPE_STRING, initial_val, comment, persist); } BOOL LLControlGroup::declareVec3(const std::string& name, const LLVector3 &initial_val, const std::string& comment, BOOL persist) { return declareControl(name, TYPE_VEC3, initial_val.getValue(), comment, persist); } BOOL LLControlGroup::declareVec3d(const std::string& name, const LLVector3d &initial_val, const std::string& comment, BOOL persist) { return declareControl(name, TYPE_VEC3D, initial_val.getValue(), comment, persist); } BOOL LLControlGroup::declareRect(const std::string& name, const LLRect &initial_val, const std::string& comment, BOOL persist) { return declareControl(name, TYPE_RECT, initial_val.getValue(), comment, persist); } BOOL LLControlGroup::declareColor4(const std::string& name, const LLColor4 &initial_val, const std::string& comment, BOOL persist ) { return declareControl(name, TYPE_COL4, initial_val.getValue(), comment, persist); } BOOL LLControlGroup::declareColor3(const std::string& name, const LLColor3 &initial_val, const std::string& comment, BOOL persist ) { return declareControl(name, TYPE_COL3, initial_val.getValue(), comment, persist); } BOOL LLControlGroup::declareLLSD(const std::string& name, const LLSD &initial_val, const std::string& comment, BOOL persist ) { return declareControl(name, TYPE_LLSD, initial_val, comment, persist); } BOOL LLControlGroup::getBOOL(const std::string& name) { return (BOOL)get<bool>(name); } S32 LLControlGroup::getS32(const std::string& name) { return get<S32>(name); } U32 LLControlGroup::getU32(const std::string& name) { return get<U32>(name); } F32 LLControlGroup::getF32(const std::string& name) { return get<F32>(name); } std::string LLControlGroup::getString(const std::string& name) { return get<std::string>(name); } LLWString LLControlGroup::getWString(const std::string& name) { return get<LLWString>(name); } std::string LLControlGroup::getText(const std::string& name) { std::string utf8_string = getString(name); LLStringUtil::replaceChar(utf8_string, '^', '\n'); LLStringUtil::replaceChar(utf8_string, '%', ' '); return (utf8_string); } LLVector3 LLControlGroup::getVector3(const std::string& name) { return get<LLVector3>(name); } LLVector3d LLControlGroup::getVector3d(const std::string& name) { return get<LLVector3d>(name); } LLRect LLControlGroup::getRect(const std::string& name) { return get<LLRect>(name); } LLColor4 LLControlGroup::getColor(const std::string& name) { return get<LLColor4>(name); } LLColor4 LLControlGroup::getColor4(const std::string& name) { return get<LLColor4>(name); } LLColor3 LLControlGroup::getColor3(const std::string& name) { return get<LLColor3>(name); } LLSD LLControlGroup::getLLSD(const std::string& name) { return get<LLSD>(name); } BOOL LLControlGroup::controlExists(const std::string& name) { ctrl_name_table_t::iterator iter = mNameTable.find(name); return iter != mNameTable.end(); } //------------------------------------------------------------------- // Set functions //------------------------------------------------------------------- void LLControlGroup::setBOOL(const std::string& name, BOOL val) { set<bool>(name, val); } void LLControlGroup::setS32(const std::string& name, S32 val) { set(name, val); } void LLControlGroup::setF32(const std::string& name, F32 val) { set(name, val); } void LLControlGroup::setU32(const std::string& name, U32 val) { set(name, val); } void LLControlGroup::setString(const std::string& name, const std::string &val) { set(name, val); } void LLControlGroup::setVector3(const std::string& name, const LLVector3 &val) { set(name, val); } void LLControlGroup::setVector3d(const std::string& name, const LLVector3d &val) { set(name, val); } void LLControlGroup::setRect(const std::string& name, const LLRect &val) { set(name, val); } void LLControlGroup::setColor4(const std::string& name, const LLColor4 &val) { set(name, val); } void LLControlGroup::setLLSD(const std::string& name, const LLSD& val) { set(name, val); } void LLControlGroup::setUntypedValue(const std::string& name, const LLSD& val) { if (name.empty()) { return; } LLControlVariable* control = getControl(name); if (control) { control->setValue(val); } else { CONTROL_ERRS << "Invalid control " << name << llendl; } } //--------------------------------------------------------------- // Load and save //--------------------------------------------------------------- // Returns number of controls loaded, so 0 if failure U32 LLControlGroup::loadFromFileLegacy(const std::string& filename, BOOL require_declaration, eControlType declare_as) { std::string name; LLXmlTree xml_controls; if (!xml_controls.parseFile(filename)) { llwarns << "Unable to open control file " << filename << llendl; return 0; } LLXmlTreeNode* rootp = xml_controls.getRoot(); if (!rootp || !rootp->hasAttribute("version")) { llwarns << "No valid settings header found in control file " << filename << llendl; return 0; } U32 item = 0; U32 validitems = 0; S32 version; rootp->getAttributeS32("version", version); // Check file version if (version != CURRENT_VERSION) { llinfos << filename << " does not appear to be a version " << CURRENT_VERSION << " controls file" << llendl; return 0; } LLXmlTreeNode* child_nodep = rootp->getFirstChild(); while(child_nodep) { name = child_nodep->getName(); BOOL declared = controlExists(name); if (require_declaration && !declared) { // Declaration required, but this name not declared. // Complain about non-empty names. if (!name.empty()) { //read in to end of line llwarns << "LLControlGroup::loadFromFile() : Trying to set \"" << name << "\", setting doesn't exist." << llendl; } child_nodep = rootp->getNextChild(); continue; } // Got an item. Load it up. item++; // If not declared, assume it's a string if (!declared) { switch(declare_as) { case TYPE_COL4: declareColor4(name, LLColor4::white, LLStringUtil::null, NO_PERSIST); break; case TYPE_STRING: default: declareString(name, LLStringUtil::null, LLStringUtil::null, NO_PERSIST); break; } } // Control name has been declared in code. LLControlVariable *control = getControl(name); llassert(control); switch(control->mType) { case TYPE_F32: { F32 initial = 0.f; child_nodep->getAttributeF32("value", initial); control->set(initial); validitems++; } break; case TYPE_S32: { S32 initial = 0; child_nodep->getAttributeS32("value", initial); control->set(initial); validitems++; } break; case TYPE_U32: { U32 initial = 0; child_nodep->getAttributeU32("value", initial); control->set((LLSD::Integer) initial); validitems++; } break; case TYPE_BOOLEAN: { BOOL initial = FALSE; child_nodep->getAttributeBOOL("value", initial); control->set(initial); validitems++; } break; case TYPE_STRING: { std::string string; child_nodep->getAttributeString("value", string); control->set(string); validitems++; } break; case TYPE_VEC3: { LLVector3 vector; child_nodep->getAttributeVector3("value", vector); control->set(vector.getValue()); validitems++; } break; case TYPE_VEC3D: { LLVector3d vector; child_nodep->getAttributeVector3d("value", vector); control->set(vector.getValue()); validitems++; } break; case TYPE_RECT: { //RN: hack to support reading rectangles from a string std::string rect_string; child_nodep->getAttributeString("value", rect_string); std::istringstream istream(rect_string); S32 left, bottom, width, height; istream >> left >> bottom >> width >> height; LLRect rect; rect.setOriginAndSize(left, bottom, width, height); control->set(rect.getValue()); validitems++; } break; case TYPE_COL4: { LLColor4 color; child_nodep->getAttributeColor4("value", color); control->set(color.getValue()); validitems++; } break; case TYPE_COL3: { LLVector3 color; child_nodep->getAttributeVector3("value", color); control->set(LLColor3(color.mV).getValue()); validitems++; } break; default: break; } child_nodep = rootp->getNextChild(); } return validitems; } U32 LLControlGroup::saveToFile(const std::string& filename, BOOL nondefault_only) { LLSD settings; int num_saved = 0; for (ctrl_name_table_t::iterator iter = mNameTable.begin(); iter != mNameTable.end(); iter++) { LLControlVariable* control = iter->second; if (!control) { llwarns << "Tried to save invalid control: " << iter->first << llendl; } if( control && control->isPersisted() ) { if (!(nondefault_only && (control->isSaveValueDefault()))) { settings[iter->first]["Type"] = typeEnumToString(control->type()); settings[iter->first]["Comment"] = control->getComment(); settings[iter->first]["Value"] = control->getSaveValue(); ++num_saved; } else { // Debug spam // llinfos << "Skipping " << control->getName() << llendl; } } } llofstream file; file.open(filename); if (file.is_open()) { LLSDSerialize::toPrettyXML(settings, file); file.close(); llinfos << "Saved to " << filename << llendl; } else { // This is a warning because sometime we want to use settings files which can't be written... llwarns << "Unable to open settings file: " << filename << llendl; return 0; } return num_saved; } U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_values) { std::string name; LLSD settings; LLSD control_map; llifstream infile; infile.open(filename); if(!infile.is_open()) { llwarns << "Cannot find file " << filename << " to load." << llendl; return 0; } S32 ret = LLSDSerialize::fromXML(settings, infile); if (ret <= 0) { infile.close(); llwarns << "Unable to open LLSD control file " << filename << ". Trying Legacy Method." << llendl; return loadFromFileLegacy(filename, TRUE, TYPE_STRING); } U32 validitems = 0; bool hidefromsettingseditor = false; for(LLSD::map_const_iterator itr = settings.beginMap(); itr != settings.endMap(); ++itr) { bool persist = true; name = (*itr).first; control_map = (*itr).second; if(control_map.has("Persist")) { persist = control_map["Persist"].asInteger(); } // Sometimes we want to use the settings system to provide cheap persistence, but we // don't want the settings themselves to be easily manipulated in the UI because // doing so can cause support problems. So we have this option: if(control_map.has("HideFromEditor")) { hidefromsettingseditor = control_map["HideFromEditor"].asInteger(); } else { hidefromsettingseditor = false; } // If the control exists just set the value from the input file. LLControlVariable* existing_control = getControl(name); if(existing_control) { if(set_default_values) { // Override all previously set properties of this control. // ... except for type. The types must match. eControlType new_type = typeStringToEnum(control_map["Type"].asString()); if(existing_control->isType(new_type)) { existing_control->setDefaultValue(control_map["Value"]); existing_control->setPersist(persist); existing_control->setHiddenFromSettingsEditor(hidefromsettingseditor); existing_control->setComment(control_map["Comment"].asString()); } else { llerrs << "Mismatched type of control variable '" << name << "' found while loading '" << filename << "'." << llendl; } } else if(existing_control->isPersisted()) { existing_control->setValue(control_map["Value"]); } // *NOTE: If not persisted and not setting defaults, // the value should not get loaded. } else { declareControl(name, typeStringToEnum(control_map["Type"].asString()), control_map["Value"], control_map["Comment"].asString(), persist, hidefromsettingseditor ); } ++validitems; } return validitems; } void LLControlGroup::resetToDefaults() { ctrl_name_table_t::iterator control_iter; for (control_iter = mNameTable.begin(); control_iter != mNameTable.end(); ++control_iter) { LLControlVariable* control = (*control_iter).second; control->resetToDefault(); } } void LLControlGroup::applyToAll(ApplyFunctor* func) { for (ctrl_name_table_t::iterator iter = mNameTable.begin(); iter != mNameTable.end(); iter++) { func->apply(iter->first, iter->second); } } //============================================================================ #ifdef TEST_HARNESS void main() { F32_CONTROL foo, getfoo; S32_CONTROL bar, getbar; BOOL_CONTROL baz; U32 count = gGlobals.loadFromFile("controls.ini"); llinfos << "Loaded " << count << " controls" << llendl; // test insertion foo = new LLControlVariable<F32>("gFoo", 5.f, 1.f, 20.f); gGlobals.addEntry("gFoo", foo); bar = new LLControlVariable<S32>("gBar", 10, 2, 22); gGlobals.addEntry("gBar", bar); baz = new LLControlVariable<BOOL>("gBaz", FALSE); gGlobals.addEntry("gBaz", baz); // test retrieval getfoo = (LLControlVariable<F32>*) gGlobals.resolveName("gFoo"); getfoo->dump(); getbar = (S32_CONTROL) gGlobals.resolveName("gBar"); getbar->dump(); // change data getfoo->set(10.f); getfoo->dump(); // Failure modes // ...min > max // badfoo = new LLControlVariable<F32>("gFoo2", 100.f, 20.f, 5.f); // ...initial > max // badbar = new LLControlVariable<S32>("gBar2", 10, 20, 100000); // ...misspelled name // getfoo = (F32_CONTROL) gGlobals.resolveName("fooMisspelled"); // getfoo->dump(); // ...invalid data type getfoo = (F32_CONTROL) gGlobals.resolveName("gFoo"); getfoo->set(TRUE); getfoo->dump(); // ...out of range data // getfoo->set(100000000.f); // getfoo->dump(); // Clean Up delete foo; delete bar; delete baz; } #endif template <> eControlType get_control_type<U32>() { return TYPE_U32; } template <> eControlType get_control_type<S32>() { return TYPE_S32; } template <> eControlType get_control_type<F32>() { return TYPE_F32; } template <> eControlType get_control_type<bool> () { return TYPE_BOOLEAN; } /* // Yay BOOL, its really an S32. template <> eControlType get_control_type<BOOL> () { return TYPE_BOOLEAN; } */ template <> eControlType get_control_type<std::string>() { return TYPE_STRING; } template <> eControlType get_control_type<LLVector3>() { return TYPE_VEC3; } template <> eControlType get_control_type<LLVector3d>() { return TYPE_VEC3D; } template <> eControlType get_control_type<LLRect>() { return TYPE_RECT; } template <> eControlType get_control_type<LLColor4>() { return TYPE_COL4; } template <> eControlType get_control_type<LLColor3>() { return TYPE_COL3; } template <> eControlType get_control_type<LLSD>() { return TYPE_LLSD; } template <> LLSD convert_to_llsd<U32>(const U32& in) { return (LLSD::Integer)in; } template <> LLSD convert_to_llsd<LLVector3>(const LLVector3& in) { return in.getValue(); } template <> LLSD convert_to_llsd<LLVector3d>(const LLVector3d& in) { return in.getValue(); } template <> LLSD convert_to_llsd<LLRect>(const LLRect& in) { return in.getValue(); } template <> LLSD convert_to_llsd<LLColor4>(const LLColor4& in) { return in.getValue(); } template <> LLSD convert_to_llsd<LLColor3>(const LLColor3& in) { return in.getValue(); } template <> LLSD convert_to_llsd<LLColor4U>(const LLColor4U& in) { return in.getValue(); } template<> bool convert_from_llsd<bool>(const LLSD& sd, eControlType type, const std::string& control_name) { if (type == TYPE_BOOLEAN) return sd.asBoolean(); else { CONTROL_ERRS << "Invalid BOOL value" << llendl; return FALSE; } } template<> S32 convert_from_llsd<S32>(const LLSD& sd, eControlType type, const std::string& control_name) { if (type == TYPE_S32) return sd.asInteger(); else { CONTROL_ERRS << "Invalid S32 value" << llendl; return 0; } } template<> U32 convert_from_llsd<U32>(const LLSD& sd, eControlType type, const std::string& control_name) { if (type == TYPE_U32) return sd.asInteger(); else { CONTROL_ERRS << "Invalid U32 value" << llendl; return 0; } } template<> F32 convert_from_llsd<F32>(const LLSD& sd, eControlType type, const std::string& control_name) { if (type == TYPE_F32) return (F32) sd.asReal(); else { CONTROL_ERRS << "Invalid F32 value" << llendl; return 0.0f; } } template<> std::string convert_from_llsd<std::string>(const LLSD& sd, eControlType type, const std::string& control_name) { if (type == TYPE_STRING) return sd.asString(); else { CONTROL_ERRS << "Invalid string value" << llendl; return LLStringUtil::null; } } template<> LLWString convert_from_llsd<LLWString>(const LLSD& sd, eControlType type, const std::string& control_name) { return utf8str_to_wstring(convert_from_llsd<std::string>(sd, type, control_name)); } template<> LLVector3 convert_from_llsd<LLVector3>(const LLSD& sd, eControlType type, const std::string& control_name) { if (type == TYPE_VEC3) return (LLVector3)sd; else { CONTROL_ERRS << "Invalid LLVector3 value" << llendl; return LLVector3::zero; } } template<> LLVector3d convert_from_llsd<LLVector3d>(const LLSD& sd, eControlType type, const std::string& control_name) { if (type == TYPE_VEC3D) return (LLVector3d)sd; else { CONTROL_ERRS << "Invalid LLVector3d value" << llendl; return LLVector3d::zero; } } template<> LLRect convert_from_llsd<LLRect>(const LLSD& sd, eControlType type, const std::string& control_name) { if (type == TYPE_RECT) return LLRect(sd); else { CONTROL_ERRS << "Invalid rect value" << llendl; return LLRect::null; } } template<> LLColor4 convert_from_llsd<LLColor4>(const LLSD& sd, eControlType type, const std::string& control_name) { if (type == TYPE_COL4) { LLColor4 color(sd); if (color.mV[VRED] < 0.f || color.mV[VRED] > 1.f) { llwarns << "Color " << control_name << " value out of range " << llendl; } else if (color.mV[VGREEN] < 0.f || color.mV[VGREEN] > 1.f) { llwarns << "Color " << control_name << " value out of range " << llendl; } else if (color.mV[VBLUE] < 0.f || color.mV[VBLUE] > 1.f) { llwarns << "Color " << control_name << " value out of range " << llendl; } else if (color.mV[VALPHA] < 0.f || color.mV[VALPHA] > 1.f) { llwarns << "Color " << control_name << " value out of range " << llendl; } return LLColor4(sd); } else { CONTROL_ERRS << "Control " << control_name << " not a color" << llendl; return LLColor4::white; } } template<> LLColor3 convert_from_llsd<LLColor3>(const LLSD& sd, eControlType type, const std::string& control_name) { if (type == TYPE_COL3) return sd; else { CONTROL_ERRS << "Invalid LLColor3 value" << llendl; return LLColor3::white; } } template<> LLSD convert_from_llsd<LLSD>(const LLSD& sd, eControlType type, const std::string& control_name) { return sd; } #if TEST_CACHED_CONTROL #define DECL_LLCC(T, V) static LLCachedControl<T> mySetting_##T("TestCachedControl"#T, V) DECL_LLCC(U32, (U32)666); DECL_LLCC(S32, (S32)-666); DECL_LLCC(F32, (F32)-666.666); DECL_LLCC(bool, true); DECL_LLCC(BOOL, FALSE); static LLCachedControl<std::string> mySetting_string("TestCachedControlstring", "Default String Value"); DECL_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f)); DECL_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f)); DECL_LLCC(LLRect, LLRect(0, 0, 100, 500)); DECL_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f)); DECL_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f)); DECL_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255)); LLSD test_llsd = LLSD()["testing1"] = LLSD()["testing2"]; DECL_LLCC(LLSD, test_llsd); static LLCachedControl<std::string> test_BrowserHomePage("BrowserHomePage", "hahahahahha", "Not the real comment"); void test_cached_control() { #define TEST_LLCC(T, V) if((T)mySetting_##T != V) llerrs << "Fail "#T << llendl TEST_LLCC(U32, 666); TEST_LLCC(S32, (S32)-666); TEST_LLCC(F32, (F32)-666.666); TEST_LLCC(bool, true); TEST_LLCC(BOOL, FALSE); if((std::string)mySetting_string != "Default String Value") llerrs << "Fail string" << llendl; TEST_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f)); TEST_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f)); TEST_LLCC(LLRect, LLRect(0, 0, 100, 500)); TEST_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f)); TEST_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f)); TEST_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255)); //There's no LLSD comparsion for LLCC yet. TEST_LLCC(LLSD, test_llsd); if((std::string)test_BrowserHomePage != "http://www.secondlife.com") llerrs << "Fail BrowserHomePage" << llendl; } #endif // TEST_CACHED_CONTROL