/** * @file llwindowmesaheadless.h * @brief Windows implementation of LLWindow class * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLWINDOWMESAHEADLESS_H #define LL_LLWINDOWMESAHEADLESS_H #if LL_MESA_HEADLESS #include "llwindow.h" #include "GL/glu.h" #include "GL/osmesa.h" class LLWindowMesaHeadless : public LLWindow { public: void show() override {}; void hide() override {}; void close() override {}; bool getVisible() override {return false;}; bool getMinimized() override {return false;}; bool getMaximized() override {return false;}; bool maximize() override {return false;}; void minimize() override {}; void restore() override {}; bool getFullscreen() override {return false;}; bool getPosition(LLCoordScreen *position) override {return false;}; bool getSize(LLCoordScreen *size) override {return false;}; bool getSize(LLCoordWindow *size) override {return false;}; bool setPosition(LLCoordScreen position) override {return false;}; bool setSizeImpl(LLCoordScreen size) override {return false;}; bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) override {return false;}; bool setCursorPosition(LLCoordWindow position) override {return false;}; bool getCursorPosition(LLCoordWindow *position) override {return false;}; void showCursor() override {}; void hideCursor() override {}; void showCursorFromMouseMove() override {}; void hideCursorUntilMouseMove() override {}; bool isCursorHidden() override {return false;}; void updateCursor() override {}; //ECursorType getCursor() override { return mCurrentCursor; }; void captureMouse() override {}; void releaseMouse() override {}; void setMouseClipping( bool b ) override {}; bool isClipboardTextAvailable() override {return false; }; bool pasteTextFromClipboard(LLWString &dst) override {return false; }; bool copyTextToClipboard(const LLWString &src) override {return false; }; void flashIcon(F32 seconds) override {}; F32 getGamma() override {return 1.0f; }; bool setGamma(const F32 gamma) override {return false; }; // Set the gamma bool restoreGamma() override {return false; }; // Restore original gamma table (before updating gamma) void setFSAASamples(const U32 fsaa_samples) override { /* FSAA not supported yet on Mesa headless.*/ } U32 getFSAASamples() override { return 0; } //ESwapMethod getSwapMethod() override { return mSwapMethod; } void gatherInput(bool app_has_focus) override {}; void delayInputProcessing() override {}; void swapBuffers() override; void restoreGLContext() override {}; // handy coordinate space conversion routines bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; }; bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; }; bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; }; bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; }; bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; }; bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; }; LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; }; F32 getNativeAspectRatio() override { return 1.0f; }; F32 getPixelAspectRatio() override { return 1.0f; }; void setNativeAspectRatio(F32 ratio) override {} void *getPlatformWindow() override { return 0; }; void bringToFront() override {}; LLWindowMesaHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, bool fullscreen, bool clearBg, bool disable_vsync, bool use_gl, bool ignore_pixel_depth); ~LLWindowMesaHeadless(); private: OSMesaContext mMesaContext; unsigned char * mMesaBuffer; }; class LLSplashScreenMesaHeadless : public LLSplashScreen { public: LLSplashScreenMesaHeadless() {}; virtual ~LLSplashScreenMesaHeadless() {}; void showImpl() override {}; void updateImpl(const std::string& mesg) override {}; void hideImpl() override {}; }; #endif #endif //LL_LLWINDOWMESAHEADLESS_H