/** * @file llwindowmesaheadless.cpp * @brief Platform-dependent implementation of llwindow * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #if LL_MESA_HEADLESS #include "linden_common.h" #include "indra_constants.h" #include "llwindowmesaheadless.h" #include "llgl.h" #include "llglheaders.h" #define MESA_CHANNEL_TYPE GL_UNSIGNED_SHORT #define MESA_CHANNEL_SIZE 2 U16 *gMesaBuffer = NULL; // // LLWindowMesaHeadless // LLWindowMesaHeadless::LLWindowMesaHeadless(char *title, char *name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth) : LLWindow(fullscreen, flags) { if (use_gl) { llinfos << "MESA Init" << llendl; mMesaContext = OSMesaCreateContextExt( GL_RGBA, 32, 0, 0, NULL ); /* Allocate the image buffer */ mMesaBuffer = new unsigned char [width * height * 4 * MESA_CHANNEL_SIZE]; llassert(mMesaBuffer); gMesaBuffer = (U16*)mMesaBuffer; /* Bind the buffer to the context and make it current */ if (!OSMesaMakeCurrent( mMesaContext, mMesaBuffer, MESA_CHANNEL_TYPE, width, height )) { llerrs << "MESA: OSMesaMakeCurrent failed!" << llendl; } llverify(gGLManager.initGL()); } } LLWindowMesaHeadless::~LLWindowMesaHeadless() { delete mMesaBuffer; OSMesaDestroyContext( mMesaContext ); } void LLWindowMesaHeadless::swapBuffers() { glFinish(); } #endif