/** * @file llwindowmesaheadless.cpp * @brief Platform-dependent implementation of llwindow * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #include "indra_constants.h" #include "llwindowmesaheadless.h" #include "llgl.h" #define MESA_CHANNEL_TYPE GL_UNSIGNED_SHORT #define MESA_CHANNEL_SIZE 2 U16 *gMesaBuffer = NULL; // // LLWindowMesaHeadless // LLWindowMesaHeadless::LLWindowMesaHeadless(const char *title, const char *name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth) : LLWindow(fullscreen, flags) { if (use_gl) { llinfos << "MESA Init" << llendl; mMesaContext = OSMesaCreateContextExt( GL_RGBA, 32, 0, 0, NULL ); /* Allocate the image buffer */ mMesaBuffer = new unsigned char [width * height * 4 * MESA_CHANNEL_SIZE]; llassert(mMesaBuffer); gMesaBuffer = (U16*)mMesaBuffer; /* Bind the buffer to the context and make it current */ if (!OSMesaMakeCurrent( mMesaContext, mMesaBuffer, MESA_CHANNEL_TYPE, width, height )) { llerrs << "MESA: OSMesaMakeCurrent failed!" << llendl; } llverify(gGLManager.initGL()); } } LLWindowMesaHeadless::~LLWindowMesaHeadless() { delete mMesaBuffer; OSMesaDestroyContext( mMesaContext ); } void LLWindowMesaHeadless::swapBuffers() { glFinish(); }