/** * @file llwindowwin32.cpp * @brief Platform-dependent implementation of llwindow * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #if LL_WINDOWS && !LL_MESA_HEADLESS #include "llwindowwin32.h" // LLWindow library includes #include "llkeyboardwin32.h" #include "lldragdropwin32.h" #include "llpreeditor.h" #include "llwindowcallbacks.h" // Linden library includes #include "llerror.h" #include "llgl.h" #include "llstring.h" #include "lldir.h" // System includes #include #include #include #include // for _spawn #include #include #include // Require DirectInput version 8 #define DIRECTINPUT_VERSION 0x0800 #include #include #include "llmemtype.h" // culled from winuser.h #ifndef WM_MOUSEWHEEL /* Added to be compatible with later SDK's */ const S32 WM_MOUSEWHEEL = 0x020A; #endif #ifndef WHEEL_DELTA /* Added to be compatible with later SDK's */ const S32 WHEEL_DELTA = 120; /* Value for rolling one detent */ #endif const S32 MAX_MESSAGE_PER_UPDATE = 20; const S32 BITS_PER_PIXEL = 32; const S32 MAX_NUM_RESOLUTIONS = 32; const F32 ICON_FLASH_TIME = 0.5f; extern BOOL gDebugWindowProc; LPWSTR gIconResource = IDI_APPLICATION; LLW32MsgCallback gAsyncMsgCallback = NULL; // // LLWindowWin32 // void show_window_creation_error(const std::string& title) { LL_WARNS("Window") << title << LL_ENDL; } //static BOOL LLWindowWin32::sIsClassRegistered = FALSE; BOOL LLWindowWin32::sLanguageTextInputAllowed = TRUE; BOOL LLWindowWin32::sWinIMEOpened = FALSE; HKL LLWindowWin32::sWinInputLocale = 0; DWORD LLWindowWin32::sWinIMEConversionMode = IME_CMODE_NATIVE; DWORD LLWindowWin32::sWinIMESentenceMode = IME_SMODE_AUTOMATIC; LLCoordWindow LLWindowWin32::sWinIMEWindowPosition(-1,-1); // The following class LLWinImm delegates Windows IMM APIs. // We need this because some language versions of Windows, // e.g., US version of Windows XP, doesn't install IMM32.DLL // as a default, and we can't link against imm32.lib statically. // I believe DLL loading of this type is best suited to do // in a static initialization of a class. What I'm not sure is // whether it follows the Linden Conding Standard... // See http://wiki.secondlife.com/wiki/Coding_standards#Static_Members class LLWinImm { public: static bool isAvailable() { return sTheInstance.mHImmDll != NULL; } public: // Wrappers for IMM API. static BOOL isIME(HKL hkl); static HWND getDefaultIMEWnd(HWND hwnd); static HIMC getContext(HWND hwnd); static BOOL releaseContext(HWND hwnd, HIMC himc); static BOOL getOpenStatus(HIMC himc); static BOOL setOpenStatus(HIMC himc, BOOL status); static BOOL getConversionStatus(HIMC himc, LPDWORD conversion, LPDWORD sentence); static BOOL setConversionStatus(HIMC himc, DWORD conversion, DWORD sentence); static BOOL getCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form); static BOOL setCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form); static LONG getCompositionString(HIMC himc, DWORD index, LPVOID data, DWORD length); static BOOL setCompositionString(HIMC himc, DWORD index, LPVOID pComp, DWORD compLength, LPVOID pRead, DWORD readLength); static BOOL setCompositionFont(HIMC himc, LPLOGFONTW logfont); static BOOL setCandidateWindow(HIMC himc, LPCANDIDATEFORM candidate_form); static BOOL notifyIME(HIMC himc, DWORD action, DWORD index, DWORD value); private: LLWinImm(); ~LLWinImm(); private: // Pointers to IMM API. BOOL (WINAPI *mImmIsIME)(HKL); HWND (WINAPI *mImmGetDefaultIMEWnd)(HWND); HIMC (WINAPI *mImmGetContext)(HWND); BOOL (WINAPI *mImmReleaseContext)(HWND, HIMC); BOOL (WINAPI *mImmGetOpenStatus)(HIMC); BOOL (WINAPI *mImmSetOpenStatus)(HIMC, BOOL); BOOL (WINAPI *mImmGetConversionStatus)(HIMC, LPDWORD, LPDWORD); BOOL (WINAPI *mImmSetConversionStatus)(HIMC, DWORD, DWORD); BOOL (WINAPI *mImmGetCompostitionWindow)(HIMC, LPCOMPOSITIONFORM); BOOL (WINAPI *mImmSetCompostitionWindow)(HIMC, LPCOMPOSITIONFORM); LONG (WINAPI *mImmGetCompositionString)(HIMC, DWORD, LPVOID, DWORD); BOOL (WINAPI *mImmSetCompositionString)(HIMC, DWORD, LPVOID, DWORD, LPVOID, DWORD); BOOL (WINAPI *mImmSetCompositionFont)(HIMC, LPLOGFONTW); BOOL (WINAPI *mImmSetCandidateWindow)(HIMC, LPCANDIDATEFORM); BOOL (WINAPI *mImmNotifyIME)(HIMC, DWORD, DWORD, DWORD); private: HMODULE mHImmDll; static LLWinImm sTheInstance; }; LLWinImm LLWinImm::sTheInstance; LLWinImm::LLWinImm() : mHImmDll(NULL) { // Check system metrics if ( !GetSystemMetrics( SM_DBCSENABLED ) ) return; mHImmDll = LoadLibraryA("Imm32"); if (mHImmDll != NULL) { mImmIsIME = (BOOL (WINAPI *)(HKL)) GetProcAddress(mHImmDll, "ImmIsIME"); mImmGetDefaultIMEWnd = (HWND (WINAPI *)(HWND)) GetProcAddress(mHImmDll, "ImmGetDefaultIMEWnd"); mImmGetContext = (HIMC (WINAPI *)(HWND)) GetProcAddress(mHImmDll, "ImmGetContext"); mImmReleaseContext = (BOOL (WINAPI *)(HWND, HIMC)) GetProcAddress(mHImmDll, "ImmReleaseContext"); mImmGetOpenStatus = (BOOL (WINAPI *)(HIMC)) GetProcAddress(mHImmDll, "ImmGetOpenStatus"); mImmSetOpenStatus = (BOOL (WINAPI *)(HIMC, BOOL)) GetProcAddress(mHImmDll, "ImmSetOpenStatus"); mImmGetConversionStatus = (BOOL (WINAPI *)(HIMC, LPDWORD, LPDWORD)) GetProcAddress(mHImmDll, "ImmGetConversionStatus"); mImmSetConversionStatus = (BOOL (WINAPI *)(HIMC, DWORD, DWORD)) GetProcAddress(mHImmDll, "ImmSetConversionStatus"); mImmGetCompostitionWindow = (BOOL (WINAPI *)(HIMC, LPCOMPOSITIONFORM)) GetProcAddress(mHImmDll, "ImmGetCompositionWindow"); mImmSetCompostitionWindow = (BOOL (WINAPI *)(HIMC, LPCOMPOSITIONFORM)) GetProcAddress(mHImmDll, "ImmSetCompositionWindow"); mImmGetCompositionString= (LONG (WINAPI *)(HIMC, DWORD, LPVOID, DWORD)) GetProcAddress(mHImmDll, "ImmGetCompositionStringW"); mImmSetCompositionString= (BOOL (WINAPI *)(HIMC, DWORD, LPVOID, DWORD, LPVOID, DWORD)) GetProcAddress(mHImmDll, "ImmSetCompositionStringW"); mImmSetCompositionFont = (BOOL (WINAPI *)(HIMC, LPLOGFONTW)) GetProcAddress(mHImmDll, "ImmSetCompositionFontW"); mImmSetCandidateWindow = (BOOL (WINAPI *)(HIMC, LPCANDIDATEFORM)) GetProcAddress(mHImmDll, "ImmSetCandidateWindow"); mImmNotifyIME = (BOOL (WINAPI *)(HIMC, DWORD, DWORD, DWORD)) GetProcAddress(mHImmDll, "ImmNotifyIME"); if (mImmIsIME == NULL || mImmGetDefaultIMEWnd == NULL || mImmGetContext == NULL || mImmReleaseContext == NULL || mImmGetOpenStatus == NULL || mImmSetOpenStatus == NULL || mImmGetConversionStatus == NULL || mImmSetConversionStatus == NULL || mImmGetCompostitionWindow == NULL || mImmSetCompostitionWindow == NULL || mImmGetCompositionString == NULL || mImmSetCompositionString == NULL || mImmSetCompositionFont == NULL || mImmSetCandidateWindow == NULL || mImmNotifyIME == NULL) { // If any of the above API entires are not found, we can't use IMM API. // So, turn off the IMM support. We should log some warning message in // the case, since it is very unusual; these APIs are available from // the beginning, and all versions of IMM32.DLL should have them all. // Unfortunately, this code may be executed before initialization of // the logging channel (llwarns), and we can't do it here... Yes, this // is one of disadvantages to use static constraction to DLL loading. FreeLibrary(mHImmDll); mHImmDll = NULL; // If we unload the library, make sure all the function pointers are cleared mImmIsIME = NULL; mImmGetDefaultIMEWnd = NULL; mImmGetContext = NULL; mImmReleaseContext = NULL; mImmGetOpenStatus = NULL; mImmSetOpenStatus = NULL; mImmGetConversionStatus = NULL; mImmSetConversionStatus = NULL; mImmGetCompostitionWindow = NULL; mImmSetCompostitionWindow = NULL; mImmGetCompositionString = NULL; mImmSetCompositionString = NULL; mImmSetCompositionFont = NULL; mImmSetCandidateWindow = NULL; mImmNotifyIME = NULL; } } } // static BOOL LLWinImm::isIME(HKL hkl) { if ( sTheInstance.mImmIsIME ) return sTheInstance.mImmIsIME(hkl); return FALSE; } // static HIMC LLWinImm::getContext(HWND hwnd) { if ( sTheInstance.mImmGetContext ) return sTheInstance.mImmGetContext(hwnd); return 0; } //static BOOL LLWinImm::releaseContext(HWND hwnd, HIMC himc) { if ( sTheInstance.mImmIsIME ) return sTheInstance.mImmReleaseContext(hwnd, himc); return FALSE; } // static BOOL LLWinImm::getOpenStatus(HIMC himc) { if ( sTheInstance.mImmGetOpenStatus ) return sTheInstance.mImmGetOpenStatus(himc); return FALSE; } // static BOOL LLWinImm::setOpenStatus(HIMC himc, BOOL status) { if ( sTheInstance.mImmSetOpenStatus ) return sTheInstance.mImmSetOpenStatus(himc, status); return FALSE; } // static BOOL LLWinImm::getConversionStatus(HIMC himc, LPDWORD conversion, LPDWORD sentence) { if ( sTheInstance.mImmGetConversionStatus ) return sTheInstance.mImmGetConversionStatus(himc, conversion, sentence); return FALSE; } // static BOOL LLWinImm::setConversionStatus(HIMC himc, DWORD conversion, DWORD sentence) { if ( sTheInstance.mImmSetConversionStatus ) return sTheInstance.mImmSetConversionStatus(himc, conversion, sentence); return FALSE; } // static BOOL LLWinImm::getCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form) { if ( sTheInstance.mImmGetCompostitionWindow ) return sTheInstance.mImmGetCompostitionWindow(himc, form); return FALSE; } // static BOOL LLWinImm::setCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form) { if ( sTheInstance.mImmSetCompostitionWindow ) return sTheInstance.mImmSetCompostitionWindow(himc, form); return FALSE; } // static LONG LLWinImm::getCompositionString(HIMC himc, DWORD index, LPVOID data, DWORD length) { if ( sTheInstance.mImmGetCompositionString ) return sTheInstance.mImmGetCompositionString(himc, index, data, length); return FALSE; } // static BOOL LLWinImm::setCompositionString(HIMC himc, DWORD index, LPVOID pComp, DWORD compLength, LPVOID pRead, DWORD readLength) { if ( sTheInstance.mImmSetCompositionString ) return sTheInstance.mImmSetCompositionString(himc, index, pComp, compLength, pRead, readLength); return FALSE; } // static BOOL LLWinImm::setCompositionFont(HIMC himc, LPLOGFONTW pFont) { if ( sTheInstance.mImmSetCompositionFont ) return sTheInstance.mImmSetCompositionFont(himc, pFont); return FALSE; } // static BOOL LLWinImm::setCandidateWindow(HIMC himc, LPCANDIDATEFORM form) { if ( sTheInstance.mImmSetCandidateWindow ) return sTheInstance.mImmSetCandidateWindow(himc, form); return FALSE; } // static BOOL LLWinImm::notifyIME(HIMC himc, DWORD action, DWORD index, DWORD value) { if ( sTheInstance.mImmNotifyIME ) return sTheInstance.mImmNotifyIME(himc, action, index, value); return FALSE; } // ---------------------------------------------------------------------------------------- LLWinImm::~LLWinImm() { if (mHImmDll != NULL) { FreeLibrary(mHImmDll); mHImmDll = NULL; } } LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth, U32 fsaa_samples) : LLWindow(callbacks, fullscreen, flags) { mFSAASamples = fsaa_samples; mIconResource = gIconResource; mOverrideAspectRatio = 0.f; mNativeAspectRatio = 0.f; mMousePositionModified = FALSE; mInputProcessingPaused = FALSE; mPreeditor = NULL; mKeyCharCode = 0; mKeyScanCode = 0; mKeyVirtualKey = 0; mhDC = NULL; mhRC = NULL; // Initialize the keyboard gKeyboard = new LLKeyboardWin32(); gKeyboard->setCallbacks(callbacks); // Initialize the Drag and Drop functionality mDragDrop = new LLDragDropWin32; // Initialize (boot strap) the Language text input management, // based on the system's (user's) default settings. allowLanguageTextInput(mPreeditor, FALSE); WNDCLASS wc; RECT window_rect; // Set the window title if (title.empty()) { mWindowTitle = new WCHAR[50]; wsprintf(mWindowTitle, L"OpenGL Window"); } else { mWindowTitle = new WCHAR[256]; // Assume title length < 255 chars. mbstowcs(mWindowTitle, title.c_str(), 255); mWindowTitle[255] = 0; } // Set the window class name if (name.empty()) { mWindowClassName = new WCHAR[50]; wsprintf(mWindowClassName, L"OpenGL Window"); } else { mWindowClassName = new WCHAR[256]; // Assume title length < 255 chars. mbstowcs(mWindowClassName, name.c_str(), 255); mWindowClassName[255] = 0; } // We're not clipping yet SetRect( &mOldMouseClip, 0, 0, 0, 0 ); // Make an instance of our window then define the window class mhInstance = GetModuleHandle(NULL); mWndProc = NULL; mSwapMethod = SWAP_METHOD_UNDEFINED; // No WPARAM yet. mLastSizeWParam = 0; // Windows GDI rects don't include rightmost pixel window_rect.left = (long) 0; window_rect.right = (long) width; window_rect.top = (long) 0; window_rect.bottom = (long) height; // Grab screen size to sanitize the window S32 window_border_y = GetSystemMetrics(SM_CYBORDER); S32 virtual_screen_x = GetSystemMetrics(SM_XVIRTUALSCREEN); S32 virtual_screen_y = GetSystemMetrics(SM_YVIRTUALSCREEN); S32 virtual_screen_width = GetSystemMetrics(SM_CXVIRTUALSCREEN); S32 virtual_screen_height = GetSystemMetrics(SM_CYVIRTUALSCREEN); if (x < virtual_screen_x) x = virtual_screen_x; if (y < virtual_screen_y - window_border_y) y = virtual_screen_y - window_border_y; if (x + width > virtual_screen_x + virtual_screen_width) x = virtual_screen_x + virtual_screen_width - width; if (y + height > virtual_screen_y + virtual_screen_height) y = virtual_screen_y + virtual_screen_height - height; if (!sIsClassRegistered) { // Force redraw when resized and create a private device context // Makes double click messages. wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS; // Set message handler function wc.lpfnWndProc = (WNDPROC) mainWindowProc; // unused wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = mhInstance; wc.hIcon = LoadIcon(mhInstance, mIconResource); // We will set the cursor ourselves wc.hCursor = NULL; // background color is not used if (clearBg) { wc.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH); } else { wc.hbrBackground = (HBRUSH) NULL; } // we don't use windows menus wc.lpszMenuName = NULL; wc.lpszClassName = mWindowClassName; if (!RegisterClass(&wc)) { OSMessageBox(mCallbacks->translateString("MBRegClassFailed"), mCallbacks->translateString("MBError"), OSMB_OK); return; } sIsClassRegistered = TRUE; } //----------------------------------------------------------------------- // Get the current refresh rate //----------------------------------------------------------------------- DEVMODE dev_mode; DWORD current_refresh; if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode)) { current_refresh = dev_mode.dmDisplayFrequency; mNativeAspectRatio = ((F32)dev_mode.dmPelsWidth) / ((F32)dev_mode.dmPelsHeight); } else { current_refresh = 60; } //----------------------------------------------------------------------- // Drop resolution and go fullscreen // use a display mode with our desired size and depth, with a refresh // rate as close at possible to the users' default //----------------------------------------------------------------------- if (mFullscreen) { BOOL success = FALSE; DWORD closest_refresh = 0; for (S32 mode_num = 0;; mode_num++) { if (!EnumDisplaySettings(NULL, mode_num, &dev_mode)) { break; } if (dev_mode.dmPelsWidth == width && dev_mode.dmPelsHeight == height && dev_mode.dmBitsPerPel == BITS_PER_PIXEL) { success = TRUE; if ((dev_mode.dmDisplayFrequency - current_refresh) < (closest_refresh - current_refresh)) { closest_refresh = dev_mode.dmDisplayFrequency; } } } if (closest_refresh == 0) { LL_WARNS("Window") << "Couldn't find display mode " << width << " by " << height << " at " << BITS_PER_PIXEL << " bits per pixel" << LL_ENDL; success = FALSE; } // If we found a good resolution, use it. if (success) { success = setDisplayResolution(width, height, BITS_PER_PIXEL, closest_refresh); } // Keep a copy of the actual current device mode in case we minimize // and change the screen resolution. JC EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode); // If it failed, we don't want to run fullscreen if (success) { mFullscreen = TRUE; mFullscreenWidth = dev_mode.dmPelsWidth; mFullscreenHeight = dev_mode.dmPelsHeight; mFullscreenBits = dev_mode.dmBitsPerPel; mFullscreenRefresh = dev_mode.dmDisplayFrequency; LL_INFOS("Window") << "Running at " << dev_mode.dmPelsWidth << "x" << dev_mode.dmPelsHeight << "x" << dev_mode.dmBitsPerPel << " @ " << dev_mode.dmDisplayFrequency << LL_ENDL; } else { mFullscreen = FALSE; mFullscreenWidth = -1; mFullscreenHeight = -1; mFullscreenBits = -1; mFullscreenRefresh = -1; std::map args; args["[WIDTH]"] = llformat("%d", width); args["[HEIGHT]"] = llformat ("%d", height); OSMessageBox(mCallbacks->translateString("MBFullScreenErr", args), mCallbacks->translateString("MBError"), OSMB_OK); } } // TODO: add this after resolving _WIN32_WINNT issue // if (!fullscreen) // { // TRACKMOUSEEVENT track_mouse_event; // track_mouse_event.cbSize = sizeof( TRACKMOUSEEVENT ); // track_mouse_event.dwFlags = TME_LEAVE; // track_mouse_event.hwndTrack = mWindowHandle; // track_mouse_event.dwHoverTime = HOVER_DEFAULT; // TrackMouseEvent( &track_mouse_event ); // } //----------------------------------------------------------------------- // Create GL drawing context //----------------------------------------------------------------------- LLCoordScreen windowPos(x,y); LLCoordScreen windowSize(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top); if (!switchContext(mFullscreen, windowSize, TRUE, &windowPos)) { return; } //start with arrow cursor initCursors(); setCursor( UI_CURSOR_ARROW ); // Initialize (boot strap) the Language text input management, // based on the system's (or user's) default settings. allowLanguageTextInput(NULL, FALSE); } LLWindowWin32::~LLWindowWin32() { delete mDragDrop; delete [] mWindowTitle; mWindowTitle = NULL; delete [] mSupportedResolutions; mSupportedResolutions = NULL; delete mWindowClassName; mWindowClassName = NULL; } void LLWindowWin32::show() { ShowWindow(mWindowHandle, SW_SHOW); SetForegroundWindow(mWindowHandle); SetFocus(mWindowHandle); } void LLWindowWin32::hide() { setMouseClipping(FALSE); ShowWindow(mWindowHandle, SW_HIDE); } //virtual void LLWindowWin32::minimize() { setMouseClipping(FALSE); showCursor(); ShowWindow(mWindowHandle, SW_MINIMIZE); } //virtual void LLWindowWin32::restore() { ShowWindow(mWindowHandle, SW_RESTORE); SetForegroundWindow(mWindowHandle); SetFocus(mWindowHandle); } // close() destroys all OS-specific code associated with a window. // Usually called from LLWindowManager::destroyWindow() void LLWindowWin32::close() { LL_DEBUGS("Window") << "Closing LLWindowWin32" << LL_ENDL; // Is window is already closed? if (!mWindowHandle) { return; } mDragDrop->reset(); // Make sure cursor is visible and we haven't mangled the clipping state. setMouseClipping(FALSE); showCursor(); // Go back to screen mode written in the registry. if (mFullscreen) { resetDisplayResolution(); } // Clean up remaining GL state LL_DEBUGS("Window") << "Shutting down GL" << LL_ENDL; gGLManager.shutdownGL(); LL_DEBUGS("Window") << "Releasing Context" << LL_ENDL; if (mhRC) { if (!wglMakeCurrent(NULL, NULL)) { LL_WARNS("Window") << "Release of DC and RC failed" << LL_ENDL; } if (!wglDeleteContext(mhRC)) { LL_WARNS("Window") << "Release of rendering context failed" << LL_ENDL; } mhRC = NULL; } // Restore gamma to the system values. restoreGamma(); if (mhDC && !ReleaseDC(mWindowHandle, mhDC)) { LL_WARNS("Window") << "Release of ghDC failed" << LL_ENDL; mhDC = NULL; } LL_DEBUGS("Window") << "Destroying Window" << LL_ENDL; // Don't process events in our mainWindowProc any longer. SetWindowLong(mWindowHandle, GWL_USERDATA, NULL); // Make sure we don't leave a blank toolbar button. ShowWindow(mWindowHandle, SW_HIDE); // This causes WM_DESTROY to be sent *immediately* if (!DestroyWindow(mWindowHandle)) { OSMessageBox(mCallbacks->translateString("MBDestroyWinFailed"), mCallbacks->translateString("MBShutdownErr"), OSMB_OK); } mWindowHandle = NULL; } BOOL LLWindowWin32::isValid() { return (mWindowHandle != NULL); } BOOL LLWindowWin32::getVisible() { return (mWindowHandle && IsWindowVisible(mWindowHandle)); } BOOL LLWindowWin32::getMinimized() { return (mWindowHandle && IsIconic(mWindowHandle)); } BOOL LLWindowWin32::getMaximized() { return (mWindowHandle && IsZoomed(mWindowHandle)); } BOOL LLWindowWin32::maximize() { BOOL success = FALSE; if (!mWindowHandle) return success; WINDOWPLACEMENT placement; placement.length = sizeof(WINDOWPLACEMENT); success = GetWindowPlacement(mWindowHandle, &placement); if (!success) return success; placement.showCmd = SW_MAXIMIZE; success = SetWindowPlacement(mWindowHandle, &placement); return success; } BOOL LLWindowWin32::getFullscreen() { return mFullscreen; } BOOL LLWindowWin32::getPosition(LLCoordScreen *position) { RECT window_rect; if (!mWindowHandle || !GetWindowRect(mWindowHandle, &window_rect) || NULL == position) { return FALSE; } position->mX = window_rect.left; position->mY = window_rect.top; return TRUE; } BOOL LLWindowWin32::getSize(LLCoordScreen *size) { RECT window_rect; if (!mWindowHandle || !GetWindowRect(mWindowHandle, &window_rect) || NULL == size) { return FALSE; } size->mX = window_rect.right - window_rect.left; size->mY = window_rect.bottom - window_rect.top; return TRUE; } BOOL LLWindowWin32::getSize(LLCoordWindow *size) { RECT client_rect; if (!mWindowHandle || !GetClientRect(mWindowHandle, &client_rect) || NULL == size) { return FALSE; } size->mX = client_rect.right - client_rect.left; size->mY = client_rect.bottom - client_rect.top; return TRUE; } BOOL LLWindowWin32::setPosition(const LLCoordScreen position) { LLCoordScreen size; if (!mWindowHandle) { return FALSE; } getSize(&size); moveWindow(position, size); return TRUE; } BOOL LLWindowWin32::setSize(const LLCoordScreen size) { LLCoordScreen position; getPosition(&position); if (!mWindowHandle) { return FALSE; } moveWindow(position, size); return TRUE; } // changing fullscreen resolution BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp) { GLuint pixel_format; DEVMODE dev_mode; DWORD current_refresh; DWORD dw_ex_style; DWORD dw_style; RECT window_rect; S32 width = size.mX; S32 height = size.mY; BOOL auto_show = FALSE; if (mhRC) { auto_show = TRUE; resetDisplayResolution(); } if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode)) { current_refresh = dev_mode.dmDisplayFrequency; } else { current_refresh = 60; } gGLManager.shutdownGL(); //destroy gl context if (mhRC) { if (!wglMakeCurrent(NULL, NULL)) { LL_WARNS("Window") << "Release of DC and RC failed" << LL_ENDL; } if (!wglDeleteContext(mhRC)) { LL_WARNS("Window") << "Release of rendering context failed" << LL_ENDL; } mhRC = NULL; } if (fullscreen) { mFullscreen = TRUE; BOOL success = FALSE; DWORD closest_refresh = 0; for (S32 mode_num = 0;; mode_num++) { if (!EnumDisplaySettings(NULL, mode_num, &dev_mode)) { break; } if (dev_mode.dmPelsWidth == width && dev_mode.dmPelsHeight == height && dev_mode.dmBitsPerPel == BITS_PER_PIXEL) { success = TRUE; if ((dev_mode.dmDisplayFrequency - current_refresh) < (closest_refresh - current_refresh)) { closest_refresh = dev_mode.dmDisplayFrequency; } } } if (closest_refresh == 0) { LL_WARNS("Window") << "Couldn't find display mode " << width << " by " << height << " at " << BITS_PER_PIXEL << " bits per pixel" << LL_ENDL; return FALSE; } // If we found a good resolution, use it. if (success) { success = setDisplayResolution(width, height, BITS_PER_PIXEL, closest_refresh); } // Keep a copy of the actual current device mode in case we minimize // and change the screen resolution. JC EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode); if (success) { mFullscreen = TRUE; mFullscreenWidth = dev_mode.dmPelsWidth; mFullscreenHeight = dev_mode.dmPelsHeight; mFullscreenBits = dev_mode.dmBitsPerPel; mFullscreenRefresh = dev_mode.dmDisplayFrequency; LL_INFOS("Window") << "Running at " << dev_mode.dmPelsWidth << "x" << dev_mode.dmPelsHeight << "x" << dev_mode.dmBitsPerPel << " @ " << dev_mode.dmDisplayFrequency << LL_ENDL; window_rect.left = (long) 0; window_rect.right = (long) width; // Windows GDI rects don't include rightmost pixel window_rect.top = (long) 0; window_rect.bottom = (long) height; dw_ex_style = WS_EX_APPWINDOW; dw_style = WS_POPUP; // Move window borders out not to cover window contents AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style); } // If it failed, we don't want to run fullscreen else { mFullscreen = FALSE; mFullscreenWidth = -1; mFullscreenHeight = -1; mFullscreenBits = -1; mFullscreenRefresh = -1; LL_INFOS("Window") << "Unable to run fullscreen at " << width << "x" << height << LL_ENDL; return FALSE; } } else { mFullscreen = FALSE; window_rect.left = (long) (posp ? posp->mX : 0); window_rect.right = (long) width + window_rect.left; // Windows GDI rects don't include rightmost pixel window_rect.top = (long) (posp ? posp->mY : 0); window_rect.bottom = (long) height + window_rect.top; // Window with an edge dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; dw_style = WS_OVERLAPPEDWINDOW; } // don't post quit messages when destroying old windows mPostQuit = FALSE; // create window DestroyWindow(mWindowHandle); mWindowHandle = CreateWindowEx(dw_ex_style, mWindowClassName, mWindowTitle, WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style, window_rect.left, // x pos window_rect.top, // y pos window_rect.right - window_rect.left, // width window_rect.bottom - window_rect.top, // height NULL, NULL, mhInstance, NULL); //----------------------------------------------------------------------- // Create GL drawing context //----------------------------------------------------------------------- static PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR), 1, PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, PFD_TYPE_RGBA, BITS_PER_PIXEL, 0, 0, 0, 0, 0, 0, // RGB bits and shift, unused 8, // alpha bits 0, // alpha shift 0, // accum bits 0, 0, 0, 0, // accum RGBA 24, // depth bits 8, // stencil bits, avi added for stencil test 0, PFD_MAIN_PLANE, 0, 0, 0, 0 }; if (!(mhDC = GetDC(mWindowHandle))) { close(); OSMessageBox(mCallbacks->translateString("MBDevContextErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (!(pixel_format = ChoosePixelFormat(mhDC, &pfd))) { close(); OSMessageBox(mCallbacks->translateString("MBPixelFmtErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } // Verify what pixel format we actually received. if (!DescribePixelFormat(mhDC, pixel_format, sizeof(PIXELFORMATDESCRIPTOR), &pfd)) { close(); OSMessageBox(mCallbacks->translateString("MBPixelFmtDescErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (pfd.cColorBits < 32) { close(); OSMessageBox(mCallbacks->translateString("MBTrueColorWindow"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (pfd.cAlphaBits < 8) { close(); OSMessageBox(mCallbacks->translateString("MBAlpha"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (!SetPixelFormat(mhDC, pixel_format, &pfd)) { close(); OSMessageBox(mCallbacks->translateString("MBPixelFmtSetErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (!(mhRC = wglCreateContext(mhDC))) { close(); OSMessageBox(mCallbacks->translateString("MBGLContextErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (!wglMakeCurrent(mhDC, mhRC)) { close(); OSMessageBox(mCallbacks->translateString("MBGLContextActErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } gGLManager.initWGL(); if (wglChoosePixelFormatARB) { // OK, at this point, use the ARB wglChoosePixelFormatsARB function to see if we // can get exactly what we want. GLint attrib_list[256]; S32 cur_attrib = 0; attrib_list[cur_attrib++] = WGL_DEPTH_BITS_ARB; attrib_list[cur_attrib++] = 24; attrib_list[cur_attrib++] = WGL_STENCIL_BITS_ARB; attrib_list[cur_attrib++] = 8; attrib_list[cur_attrib++] = WGL_DRAW_TO_WINDOW_ARB; attrib_list[cur_attrib++] = GL_TRUE; attrib_list[cur_attrib++] = WGL_ACCELERATION_ARB; attrib_list[cur_attrib++] = WGL_FULL_ACCELERATION_ARB; attrib_list[cur_attrib++] = WGL_SUPPORT_OPENGL_ARB; attrib_list[cur_attrib++] = GL_TRUE; attrib_list[cur_attrib++] = WGL_DOUBLE_BUFFER_ARB; attrib_list[cur_attrib++] = GL_TRUE; attrib_list[cur_attrib++] = WGL_COLOR_BITS_ARB; attrib_list[cur_attrib++] = 24; attrib_list[cur_attrib++] = WGL_ALPHA_BITS_ARB; attrib_list[cur_attrib++] = 8; U32 end_attrib = 0; if (mFSAASamples > 0) { end_attrib = cur_attrib; attrib_list[cur_attrib++] = WGL_SAMPLE_BUFFERS_ARB; attrib_list[cur_attrib++] = GL_TRUE; attrib_list[cur_attrib++] = WGL_SAMPLES_ARB; attrib_list[cur_attrib++] = mFSAASamples; } // End the list attrib_list[cur_attrib++] = 0; GLint pixel_formats[256]; U32 num_formats = 0; // First we try and get a 32 bit depth pixel format BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats); if (!result) { close(); show_window_creation_error("Error after wglChoosePixelFormatARB 32-bit"); return FALSE; } if (!num_formats) { if (end_attrib > 0) { LL_INFOS("Window") << "No valid pixel format for " << mFSAASamples << "x anti-aliasing." << LL_ENDL; attrib_list[end_attrib] = 0; BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats); if (!result) { close(); show_window_creation_error("Error after wglChoosePixelFormatARB 32-bit no AA"); return FALSE; } } if (!num_formats) { LL_INFOS("Window") << "No 32 bit z-buffer, trying 24 bits instead" << LL_ENDL; // Try 24-bit format attrib_list[1] = 24; BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats); if (!result) { close(); show_window_creation_error("Error after wglChoosePixelFormatARB 24-bit"); return FALSE; } if (!num_formats) { LL_WARNS("Window") << "Couldn't get 24 bit z-buffer,trying 16 bits instead!" << LL_ENDL; attrib_list[1] = 16; BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats); if (!result || !num_formats) { close(); show_window_creation_error("Error after wglChoosePixelFormatARB 16-bit"); return FALSE; } } } LL_INFOS("Window") << "Choosing pixel formats: " << num_formats << " pixel formats returned" << LL_ENDL; } S32 swap_method = 0; S32 cur_format = num_formats-1; GLint swap_query = WGL_SWAP_METHOD_ARB; BOOL found_format = FALSE; while (!found_format && wglGetPixelFormatAttribivARB(mhDC, pixel_format, 0, 1, &swap_query, &swap_method)) { if (swap_method == WGL_SWAP_UNDEFINED_ARB || cur_format <= 0) { found_format = TRUE; } else { --cur_format; } } pixel_format = pixel_formats[cur_format]; if (mhDC != 0) // Does The Window Have A Device Context? { wglMakeCurrent(mhDC, 0); // Set The Current Active Rendering Context To Zero if (mhRC != 0) // Does The Window Have A Rendering Context? { wglDeleteContext (mhRC); // Release The Rendering Context mhRC = 0; // Zero The Rendering Context } ReleaseDC (mWindowHandle, mhDC); // Release The Device Context mhDC = 0; // Zero The Device Context } DestroyWindow (mWindowHandle); // Destroy The Window mWindowHandle = CreateWindowEx(dw_ex_style, mWindowClassName, mWindowTitle, WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style, window_rect.left, // x pos window_rect.top, // y pos window_rect.right - window_rect.left, // width window_rect.bottom - window_rect.top, // height NULL, NULL, mhInstance, NULL); if (!(mhDC = GetDC(mWindowHandle))) { close(); OSMessageBox(mCallbacks->translateString("MBDevContextErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (!SetPixelFormat(mhDC, pixel_format, &pfd)) { close(); OSMessageBox(mCallbacks->translateString("MBPixelFmtSetErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (wglGetPixelFormatAttribivARB(mhDC, pixel_format, 0, 1, &swap_query, &swap_method)) { switch (swap_method) { case WGL_SWAP_EXCHANGE_ARB: mSwapMethod = SWAP_METHOD_EXCHANGE; LL_DEBUGS("Window") << "Swap Method: Exchange" << LL_ENDL; break; case WGL_SWAP_COPY_ARB: mSwapMethod = SWAP_METHOD_COPY; LL_DEBUGS("Window") << "Swap Method: Copy" << LL_ENDL; break; case WGL_SWAP_UNDEFINED_ARB: mSwapMethod = SWAP_METHOD_UNDEFINED; LL_DEBUGS("Window") << "Swap Method: Undefined" << LL_ENDL; break; default: mSwapMethod = SWAP_METHOD_UNDEFINED; LL_DEBUGS("Window") << "Swap Method: Unknown" << LL_ENDL; break; } } } else { LL_WARNS("Window") << "No wgl_ARB_pixel_format extension, using default ChoosePixelFormat!" << LL_ENDL; } // Verify what pixel format we actually received. if (!DescribePixelFormat(mhDC, pixel_format, sizeof(PIXELFORMATDESCRIPTOR), &pfd)) { close(); OSMessageBox(mCallbacks->translateString("MBPixelFmtDescErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } LL_INFOS("Window") << "GL buffer: Color Bits " << S32(pfd.cColorBits) << " Alpha Bits " << S32(pfd.cAlphaBits) << " Depth Bits " << S32(pfd.cDepthBits) << LL_ENDL; // make sure we have 32 bits per pixel if (pfd.cColorBits < 32 || GetDeviceCaps(mhDC, BITSPIXEL) < 32) { close(); OSMessageBox(mCallbacks->translateString("MBTrueColorWindow"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (pfd.cAlphaBits < 8) { close(); OSMessageBox(mCallbacks->translateString("MBAlpha"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (!(mhRC = wglCreateContext(mhDC))) { close(); OSMessageBox(mCallbacks->translateString("MBGLContextErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (!wglMakeCurrent(mhDC, mhRC)) { close(); OSMessageBox(mCallbacks->translateString("MBGLContextActErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } if (!gGLManager.initGL()) { close(); OSMessageBox(mCallbacks->translateString("MBVideoDrvErr"), mCallbacks->translateString("MBError"), OSMB_OK); return FALSE; } // Disable vertical sync for swap if (disable_vsync && wglSwapIntervalEXT) { LL_DEBUGS("Window") << "Disabling vertical sync" << LL_ENDL; wglSwapIntervalEXT(0); } else { LL_DEBUGS("Window") << "Keeping vertical sync" << LL_ENDL; } SetWindowLong(mWindowHandle, GWL_USERDATA, (U32)this); // register this window as handling drag/drop events from the OS DragAcceptFiles( mWindowHandle, TRUE ); mDragDrop->init( mWindowHandle ); //register joystick timer callback SetTimer( mWindowHandle, 0, 1000 / 30, NULL ); // 30 fps timer // ok to post quit messages now mPostQuit = TRUE; if (auto_show) { show(); glClearColor(0.0f, 0.0f, 0.0f, 0.f); glClear(GL_COLOR_BUFFER_BIT); swapBuffers(); } return TRUE; } void LLWindowWin32::moveWindow( const LLCoordScreen& position, const LLCoordScreen& size ) { if( mIsMouseClipping ) { RECT client_rect_in_screen_space; if( getClientRectInScreenSpace( &client_rect_in_screen_space ) ) { ClipCursor( &client_rect_in_screen_space ); } } // if the window was already maximized, MoveWindow seems to still set the maximized flag even if // the window is smaller than maximized. // So we're going to do a restore first (which is a ShowWindow call) (SL-44655). // THIS CAUSES DEV-15484 and DEV-15949 //ShowWindow(mWindowHandle, SW_RESTORE); // NOW we can call MoveWindow MoveWindow(mWindowHandle, position.mX, position.mY, size.mX, size.mY, TRUE); } BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position) { LLCoordScreen screen_pos; mMousePositionModified = TRUE; if (!mWindowHandle) { return FALSE; } if (!convertCoords(position, &screen_pos)) { return FALSE; } // Inform the application of the new mouse position (needed for per-frame // hover/picking to function). LLCoordGL gl_pos; convertCoords(position, &gl_pos); mCallbacks->handleMouseMove(this, gl_pos, (MASK)0); // DEV-18951 VWR-8524 Camera moves wildly when alt-clicking. // Because we have preemptively notified the application of the new // mouse position via handleMouseMove() above, we need to clear out // any stale mouse move events. RN/JC MSG msg; while (PeekMessage(&msg, NULL, WM_MOUSEMOVE, WM_MOUSEMOVE, PM_REMOVE)) { } return SetCursorPos(screen_pos.mX, screen_pos.mY); } BOOL LLWindowWin32::getCursorPosition(LLCoordWindow *position) { POINT cursor_point; LLCoordScreen screen_pos; if (!mWindowHandle || !GetCursorPos(&cursor_point)) { return FALSE; } screen_pos.mX = cursor_point.x; screen_pos.mY = cursor_point.y; return convertCoords(screen_pos, position); } void LLWindowWin32::hideCursor() { while (ShowCursor(FALSE) >= 0) { // nothing, wait for cursor to push down } mCursorHidden = TRUE; mHideCursorPermanent = TRUE; } void LLWindowWin32::showCursor() { // makes sure the cursor shows up while (ShowCursor(TRUE) < 0) { // do nothing, wait for cursor to pop out } mCursorHidden = FALSE; mHideCursorPermanent = FALSE; } void LLWindowWin32::showCursorFromMouseMove() { if (!mHideCursorPermanent) { showCursor(); } } void LLWindowWin32::hideCursorUntilMouseMove() { if (!mHideCursorPermanent) { hideCursor(); mHideCursorPermanent = FALSE; } } BOOL LLWindowWin32::isCursorHidden() { return mCursorHidden; } HCURSOR LLWindowWin32::loadColorCursor(LPCTSTR name) { return (HCURSOR)LoadImage(mhInstance, name, IMAGE_CURSOR, 0, // default width 0, // default height LR_DEFAULTCOLOR); } void LLWindowWin32::initCursors() { mCursor[ UI_CURSOR_ARROW ] = LoadCursor(NULL, IDC_ARROW); mCursor[ UI_CURSOR_WAIT ] = LoadCursor(NULL, IDC_WAIT); mCursor[ UI_CURSOR_HAND ] = LoadCursor(NULL, IDC_HAND); mCursor[ UI_CURSOR_IBEAM ] = LoadCursor(NULL, IDC_IBEAM); mCursor[ UI_CURSOR_CROSS ] = LoadCursor(NULL, IDC_CROSS); mCursor[ UI_CURSOR_SIZENWSE ] = LoadCursor(NULL, IDC_SIZENWSE); mCursor[ UI_CURSOR_SIZENESW ] = LoadCursor(NULL, IDC_SIZENESW); mCursor[ UI_CURSOR_SIZEWE ] = LoadCursor(NULL, IDC_SIZEWE); mCursor[ UI_CURSOR_SIZENS ] = LoadCursor(NULL, IDC_SIZENS); mCursor[ UI_CURSOR_NO ] = LoadCursor(NULL, IDC_NO); mCursor[ UI_CURSOR_WORKING ] = LoadCursor(NULL, IDC_APPSTARTING); HMODULE module = GetModuleHandle(NULL); mCursor[ UI_CURSOR_TOOLGRAB ] = LoadCursor(module, TEXT("TOOLGRAB")); mCursor[ UI_CURSOR_TOOLLAND ] = LoadCursor(module, TEXT("TOOLLAND")); mCursor[ UI_CURSOR_TOOLFOCUS ] = LoadCursor(module, TEXT("TOOLFOCUS")); mCursor[ UI_CURSOR_TOOLCREATE ] = LoadCursor(module, TEXT("TOOLCREATE")); mCursor[ UI_CURSOR_ARROWDRAG ] = LoadCursor(module, TEXT("ARROWDRAG")); mCursor[ UI_CURSOR_ARROWCOPY ] = LoadCursor(module, TEXT("ARROWCOPY")); mCursor[ UI_CURSOR_ARROWDRAGMULTI ] = LoadCursor(module, TEXT("ARROWDRAGMULTI")); mCursor[ UI_CURSOR_ARROWCOPYMULTI ] = LoadCursor(module, TEXT("ARROWCOPYMULTI")); mCursor[ UI_CURSOR_NOLOCKED ] = LoadCursor(module, TEXT("NOLOCKED")); mCursor[ UI_CURSOR_ARROWLOCKED ]= LoadCursor(module, TEXT("ARROWLOCKED")); mCursor[ UI_CURSOR_GRABLOCKED ] = LoadCursor(module, TEXT("GRABLOCKED")); mCursor[ UI_CURSOR_TOOLTRANSLATE ] = LoadCursor(module, TEXT("TOOLTRANSLATE")); mCursor[ UI_CURSOR_TOOLROTATE ] = LoadCursor(module, TEXT("TOOLROTATE")); mCursor[ UI_CURSOR_TOOLSCALE ] = LoadCursor(module, TEXT("TOOLSCALE")); mCursor[ UI_CURSOR_TOOLCAMERA ] = LoadCursor(module, TEXT("TOOLCAMERA")); mCursor[ UI_CURSOR_TOOLPAN ] = LoadCursor(module, TEXT("TOOLPAN")); mCursor[ UI_CURSOR_TOOLZOOMIN ] = LoadCursor(module, TEXT("TOOLZOOMIN")); mCursor[ UI_CURSOR_TOOLPICKOBJECT3 ] = LoadCursor(module, TEXT("TOOLPICKOBJECT3")); mCursor[ UI_CURSOR_PIPETTE ] = LoadCursor(module, TEXT("TOOLPIPETTE")); mCursor[ UI_CURSOR_TOOLSIT ] = LoadCursor(module, TEXT("TOOLSIT")); mCursor[ UI_CURSOR_TOOLBUY ] = LoadCursor(module, TEXT("TOOLBUY")); mCursor[ UI_CURSOR_TOOLOPEN ] = LoadCursor(module, TEXT("TOOLOPEN")); // Color cursors mCursor[ UI_CURSOR_TOOLPLAY ] = loadColorCursor(TEXT("TOOLPLAY")); mCursor[ UI_CURSOR_TOOLPAUSE ] = loadColorCursor(TEXT("TOOLPAUSE")); mCursor[ UI_CURSOR_TOOLMEDIAOPEN ] = loadColorCursor(TEXT("TOOLMEDIAOPEN")); // Note: custom cursors that are not found make LoadCursor() return NULL. for( S32 i = 0; i < UI_CURSOR_COUNT; i++ ) { if( !mCursor[i] ) { mCursor[i] = LoadCursor(NULL, IDC_ARROW); } } } void LLWindowWin32::setCursor(ECursorType cursor) { if (cursor == UI_CURSOR_ARROW && mBusyCount > 0) { cursor = UI_CURSOR_WORKING; } if( mCurrentCursor != cursor ) { mCurrentCursor = cursor; SetCursor( mCursor[cursor] ); } } ECursorType LLWindowWin32::getCursor() const { return mCurrentCursor; } void LLWindowWin32::captureMouse() { SetCapture(mWindowHandle); } void LLWindowWin32::releaseMouse() { // *NOTE:Mani ReleaseCapture will spawn new windows messages... // which will in turn call our MainWindowProc. It therefore requires // pausing *and more importantly resumption* of the mainlooptimeout... // just like DispatchMessage below. mCallbacks->handlePauseWatchdog(this); ReleaseCapture(); mCallbacks->handleResumeWatchdog(this); } void LLWindowWin32::delayInputProcessing() { mInputProcessingPaused = TRUE; } void LLWindowWin32::gatherInput() { MSG msg; int msg_count = 0; LLMemType m1(LLMemType::MTYPE_GATHER_INPUT); while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) && msg_count < MAX_MESSAGE_PER_UPDATE) { mCallbacks->handlePingWatchdog(this, "Main:TranslateGatherInput"); TranslateMessage(&msg); // turn watchdog off in here to not fail if windows is doing something wacky mCallbacks->handlePauseWatchdog(this); DispatchMessage(&msg); mCallbacks->handleResumeWatchdog(this); msg_count++; if ( mInputProcessingPaused ) { break; } /* Attempted workaround for problem where typing fast and hitting return would result in only part of the text being sent. JC BOOL key_posted = TranslateMessage(&msg); DispatchMessage(&msg); msg_count++; // If a key was translated, a WM_CHAR might have been posted to the end // of the event queue. We need it immediately. if (key_posted && msg.message == WM_KEYDOWN) { if (PeekMessage(&msg, NULL, WM_CHAR, WM_CHAR, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); msg_count++; } } */ mCallbacks->handlePingWatchdog(this, "Main:AsyncCallbackGatherInput"); // For async host by name support. Really hacky. if (gAsyncMsgCallback && (LL_WM_HOST_RESOLVED == msg.message)) { gAsyncMsgCallback(msg); } } mInputProcessingPaused = FALSE; // clear this once we've processed all mouse messages that might have occurred after // we slammed the mouse position mMousePositionModified = FALSE; } static LLFastTimer::DeclareTimer FTM_KEYHANDLER("Handle Keyboard"); static LLFastTimer::DeclareTimer FTM_MOUSEHANDLER("Handle Mouse"); LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param) { LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong(h_wnd, GWL_USERDATA); if (NULL != window_imp) { window_imp->mCallbacks->handleResumeWatchdog(window_imp); window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:StartWndProc"); // Has user provided their own window callback? if (NULL != window_imp->mWndProc) { if (!window_imp->mWndProc(h_wnd, u_msg, w_param, l_param)) { // user has handled window message return 0; } } window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:PreSwitchWndProc"); // Juggle to make sure we can get negative positions for when // mouse is outside window. LLCoordWindow window_coord((S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param)); // This doesn't work, as LOWORD returns unsigned short. //LLCoordWindow window_coord(LOWORD(l_param), HIWORD(l_param)); LLCoordGL gl_coord; // pass along extended flag in mask MASK mask = (l_param>>16 & KF_EXTENDED) ? MASK_EXTENDED : 0x0; BOOL eat_keystroke = TRUE; switch(u_msg) { RECT update_rect; S32 update_width; S32 update_height; case WM_TIMER: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_TIMER"); window_imp->mCallbacks->handleTimerEvent(window_imp); break; case WM_DEVICECHANGE: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_DEVICECHANGE"); if (gDebugWindowProc) { llinfos << " WM_DEVICECHANGE: wParam=" << w_param << "; lParam=" << l_param << llendl; } if (w_param == DBT_DEVNODES_CHANGED || w_param == DBT_DEVICEARRIVAL) { if (window_imp->mCallbacks->handleDeviceChange(window_imp)) { return 0; } } break; case WM_PAINT: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_PAINT"); GetUpdateRect(window_imp->mWindowHandle, &update_rect, FALSE); update_width = update_rect.right - update_rect.left + 1; update_height = update_rect.bottom - update_rect.top + 1; window_imp->mCallbacks->handlePaint(window_imp, update_rect.left, update_rect.top, update_width, update_height); break; case WM_PARENTNOTIFY: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_PARENTNOTIFY"); u_msg = u_msg; break; case WM_SETCURSOR: // This message is sent whenever the cursor is moved in a window. // You need to set the appropriate cursor appearance. // Only take control of cursor over client region of window // This allows Windows(tm) to handle resize cursors, etc. window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SETCURSOR"); if (LOWORD(l_param) == HTCLIENT) { SetCursor(window_imp->mCursor[ window_imp->mCurrentCursor] ); return 0; } break; case WM_ENTERMENULOOP: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_ENTERMENULOOP"); window_imp->mCallbacks->handleWindowBlock(window_imp); break; case WM_EXITMENULOOP: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_EXITMENULOOP"); window_imp->mCallbacks->handleWindowUnblock(window_imp); break; case WM_ACTIVATEAPP: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_ACTIVATEAPP"); { // This message should be sent whenever the app gains or loses focus. BOOL activating = (BOOL) w_param; BOOL minimized = window_imp->getMinimized(); if (gDebugWindowProc) { LL_INFOS("Window") << "WINDOWPROC ActivateApp " << " activating " << S32(activating) << " minimized " << S32(minimized) << " fullscreen " << S32(window_imp->mFullscreen) << LL_ENDL; } if (window_imp->mFullscreen) { // When we run fullscreen, restoring or minimizing the app needs // to switch the screen resolution if (activating) { window_imp->setFullscreenResolution(); window_imp->restore(); } else { window_imp->minimize(); window_imp->resetDisplayResolution(); } } window_imp->mCallbacks->handleActivateApp(window_imp, activating); break; } case WM_ACTIVATE: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_ACTIVATE"); { // Can be one of WA_ACTIVE, WA_CLICKACTIVE, or WA_INACTIVE BOOL activating = (LOWORD(w_param) != WA_INACTIVE); BOOL minimized = BOOL(HIWORD(w_param)); if (!activating && LLWinImm::isAvailable() && window_imp->mPreeditor) { window_imp->interruptLanguageTextInput(); } // JC - I'm not sure why, but if we don't report that we handled the // WM_ACTIVATE message, the WM_ACTIVATEAPP messages don't work // properly when we run fullscreen. if (gDebugWindowProc) { LL_INFOS("Window") << "WINDOWPROC Activate " << " activating " << S32(activating) << " minimized " << S32(minimized) << LL_ENDL; } // Don't handle this. break; } case WM_QUERYOPEN: // TODO: use this to return a nice icon break; case WM_SYSCOMMAND: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SYSCOMMAND"); switch(w_param) { case SC_KEYMENU: // Disallow the ALT key from triggering the default system menu. return 0; case SC_SCREENSAVE: case SC_MONITORPOWER: // eat screen save messages and prevent them! return 0; } break; case WM_CLOSE: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_CLOSE"); // Will the app allow the window to close? if (window_imp->mCallbacks->handleCloseRequest(window_imp)) { // Get the app to initiate cleanup. window_imp->mCallbacks->handleQuit(window_imp); // The app is responsible for calling destroyWindow when done with GL } return 0; case WM_DESTROY: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_DESTROY"); if (window_imp->shouldPostQuit()) { PostQuitMessage(0); // Posts WM_QUIT with an exit code of 0 } return 0; case WM_COMMAND: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_COMMAND"); if (!HIWORD(w_param)) // this message is from a menu { window_imp->mCallbacks->handleMenuSelect(window_imp, LOWORD(w_param)); } break; case WM_SYSKEYDOWN: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SYSKEYDOWN"); // allow system keys, such as ALT-F4 to be processed by Windows eat_keystroke = FALSE; case WM_KEYDOWN: window_imp->mKeyCharCode = 0; // don't know until wm_char comes in next window_imp->mKeyScanCode = ( l_param >> 16 ) & 0xff; window_imp->mKeyVirtualKey = w_param; window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_KEYDOWN"); { if (gDebugWindowProc) { LL_INFOS("Window") << "Debug WindowProc WM_KEYDOWN " << " key " << S32(w_param) << LL_ENDL; } if(gKeyboard->handleKeyDown(w_param, mask) && eat_keystroke) { return 0; } // pass on to windows if we didn't handle it break; } case WM_SYSKEYUP: eat_keystroke = FALSE; case WM_KEYUP: { window_imp->mKeyScanCode = ( l_param >> 16 ) & 0xff; window_imp->mKeyVirtualKey = w_param; window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_KEYUP"); LLFastTimer t2(FTM_KEYHANDLER); if (gDebugWindowProc) { LL_INFOS("Window") << "Debug WindowProc WM_KEYUP " << " key " << S32(w_param) << LL_ENDL; } if (gKeyboard->handleKeyUp(w_param, mask) && eat_keystroke) { return 0; } // pass on to windows break; } case WM_IME_SETCONTEXT: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_IME_SETCONTEXT"); if (gDebugWindowProc) { llinfos << "WM_IME_SETCONTEXT" << llendl; } if (LLWinImm::isAvailable() && window_imp->mPreeditor) { l_param &= ~ISC_SHOWUICOMPOSITIONWINDOW; // Invoke DefWinProc with the modified LPARAM. } break; case WM_IME_STARTCOMPOSITION: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_IME_STARTCOMPOSITION"); if (gDebugWindowProc) { llinfos << "WM_IME_STARTCOMPOSITION" << llendl; } if (LLWinImm::isAvailable() && window_imp->mPreeditor) { window_imp->handleStartCompositionMessage(); return 0; } break; case WM_IME_ENDCOMPOSITION: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_IME_ENDCOMPOSITION"); if (gDebugWindowProc) { llinfos << "WM_IME_ENDCOMPOSITION" << llendl; } if (LLWinImm::isAvailable() && window_imp->mPreeditor) { return 0; } break; case WM_IME_COMPOSITION: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_IME_COMPOSITION"); if (gDebugWindowProc) { llinfos << "WM_IME_COMPOSITION" << llendl; } if (LLWinImm::isAvailable() && window_imp->mPreeditor) { window_imp->handleCompositionMessage(l_param); return 0; } break; case WM_IME_REQUEST: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_IME_REQUEST"); if (gDebugWindowProc) { llinfos << "WM_IME_REQUEST" << llendl; } if (LLWinImm::isAvailable() && window_imp->mPreeditor) { LRESULT result = 0; if (window_imp->handleImeRequests(w_param, l_param, &result)) { return result; } } break; case WM_CHAR: window_imp->mKeyCharCode = w_param; // Should really use WM_UNICHAR eventually, but it requires a specific Windows version and I need // to figure out how that works. - Doug // // ... Well, I don't think so. // How it works is explained in Win32 API document, but WM_UNICHAR didn't work // as specified at least on Windows XP SP1 Japanese version. I have never used // it since then, and I'm not sure whether it has been fixed now, but I don't think // it is worth trying. The good old WM_CHAR works just fine even for supplementary // characters. We just need to take care of surrogate pairs sent as two WM_CHAR's // by ourselves. It is not that tough. -- Alissa Sabre @ SL window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_CHAR"); if (gDebugWindowProc) { LL_INFOS("Window") << "Debug WindowProc WM_CHAR " << " key " << S32(w_param) << LL_ENDL; } // Even if LLWindowCallbacks::handleUnicodeChar(llwchar, BOOL) returned FALSE, // we *did* processed the event, so I believe we should not pass it to DefWindowProc... window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(FALSE)); return 0; case WM_LBUTTONDOWN: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDOWN"); LLFastTimer t2(FTM_MOUSEHANDLER); if (LLWinImm::isAvailable() && window_imp->mPreeditor) { window_imp->interruptLanguageTextInput(); } // Because we move the cursor position in the app, we need to query // to find out where the cursor at the time the event is handled. // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { window_imp->getCursorPosition(&cursor_coord_window); window_imp->convertCoords(cursor_coord_window, &gl_coord); } else { window_imp->convertCoords(window_coord, &gl_coord); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); if (window_imp->mCallbacks->handleMouseDown(window_imp, gl_coord, mask)) { return 0; } } break; case WM_LBUTTONDBLCLK: //RN: ignore right button double clicks for now //case WM_RBUTTONDBLCLK: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDBLCLK"); // Because we move the cursor position in the app, we need to query // to find out where the cursor at the time the event is handled. // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { window_imp->getCursorPosition(&cursor_coord_window); window_imp->convertCoords(cursor_coord_window, &gl_coord); } else { window_imp->convertCoords(window_coord, &gl_coord); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); if (window_imp->mCallbacks->handleDoubleClick(window_imp, gl_coord, mask) ) { return 0; } } break; case WM_LBUTTONUP: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONUP"); LLFastTimer t2(FTM_MOUSEHANDLER); //if (gDebugClicks) //{ // LL_INFOS("Window") << "WndProc left button up" << LL_ENDL; //} // Because we move the cursor position in the app, we need to query // to find out where the cursor at the time the event is handled. // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { window_imp->getCursorPosition(&cursor_coord_window); window_imp->convertCoords(cursor_coord_window, &gl_coord); } else { window_imp->convertCoords(window_coord, &gl_coord); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); if (window_imp->mCallbacks->handleMouseUp(window_imp, gl_coord, mask)) { return 0; } } break; case WM_RBUTTONDBLCLK: case WM_RBUTTONDOWN: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_RBUTTONDOWN"); LLFastTimer t2(FTM_MOUSEHANDLER); if (LLWinImm::isAvailable() && window_imp->mPreeditor) { window_imp->interruptLanguageTextInput(); } // Because we move the cursor position in the llviewerapp, we need to query // to find out where the cursor at the time the event is handled. // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { window_imp->getCursorPosition(&cursor_coord_window); window_imp->convertCoords(cursor_coord_window, &gl_coord); } else { window_imp->convertCoords(window_coord, &gl_coord); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); if (window_imp->mCallbacks->handleRightMouseDown(window_imp, gl_coord, mask)) { return 0; } } break; case WM_RBUTTONUP: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_RBUTTONUP"); LLFastTimer t2(FTM_MOUSEHANDLER); // Because we move the cursor position in the app, we need to query // to find out where the cursor at the time the event is handled. // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { window_imp->getCursorPosition(&cursor_coord_window); window_imp->convertCoords(cursor_coord_window, &gl_coord); } else { window_imp->convertCoords(window_coord, &gl_coord); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); if (window_imp->mCallbacks->handleRightMouseUp(window_imp, gl_coord, mask)) { return 0; } } break; case WM_MBUTTONDOWN: // case WM_MBUTTONDBLCLK: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MBUTTONDOWN"); LLFastTimer t2(FTM_MOUSEHANDLER); if (LLWinImm::isAvailable() && window_imp->mPreeditor) { window_imp->interruptLanguageTextInput(); } // Because we move the cursor position in tllviewerhe app, we need to query // to find out where the cursor at the time the event is handled. // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { window_imp->getCursorPosition(&cursor_coord_window); window_imp->convertCoords(cursor_coord_window, &gl_coord); } else { window_imp->convertCoords(window_coord, &gl_coord); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); if (window_imp->mCallbacks->handleMiddleMouseDown(window_imp, gl_coord, mask)) { return 0; } } break; case WM_MBUTTONUP: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MBUTTONUP"); LLFastTimer t2(FTM_MOUSEHANDLER); // Because we move the cursor position in the llviewer app, we need to query // to find out where the cursor at the time the event is handled. // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { window_imp->getCursorPosition(&cursor_coord_window); window_imp->convertCoords(cursor_coord_window, &gl_coord); } else { window_imp->convertCoords(window_coord, &gl_coord); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); if (window_imp->mCallbacks->handleMiddleMouseUp(window_imp, gl_coord, mask)) { return 0; } } break; case WM_MOUSEWHEEL: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MOUSEWHEEL"); static short z_delta = 0; RECT client_rect; // eat scroll events that occur outside our window, since we use mouse position to direct scroll // instead of keyboard focus // NOTE: mouse_coord is in *window* coordinates for scroll events POINT mouse_coord = {(S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param)}; if (ScreenToClient(window_imp->mWindowHandle, &mouse_coord) && GetClientRect(window_imp->mWindowHandle, &client_rect)) { // we have a valid mouse point and client rect if (mouse_coord.x < client_rect.left || client_rect.right < mouse_coord.x || mouse_coord.y < client_rect.top || client_rect.bottom < mouse_coord.y) { // mouse is outside of client rect, so don't do anything return 0; } } S16 incoming_z_delta = HIWORD(w_param); z_delta += incoming_z_delta; // cout << "z_delta " << z_delta << endl; // current mouse wheels report changes in increments of zDelta (+120, -120) // Future, higher resolution mouse wheels may report smaller deltas. // So we sum the deltas and only act when we've exceeded WHEEL_DELTA // // If the user rapidly spins the wheel, we can get messages with // large deltas, like 480 or so. Thus we need to scroll more quickly. if (z_delta <= -WHEEL_DELTA || WHEEL_DELTA <= z_delta) { window_imp->mCallbacks->handleScrollWheel(window_imp, -z_delta / WHEEL_DELTA); z_delta = 0; } return 0; } /* // TODO: add this after resolving _WIN32_WINNT issue case WM_MOUSELEAVE: { window_imp->mCallbacks->handleMouseLeave(window_imp); // TRACKMOUSEEVENT track_mouse_event; // track_mouse_event.cbSize = sizeof( TRACKMOUSEEVENT ); // track_mouse_event.dwFlags = TME_LEAVE; // track_mouse_event.hwndTrack = h_wnd; // track_mouse_event.dwHoverTime = HOVER_DEFAULT; // TrackMouseEvent( &track_mouse_event ); return 0; } */ // Handle mouse movement within the window case WM_MOUSEMOVE: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MOUSEMOVE"); window_imp->convertCoords(window_coord, &gl_coord); MASK mask = gKeyboard->currentMask(TRUE); window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); return 0; } case WM_SIZE: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SIZE"); S32 width = S32( LOWORD(l_param) ); S32 height = S32( HIWORD(l_param) ); if (gDebugWindowProc) { BOOL maximized = ( w_param == SIZE_MAXIMIZED ); BOOL restored = ( w_param == SIZE_RESTORED ); BOOL minimized = ( w_param == SIZE_MINIMIZED ); LL_INFOS("Window") << "WINDOWPROC Size " << width << "x" << height << " max " << S32(maximized) << " min " << S32(minimized) << " rest " << S32(restored) << LL_ENDL; } // There's an odd behavior with WM_SIZE that I would call a bug. If // the window is maximized, and you call MoveWindow() with a size smaller // than a maximized window, it ends up sending WM_SIZE with w_param set // to SIZE_MAXIMIZED -- which isn't true. So the logic below doesn't work. // (SL-44655). Fixed it by calling ShowWindow(SW_RESTORE) first (see // LLWindowWin32::moveWindow in this file). // If we are now restored, but we weren't before, this // means that the window was un-minimized. if (w_param == SIZE_RESTORED && window_imp->mLastSizeWParam != SIZE_RESTORED) { window_imp->mCallbacks->handleActivate(window_imp, TRUE); } // handle case of window being maximized from fully minimized state if (w_param == SIZE_MAXIMIZED && window_imp->mLastSizeWParam != SIZE_MAXIMIZED) { window_imp->mCallbacks->handleActivate(window_imp, TRUE); } // Also handle the minimization case if (w_param == SIZE_MINIMIZED && window_imp->mLastSizeWParam != SIZE_MINIMIZED) { window_imp->mCallbacks->handleActivate(window_imp, FALSE); } // Actually resize all of our views if (w_param != SIZE_MINIMIZED) { // Ignore updates for minimizing and minimized "windows" window_imp->mCallbacks->handleResize( window_imp, LOWORD(l_param), HIWORD(l_param) ); } window_imp->mLastSizeWParam = w_param; return 0; } case WM_SETFOCUS: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SETFOCUS"); if (gDebugWindowProc) { LL_INFOS("Window") << "WINDOWPROC SetFocus" << LL_ENDL; } window_imp->mCallbacks->handleFocus(window_imp); return 0; case WM_KILLFOCUS: window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_KILLFOCUS"); if (gDebugWindowProc) { LL_INFOS("Window") << "WINDOWPROC KillFocus" << LL_ENDL; } window_imp->mCallbacks->handleFocusLost(window_imp); return 0; case WM_COPYDATA: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_COPYDATA"); // received a URL PCOPYDATASTRUCT myCDS = (PCOPYDATASTRUCT) l_param; window_imp->mCallbacks->handleDataCopy(window_imp, myCDS->dwData, myCDS->lpData); }; return 0; break; } window_imp->mCallbacks->handlePauseWatchdog(window_imp); } // pass unhandled messages down to Windows return DefWindowProc(h_wnd, u_msg, w_param, l_param); } BOOL LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to) { S32 client_height; RECT client_rect; LLCoordWindow window_position; if (!mWindowHandle || !GetClientRect(mWindowHandle, &client_rect) || NULL == to) { return FALSE; } to->mX = from.mX; client_height = client_rect.bottom - client_rect.top; to->mY = client_height - from.mY - 1; return TRUE; } BOOL LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to) { S32 client_height; RECT client_rect; if (!mWindowHandle || !GetClientRect(mWindowHandle, &client_rect) || NULL == to) { return FALSE; } to->mX = from.mX; client_height = client_rect.bottom - client_rect.top; to->mY = client_height - from.mY - 1; return TRUE; } BOOL LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to) { POINT mouse_point; mouse_point.x = from.mX; mouse_point.y = from.mY; BOOL result = ScreenToClient(mWindowHandle, &mouse_point); if (result) { to->mX = mouse_point.x; to->mY = mouse_point.y; } return result; } BOOL LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to) { POINT mouse_point; mouse_point.x = from.mX; mouse_point.y = from.mY; BOOL result = ClientToScreen(mWindowHandle, &mouse_point); if (result) { to->mX = mouse_point.x; to->mY = mouse_point.y; } return result; } BOOL LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to) { LLCoordWindow window_coord; if (!mWindowHandle || (NULL == to)) { return FALSE; } convertCoords(from, &window_coord); convertCoords(window_coord, to); return TRUE; } BOOL LLWindowWin32::convertCoords(LLCoordGL from, LLCoordScreen *to) { LLCoordWindow window_coord; if (!mWindowHandle || (NULL == to)) { return FALSE; } convertCoords(from, &window_coord); convertCoords(window_coord, to); return TRUE; } BOOL LLWindowWin32::isClipboardTextAvailable() { return IsClipboardFormatAvailable(CF_UNICODETEXT); } BOOL LLWindowWin32::pasteTextFromClipboard(LLWString &dst) { BOOL success = FALSE; if (IsClipboardFormatAvailable(CF_UNICODETEXT)) { if (OpenClipboard(mWindowHandle)) { HGLOBAL h_data = GetClipboardData(CF_UNICODETEXT); if (h_data) { WCHAR *utf16str = (WCHAR*) GlobalLock(h_data); if (utf16str) { dst = utf16str_to_wstring(utf16str); LLWStringUtil::removeCRLF(dst); GlobalUnlock(h_data); success = TRUE; } } CloseClipboard(); } } return success; } BOOL LLWindowWin32::copyTextToClipboard(const LLWString& wstr) { BOOL success = FALSE; if (OpenClipboard(mWindowHandle)) { EmptyClipboard(); // Provide a copy of the data in Unicode format. LLWString sanitized_string(wstr); LLWStringUtil::addCRLF(sanitized_string); llutf16string out_utf16 = wstring_to_utf16str(sanitized_string); const size_t size_utf16 = (out_utf16.length() + 1) * sizeof(WCHAR); // Memory is allocated and then ownership of it is transfered to the system. HGLOBAL hglobal_copy_utf16 = GlobalAlloc(GMEM_MOVEABLE, size_utf16); if (hglobal_copy_utf16) { WCHAR* copy_utf16 = (WCHAR*) GlobalLock(hglobal_copy_utf16); if (copy_utf16) { memcpy(copy_utf16, out_utf16.c_str(), size_utf16); /* Flawfinder: ignore */ GlobalUnlock(hglobal_copy_utf16); if (SetClipboardData(CF_UNICODETEXT, hglobal_copy_utf16)) { success = TRUE; } } } CloseClipboard(); } return success; } // Constrains the mouse to the window. void LLWindowWin32::setMouseClipping( BOOL b ) { if( b != mIsMouseClipping ) { BOOL success = FALSE; if( b ) { GetClipCursor( &mOldMouseClip ); RECT client_rect_in_screen_space; if( getClientRectInScreenSpace( &client_rect_in_screen_space ) ) { success = ClipCursor( &client_rect_in_screen_space ); } } else { // Must restore the old mouse clip, which may be set by another window. success = ClipCursor( &mOldMouseClip ); SetRect( &mOldMouseClip, 0, 0, 0, 0 ); } if( success ) { mIsMouseClipping = b; } } } BOOL LLWindowWin32::getClientRectInScreenSpace( RECT* rectp ) { BOOL success = FALSE; RECT client_rect; if( mWindowHandle && GetClientRect(mWindowHandle, &client_rect) ) { POINT top_left; top_left.x = client_rect.left; top_left.y = client_rect.top; ClientToScreen(mWindowHandle, &top_left); POINT bottom_right; bottom_right.x = client_rect.right; bottom_right.y = client_rect.bottom; ClientToScreen(mWindowHandle, &bottom_right); SetRect( rectp, top_left.x, top_left.y, bottom_right.x, bottom_right.y ); success = TRUE; } return success; } void LLWindowWin32::flashIcon(F32 seconds) { FLASHWINFO flash_info; flash_info.cbSize = sizeof(FLASHWINFO); flash_info.hwnd = mWindowHandle; flash_info.dwFlags = FLASHW_TRAY; flash_info.uCount = UINT(seconds / ICON_FLASH_TIME); flash_info.dwTimeout = DWORD(1000.f * ICON_FLASH_TIME); // milliseconds FlashWindowEx(&flash_info); } F32 LLWindowWin32::getGamma() { return mCurrentGamma; } BOOL LLWindowWin32::restoreGamma() { return SetDeviceGammaRamp(mhDC, mPrevGammaRamp); } BOOL LLWindowWin32::setGamma(const F32 gamma) { mCurrentGamma = gamma; LL_DEBUGS("Window") << "Setting gamma to " << gamma << LL_ENDL; for ( int i = 0; i < 256; ++i ) { int mult = 256 - ( int ) ( ( gamma - 1.0f ) * 128.0f ); int value = mult * i; if ( value > 0xffff ) value = 0xffff; mCurrentGammaRamp [ 0 * 256 + i ] = mCurrentGammaRamp [ 1 * 256 + i ] = mCurrentGammaRamp [ 2 * 256 + i ] = ( WORD )value; }; return SetDeviceGammaRamp ( mhDC, mCurrentGammaRamp ); } void LLWindowWin32::setFSAASamples(const U32 fsaa_samples) { mFSAASamples = fsaa_samples; } U32 LLWindowWin32::getFSAASamples() { return mFSAASamples; } LLWindow::LLWindowResolution* LLWindowWin32::getSupportedResolutions(S32 &num_resolutions) { if (!mSupportedResolutions) { mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS]; DEVMODE dev_mode; mNumSupportedResolutions = 0; for (S32 mode_num = 0; mNumSupportedResolutions < MAX_NUM_RESOLUTIONS; mode_num++) { if (!EnumDisplaySettings(NULL, mode_num, &dev_mode)) { break; } if (dev_mode.dmBitsPerPel == BITS_PER_PIXEL && dev_mode.dmPelsWidth >= 800 && dev_mode.dmPelsHeight >= 600) { BOOL resolution_exists = FALSE; for(S32 i = 0; i < mNumSupportedResolutions; i++) { if (mSupportedResolutions[i].mWidth == dev_mode.dmPelsWidth && mSupportedResolutions[i].mHeight == dev_mode.dmPelsHeight) { resolution_exists = TRUE; } } if (!resolution_exists) { mSupportedResolutions[mNumSupportedResolutions].mWidth = dev_mode.dmPelsWidth; mSupportedResolutions[mNumSupportedResolutions].mHeight = dev_mode.dmPelsHeight; mNumSupportedResolutions++; } } } } num_resolutions = mNumSupportedResolutions; return mSupportedResolutions; } F32 LLWindowWin32::getNativeAspectRatio() { if (mOverrideAspectRatio > 0.f) { return mOverrideAspectRatio; } else if (mNativeAspectRatio > 0.f) { // we grabbed this value at startup, based on the user's desktop settings return mNativeAspectRatio; } // RN: this hack presumes that the largest supported resolution is monitor-limited // and that pixels in that mode are square, therefore defining the native aspect ratio // of the monitor...this seems to work to a close approximation for most CRTs/LCDs S32 num_resolutions; LLWindowResolution* resolutions = getSupportedResolutions(num_resolutions); return ((F32)resolutions[num_resolutions - 1].mWidth / (F32)resolutions[num_resolutions - 1].mHeight); } F32 LLWindowWin32::getPixelAspectRatio() { F32 pixel_aspect = 1.f; if (getFullscreen()) { LLCoordScreen screen_size; getSize(&screen_size); pixel_aspect = getNativeAspectRatio() * (F32)screen_size.mY / (F32)screen_size.mX; } return pixel_aspect; } // Change display resolution. Returns true if successful. // protected BOOL LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh) { DEVMODE dev_mode; dev_mode.dmSize = sizeof(dev_mode); BOOL success = FALSE; // Don't change anything if we don't have to if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode)) { if (dev_mode.dmPelsWidth == width && dev_mode.dmPelsHeight == height && dev_mode.dmBitsPerPel == bits && dev_mode.dmDisplayFrequency == refresh ) { // ...display mode identical, do nothing return TRUE; } } memset(&dev_mode, 0, sizeof(dev_mode)); dev_mode.dmSize = sizeof(dev_mode); dev_mode.dmPelsWidth = width; dev_mode.dmPelsHeight = height; dev_mode.dmBitsPerPel = bits; dev_mode.dmDisplayFrequency = refresh; dev_mode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY; // CDS_FULLSCREEN indicates that this is a temporary change to the device mode. LONG cds_result = ChangeDisplaySettings(&dev_mode, CDS_FULLSCREEN); success = (DISP_CHANGE_SUCCESSFUL == cds_result); if (!success) { LL_WARNS("Window") << "setDisplayResolution failed, " << width << "x" << height << "x" << bits << " @ " << refresh << LL_ENDL; } return success; } // protected BOOL LLWindowWin32::setFullscreenResolution() { if (mFullscreen) { return setDisplayResolution( mFullscreenWidth, mFullscreenHeight, mFullscreenBits, mFullscreenRefresh); } else { return FALSE; } } // protected BOOL LLWindowWin32::resetDisplayResolution() { LL_DEBUGS("Window") << "resetDisplayResolution START" << LL_ENDL; LONG cds_result = ChangeDisplaySettings(NULL, 0); BOOL success = (DISP_CHANGE_SUCCESSFUL == cds_result); if (!success) { LL_WARNS("Window") << "resetDisplayResolution failed" << LL_ENDL; } LL_DEBUGS("Window") << "resetDisplayResolution END" << LL_ENDL; return success; } void LLWindowWin32::swapBuffers() { SwapBuffers(mhDC); } // // LLSplashScreenImp // LLSplashScreenWin32::LLSplashScreenWin32() : mWindow(NULL) { } LLSplashScreenWin32::~LLSplashScreenWin32() { } void LLSplashScreenWin32::showImpl() { // This appears to work. ??? HINSTANCE hinst = GetModuleHandle(NULL); mWindow = CreateDialog(hinst, TEXT("SPLASHSCREEN"), NULL, // no parent (DLGPROC) LLSplashScreenWin32::windowProc); ShowWindow(mWindow, SW_SHOW); } void LLSplashScreenWin32::updateImpl(const std::string& mesg) { if (!mWindow) return; int output_str_len = MultiByteToWideChar(CP_UTF8, 0, mesg.c_str(), mesg.length(), NULL, 0); if( output_str_len>1024 ) return; WCHAR w_mesg[1025];//big enought to keep null terminatos MultiByteToWideChar (CP_UTF8, 0, mesg.c_str(), mesg.length(), w_mesg, output_str_len); //looks like MultiByteToWideChar didn't add null terminator to converted string, see EXT-4858 w_mesg[output_str_len] = 0; SendDlgItemMessage(mWindow, 666, // HACK: text id WM_SETTEXT, FALSE, (LPARAM)w_mesg); } void LLSplashScreenWin32::hideImpl() { if (mWindow) { DestroyWindow(mWindow); mWindow = NULL; } } // static LRESULT CALLBACK LLSplashScreenWin32::windowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param) { // Just give it to windows return DefWindowProc(h_wnd, u_msg, w_param, l_param); } // // Helper Funcs // S32 OSMessageBoxWin32(const std::string& text, const std::string& caption, U32 type) { UINT uType; switch(type) { case OSMB_OK: uType = MB_OK; break; case OSMB_OKCANCEL: uType = MB_OKCANCEL; break; case OSMB_YESNO: uType = MB_YESNO; break; default: uType = MB_OK; break; } // HACK! Doesn't properly handle wide strings! int retval_win = MessageBoxA(NULL, text.c_str(), caption.c_str(), uType); S32 retval; switch(retval_win) { case IDYES: retval = OSBTN_YES; break; case IDNO: retval = OSBTN_NO; break; case IDOK: retval = OSBTN_OK; break; case IDCANCEL: retval = OSBTN_CANCEL; break; default: retval = OSBTN_CANCEL; break; } return retval; } void LLWindowWin32::spawnWebBrowser(const std::string& escaped_url, bool async) { bool found = false; S32 i; for (i = 0; i < gURLProtocolWhitelistCount; i++) { if (escaped_url.find(gURLProtocolWhitelist[i]) == 0) { found = true; break; } } if (!found) { LL_WARNS("Window") << "spawn_web_browser() called for url with protocol not on whitelist: " << escaped_url << LL_ENDL; return; } LL_INFOS("Window") << "Opening URL " << escaped_url << LL_ENDL; // replaced ShellExecute code with ShellExecuteEx since ShellExecute doesn't work // reliablly on Vista. // this is madness.. no, this is.. LLWString url_wstring = utf8str_to_wstring( escaped_url ); llutf16string url_utf16 = wstring_to_utf16str( url_wstring ); // let the OS decide what to use to open the URL SHELLEXECUTEINFO sei = { sizeof( sei ) }; // NOTE: this assumes that SL will stick around long enough to complete the DDE message exchange // necessary for ShellExecuteEx to complete if (async) { sei.fMask = SEE_MASK_ASYNCOK; } sei.nShow = SW_SHOWNORMAL; sei.lpVerb = L"open"; sei.lpFile = url_utf16.c_str(); ShellExecuteEx( &sei ); } /* Make the raw keyboard data available - used to poke through to LLQtWebKit so that Qt/Webkit has access to the virtual keycodes etc. that it needs */ LLSD LLWindowWin32::getNativeKeyData() { LLSD result = LLSD::emptyMap(); result["scan_code"] = (S32)mKeyScanCode; result["virtual_key"] = (S32)mKeyVirtualKey; return result; } BOOL LLWindowWin32::dialogColorPicker( F32 *r, F32 *g, F32 *b ) { BOOL retval = FALSE; static CHOOSECOLOR cc; static COLORREF crCustColors[16]; cc.lStructSize = sizeof(CHOOSECOLOR); cc.hwndOwner = mWindowHandle; cc.hInstance = NULL; cc.rgbResult = RGB ((*r * 255.f),(*g *255.f),(*b * 255.f)); //cc.rgbResult = RGB (0x80,0x80,0x80); cc.lpCustColors = crCustColors; cc.Flags = CC_RGBINIT | CC_FULLOPEN; cc.lCustData = 0; cc.lpfnHook = NULL; cc.lpTemplateName = NULL; // This call is modal, so pause agent //send_agent_pause(); // this is in newview and we don't want to set up a dependency { retval = ChooseColor(&cc); } //send_agent_resume(); // this is in newview and we don't want to set up a dependency *b = ((F32)((cc.rgbResult >> 16) & 0xff)) / 255.f; *g = ((F32)((cc.rgbResult >> 8) & 0xff)) / 255.f; *r = ((F32)(cc.rgbResult & 0xff)) / 255.f; return (retval); } void *LLWindowWin32::getPlatformWindow() { return (void*)mWindowHandle; } void LLWindowWin32::bringToFront() { BringWindowToTop(mWindowHandle); } // set (OS) window focus back to the client void LLWindowWin32::focusClient() { SetFocus ( mWindowHandle ); } void LLWindowWin32::allowLanguageTextInput(LLPreeditor *preeditor, BOOL b) { if (b == sLanguageTextInputAllowed || !LLWinImm::isAvailable()) { return; } if (preeditor != mPreeditor && !b) { // This condition may occur with a call to // setEnabled(BOOL) from LLTextEditor or LLLineEditor // when the control is not focused. // We need to silently ignore the case so that // the language input status of the focused control // is not disturbed. return; } // Take care of old and new preeditors. if (preeditor != mPreeditor || !b) { if (sLanguageTextInputAllowed) { interruptLanguageTextInput(); } mPreeditor = (b ? preeditor : NULL); } sLanguageTextInputAllowed = b; if ( sLanguageTextInputAllowed ) { // Allowing: Restore the previous IME status, so that the user has a feeling that the previous // text input continues naturally. Be careful, however, the IME status is meaningful only during the user keeps // using same Input Locale (aka Keyboard Layout). if (sWinIMEOpened && GetKeyboardLayout(0) == sWinInputLocale) { HIMC himc = LLWinImm::getContext(mWindowHandle); LLWinImm::setOpenStatus(himc, TRUE); LLWinImm::setConversionStatus(himc, sWinIMEConversionMode, sWinIMESentenceMode); LLWinImm::releaseContext(mWindowHandle, himc); } } else { // Disallowing: Turn off the IME so that succeeding key events bypass IME and come to us directly. // However, do it after saving the current IME status. We need to restore the status when // allowing language text input again. sWinInputLocale = GetKeyboardLayout(0); sWinIMEOpened = LLWinImm::isIME(sWinInputLocale); if (sWinIMEOpened) { HIMC himc = LLWinImm::getContext(mWindowHandle); sWinIMEOpened = LLWinImm::getOpenStatus(himc); if (sWinIMEOpened) { LLWinImm::getConversionStatus(himc, &sWinIMEConversionMode, &sWinIMESentenceMode); // We need both ImmSetConversionStatus and ImmSetOpenStatus here to surely disable IME's // keyboard hooking, because Some IME reacts only on the former and some other on the latter... LLWinImm::setConversionStatus(himc, IME_CMODE_NOCONVERSION, sWinIMESentenceMode); LLWinImm::setOpenStatus(himc, FALSE); } LLWinImm::releaseContext(mWindowHandle, himc); } } } void LLWindowWin32::fillCandidateForm(const LLCoordGL& caret, const LLRect& bounds, CANDIDATEFORM *form) { LLCoordWindow caret_coord, top_left, bottom_right; convertCoords(caret, &caret_coord); convertCoords(LLCoordGL(bounds.mLeft, bounds.mTop), &top_left); convertCoords(LLCoordGL(bounds.mRight, bounds.mBottom), &bottom_right); memset(form, 0, sizeof(CANDIDATEFORM)); form->dwStyle = CFS_EXCLUDE; form->ptCurrentPos.x = caret_coord.mX; form->ptCurrentPos.y = caret_coord.mY; form->rcArea.left = top_left.mX; form->rcArea.top = top_left.mY; form->rcArea.right = bottom_right.mX; form->rcArea.bottom = bottom_right.mY; } // Put the IME window at the right place (near current text input). Point coordinates should be the top of the current text line. void LLWindowWin32::setLanguageTextInput( const LLCoordGL & position ) { if (sLanguageTextInputAllowed && LLWinImm::isAvailable()) { HIMC himc = LLWinImm::getContext(mWindowHandle); LLCoordWindow win_pos; convertCoords( position, &win_pos ); if ( win_pos.mX >= 0 && win_pos.mY >= 0 && (win_pos.mX != sWinIMEWindowPosition.mX) || (win_pos.mY != sWinIMEWindowPosition.mY) ) { COMPOSITIONFORM ime_form; memset( &ime_form, 0, sizeof(ime_form) ); ime_form.dwStyle = CFS_POINT; ime_form.ptCurrentPos.x = win_pos.mX; ime_form.ptCurrentPos.y = win_pos.mY; LLWinImm::setCompositionWindow( himc, &ime_form ); sWinIMEWindowPosition.set( win_pos.mX, win_pos.mY ); } LLWinImm::releaseContext(mWindowHandle, himc); } } void LLWindowWin32::fillCharPosition(const LLCoordGL& caret, const LLRect& bounds, const LLRect& control, IMECHARPOSITION *char_position) { LLCoordScreen caret_coord, top_left, bottom_right; convertCoords(caret, &caret_coord); convertCoords(LLCoordGL(bounds.mLeft, bounds.mTop), &top_left); convertCoords(LLCoordGL(bounds.mRight, bounds.mBottom), &bottom_right); char_position->pt.x = caret_coord.mX; char_position->pt.y = top_left.mY; // Windows wants the coordinate of upper left corner of a character... char_position->cLineHeight = bottom_right.mY - top_left.mY; char_position->rcDocument.left = top_left.mX; char_position->rcDocument.top = top_left.mY; char_position->rcDocument.right = bottom_right.mX; char_position->rcDocument.bottom = bottom_right.mY; } void LLWindowWin32::fillCompositionLogfont(LOGFONT *logfont) { // Our font is a list of FreeType recognized font files that may // not have a corresponding ones in Windows' fonts. Hence, we // can't simply tell Windows which font we are using. We will // notify a _standard_ font for a current input locale instead. // We use a hard-coded knowledge about the Windows' standard // configuration to do so... memset(logfont, 0, sizeof(LOGFONT)); const WORD lang_id = LOWORD(GetKeyboardLayout(0)); switch (PRIMARYLANGID(lang_id)) { case LANG_CHINESE: // We need to identify one of two Chinese fonts. switch (SUBLANGID(lang_id)) { case SUBLANG_CHINESE_SIMPLIFIED: case SUBLANG_CHINESE_SINGAPORE: logfont->lfCharSet = GB2312_CHARSET; lstrcpy(logfont->lfFaceName, TEXT("SimHei")); break; case SUBLANG_CHINESE_TRADITIONAL: case SUBLANG_CHINESE_HONGKONG: case SUBLANG_CHINESE_MACAU: default: logfont->lfCharSet = CHINESEBIG5_CHARSET; lstrcpy(logfont->lfFaceName, TEXT("MingLiU")); break; } break; case LANG_JAPANESE: logfont->lfCharSet = SHIFTJIS_CHARSET; lstrcpy(logfont->lfFaceName, TEXT("MS Gothic")); break; case LANG_KOREAN: logfont->lfCharSet = HANGUL_CHARSET; lstrcpy(logfont->lfFaceName, TEXT("Gulim")); break; default: logfont->lfCharSet = ANSI_CHARSET; lstrcpy(logfont->lfFaceName, TEXT("Tahoma")); break; } logfont->lfHeight = mPreeditor->getPreeditFontSize(); logfont->lfWeight = FW_NORMAL; } U32 LLWindowWin32::fillReconvertString(const LLWString &text, S32 focus, S32 focus_length, RECONVERTSTRING *reconvert_string) { const llutf16string text_utf16 = wstring_to_utf16str(text); const DWORD required_size = sizeof(RECONVERTSTRING) + (text_utf16.length() + 1) * sizeof(WCHAR); if (reconvert_string && reconvert_string->dwSize >= required_size) { const DWORD focus_utf16_at = wstring_utf16_length(text, 0, focus); const DWORD focus_utf16_length = wstring_utf16_length(text, focus, focus_length); reconvert_string->dwVersion = 0; reconvert_string->dwStrLen = text_utf16.length(); reconvert_string->dwStrOffset = sizeof(RECONVERTSTRING); reconvert_string->dwCompStrLen = focus_utf16_length; reconvert_string->dwCompStrOffset = focus_utf16_at * sizeof(WCHAR); reconvert_string->dwTargetStrLen = 0; reconvert_string->dwTargetStrOffset = focus_utf16_at * sizeof(WCHAR); const LPWSTR text = (LPWSTR)((BYTE *)reconvert_string + sizeof(RECONVERTSTRING)); memcpy(text, text_utf16.c_str(), (text_utf16.length() + 1) * sizeof(WCHAR)); } return required_size; } void LLWindowWin32::updateLanguageTextInputArea() { if (!mPreeditor || !LLWinImm::isAvailable()) { return; } LLCoordGL caret_coord; LLRect preedit_bounds; if (mPreeditor->getPreeditLocation(-1, &caret_coord, &preedit_bounds, NULL)) { mLanguageTextInputPointGL = caret_coord; mLanguageTextInputAreaGL = preedit_bounds; CANDIDATEFORM candidate_form; fillCandidateForm(caret_coord, preedit_bounds, &candidate_form); HIMC himc = LLWinImm::getContext(mWindowHandle); // Win32 document says there may be up to 4 candidate windows. // This magic number 4 appears only in the document, and // there are no constant/macro for the value... for (int i = 3; i >= 0; --i) { candidate_form.dwIndex = i; LLWinImm::setCandidateWindow(himc, &candidate_form); } LLWinImm::releaseContext(mWindowHandle, himc); } } void LLWindowWin32::interruptLanguageTextInput() { if (mPreeditor) { if (LLWinImm::isAvailable()) { HIMC himc = LLWinImm::getContext(mWindowHandle); LLWinImm::notifyIME(himc, NI_COMPOSITIONSTR, CPS_COMPLETE, 0); LLWinImm::releaseContext(mWindowHandle, himc); } // Win32 document says there will be no composition string // after NI_COMPOSITIONSTR returns. The following call to // resetPreedit should be a NOP unless IME goes mad... mPreeditor->resetPreedit(); } } void LLWindowWin32::handleStartCompositionMessage() { // Let IME know the font to use in feedback UI. LOGFONT logfont; fillCompositionLogfont(&logfont); HIMC himc = LLWinImm::getContext(mWindowHandle); LLWinImm::setCompositionFont(himc, &logfont); LLWinImm::releaseContext(mWindowHandle, himc); } // Handle WM_IME_COMPOSITION message. void LLWindowWin32::handleCompositionMessage(const U32 indexes) { BOOL needs_update = FALSE; LLWString result_string; LLWString preedit_string; S32 preedit_string_utf16_length = 0; LLPreeditor::segment_lengths_t preedit_segment_lengths; LLPreeditor::standouts_t preedit_standouts; // Step I: Receive details of preedits from IME. HIMC himc = LLWinImm::getContext(mWindowHandle); if (indexes & GCS_RESULTSTR) { LONG size = LLWinImm::getCompositionString(himc, GCS_RESULTSTR, NULL, 0); if (size >= 0) { const LPWSTR data = new WCHAR[size / sizeof(WCHAR) + 1]; size = LLWinImm::getCompositionString(himc, GCS_RESULTSTR, data, size); if (size > 0) { result_string = utf16str_to_wstring(llutf16string(data, size / sizeof(WCHAR))); } delete[] data; needs_update = TRUE; } } if (indexes & GCS_COMPSTR) { LONG size = LLWinImm::getCompositionString(himc, GCS_COMPSTR, NULL, 0); if (size >= 0) { const LPWSTR data = new WCHAR[size / sizeof(WCHAR) + 1]; size = LLWinImm::getCompositionString(himc, GCS_COMPSTR, data, size); if (size > 0) { preedit_string_utf16_length = size / sizeof(WCHAR); preedit_string = utf16str_to_wstring(llutf16string(data, size / sizeof(WCHAR))); } delete[] data; needs_update = TRUE; } } if ((indexes & GCS_COMPCLAUSE) && preedit_string.length() > 0) { LONG size = LLWinImm::getCompositionString(himc, GCS_COMPCLAUSE, NULL, 0); if (size > 0) { const LPDWORD data = new DWORD[size / sizeof(DWORD)]; size = LLWinImm::getCompositionString(himc, GCS_COMPCLAUSE, data, size); if (size >= sizeof(DWORD) * 2 && data[0] == 0 && data[size / sizeof(DWORD) - 1] == preedit_string_utf16_length) { preedit_segment_lengths.resize(size / sizeof(DWORD) - 1); S32 offset = 0; for (U32 i = 0; i < preedit_segment_lengths.size(); i++) { const S32 length = wstring_wstring_length_from_utf16_length(preedit_string, offset, data[i + 1] - data[i]); preedit_segment_lengths[i] = length; offset += length; } } delete[] data; } } if ((indexes & GCS_COMPATTR) && preedit_segment_lengths.size() > 1) { LONG size = LLWinImm::getCompositionString(himc, GCS_COMPATTR, NULL, 0); if (size > 0) { const LPBYTE data = new BYTE[size / sizeof(BYTE)]; size = LLWinImm::getCompositionString(himc, GCS_COMPATTR, data, size); if (size == preedit_string_utf16_length) { preedit_standouts.assign(preedit_segment_lengths.size(), FALSE); S32 offset = 0; for (U32 i = 0; i < preedit_segment_lengths.size(); i++) { if (ATTR_TARGET_CONVERTED == data[offset] || ATTR_TARGET_NOTCONVERTED == data[offset]) { preedit_standouts[i] = TRUE; } offset += wstring_utf16_length(preedit_string, offset, preedit_segment_lengths[i]); } } delete[] data; } } S32 caret_position = preedit_string.length(); if (indexes & GCS_CURSORPOS) { const S32 caret_position_utf16 = LLWinImm::getCompositionString(himc, GCS_CURSORPOS, NULL, 0); if (caret_position_utf16 >= 0 && caret_position <= preedit_string_utf16_length) { caret_position = wstring_wstring_length_from_utf16_length(preedit_string, 0, caret_position_utf16); } } if (indexes == 0) { // I'm not sure this condition really happens, but // Windows SDK document says it is an indication // of "reset everything." needs_update = TRUE; } LLWinImm::releaseContext(mWindowHandle, himc); // Step II: Update the active preeditor. if (needs_update) { mPreeditor->resetPreedit(); if (result_string.length() > 0) { for (LLWString::const_iterator i = result_string.begin(); i != result_string.end(); i++) { mPreeditor->handleUnicodeCharHere(*i); } } if (preedit_string.length() == 0) { preedit_segment_lengths.clear(); preedit_standouts.clear(); } else { if (preedit_segment_lengths.size() == 0) { preedit_segment_lengths.assign(1, preedit_string.length()); } if (preedit_standouts.size() == 0) { preedit_standouts.assign(preedit_segment_lengths.size(), FALSE); } } mPreeditor->updatePreedit(preedit_string, preedit_segment_lengths, preedit_standouts, caret_position); // Some IME doesn't query char position after WM_IME_COMPOSITION, // so we need to update them actively. updateLanguageTextInputArea(); } } // Given a text and a focus range, find_context finds and returns a // surrounding context of the focused subtext. A variable pointed // to by offset receives the offset in llwchars of the beginning of // the returned context string in the given wtext. static LLWString find_context(const LLWString & wtext, S32 focus, S32 focus_length, S32 *offset) { static const S32 CONTEXT_EXCESS = 30; // This value is by experiences. const S32 e = llmin((S32) wtext.length(), focus + focus_length + CONTEXT_EXCESS); S32 end = focus + focus_length; while (end < e && '\n' != wtext[end]) { end++; } const S32 s = llmax(0, focus - CONTEXT_EXCESS); S32 start = focus; while (start > s && '\n' != wtext[start - 1]) { --start; } *offset = start; return wtext.substr(start, end - start); } // final stage of handling drop requests - both from WM_DROPFILES message // for files and via IDropTarget interface requests. LLWindowCallbacks::DragNDropResult LLWindowWin32::completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url ) { return mCallbacks->handleDragNDrop( this, gl_coord, mask, action, url ); } // Handle WM_IME_REQUEST message. // If it handled the message, returns TRUE. Otherwise, FALSE. // When it handled the message, the value to be returned from // the Window Procedure is set to *result. BOOL LLWindowWin32::handleImeRequests(U32 request, U32 param, LRESULT *result) { if ( mPreeditor ) { switch (request) { case IMR_CANDIDATEWINDOW: // http://msdn2.microsoft.com/en-us/library/ms776080.aspx { LLCoordGL caret_coord; LLRect preedit_bounds; mPreeditor->getPreeditLocation(-1, &caret_coord, &preedit_bounds, NULL); CANDIDATEFORM *const form = (CANDIDATEFORM *)param; DWORD const dwIndex = form->dwIndex; fillCandidateForm(caret_coord, preedit_bounds, form); form->dwIndex = dwIndex; *result = 1; return TRUE; } case IMR_QUERYCHARPOSITION: { IMECHARPOSITION *const char_position = (IMECHARPOSITION *)param; // char_position->dwCharPos counts in number of // WCHARs, i.e., UTF-16 encoding units, so we can't simply pass the // number to getPreeditLocation. const LLWString & wtext = mPreeditor->getPreeditString(); S32 preedit, preedit_length; mPreeditor->getPreeditRange(&preedit, &preedit_length); LLCoordGL caret_coord; LLRect preedit_bounds, text_control; const S32 position = wstring_wstring_length_from_utf16_length(wtext, preedit, char_position->dwCharPos); if (!mPreeditor->getPreeditLocation(position, &caret_coord, &preedit_bounds, &text_control)) { LL_WARNS("Window") << "*** IMR_QUERYCHARPOSITON called but getPreeditLocation failed." << LL_ENDL; return FALSE; } fillCharPosition(caret_coord, preedit_bounds, text_control, char_position); *result = 1; return TRUE; } case IMR_COMPOSITIONFONT: { fillCompositionLogfont((LOGFONT *)param); *result = 1; return TRUE; } case IMR_RECONVERTSTRING: { mPreeditor->resetPreedit(); const LLWString & wtext = mPreeditor->getPreeditString(); S32 select, select_length; mPreeditor->getSelectionRange(&select, &select_length); S32 context_offset; const LLWString context = find_context(wtext, select, select_length, &context_offset); RECONVERTSTRING * const reconvert_string = (RECONVERTSTRING *)param; const U32 size = fillReconvertString(context, select - context_offset, select_length, reconvert_string); if (reconvert_string) { if (select_length == 0) { // Let the IME to decide the reconversion range, and // adjust the reconvert_string structure accordingly. HIMC himc = LLWinImm::getContext(mWindowHandle); const BOOL adjusted = LLWinImm::setCompositionString(himc, SCS_QUERYRECONVERTSTRING, reconvert_string, size, NULL, 0); LLWinImm::releaseContext(mWindowHandle, himc); if (adjusted) { const llutf16string & text_utf16 = wstring_to_utf16str(context); const S32 new_preedit_start = reconvert_string->dwCompStrOffset / sizeof(WCHAR); const S32 new_preedit_end = new_preedit_start + reconvert_string->dwCompStrLen; select = utf16str_wstring_length(text_utf16, new_preedit_start); select_length = utf16str_wstring_length(text_utf16, new_preedit_end) - select; select += context_offset; } } mPreeditor->markAsPreedit(select, select_length); } *result = size; return TRUE; } case IMR_CONFIRMRECONVERTSTRING: { *result = FALSE; return TRUE; } case IMR_DOCUMENTFEED: { const LLWString & wtext = mPreeditor->getPreeditString(); S32 preedit, preedit_length; mPreeditor->getPreeditRange(&preedit, &preedit_length); S32 context_offset; LLWString context = find_context(wtext, preedit, preedit_length, &context_offset); preedit -= context_offset; if (preedit_length) { // IMR_DOCUMENTFEED may be called when we have an active preedit. // We should pass the context string *excluding* the preedit string. // Otherwise, some IME are confused. context.erase(preedit, preedit_length); } RECONVERTSTRING *reconvert_string = (RECONVERTSTRING *)param; *result = fillReconvertString(context, preedit, 0, reconvert_string); return TRUE; } default: return FALSE; } } return FALSE; } //static std::vector LLWindowWin32::getDynamicFallbackFontList() { // Fonts previously in getFontListSans() have moved to fonts.xml. return std::vector(); } #endif // LL_WINDOWS