/** * @file llwindowheadless.h * @brief Headless definition of LLWindow class * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLWINDOWHEADLESS_H #define LL_LLWINDOWHEADLESS_H #include "llwindow.h" class LLWindowHeadless : public LLWindow { public: void show() override {} void hide() override {} void close() override {} bool getVisible() const override {return false;} bool getMinimized() const override {return false;} bool getMaximized() const override {return false;} bool maximize() override {return false;} void minimize() override {} void restore() override {} bool getFullscreen() const override {return false;}; bool getPosition(LLCoordScreen *position) const override {return false;} bool getSize(LLCoordScreen *size) const override {return false;} bool getSize(LLCoordWindow *size) const override {return false;} bool setPosition(LLCoordScreen position) override {return false;} bool setSizeImpl(LLCoordScreen size) override {return false;} bool setSizeImpl(LLCoordWindow size) override {return false;} bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;} void* createSharedContext() override { return nullptr; } void makeContextCurrent(void*) override {} void destroySharedContext(void*) override {} void toggleVSync(bool enable_vsync) override { } bool setCursorPosition(LLCoordWindow position) override {return false;} bool getCursorPosition(LLCoordWindow *position) override {return false;} #if LL_WINDOWS bool getCursorDelta(LLCoordCommon* delta) const override { return false; } #endif void showCursor() override {} void hideCursor() override {} void showCursorFromMouseMove() override {} void hideCursorUntilMouseMove() override {} bool isCursorHidden() override {return false;} void updateCursor() override {} void captureMouse() override {} void releaseMouse() override {} void setMouseClipping( bool b ) override {} bool isClipboardTextAvailable() override {return false; } bool pasteTextFromClipboard(LLWString &dst) override {return false; } bool copyTextToClipboard(const LLWString &src) override {return false; } void flashIcon(F32 seconds) override {} F32 getGamma() const override {return 1.0f; } bool setGamma(const F32 gamma) override {return false; } // Set the gamma void setFSAASamples(const U32 fsaa_samples) override { } U32 getFSAASamples() const override { return 0; } bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma) void gatherInput(bool app_has_focus) override {} void delayInputProcessing() override {} void swapBuffers() override; // handy coordinate space conversion routines bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override { return false; } bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override { return false; } bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override { return false; } bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override { return false; } bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override { return false; } bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override { return false; } LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; } F32 getNativeAspectRatio() override { return 1.0f; } F32 getPixelAspectRatio() override { return 1.0f; } void setNativeAspectRatio(F32 ratio) override {} void *getPlatformWindow() override { return 0; } void bringToFront() override {} LLWindowHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, bool fullscreen, bool clear_background, bool enable_vsync, bool use_gl, bool ignore_pixel_depth); virtual ~LLWindowHeadless(); private: }; class LLSplashScreenHeadless : public LLSplashScreen { public: LLSplashScreenHeadless() {} virtual ~LLSplashScreenHeadless() {} /*virtual*/ void showImpl() override {} /*virtual*/ void updateImpl(const std::string& mesg) override {} /*virtual*/ void hideImpl() override {} }; #endif //LL_LLWINDOWHEADLESS_H