/** * @file llwindowheadless.h * @brief Headless definition of LLWindow class * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLWINDOWHEADLESS_H #define LL_LLWINDOWHEADLESS_H #include "llwindow.h" class LLWindowHeadless : public LLWindow { public: /*virtual*/ void show() override {} /*virtual*/ void hide() override {} /*virtual*/ void close() override {} /*virtual*/ bool getVisible() override {return false;} /*virtual*/ bool getMinimized() override {return false;} /*virtual*/ bool getMaximized() override {return false;} /*virtual*/ bool maximize() override {return false;} /*virtual*/ void minimize() override {} /*virtual*/ void restore() override {} // TODO: LLWindow::getFullscreen() is (intentionally?) NOT virtual. // Apparently the coder of LLWindowHeadless didn't realize that. Is it a // mistake to shadow the base-class method with an LLWindowHeadless // override when called on the subclass, yet call the base-class method // when indirecting through a polymorphic pointer or reference? bool getFullscreen() {return false;} /*virtual*/ bool getPosition(LLCoordScreen *position) override {return false;} /*virtual*/ bool getSize(LLCoordScreen *size) override {return false;} /*virtual*/ bool getSize(LLCoordWindow *size) override {return false;} /*virtual*/ bool setPosition(LLCoordScreen position) override {return false;} /*virtual*/ bool setSizeImpl(LLCoordScreen size) override {return false;} /*virtual*/ bool setSizeImpl(LLCoordWindow size) override {return false;} /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;} void* createSharedContext() override { return nullptr; } void makeContextCurrent(void*) override {} void destroySharedContext(void*) override {} /*virtual*/ void toggleVSync(bool enable_vsync) override { } /*virtual*/ bool setCursorPosition(LLCoordWindow position) override {return false;} /*virtual*/ bool getCursorPosition(LLCoordWindow *position) override {return false;} #if LL_WINDOWS /*virtual*/ bool getCursorDelta(LLCoordCommon* delta) override { return false; } #endif /*virtual*/ void showCursor() override {} /*virtual*/ void hideCursor() override {} /*virtual*/ void showCursorFromMouseMove() override {} /*virtual*/ void hideCursorUntilMouseMove() override {} /*virtual*/ bool isCursorHidden() override {return false;} /*virtual*/ void updateCursor() override {} //virtual ECursorType getCursor() override { return mCurrentCursor; } /*virtual*/ void captureMouse() override {} /*virtual*/ void releaseMouse() override {} /*virtual*/ void setMouseClipping( bool b ) override {} /*virtual*/ bool isClipboardTextAvailable() override {return false; } /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) override {return false; } /*virtual*/ bool copyTextToClipboard(const LLWString &src) override {return false; } /*virtual*/ void flashIcon(F32 seconds) override {} /*virtual*/ F32 getGamma() override {return 1.0f; } /*virtual*/ bool setGamma(const F32 gamma) override {return false; } // Set the gamma /*virtual*/ void setFSAASamples(const U32 fsaa_samples) override { } /*virtual*/ U32 getFSAASamples() override { return 0; } /*virtual*/ bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma) //virtual ESwapMethod getSwapMethod() override { return mSwapMethod; } /*virtual*/ void gatherInput() override {} /*virtual*/ void delayInputProcessing() override {} /*virtual*/ void swapBuffers() override; // handy coordinate space conversion routines /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; } /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; } /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; } /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; } /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; } /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; } /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; } /*virtual*/ F32 getNativeAspectRatio() override { return 1.0f; } /*virtual*/ F32 getPixelAspectRatio() override { return 1.0f; } /*virtual*/ void setNativeAspectRatio(F32 ratio) override {} /*virtual*/ void *getPlatformWindow() override { return 0; } /*virtual*/ void bringToFront() override {} LLWindowHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, bool fullscreen, bool clear_background, bool enable_vsync, bool use_gl, bool ignore_pixel_depth); virtual ~LLWindowHeadless(); private: }; class LLSplashScreenHeadless : public LLSplashScreen { public: LLSplashScreenHeadless() {} virtual ~LLSplashScreenHeadless() {} /*virtual*/ void showImpl() override {} /*virtual*/ void updateImpl(const std::string& mesg) override {} /*virtual*/ void hideImpl() override {} }; #endif //LL_LLWINDOWHEADLESS_H